Removes kitty ears from the game. (#9158)

This commit is contained in:
Matt Atlas
2020-06-20 16:49:37 +02:00
committed by GitHub
parent 8aef86e8e0
commit 3ff07313e8
9 changed files with 43 additions and 41 deletions
@@ -57,9 +57,6 @@
var/list/collar_states
var/list/uniform_states
// This is for the kitty ears item.
var/list/kitty_ear_cache = list()
var/list/ao_cache = list()
var/list/light_fixture_cache = list()
+1 -2
View File
@@ -195,8 +195,7 @@
/obj/effect/landmark/costume/waiter/New()
new /obj/item/clothing/under/waiter(src.loc)
var/CHOICE= pick( /obj/item/clothing/head/kitty, /obj/item/clothing/head/rabbitears)
new CHOICE(src.loc)
new /obj/item/clothing/head/rabbitears(src.loc)
new /obj/item/clothing/suit/apron(src.loc)
delete_me = 1
-1
View File
@@ -727,7 +727,6 @@
/obj/item/clothing/head/cueball = 0.25,
/obj/item/clothing/head/hardhat = 1.2,
/obj/item/clothing/head/helmet/augment = 0.1,
/obj/item/clothing/head/kitty = 0.2,
/obj/item/clothing/head/pirate = 0.2,
/obj/item/clothing/head/plaguedoctorhat = 0.3,
/obj/item/clothing/head/pumpkin/lantern = 0.4,
@@ -94,12 +94,6 @@
desc = "You'd make a great Dread Syndie Roberts!"
icon_state = "pirate"
/obj/item/clothing/head/collectable/kitty
name = "collectable kitty ears"
desc = "The fur feels.....a bit too realistic."
icon_state = "kitty"
body_parts_covered = 0
/obj/item/clothing/head/collectable/rabbitears
name = "collectable rabbit ears"
desc = "Not as lucky as the feet!"
@@ -4,7 +4,6 @@
* Cakehat
* Ushanka
* Pumpkin head
* Kitty ears
* Chicken mask
* Warning cone
*/
@@ -242,32 +241,6 @@
update_icon()
set_light(0)
/*
* Kitty ears
*/
/obj/item/clothing/head/kitty
name = "kitty ears"
desc = "A pair of kitty ears. Meow!"
icon_state = "kitty"
siemens_coefficient = 1.5
item_icons = list()
/obj/item/clothing/head/kitty/equipped(mob/living/carbon/human/user, slot)
. = ..()
if (slot == slot_head && istype(user))
var/hairgb = rgb(user.r_hair, user.g_hair, user.b_hair)
var/icon/blended = SSicon_cache.kitty_ear_cache[hairgb]
if (!blended)
blended = icon('icons/mob/head.dmi', "kitty")
blended.Blend(hairgb, ICON_ADD)
blended.Blend(icon('icons/mob/head.dmi', "kittyinner"), ICON_OVERLAY)
SSicon_cache.kitty_ear_cache[hairgb] = blended
icon_override = blended
else if (icon_override)
icon_override = null
/*
* Chicken mask
*/
+1 -2
View File
@@ -66,8 +66,7 @@
if(59 to 60)
new /obj/item/rig/eva(src)
if(61 to 62)
for(var/i = 0, i < 12, ++i)
new /obj/item/clothing/head/kitty(src)
new /obj/item/clothing/head/collectable/swat(src)
if(63 to 64)
var/t = rand(4,7)
for(var/i = 0, i < t, ++i)
+41
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@@ -0,0 +1,41 @@
################################
# Example Changelog File
#
# Note: This file, and files beginning with ".", and files that don't end in ".yml" will not be read. If you change this file, you will look really dumb.
#
# Your changelog will be merged with a master changelog. (New stuff added only, and only on the date entry for the day it was merged.)
# When it is, any changes listed below will disappear.
#
# Valid Prefixes:
# bugfix
# wip (For works in progress)
# tweak
# soundadd
# sounddel
# rscadd (general adding of nice things)
# rscdel (general deleting of nice things)
# imageadd
# imagedel
# maptweak
# spellcheck (typo fixes)
# experiment
# balance
# admin
# backend
# security
# refactor
#################################
# Your name.
author: MattAtlas
# Optional: Remove this file after generating master changelog. Useful for PR changelogs that won't get used again.
delete-after: True
# Any changes you've made. See valid prefix list above.
# INDENT WITH TWO SPACES. NOT TABS. SPACES.
# SCREW THIS UP AND IT WON'T WORK.
# Also, all entries are changed into a single [] after a master changelog generation. Just remove the brackets when you add new entries.
# Please surround your changes in double quotes ("), as certain characters otherwise screws up compiling. The quotes will not show up in the changelog.
changes:
- rscdel: "Cat ears have been removed from the game."
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