Fix Sofa Armrest Colors (#19037)

* Fixed sofa armrests being the wrong colour.
This commit is contained in:
Geeves
2024-04-28 16:57:04 +00:00
committed by GitHub
parent 2b57e893ad
commit 48cdec5c04
6 changed files with 13 additions and 5 deletions
+1
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@@ -102,6 +102,7 @@
#define COLOR_SNOW "#9CADAD"
#define COLOR_LING_HIVEMIND "#583012"
#define COLOR_LINOLEUM "#4E4D41"
#define COLOR_LEATHER "#5C4831"
#define COLOR_TOOLS "#eac041"
+1
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@@ -106,6 +106,7 @@
#define MECH_DECAL_LAYER 4.09
//ABOVE_HUMAN
#define ABOVE_HUMAN_LAYER 4.10
#define ABOVE_ABOVE_HUMAN_LAYER 4.101
#define VEHICLE_LOAD_LAYER 4.11
#define CAMERA_LAYER 4.12
//BLOB
@@ -29,12 +29,12 @@
generate_overlay_cache(material, CACHE_TYPE_OVER, ABOVE_HUMAN_LAYER) // Generate overlay for backrest
// Padding overlay.
if(padding_material)
generate_overlay_cache(padding_material, CACHE_TYPE_PADDING_OVER, ABOVE_HUMAN_LAYER, TRUE) // Generate padding overlay for backrest
generate_overlay_cache(padding_material, CACHE_TYPE_PADDING_OVER, ABOVE_ABOVE_HUMAN_LAYER, TRUE) // Generate padding overlay for backrest
if(buckled)
generate_overlay_cache(material, CACHE_TYPE_ARMREST, ABOVE_HUMAN_LAYER) // Generate armrests
if(padding_material)
generate_overlay_cache(padding_material, CACHE_TYPE_PADDING_ARMREST, ABOVE_HUMAN_LAYER, TRUE) // Generate padding overlay for armrest
generate_overlay_cache(padding_material, CACHE_TYPE_PADDING_ARMREST, ABOVE_ABOVE_HUMAN_LAYER, TRUE) // Generate padding overlay for armrest
/obj/structure/bed/stool/chair/set_dir()
. = ..()
+2 -2
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@@ -916,7 +916,7 @@
/material/leather
name = MATERIAL_LEATHER
icon_colour = "#5C4831"
icon_colour = COLOR_LEATHER
stack_type = /obj/item/stack/material/leather
stack_origin_tech = list(TECH_MATERIAL = 2)
flags = MATERIAL_PADDING
@@ -1040,7 +1040,7 @@
stack_origin_tech = list(TECH_MATERIAL = 2)
stack_type = /obj/item/stack/material/animalhide
door_icon_base = "wood"
icon_colour = "#5C4831"
icon_colour = COLOR_LEATHER
ignition_point = T0C+232
melting_point = T0C+300
flags = MATERIAL_PADDING
@@ -805,7 +805,7 @@ var/global/list/golem_types = list(
meat_type = /obj/item/reagent_containers/food/snacks/meat
blood_color = "#5C4831"
blood_color = COLOR_LEATHER
flesh_color = "#FFC896"
death_message = "collapses into a pile of flesh!"
@@ -0,0 +1,6 @@
author: Geeves
delete-after: True
changes:
- bugfix: "Fixed sofa armrests being the wrong colour."