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Fixes antag spawning issues (#5773)
Fixes #5772 This is a bug that seemed to have existed for a while and was not cause by my new system.
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@@ -152,36 +152,35 @@ var/global/list/additional_antag_types = list()
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var/playerC = 0
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for(var/mob/abstract/new_player/player in player_list)
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if((player.client)&&(player.ready))
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if(player.client && player.ready)
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playerC++
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if(playerC < required_players && required_players != 0)
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if(required_players && playerC < required_players)
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returning |= GAME_FAILURE_NO_PLAYERS
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if(playerC > max_players && max_players != 0)
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if(max_players && playerC > max_players)
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returning |= GAME_FAILURE_TOO_MANY_PLAYERS
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var/total_enemy_count = 0
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if(antag_templates && antag_templates.len)
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var/enemy_count = 0
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if(antag_tags && antag_tags.len)
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for(var/antag_tag in antag_tags)
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var/datum/antagonist/antag = all_antag_types[antag_tag]
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if(!antag)
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continue
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var/list/potential = list()
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var/list/potential = list() //List of potential players to spawn as antagonists
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if(antag.flags & ANTAG_OVERRIDE_JOB)
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potential = antag.pending_antagonists
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else
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potential = antag.candidates
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if(islist(potential))
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if(potential.len)
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enemy_count += potential.len
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if(require_all_templates && potential.len < antag.initial_spawn_req)
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total_enemy_count += potential.len
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if(antag.initial_spawn_req && require_all_templates && potential.len < antag.initial_spawn_req)
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returning |= GAME_FAILURE_NO_ANTAGS
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if(enemy_count < required_enemies)
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returning |= GAME_FAILURE_NO_ANTAGS
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if(required_enemies && total_enemy_count < required_enemies)
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returning |= GAME_FAILURE_NO_ANTAGS
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return returning
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@@ -0,0 +1,37 @@
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################################
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# Example Changelog File
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#
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# Note: This file, and files beginning with ".", and files that don't end in ".yml" will not be read. If you change this file, you will look really dumb.
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#
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# Your changelog will be merged with a master changelog. (New stuff added only, and only on the date entry for the day it was merged.)
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# When it is, any changes listed below will disappear.
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#
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# Valid Prefixes:
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# bugfix
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# wip (For works in progress)
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# tweak
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# soundadd
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# sounddel
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# rscadd (general adding of nice things)
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# rscdel (general deleting of nice things)
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# imageadd
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# imagedel
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# maptweak
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# spellcheck (typo fixes)
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# experiment
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# balance
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#################################
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# Your name.
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author: BurgerBB
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# Optional: Remove this file after generating master changelog. Useful for PR changelogs that won't get used again.
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delete-after: True
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# Any changes you've made. See valid prefix list above.
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# INDENT WITH TWO SPACES. NOT TABS. SPACES.
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# SCREW THIS UP AND IT WON'T WORK.
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# Also, all entries are changed into a single [] after a master changelog generation. Just remove the brackets when you add new entries.
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# Please surround your changes in double quotes ("), as certain characters otherwise screws up compiling. The quotes will not show up in the changelog.
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changes:
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- bugfix: "Fixes an age-old bug that caused antags not to spawn despite meeting the requirements, and antags to spawn despite not meeting the requirements."
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