Severely nerfs binoculars in viewsize and time to use. (#21226)

Binoculars are an excessively centralizing item that has essentially
zero downsides (!) while giving you near omniscience of three screens'
worth of information. This is particularly broken when used in the hands
of ship crew, who have access to up to 3 at roundstart (including
warehouse spawns).

They are now far less strong. A 1.5 seconds windup has been added to
using them, and their viewsize is down to 7 from **14 (!!!!!!!)** for
the standard binocs, and 8 for the high power binocs.

Standard binocs example:
<img width="1349" height="1349" alt="image"
src="https://github.com/user-attachments/assets/d60ac6d2-e782-4c02-b011-9d90193c8046"
/>

---------

Co-authored-by: Matt Atlas <liermattia@gmail.com>
This commit is contained in:
Matt Atlas
2025-08-25 12:28:27 +02:00
committed by GitHub
parent 5e3ed5fe45
commit 58dfd19e07
4 changed files with 67 additions and 5 deletions
@@ -13,14 +13,16 @@
throw_range = 15
throw_speed = 3
var/tileoffset = 14
var/tileoffset = 7
var/viewsize = 7
/obj/item/device/binoculars/attack_self(mob/user)
zoom(user,tileoffset,viewsize, show_zoom_message = FALSE)
if(do_after(user, 1.5 SECONDS))
user.visible_message(SPAN_NOTICE("[user] looks into the binoculars."), SPAN_NOTICE("You look through the binoculars."))
zoom(user, tileoffset, viewsize, show_zoom_message = FALSE)
/obj/item/device/binoculars/high_power
name = "high power binoculars"
desc = "A pair of high power binoculars."
icon_state = "binoculars_high"
tileoffset = 14*3
tileoffset = 8
@@ -15,7 +15,7 @@
if(!.)
return FALSE
zoom(owner, 7, 7, FALSE, FALSE)
zoom(owner, 6, 7, FALSE, FALSE)
owner.visible_message(
zoom ? "<b>[owner]</b>'s pupils narrow..." : "<b>[owner]</b>'s pupils return to normal.",
range = 3
+1 -1
View File
@@ -187,7 +187,7 @@
return
owner.visible_message("<b>[user]'s</b> eyes clicks loudly as they focus ahead.", range = 3)
zoom(owner, 7, 7, FALSE, FALSE)
zoom(owner, 6, 7, FALSE, FALSE)
/obj/item/organ/internal/augment/eye_flashlight
name = "eye flashlight"
+60
View File
@@ -0,0 +1,60 @@
################################
# Example Changelog File
#
# Note: This file, and files beginning with ".", and files that don't end in ".yml" will not be read. If you change this file, you will look really dumb.
#
# Your changelog will be merged with a master changelog. (New stuff added only, and only on the date entry for the day it was merged.)
# When it is, any changes listed below will disappear.
#
# Valid Prefixes:
# bugfix
# - (fixes bugs)
# wip
# - (work in progress)
# qol
# - (quality of life)
# soundadd
# - (adds a sound)
# sounddel
# - (removes a sound)
# rscadd
# - (adds a feature)
# rscdel
# - (removes a feature)
# imageadd
# - (adds an image or sprite)
# imagedel
# - (removes an image or sprite)
# spellcheck
# - (fixes spelling or grammar)
# experiment
# - (experimental change)
# balance
# - (balance changes)
# code_imp
# - (misc internal code change)
# refactor
# - (refactors code)
# config
# - (makes a change to the config files)
# admin
# - (makes changes to administrator tools)
# server
# - (miscellaneous changes to server)
#################################
# Your name.
author: MattAtlas
# Optional: Remove this file after generating master changelog. Useful for PR changelogs that won't get used again.
delete-after: True
# Any changes you've made. See valid prefix list above.
# INDENT WITH TWO SPACES. NOT TABS. SPACES.
# SCREW THIS UP AND IT WON'T WORK.
# Also, this gets changed to [] after reading. Just remove the brackets when you add new shit.
# Please surround your changes in double quotes ("). It works without them, but if you use certain characters it screws up compiling. The quotes will not show up in the changelog.
changes:
- balance: "Binoculars have been severely nerfed in view offset."
- balance: "Zeng-Hu and Aut'akh zoom augments have been nerfed to match."
- balance: "Binoculars now have a 1.5 second windup."