"[ci skip] Automatic Build - 2019.03.23.10.41.00"

This commit is contained in:
AuroraBuildBot
2019-03-23 10:41:00 +00:00
parent 4e552e2774
commit 524ce948fc
6 changed files with 73 additions and 134 deletions
+22
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@@ -56,6 +56,28 @@
-->
<div class="commit sansserif">
<h2 class="date">23 March 2019</h2>
<h3 class="author">Ferner updated:</h3>
<ul class="changes bgimages16">
<li class="maptweak">Added a simian testing pen to the upstairs virology lab. Fixed an unlabeled airlock. Emptied a filing cabinet in maintenance that contained the full crew medical records.</li>
</ul>
<h3 class="author">Founded by BurgerBB, tweaked and improved by PoZe updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Lighters can set people on fire when used if the person is covered in fuel. Towels can help extinguish flames slightly more effectively than patting people out.</li>
<li class="bugfix">Fire Extinguishers are good at taking out fires. Foam solution is 3 time stronger than water.</li>
<li class="tweak">Drop rolling in extinguisher foam uses foam to extinguish fire.</li>
<li class="balance">Atmos suit max temperature threshold was increased from 30k to 40k. Atmos firefighter suit max temperature was increased from 30k to 45k. Heavy firesuit max temperature was increased from 30k to 55k. Same goes for their helmets</li>
<li class="balance">Firesuits and red/white/atmos hardhats no longer protect wearer from pressure. So people cannot use it in space. For areas with 2000+ KPa fire people need to use atmos voidsuit.</li>
<li class="tweak">Cyborg recharge station now refills fire extinguisher in all cyborgs.</li>
<li class="tweak">Fire now produces CO2 with rate varing by amount of fire.</li>
<li class="tweak">Firesuit sprite has been updates to show gloves visually, since it covers gloves slot.</li>
</ul>
<h3 class="author">PoZe updated:</h3>
<ul class="changes bgimages16">
<li class="maptweak">Due to recent change that makes fire produce CO2 SM waste handling system has been upgraded. It now has high volume pump to support high flow of waste. It also is connected to tha scrubbers network to dump waste directly into atmo's main filtering system. You can still use canisters if you want. Engineers are recommended to make waste system dump waste directly into scrubbers network for best result.</li>
<li class="maptweak">Fire no longer produces CO2 exponetially. Now linearly.</li>
</ul>
<h2 class="date">22 March 2019</h2>
<h3 class="author">Ferner updated:</h3>
<ul class="changes bgimages16">
+30
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@@ -7519,3 +7519,33 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
Ferner:
- bugfix: The raider shuttle will no longer rip out parts of the floor in the engineering
sublevel when departing from under the station.
2019-03-23:
Ferner:
- maptweak: Added a simian testing pen to the upstairs virology lab. Fixed an unlabeled
airlock. Emptied a filing cabinet in maintenance that contained the full crew
medical records.
Founded by BurgerBB, tweaked and improved by PoZe:
- tweak: Lighters can set people on fire when used if the person is covered in fuel.
Towels can help extinguish flames slightly more effectively than patting people
out.
- bugfix: Fire Extinguishers are good at taking out fires. Foam solution is 3 time
stronger than water.
- tweak: Drop rolling in extinguisher foam uses foam to extinguish fire.
- balance: Atmos suit max temperature threshold was increased from 30k to 40k. Atmos
firefighter suit max temperature was increased from 30k to 45k. Heavy firesuit
max temperature was increased from 30k to 55k. Same goes for their helmets
- balance: Firesuits and red/white/atmos hardhats no longer protect wearer from
pressure. So people cannot use it in space. For areas with 2000+ KPa fire people
need to use atmos voidsuit.
- tweak: Cyborg recharge station now refills fire extinguisher in all cyborgs.
- tweak: Fire now produces CO2 with rate varing by amount of fire.
- tweak: Firesuit sprite has been updates to show gloves visually, since it covers
gloves slot.
PoZe:
- maptweak: Due to recent change that makes fire produce CO2 SM waste handling system
has been upgraded. It now has high volume pump to support high flow of waste.
It also is connected to tha scrubbers network to dump waste directly into atmo's
main filtering system. You can still use canisters if you want. Engineers are
recommended to make waste system dump waste directly into scrubbers network
for best result.
- maptweak: Fire no longer produces CO2 exponetially. Now linearly.
-42
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@@ -1,42 +0,0 @@
################################
# Example Changelog File
#
# Note: This file, and files beginning with ".", and files that don't end in ".yml" will not be read. If you change this file, you will look really dumb.
#
# Your changelog will be merged with a master changelog. (New stuff added only, and only on the date entry for the day it was merged.)
# When it is, any changes listed below will disappear.
#
# Valid Prefixes:
# bugfix
# wip (For works in progress)
# tweak
# soundadd
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# rscadd (general adding of nice things)
# rscdel (general deleting of nice things)
# imageadd
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# Your name.
author: PoZe
# Optional: Remove this file after generating master changelog. Useful for PR changelogs that won't get used again.
delete-after: True
# Any changes you've made. See valid prefix list above.
# INDENT WITH TWO SPACES. NOT TABS. SPACES.
# SCREW THIS UP AND IT WON'T WORK.
# Also, all entries are changed into a single [] after a master changelog generation. Just remove the brackets when you add new entries.
# Please surround your changes in double quotes ("), as certain characters otherwise screws up compiling. The quotes will not show up in the changelog.
changes:
- maptweak: "Due to recent change that makes fire produce CO2 SM waste handling system has been upgraded. It now has high volume pump to support high flow of waste. It also is connected to tha scrubbers network to dump waste directly into atmo's main filtering system. You can still use canisters if you want. Engineers are recommended to make waste system dump waste directly into scrubbers network for best result."
- maptweak: "Fire no longer produces CO2 exponetially. Now linearly."
@@ -1,41 +0,0 @@
################################
# Example Changelog File
#
# Note: This file, and files beginning with ".", and files that don't end in ".yml" will not be read. If you change this file, you will look really dumb.
#
# Your changelog will be merged with a master changelog. (New stuff added only, and only on the date entry for the day it was merged.)
# When it is, any changes listed below will disappear.
#
# Valid Prefixes:
# bugfix
# wip (For works in progress)
# tweak
# soundadd
# sounddel
# rscadd (general adding of nice things)
# rscdel (general deleting of nice things)
# imageadd
# imagedel
# maptweak
# spellcheck (typo fixes)
# experiment
# balance
# admin
# backend
# security
# refactor
#################################
# Your name.
author: Ferner
# Optional: Remove this file after generating master changelog. Useful for PR changelogs that won't get used again.
delete-after: True
# Any changes you've made. See valid prefix list above.
# INDENT WITH TWO SPACES. NOT TABS. SPACES.
# SCREW THIS UP AND IT WON'T WORK.
# Also, all entries are changed into a single [] after a master changelog generation. Just remove the brackets when you add new entries.
# Please surround your changes in double quotes ("), as certain characters otherwise screws up compiling. The quotes will not show up in the changelog.
changes:
- maptweak: "Added a simian testing pen to the upstairs virology lab. Fixed an unlabeled airlock. Emptied a filing cabinet in maintenance that contained the full crew medical records."
@@ -1,44 +0,0 @@
################################
# Example Changelog File
#
# Note: This file, and files beginning with ".", and files that don't end in ".yml" will not be read. If you change this file, you will look really dumb.
#
# Your changelog will be merged with a master changelog. (New stuff added only, and only on the date entry for the day it was merged.)
# When it is, any changes listed below will disappear.
#
# Valid Prefixes:
# bugfix
# wip (For works in progress)
# tweak
# soundadd
# sounddel
# rscadd (general adding of nice things)
# rscdel (general deleting of nice things)
# imageadd
# imagedel
# maptweak
# spellcheck (typo fixes)
# experiment
# balance
#################################
# Your name.
author: Founded by BurgerBB, tweaked and improved by PoZe
# Optional: Remove this file after generating master changelog. Useful for PR changelogs that won't get used again.
delete-after: True
# Any changes you've made. See valid prefix list above.
# INDENT WITH TWO SPACES. NOT TABS. SPACES.
# SCREW THIS UP AND IT WON'T WORK.
# Also, all entries are changed into a single [] after a master changelog generation. Just remove the brackets when you add new entries.
# Please surround your changes in double quotes ("), as certain characters otherwise screws up compiling. The quotes will not show up in the changelog.
changes:
- tweak: "Lighters can set people on fire when used if the person is covered in fuel. Towels can help extinguish flames slightly more effectively than patting people out."
- bugfix: "Fire Extinguishers are good at taking out fires. Foam solution is 3 time stronger than water."
- tweak: "Drop rolling in extinguisher foam uses foam to extinguish fire."
- balance: "Atmos suit max temperature threshold was increased from 30k to 40k. Atmos firefighter suit max temperature was increased from 30k to 45k. Heavy firesuit max temperature was increased from 30k to 55k. Same goes for their helmets"
- balance: "Firesuits and red/white/atmos hardhats no longer protect wearer from pressure. So people cannot use it in space. For areas with 2000+ KPa fire people need to use atmos voidsuit."
- tweak: "Cyborg recharge station now refills fire extinguisher in all cyborgs."
- tweak: "Fire now produces CO2 with rate varing by amount of fire."
- tweak: "Firesuit sprite has been updates to show gloves visually, since it covers gloves slot."
+21 -7
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@@ -5195,11 +5195,13 @@
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@@ -5212,15 +5214,18 @@
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@@ -5559,6 +5572,7 @@
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