"[ci skip] Automatic Build - 2021.06.27.16.39.45"

This commit is contained in:
AuroraBuildBot
2021-06-27 16:39:45 +00:00
parent cec77c0c27
commit 4984eb505d
4 changed files with 20 additions and 14 deletions
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@@ -35,6 +35,18 @@
-->
<div class="commit sansserif">
<h2 class="date">27 June 2021</h2>
<h3 class="author">Geeves updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Disposal Pipe Dispensers now have their own sprite and uses a themed UI.</li>
<li class="rscadd">Automatic Floor Layers now have their own sprite and no longer delete the tiles they dismantle.</li>
<li class="rscadd">Automatic Cable Layers now have their own sprites.</li>
</ul>
<h3 class="author">TheGreyWolf updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Slicing a fatshouter fillet now properly gives fatshouter fillet slices.</li>
</ul>
<h2 class="date">26 June 2021</h2>
<h3 class="author">Alberyk updated:</h3>
<ul class="changes bgimages16">
+8
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@@ -20539,3 +20539,11 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
similar to how the spawn verb works.
TheGreyWolf:
- maptweak: The head of personnel is now given a DENIED stamp.
2021-06-27:
Geeves:
- rscadd: Disposal Pipe Dispensers now have their own sprite and uses a themed UI.
- rscadd: Automatic Floor Layers now have their own sprite and no longer delete
the tiles they dismantle.
- rscadd: Automatic Cable Layers now have their own sprites.
TheGreyWolf:
- bugfix: Slicing a fatshouter fillet now properly gives fatshouter fillet slices.
-6
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@@ -1,6 +0,0 @@
author: TheGreyWolf
delete-after: True
changes:
- bugfix: "Slicing a fatshouter fillet now properly gives fatshouter fillet slices."
@@ -1,8 +0,0 @@
author: Geeves
delete-after: True
changes:
- rscadd: "Disposal Pipe Dispensers now have their own sprite and uses a themed UI."
- rscadd: "Automatic Floor Layers now have their own sprite and no longer delete the tiles they dismantle."
- rscadd: "Automatic Cable Layers now have their own sprites."