CC upgrades (#5359)

This is just #5063 without merge conflict and tiny bit of my own additions.
This commit is contained in:
Mykhailo Bykhovtsev
2018-10-06 11:37:49 +03:00
committed by Erki
parent ab3400e5ef
commit 56fc1cf5f1
2 changed files with 238 additions and 131 deletions
@@ -0,0 +1,13 @@
author: PoZe, ben10083
# Optional: Remove this file after generating master changelog. Useful for PR changelogs that won't get used again.
delete-after: True
# Any changes you've made. See valid prefix list above.
# INDENT WITH TWO SPACES. NOT TABS. SPACES.
# SCREW THIS UP AND IT WON'T WORK.
# Also, all entries are changed into a single [] after a master changelog generation. Just remove the brackets when you add new entries.
# Please surround your changes in double quotes ("), as certain characters otherwise screws up compiling. The quotes will not show up in the changelog.
changes:
- maptweak: "Nanotrasen has hired a designer to remake the interview room on the Odin."
- maptweak: "ERT Cmdr's Spec Ops ready room button now does not include the Admin shuttle, the button for the Admin shuttle is now beside it's door. The Spec Ops button is also renamed."
+225 -131
View File
@@ -7922,7 +7922,8 @@
},
/area/centcom/living)
"sE" = (
/obj/structure/filingcabinet,
/obj/structure/table/wood,
/obj/machinery/chemical_dispenser/coffee/full,
/turf/unsimulated/floor{
dir = 8;
icon_state = "wood"
@@ -7971,45 +7972,6 @@
icon_state = "warnplate"
},
/area/centcom/living)
"sK" = (
/obj/structure/table/wood,
/obj/item/device/radio/phone,
/obj/machinery/light/small{
dir = 8
},
/turf/unsimulated/floor{
dir = 9;
icon_state = "carpetside"
},
/area/centcom/living)
"sL" = (
/obj/structure/bed/chair,
/turf/unsimulated/floor{
dir = 1;
icon_state = "carpetside"
},
/area/centcom/living)
"sM" = (
/obj/structure/table/wood,
/obj/item/weapon/paper_bin{
pixel_x = 1;
pixel_y = 9
},
/obj/item/weapon/pen,
/turf/unsimulated/floor{
dir = 5;
icon_state = "carpetside"
},
/area/centcom/living)
"sN" = (
/obj/machinery/light/small{
dir = 4
},
/turf/unsimulated/floor{
dir = 8;
icon_state = "wood"
},
/area/centcom/living)
"sO" = (
/obj/machinery/door/airlock/external{
frequency = 1380;
@@ -8051,11 +8013,9 @@
},
/area/centcom/living)
"sS" = (
/obj/structure/table/wood,
/obj/item/device/flashlight/lamp,
/obj/structure/flora/pottedplant/random,
/turf/unsimulated/floor{
dir = 10;
icon_state = "carpetside"
icon_state = "floor"
},
/area/centcom/living)
"sT" = (
@@ -8065,13 +8025,6 @@
icon_state = "carpetside"
},
/area/centcom/living)
"sU" = (
/obj/structure/table/wood,
/turf/unsimulated/floor{
dir = 6;
icon_state = "carpetside"
},
/area/centcom/living)
"sV" = (
/turf/unsimulated/wall/riveted,
/area/centcom/suppy)
@@ -8143,15 +8096,6 @@
icon_state = "floor"
},
/area/centcom/living)
"td" = (
/obj/structure/bed/chair{
dir = 1
},
/turf/unsimulated/floor{
dir = 8;
icon_state = "wood"
},
/area/centcom/living)
"te" = (
/turf/unsimulated/floor{
icon_state = "warnplate";
@@ -8314,7 +8258,9 @@
locked = 1;
name = "To: Administration Level"
},
/turf/unsimulated/wall/riveted,
/turf/unsimulated/floor{
icon_state = "floor"
},
/area/centcom/suppy)
"tC" = (
/turf/simulated/shuttle/floor,
@@ -9512,7 +9458,7 @@
},
/area/centcom/creed)
"wb" = (
/obj/structure/bed/chair{
/obj/structure/bed/chair/office/bridge{
dir = 4
},
/turf/unsimulated/floor{
@@ -9536,7 +9482,7 @@
/obj/machinery/door/blast/regular{
dir = 1;
icon_state = "pdoor1";
id = "CREED";
id = "ADMIN_SHUTTLE";
name = "Ready Room";
p_open = 0
},
@@ -9894,10 +9840,12 @@
},
/area/centcom/specops)
"wT" = (
/obj/machinery/light{
dir = 1;
icon_state = "tube1";
pixel_y = 0
/obj/machinery/button/remote/blast_door{
id = "ADMIN_SHUTTLE";
name = "Administration Shuttle";
pixel_x = 0;
pixel_y = 26;
req_access = list(101);
},
/turf/unsimulated/floor{
icon_state = "dark"
@@ -11104,7 +11052,8 @@
},
/area/centcom/control)
"zn" = (
/obj/structure/bed/chair{
/obj/structure/bed/chair/office/bridge{
icon_state = "bridge";
dir = 8
},
/turf/unsimulated/floor{
@@ -11148,7 +11097,7 @@
},
/area/centcom/control)
"zr" = (
/obj/structure/bed/chair{
/obj/structure/bed/chair/office/bridge{
dir = 4
},
/turf/unsimulated/floor{
@@ -11350,7 +11299,7 @@
},
/area/centcom/control)
"zJ" = (
/obj/structure/bed/chair,
/obj/structure/bed/chair/office/bridge,
/obj/effect/landmark{
name = "CCIAAgent"
},
@@ -11621,7 +11570,7 @@
},
/area/centcom/control)
"Ao" = (
/obj/structure/bed/chair,
/obj/structure/bed/chair/office/bridge,
/turf/unsimulated/floor{
icon_state = "floor"
},
@@ -20249,7 +20198,9 @@
name = "Traditional Vaurcesian Cuisine";
opacity = 1
},
/turf/unsimulated/wall/riveted,
/turf/unsimulated/floor{
icon_state = "floor"
},
/area/centcom/spawning)
"SH" = (
/obj/structure/cult/tome,
@@ -22576,6 +22527,149 @@
icon_state = "wood_siding1"
},
/area/centcom/spawning)
"XQ" = (
/obj/structure/table/wood,
/obj/item/weapon/paper_bin{
pixel_x = 1;
pixel_y = 9
},
/obj/item/weapon/pen,
/turf/unsimulated/floor{
dir = 10;
icon_state = "carpetside"
},
/area/centcom/living)
"Yc" = (
/obj/structure/table/wood,
/obj/item/device/flashlight/lamp,
/turf/unsimulated/floor{
dir = 6;
icon_state = "carpetside"
},
/area/centcom/living)
"Yl" = (
/obj/structure/bed/chair/comfy/blue{
icon_state = "comfychair_preview";
dir = 8
},
/turf/unsimulated/floor{
icon_state = "floor"
},
/area/centcom/living)
"Yp" = (
/obj/machinery/light{
icon_state = "tube1";
dir = 8
},
/turf/unsimulated/floor{
dir = 8;
icon_state = "wood"
},
/area/centcom/living)
"Yr" = (
/obj/structure/banner,
/turf/unsimulated/floor{
dir = 8;
icon_state = "wood"
},
/area/centcom/living)
"Ys" = (
/obj/machinery/light/small,
/turf/unsimulated/floor{
icon_state = "dark"
},
/area/centcom/specops)
"Yw" = (
/obj/machinery/light{
dir = 1;
icon_state = "tube1";
pixel_y = 0
},
/turf/unsimulated/floor{
icon_state = "dark"
},
/area/centcom/specops)
"Yy" = (
/obj/structure/bed/chair/comfy/red{
dir = 4
},
/turf/unsimulated/floor{
icon_state = "floor"
},
/area/centcom/living)
"YS" = (
/obj/structure/bed/chair/office/bridge,
/turf/unsimulated/floor{
dir = 1;
icon_state = "carpetside"
},
/area/centcom/living)
"YV" = (
/obj/structure/banner,
/turf/unsimulated/floor{
icon_state = "floor"
},
/area/centcom/living)
"YX" = (
/obj/structure/table/wood,
/obj/item/device/radio/phone,
/obj/machinery/light/small{
dir = 8
},
/turf/unsimulated/floor{
dir = 5;
icon_state = "carpetside"
},
/area/centcom/living)
"Zh" = (
/obj/structure/filingcabinet,
/turf/unsimulated/floor{
dir = 9;
icon_state = "carpetside"
},
/area/centcom/living)
"Zk" = (
/obj/structure/flora/pottedplant/random,
/turf/unsimulated/floor{
dir = 8;
icon_state = "wood"
},
/area/centcom/living)
"ZG" = (
/obj/structure/bed/chair/office/dark,
/turf/unsimulated/floor{
icon_state = "floor"
},
/area/centcom/control)
"ZI" = (
/obj/machinery/light{
icon_state = "tube1";
dir = 8
},
/obj/structure/bed/chair/comfy/red{
dir = 4
},
/turf/unsimulated/floor{
icon_state = "floor"
},
/area/centcom/living)
"ZU" = (
/obj/machinery/photocopier,
/turf/unsimulated/floor{
dir = 8;
icon_state = "wood"
},
/area/centcom/living)
"ZV" = (
/obj/structure/bed/chair/comfy/blue{
icon_state = "comfychair_preview";
dir = 1
},
/turf/unsimulated/floor{
dir = 8;
icon_state = "wood"
},
/area/centcom/living)
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