Rechargers charge faster (#7522)

Rechargers of almost all kinds now charge 50% faster, but demand 50% more passive power and 50% more power when active.

Why: Things with high capacity generally charge extremely slowly at the moment, so this is a buff to make improved capacity cells not take an eon to charge just one.

Only the heavy duty cell charger was unchanged in its power demand, because it already draws 90kw from the grid. It sorely needed the buff the most while not changing its power demand.
This commit is contained in:
OneOneThreeEight
2019-12-02 09:12:02 +02:00
committed by Erki
parent 32c4bc0ce9
commit 45ef9deea7
5 changed files with 56 additions and 15 deletions
+1 -1
View File
@@ -8,7 +8,7 @@
idle_power_usage = 5
active_power_usage = 90000 //90 kW. (this the power drawn when charging)
power_channel = EQUIP
var/charging_efficiency = 0.92
var/charging_efficiency = 1.38
var/obj/item/cell/charging = null
var/chargelevel = -1
+5 -5
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@@ -7,12 +7,12 @@
density = 0
layer = TURF_LAYER + 0.1
anchored = 1
idle_power_usage = 200 // Some electronics, passive drain.
active_power_usage = 60 KILOWATTS // When charging
idle_power_usage = 300 // Some electronics, passive drain.
active_power_usage = 90 KILOWATTS // When charging
var/mob/living/heavy_vehicle/charging
var/base_charge_rate = 60 KILOWATTS
var/repair_power_usage = 10 KILOWATTS // Per 1 HP of health.
var/base_charge_rate = 90 KILOWATTS
var/repair_power_usage = 15 KILOWATTS // Per 1 HP of health.
var/repair = 0
var/charge
@@ -105,4 +105,4 @@
/obj/machinery/mech_recharger/proc/stop_charging()
update_use_power(1)
charging = null
charging = null
+5 -5
View File
@@ -7,9 +7,9 @@
icon_state = "recharger0"
anchored = 1
use_power = 1
idle_power_usage = 4
active_power_usage = 30 KILOWATTS
var/charging_efficiency = 0.85
idle_power_usage = 6
active_power_usage = 45 KILOWATTS
var/charging_efficiency = 1.3
//Entropy. The charge put into the cell is multiplied by this
var/obj/item/charging
@@ -158,7 +158,7 @@
desc = "A heavy duty wall recharger specialized for energy weaponry."
icon = 'icons/obj/stationobjs.dmi'
icon_state = "wrecharger0"
active_power_usage = 50 KILOWATTS //50 kW , It's more specialized than the standalone recharger (guns and batons only) so make it more powerful
active_power_usage = 75 KILOWATTS
allowed_devices = list(
/obj/item/gun/energy,
/obj/item/melee/baton
@@ -167,4 +167,4 @@
icon_state_charging = "wrecharger1"
icon_state_idle = "wrecharger0"
portable = 0
charging_efficiency = 0.8
charging_efficiency = 1.3
+4 -4
View File
@@ -6,13 +6,13 @@
density = 1
anchored = 1
use_power = 1
idle_power_usage = 50
idle_power_usage = 75
has_special_power_checks = TRUE
var/mob/occupant = null
var/obj/item/cell/cell = null
var/icon_update_tick = 0 // Used to rebuild the overlay only once every 10 ticks
var/charging = 0
var/charging_efficiency = 0.85//Multiplier applied to all operations of giving power to cells, represents entropy. Efficiency increases with upgrades
var/charging_efficiency = 1.3//Multiplier applied to all operations of giving power to cells, represents entropy. Efficiency increases with upgrades
var/charging_power // W. Power rating drawn from internal cell to recharge occupant's cell 60 kW unupgraded
var/restore_power_active // W. Power drawn from APC to recharge internal cell when an occupant is charging. 40 kW if un-upgraded
var/restore_power_passive // W. Power drawn from APC to recharge internal cell when idle. 7 kW if un-upgraded
@@ -153,7 +153,7 @@
man_rating += P.rating
cell = locate(/obj/item/cell) in component_parts
charging_efficiency = 0.85 + 0.015 * cap_rating
charging_efficiency = 1.3 + 0.030 * cap_rating
charging_power = 30000 + 12000 * cap_rating
restore_power_active = 10000 + 10000 * cap_rating
restore_power_passive = 5000 + 1000 * cap_rating
@@ -275,4 +275,4 @@
else
to_chat(user, span("danger","Cancelled loading [C] into the charger. You and [C] must stay still!"))
return
return ..()
return ..()
+41
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@@ -0,0 +1,41 @@
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changes:
- balance: "Rechargers, including wall chargers, cyborg rechargers and heavy duty cell chargers - have had their recharge speed increased by 50%. Their power demand has been increased by the same proportion. Their energy efficiency is roughly the same, they are just faster."