IAC Clothing (#5407)
* Added a variety of IAC related sprites and made into items. * Adds IAC to loadout with medical restrictions.
@@ -199,3 +199,9 @@
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/datum/gear/head/loose_beanie/New()
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..()
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gear_tweaks = list(gear_tweak_free_color_choice)
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/datum/gear/head/iacberet
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display_name = "IAC Beret"
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path = /obj/item/clothing/head/soft/iacberet
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allowed_roles = list("Chief Medical Officer", "Medical Doctor", "Chemist", "Paramedic", "Medical Resident")
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@@ -77,6 +77,11 @@
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cost = 1
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allowed_roles = list("Scientist", "Chief Medical Officer", "Medical Doctor", "Chemist", "Geneticist", "Paramedic", "Medical Resident", "Xenobiologist", "Roboticist", "Research Director", "Forensic Technician")
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/datum/gear/suit/iacvest
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display_name = "IAC vest"
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path = /obj/item/clothing/suit/iacvest
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allowed_roles = list("Chief Medical Officer", "Medical Doctor", "Chemist", "Paramedic", "Medical Resident")
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/datum/gear/suit/poncho
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display_name = "poncho selection"
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path = /obj/item/clothing/accessory/poncho
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@@ -9,6 +9,11 @@
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display_name = "kilt"
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path = /obj/item/clothing/under/kilt
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/datum/gear/uniform/iacjumpsuit
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display_name = "IAC Jumpsuit"
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path = /obj/item/clothing/under/rank/iacjumpsuit
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allowed_roles = list("Chief Medical Officer", "Medical Doctor", "Chemist", "Paramedic", "Medical Resident")
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/datum/gear/uniform/jumpsuit
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display_name = "generic jumpsuits"
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path = /obj/item/clothing/under/color/grey
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@@ -176,6 +176,13 @@
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cold_protection = HEAD
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min_cold_protection_temperature = SPACE_HELMET_MIN_COLD_PROTECTION_TEMPERATURE
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/obj/item/clothing/head/helmet/iachelmet
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name = "IAC helmet"
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desc = "This helmet is meant to protect the wearer from light debris, scrapes and bumps in a disaster situation, this lightweight helmet doesn't offer any significant protection from attacks or severe accidents. It's not recommended for use as armor and it's definitely not spaceworthy."
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icon_state = "iac_helmet"
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armor = list(melee = 6, bullet = 10, laser = 10, energy = 3, bomb = 5, bio = 15, rad = 0)
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flags_inv = HIDEEARS
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/obj/item/clothing/head/helmet/unathi
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name = "unathi helmet"
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desc = "A helmet designated to be worn by an unathi, used commonly by the hegemony levies."
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@@ -78,3 +78,9 @@
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name = "corporate security cap"
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desc = "It's field cap in corporate colors."
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icon_state = "corpsoft"
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/obj/item/clothing/head/soft/iacberet
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name = "IAC soft cap"
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desc = "It's field cap in IAC colors."
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icon_state = "iachat"
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@@ -30,6 +30,13 @@
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desc = "Designed to both hide identities and keep your face comfy and warm."
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icon_state = "swatclava"
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/obj/item/clothing/mask/balaclava/iacmask
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name = "IAC balaclava"
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desc = "Designed to keep the user warm and sterile in hostile enviroments."
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icon_state = "iacmask"
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germ_level = 0
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armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 60, rad = 0)
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/obj/item/clothing/mask/luchador
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name = "luchador mask"
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desc = "Worn by robust fighters, flying high to defeat their foes!"
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@@ -101,3 +101,11 @@
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icon_state = "labcoat_tox_open"
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icon_open = "labcoat_tox_open"
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icon_closed = "labcoat_tox"
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/obj/item/clothing/suit/iacvest
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desc = "It's a lightweight vest. Made of a dark, navy mesh with highly-reflective white material, designed to be worn by the Interstellar Aid Corps as a high-visibility vest, over any other clothing. The I.A.C. logo is prominently displayed on the back of the vest, between the shoulders."
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name = "IAC vest"
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icon_state = "iac_vest_s"
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item_state = "iac_vest"
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permeability_coefficient = 0.50
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armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 5, rad = 0)
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@@ -75,6 +75,17 @@
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permeability_coefficient = 0.50
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armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 10, rad = 0)
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/obj/item/clothing/under/rank/iacjumpsuit
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desc = "It's a and white jumpsuit, the IAC logo plastered across the back."
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name = "IAC uniform"
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icon_state = "iacuniform"
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item_state = "iacuniform"
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permeability_coefficient = 0.50
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armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 15, rad = 5)
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body_parts_covered = UPPER_TORSO|LOWER_TORSO
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/obj/item/clothing/under/rank/nursesuit
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desc = "It's a jumpsuit commonly worn by nursing staff in the medical department."
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name = "nurse's suit"
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@@ -0,0 +1,38 @@
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################################
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# Example Changelog File
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#
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# Note: This file, and files beginning with ".", and files that don't end in ".yml" will not be read. If you change this file, you will look really dumb.
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#
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# Your changelog will be merged with a master changelog. (New stuff added only, and only on the date entry for the day it was merged.)
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#
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# Valid Prefixes:
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# bugfix
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# wip (For works in progress)
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# tweak
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# soundadd
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# sounddel
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# rscadd (general adding of nice things)
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# rscdel (general deleting of nice things)
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# imageadd
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# imagedel
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# maptweak
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# spellcheck (typo fixes)
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# experiment
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# balance
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#################################
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# Your name.
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author: Drago
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# Optional: Remove this file after generating master changelog. Useful for PR changelogs that won't get used again.
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delete-after: True
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# Any changes you've made. See valid prefix list above.
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# INDENT WITH TWO SPACES. NOT TABS. SPACES.
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# SCREW THIS UP AND IT WON'T WORK.
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changes:
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- rscadd: "Added a variety of IAC related sprites and made into items."
|
||||
- rscdel: "Adds IAC to loadout with medical restrictions."
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