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Added telefreedom implants (#19124)
Added telefreedom implants, including a box with (almost) everything you need to make them work for 4 people, and added it to the uplink. Fixed implanters not taking the implant and dropping it to the ground when hit by one (while keeping it referenced).
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@@ -60,3 +60,11 @@
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bluecrystal_cost = 5
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desc = "A augment implanter, with a Hivenet defense augment and electronic warfare suite. ONLY WORKS ON VAURCA!"
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path = /obj/item/device/augment_implanter/hivenet_warfare
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/datum/uplink_item/item/implants/telefreedom_kit
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name = "Telefreedom Kit"
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bluecrystal_cost = 15
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item_limit = 1
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desc = "A box containing a telefreedom full kit, which allows you to teleport to a linked telepad that you \
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will build once. Comes with everything you need for 4 people. You supply the screwdriver and have to build it."
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path = /obj/item/storage/box/telefreedom_kit
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@@ -27,6 +27,7 @@
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if(!imp && istype(attacking_item, /obj/item/implant) && user.unEquip(attacking_item, src))
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to_chat(usr, SPAN_NOTICE("You slide \the [attacking_item] into \the [src]."))
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imp = attacking_item
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attacking_item.forceMove(src)
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update_icon()
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else
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..()
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@@ -16,7 +16,7 @@
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uses = rand(1, 5)
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..()
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/obj/item/implant/freedom/activate(cause)
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/obj/item/implant/freedom/activate()
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if(malfunction || !imp_in)
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return
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if(uses < 1)
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@@ -75,3 +75,60 @@ No Implant Specifics"}
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/obj/item/implanter/freedom
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name = "implanter (F)"
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imp = /obj/item/implant/freedom
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/**
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* # Teleport freedom implant
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*
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* This implant allows you to teleport to a linked teleporter in desperate times
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*/
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/obj/item/implant/telefreedom
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name = "telefreedom implant"
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desc = "Use this to teleport to a linked teleporter in desperate times. Melts after being used."
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desc_info = "Click a telepad to link your telefreedom implant to it before implanting."
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//////Edit these when you can give it an unique sprite//////
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icon_state = "implant_freedom"
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implant_icon = "freedom"
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implant_color = "#15695b"
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hidden = TRUE
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default_action_type = /datum/action/item_action/hands_free/activate/implant/freedom
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action_button_name = "Activate Telefreedom Implant"
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/**
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* The linked telepad to teleport to, a weakref to an `/obj/machinery/telepad` object
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*/
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var/datum/weakref/linked_telepad = null
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/obj/item/implant/telefreedom/activate()
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if(!imp_in)
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return
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if(!linked_telepad)
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to_chat(imp_in, SPAN_NOTICE("You need to link a telepad first."))
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return
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if(malfunction)
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to_chat(imp_in, SPAN_WARNING("The telefreedom implant is malfunctioning!"))
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return
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//Effects
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spark(get_turf(imp_in), 5, GLOB.alldirs)
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var/datum/effect/effect/system/smoke_spread/smoke_effect = new /datum/effect/effect/system/smoke_spread
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smoke_effect.set_up(4, 1, get_turf(imp_in))
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smoke_effect.smoke_duration = 5 SECONDS
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smoke_effect.start()
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var/turf/T = get_turf(linked_telepad.resolve())
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if(!T)
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stack_trace("telefreedom implant: telepad turf is null")
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return
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imp_in.forceMove(T)
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meltdown()
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/obj/item/implant/telefreedom/resolve_attackby(atom/A, mob/user, click_parameters)
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. = ..()
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if(istype(A, /obj/machinery/telepad))
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linked_telepad = WEAKREF(A)
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to_chat(user, SPAN_NOTICE("You link the telepad to your telefreedom implant."))
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@@ -1329,3 +1329,19 @@
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/obj/item/reagent_containers/food/snacks/grown/konyang_tea/jaekseol = 7
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)
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/obj/item/storage/box/telefreedom_kit
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name = "telefreedom kit"
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desc = "A box containing a telefreedom full kit."
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starts_with = list(/obj/item/implant/telefreedom = 4,
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/obj/item/implanter = 1,
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//Telepad construction items
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/obj/item/circuitboard/telesci_pad = 1,
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/obj/item/bluespace_crystal/artificial = 2,
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/obj/item/stock_parts/capacitor = 1,
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/obj/item/stock_parts/console_screen = 1,
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)
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/obj/item/storage/box/telefreedom_kit/fill()
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. = ..()
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new /obj/item/stack/cable_coil(src, 6)
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new /obj/item/stack/material/steel(src, 2)
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