mirror of
https://github.com/Aurorastation/Aurora.3.git
synced 2026-08-30 08:29:57 +01:00
Can't speak in radios while cuffed + no more radio icons in messages (#7431)
Can't speak in radios while cuffed + no more radio icons in messages
This commit is contained in:
@@ -338,7 +338,7 @@ var/message_delay = 0 // To make sure restarting the recentmessages list is kept
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var/part_b_extra = ""
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if(data == 3) // intercepted radio message
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part_b_extra = " <i>(Intercepted)</i>"
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var/part_a = "<span class='[frequency_span_class(display_freq)]'>\icon[radio]<b>\[[freq_text]\][part_b_extra]</b> <span class='name'>" // goes in the actual output
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var/part_a = "<span class='[frequency_span_class(display_freq)]'><b>\[[freq_text]\][part_b_extra]</b> <span class='name'>" // goes in the actual output
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// --- Some more pre-message formatting ---
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var/part_b = "</span> <span class='message'>" // Tweaked for security headsets -- TLE
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@@ -541,7 +541,7 @@ var/message_delay = 0 // To make sure restarting the recentmessages list is kept
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// Create a radio headset for the sole purpose of using its icon
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var/static/obj/item/device/radio/headset/radio = new
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var/part_b = "</span><b> \icon[radio]\[[freq_text]\][part_b_extra]</b> <span class='message'>" // Tweaked for security headsets -- TLE
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var/part_b = "</span><b> \[[freq_text]\][part_b_extra]</b> <span class='message'>" // Tweaked for security headsets -- TLE
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var/part_blackbox_b = "</span><b> \[[freq_text]\]</b> <span class='message'>" // Tweaked for security headsets -- TLE
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var/part_c = "</span></span>"
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@@ -268,12 +268,15 @@ var/global/list/default_medbay_channels = list(
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// If we were to send to a channel we don't have, drop it.
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return null
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/obj/item/device/radio/talk_into(mob/living/M as mob, message, channel, var/verb = "says", var/datum/language/speaking = null)
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if(!on) return 0 // the device has to be on
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/obj/item/device/radio/talk_into(mob/living/M, message, channel, var/verb = "says", var/datum/language/speaking = null)
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if(!on)
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return 0 // the device has to be on
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// Fix for permacell radios, but kinda eh about actually fixing them.
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if(!M || !message) return 0
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if(!M || !message)
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return 0
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if(istype(M)) M.trigger_aiming(TARGET_CAN_RADIO)
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if(istype(M))
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M.trigger_aiming(TARGET_CAN_RADIO)
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// Uncommenting this. To the above comment:
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// The permacell radios aren't suppose to be able to transmit, this isn't a bug and this "fix" is just making radio wires useless. -Giacom
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@@ -477,20 +480,6 @@ var/global/list/default_medbay_channels = list(
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if(get_dist(src, M) <= canhear_range)
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talk_into(M, msg,null,verb,speaking)
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/*
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/obj/item/device/radio/proc/accept_rad(obj/item/device/radio/R as obj, message)
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if ((R.frequency == frequency && message))
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return 1
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else if
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else
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return null
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return
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*/
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/obj/item/device/radio/proc/receive_range(freq, level)
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// check if this radio can receive on the given frequency, and if so,
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// what the range is in which mobs will hear the radio
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@@ -167,57 +167,58 @@
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return returns
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/mob/living/carbon/human/handle_message_mode(message_mode, message, verb, speaking, used_radios, alt_name)
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switch(message_mode)
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if("intercom")
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if(!src.restrained())
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for(var/obj/item/device/radio/intercom/I in view(1))
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I.talk_into(src, message, null, verb, speaking)
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I.add_fingerprint(src)
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used_radios += I
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if("headset")
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if(l_ear && istype(l_ear,/obj/item/device/radio))
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var/obj/item/device/radio/R = l_ear
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R.talk_into(src,message,null,verb,speaking)
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used_radios += l_ear
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else if(r_ear && istype(r_ear,/obj/item/device/radio))
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var/obj/item/device/radio/R = r_ear
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R.talk_into(src,message,null,verb,speaking)
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used_radios += r_ear
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if("right ear")
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var/obj/item/device/radio/R
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var/has_radio = 0
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if(r_ear && istype(r_ear,/obj/item/device/radio))
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R = r_ear
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has_radio = 1
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if(r_hand && istype(r_hand, /obj/item/device/radio))
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R = r_hand
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has_radio = 1
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if(has_radio)
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R.talk_into(src,message,null,verb,speaking)
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used_radios += R
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if("left ear")
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var/obj/item/device/radio/R
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var/has_radio = 0
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if(l_ear && istype(l_ear,/obj/item/device/radio))
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R = l_ear
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has_radio = 1
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if(l_hand && istype(l_hand,/obj/item/device/radio))
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R = l_hand
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has_radio = 1
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if(has_radio)
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R.talk_into(src,message,null,verb,speaking)
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used_radios += R
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if("whisper")
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whisper_say(message, speaking, alt_name)
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return 1
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else
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if(message_mode)
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if(!restrained())
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switch(message_mode)
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if("intercom")
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if(!src.restrained())
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for(var/obj/item/device/radio/intercom/I in view(1))
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I.talk_into(src, message, null, verb, speaking)
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I.add_fingerprint(src)
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used_radios += I
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if("headset")
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if(l_ear && istype(l_ear,/obj/item/device/radio))
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l_ear.talk_into(src,message, message_mode, verb, speaking)
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var/obj/item/device/radio/R = l_ear
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R.talk_into(src,message,null,verb,speaking)
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used_radios += l_ear
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else if(r_ear && istype(r_ear,/obj/item/device/radio))
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r_ear.talk_into(src,message, message_mode, verb, speaking)
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var/obj/item/device/radio/R = r_ear
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R.talk_into(src,message,null,verb,speaking)
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used_radios += r_ear
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if("right ear")
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var/obj/item/device/radio/R
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var/has_radio = 0
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if(r_ear && istype(r_ear,/obj/item/device/radio))
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R = r_ear
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has_radio = 1
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if(r_hand && istype(r_hand, /obj/item/device/radio))
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R = r_hand
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has_radio = 1
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if(has_radio)
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R.talk_into(src,message,null,verb,speaking)
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used_radios += R
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if("left ear")
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var/obj/item/device/radio/R
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var/has_radio = 0
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if(l_ear && istype(l_ear,/obj/item/device/radio))
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R = l_ear
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has_radio = 1
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if(l_hand && istype(l_hand,/obj/item/device/radio))
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R = l_hand
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has_radio = 1
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if(has_radio)
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R.talk_into(src,message,null,verb,speaking)
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used_radios += R
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if("whisper")
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whisper_say(message, speaking, alt_name)
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return 1
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else
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if(message_mode)
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if(l_ear && istype(l_ear,/obj/item/device/radio))
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l_ear.talk_into(src,message, message_mode, verb, speaking)
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used_radios += l_ear
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else if(r_ear && istype(r_ear,/obj/item/device/radio))
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r_ear.talk_into(src,message, message_mode, verb, speaking)
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used_radios += r_ear
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/mob/living/carbon/human/handle_speech_sound()
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var/list/returns = ..()
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@@ -0,0 +1,42 @@
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################################
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# Example Changelog File
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#
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# Note: This file, and files beginning with ".", and files that don't end in ".yml" will not be read. If you change this file, you will look really dumb.
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#
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# Your changelog will be merged with a master changelog. (New stuff added only, and only on the date entry for the day it was merged.)
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# When it is, any changes listed below will disappear.
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#
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# Valid Prefixes:
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# bugfix
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# wip (For works in progress)
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# tweak
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# soundadd
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# sounddel
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# rscadd (general adding of nice things)
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# rscdel (general deleting of nice things)
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# imageadd
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# imagedel
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# maptweak
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# spellcheck (typo fixes)
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# experiment
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# balance
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# admin
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# backend
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# security
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# refactor
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#################################
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# Your name.
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author: MattAtlas
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# Optional: Remove this file after generating master changelog. Useful for PR changelogs that won't get used again.
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delete-after: True
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# Any changes you've made. See valid prefix list above.
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# INDENT WITH TWO SPACES. NOT TABS. SPACES.
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# SCREW THIS UP AND IT WON'T WORK.
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# Also, all entries are changed into a single [] after a master changelog generation. Just remove the brackets when you add new entries.
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# Please surround your changes in double quotes ("), as certain characters otherwise screws up compiling. The quotes will not show up in the changelog.
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changes:
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- tweak: "You can no longer speak into a radio while restrained."
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- tweak: "The icon of the device you're using to speak into a radio is no longer shown in a message."
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