Renames Ninja to Operative (#18677)

* Renames Ninja to Operative

* CL

* Update gamemode.dm

---------

Co-authored-by: Cody Brittain <cbrittain10@live.com>
This commit is contained in:
Cody Brittain
2024-03-21 15:02:29 -04:00
committed by GitHub
parent 3cf2093307
commit 57be123352
7 changed files with 52 additions and 11 deletions
+1 -1
View File
@@ -43,7 +43,7 @@
#define MODE_DEATHSQUAD "deathsquad"
#define MODE_ERT "ert"
#define MODE_MERCENARY "mercenary"
#define MODE_NINJA "ninja"
#define MODE_NINJA "operative"
#define MODE_RAIDER_TECHNO "raider techno"
#define MODE_RAIDER "raider"
#define MODE_BURGLAR "burglar"
+3 -3
View File
@@ -2,11 +2,11 @@ var/datum/antagonist/ninja/ninjas
/datum/antagonist/ninja
id = MODE_NINJA
role_text = "Ninja"
role_text_plural = "Ninja"
role_text = "Operative"
role_text_plural = "Operatives"
bantype = "ninja"
landmark_id = "ninjastart"
welcome_text = "<span class='info'>You are an elite stealth agent. You can equip your suit with the latest technology using your uplink.</span>"
welcome_text = SPAN_INFO("You are an elite agent of some interest group. You have a variety of abilities at your disposal, thanks to your advanced hardsuit.")
restricted_species = list(SPECIES_DIONA, SPECIES_DIONA_COEUS)
flags = ANTAG_OVERRIDE_JOB | ANTAG_CLEAR_EQUIPMENT | ANTAG_CHOOSE_NAME | ANTAG_RANDSPAWN | ANTAG_VOTABLE | ANTAG_SET_APPEARANCE | ANTAG_NO_FLAVORTEXT
antaghud_indicator = "hudninja"
+2 -2
View File
@@ -1,5 +1,5 @@
/datum/game_mode/incursion
name = "Incursion (merc+ninjas)"
name = "Incursion (merc+operatives)"
config_tag = "incursion"
required_players = 20
required_enemies = 6
@@ -7,6 +7,6 @@
require_all_templates = TRUE
/datum/game_mode/incursion/pre_setup()
round_description = "A group of mercenaries and a set of ninjas have their eyes set on the [SSatlas.current_map.station_name]."
round_description = "A group of mercenaries and a set of operatives have their eyes set on the [SSatlas.current_map.station_name]."
extended_round_description = "[SSatlas.current_map.company_short] has been playing with fire, maybe a little visit will teach them a lesson."
. = ..()
+2 -2
View File
@@ -1,6 +1,6 @@
/datum/game_mode/intrigue
name = "Intrigue (Traitor+Ninja)"
extended_round_description = "Traitors and a ninja spawn during this round."
name = "Intrigue (Traitor+Operatives)"
extended_round_description = "Traitors and operatives spawn during this round."
config_tag = "intrigue"
required_players = 20
required_enemies = 3
+2 -2
View File
@@ -1,5 +1,5 @@
/datum/game_mode/towerdefense
name = "Tower Defense (merc+heist+ninjas)"
name = "Tower Defense (merc+heist+operatives)"
config_tag = "towerdefense"
required_players = 30
required_enemies = 10
@@ -7,6 +7,6 @@
require_all_templates = TRUE
/datum/game_mode/incursion/pre_setup()
round_description = "A group of mercenaries, a gaggle of raiders, and a set of ninjas have their eyes set on the [SSatlas.current_map.station_name]."
round_description = "A group of mercenaries, a gaggle of raiders, and a set of operatives have their eyes set on the [SSatlas.current_map.station_name]."
extended_round_description = "[SSatlas.current_map.company_short] has been playing with fire, maybe a big visit will teach them a lesson."
. = ..()
+1 -1
View File
@@ -1,5 +1,5 @@
/datum/game_mode/ninja
name = "ninjas"
name = "operatives"
config_tag = "ninja"
required_players = 15
max_players = 30
@@ -0,0 +1,41 @@
################################
# Example Changelog File
#
# Note: This file, and files beginning with ".", and files that don't end in ".yml" will not be read. If you change this file, you will look really dumb.
#
# Your changelog will be merged with a master changelog. (New stuff added only, and only on the date entry for the day it was merged.)
# When it is, any changes listed below will disappear.
#
# Valid Prefixes:
# bugfix
# wip (For works in progress)
# tweak
# soundadd
# sounddel
# rscadd (general adding of nice things)
# rscdel (general deleting of nice things)
# imageadd
# imagedel
# maptweak
# spellcheck (typo fixes)
# experiment
# balance
# admin
# backend
# security
# refactor
#################################
# Your name.
author: GeneralCamo
# Optional: Remove this file after generating master changelog. Useful for PR changelogs that won't get used again.
delete-after: True
# Any changes you've made. See valid prefix list above.
# INDENT WITH TWO SPACES. NOT TABS. SPACES.
# SCREW THIS UP AND IT WON'T WORK.
# Also, all entries are changed into a single [] after a master changelog generation. Just remove the brackets when you add new entries.
# Please surround your changes in double quotes ("), as certain characters otherwise screws up compiling. The quotes will not show up in the changelog.
changes:
- tweak: "Renamed Ninja to Operative."