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Hidden Slots Fix (#11507)
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@@ -339,6 +339,7 @@ This saves us from having to call add_fingerprint() any time something is put in
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if(gear["slot"] == slot)
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W.screen_loc = gear["loc"]
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break
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hud_used.hidden_inventory_update()
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if(W.action_button_name)
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update_action_buttons()
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@@ -0,0 +1,6 @@
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author: Geeves
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delete-after: True
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changes:
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- bugfix: "Equipping clothing when the inventory slots are hidden no longer makes the item float in space."
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