Merge pull request #11545 from atlantiscze/another-airlock-fix

Fixes airlocks losing air, again and again.
This commit is contained in:
GinjaNinja32
2015-12-01 01:40:45 +00:00
+2 -2
View File
@@ -409,12 +409,12 @@
set_opacity(0)
sleep(3)
src.density = 0
update_nearby_tiles()
sleep(7)
src.layer = open_layer
explosion_resistance = 0
update_icon()
set_opacity(0)
update_nearby_tiles()
operating = 0
if(autoclose)
@@ -436,12 +436,12 @@
src.density = 1
explosion_resistance = initial(explosion_resistance)
src.layer = closed_layer
update_nearby_tiles()
sleep(7)
update_icon()
if(visible && !glass)
set_opacity(1) //caaaaarn!
operating = 0
update_nearby_tiles()
//I shall not add a check every x ticks if a door has closed over some fire.
var/obj/fire/fire = locate() in loc