baystation12.int needs to not be different

It got changed somewhere along the line in my giant mess. This should
make it the same as it was before. It's not the best way to do it, but
it works and hopefully won't hurt anything long-term.
This commit is contained in:
MagmaRam
2014-11-16 03:46:26 -05:00
parent 4c5ae21aab
commit 43aacbd926
+1 -6
View File
@@ -1,11 +1,6 @@
// BEGIN_INTERNALS
/*
MAP_ICON_TYPE: 0
WINDOW: icons\obj\clothing\suits.dmi;code\modules\clothing\suits\storage.dm;code\modules\customitems\item_defines.dm
LAST_COMPILE_VERSION: 506.1247
DIR: code code\datums code\datums\diseases code\game code\game\jobs code\game\jobs\job code\game\objects code\game\objects\effects code\game\objects\structures code\game\objects\structures\crates_lockers code\game\objects\structures\crates_lockers\closets code\modules code\modules\clothing code\modules\clothing\suits code\modules\customitems icons icons\obj icons\obj\clothing
FILE: code\modules\customitems\item_defines.dm
LAST_COMPILE_TIME: 1415835747
AUTO_FILE_DIR: OFF
*/
// END_INTERNALS
// END_INTERNALS