Automatic changelog compile [ci skip]

This commit is contained in:
Changelogs
2024-06-27 01:01:07 +00:00
parent 2a30beca54
commit 5e2e33506e
14 changed files with 55 additions and 404 deletions
@@ -1,58 +0,0 @@
################################
# Example Changelog File
#
# Note: This file, and files beginning with ".", and files that don't end in ".yml" will not be read. If you change this file, you will look really dumb.
#
# Your changelog will be merged with a master changelog. (New stuff added only, and only on the date entry for the day it was merged.)
# When it is, any changes listed below will disappear.
#
# Valid Prefixes:
# bugfix
# - (fixes bugs)
# wip
# - (work in progress)
# qol
# - (quality of life)
# soundadd
# - (adds a sound)
# sounddel
# - (removes a sound)
# rscadd
# - (adds a feature)
# rscdel
# - (removes a feature)
# imageadd
# - (adds an image or sprite)
# imagedel
# - (removes an image or sprite)
# spellcheck
# - (fixes spelling or grammar)
# experiment
# - (experimental change)
# balance
# - (balance changes)
# code_imp
# - (misc internal code change)
# refactor
# - (refactors code)
# config
# - (makes a change to the config files)
# admin
# - (makes changes to administrator tools)
# server
# - (miscellaneous changes to server)
#################################
# Your name.
author: ASmallCuteCat
# Optional: Remove this file after generating master changelog. Useful for PR changelogs that won't get used again.
delete-after: True
# Any changes you've made. See valid prefix list above.
# INDENT WITH TWO SPACES. NOT TABS. SPACES.
# SCREW THIS UP AND IT WON'T WORK.
# Also, this gets changed to [] after reading. Just remove the brackets when you add new shit.
# Please surround your changes in double quotes ("). It works without them, but if you use certain characters it screws up compiling. The quotes will not show up in the changelog.
changes:
- rscadd: "Added a few more options to the lunchbox in loadout"
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@@ -1,59 +0,0 @@
################################
# Example Changelog File
#
# Note: This file, and files beginning with ".", and files that don't end in ".yml" will not be read. If you change this file, you will look really dumb.
#
# Your changelog will be merged with a master changelog. (New stuff added only, and only on the date entry for the day it was merged.)
# When it is, any changes listed below will disappear.
#
# Valid Prefixes:
# bugfix
# - (fixes bugs)
# wip
# - (work in progress)
# qol
# - (quality of life)
# soundadd
# - (adds a sound)
# sounddel
# - (removes a sound)
# rscadd
# - (adds a feature)
# rscdel
# - (removes a feature)
# imageadd
# - (adds an image or sprite)
# imagedel
# - (removes an image or sprite)
# spellcheck
# - (fixes spelling or grammar)
# experiment
# - (experimental change)
# balance
# - (balance changes)
# code_imp
# - (misc internal code change)
# refactor
# - (refactors code)
# config
# - (makes a change to the config files)
# admin
# - (makes changes to administrator tools)
# server
# - (miscellaneous changes to server)
#################################
# Your name.
author: CourierBravo
# Optional: Remove this file after generating master changelog. Useful for PR changelogs that won't get used again.
delete-after: True
# Any changes you've made. See valid prefix list above.
# INDENT WITH TWO SPACES. NOT TABS. SPACES.
# SCREW THIS UP AND IT WON'T WORK.
# Also, this gets changed to [] after reading. Just remove the brackets when you add new shit.
# Please surround your changes in double quotes ("). It works without them, but if you use certain characters it screws up compiling. The quotes will not show up in the changelog.
changes:
- rscadd: "Added almost 100 new tips to the start of round tip rotation."
- rscdel: "Removed a couple of outdated/inaccurate tips."
@@ -1,7 +0,0 @@
author: DreamySkrell
delete-after: True
changes:
- rscadd: "OX courier reflavor."
@@ -1,59 +0,0 @@
################################
# Example Changelog File
#
# Note: This file, and files beginning with ".", and files that don't end in ".yml" will not be read. If you change this file, you will look really dumb.
#
# Your changelog will be merged with a master changelog. (New stuff added only, and only on the date entry for the day it was merged.)
# When it is, any changes listed below will disappear.
#
# Valid Prefixes:
# bugfix
# - (fixes bugs)
# wip
# - (work in progress)
# qol
# - (quality of life)
# soundadd
# - (adds a sound)
# sounddel
# - (removes a sound)
# rscadd
# - (adds a feature)
# rscdel
# - (removes a feature)
# imageadd
# - (adds an image or sprite)
# imagedel
# - (removes an image or sprite)
# spellcheck
# - (fixes spelling or grammar)
# experiment
# - (experimental change)
# balance
# - (balance changes)
# code_imp
# - (misc internal code change)
# refactor
# - (refactors code)
# config
# - (makes a change to the config files)
# admin
# - (makes changes to administrator tools)
# server
# - (miscellaneous changes to server)
#################################
# Your name.
author: Lavillastrangiato
# Optional: Remove this file after generating master changelog. Useful for PR changelogs that won't get used again.
delete-after: True
# Any changes you've made. See valid prefix list above.
# INDENT WITH TWO SPACES. NOT TABS. SPACES.
# SCREW THIS UP AND IT WON'T WORK.
# Also, this gets changed to [] after reading. Just remove the brackets when you add new shit.
# Please surround your changes in double quotes ("). It works without them, but if you use certain characters it screws up compiling. The quotes will not show up in the changelog.
changes:
- refactor: "Adds the mapped-in objects to headstaff lockers in the code and deletes them from the map."
- qol: "Minorly changes the CMO's office."
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@@ -651,3 +651,58 @@
- rscadd: Animal Cafe added to holodeck.
MattAtlas:
- rscdel: Removes the costumes that slipped by in the animal cafe.
2024-06-27:
ASmallCuteCat:
- rscadd: Added a few more options to the lunchbox in loadout
CatsinHD:
- rscadd: Resprited Guest Passes, Legionnaire ID, Centcom, and CCIA IDs. Created
3 new IDs for Command, Bridge Crew, and Captain.
CourierBravo:
- rscadd: Added almost 100 new tips to the start of round tip rotation.
- rscdel: Removed a couple of outdated/inaccurate tips.
DreamySkrell:
- rscadd: OX courier reflavor.
FluffyGhost:
- balance: Made door rigging landmines defusable.
Lavillastrangiato:
- refactor: Adds the mapped-in objects to headstaff lockers in the code and deletes
them from the map.
- qol: Minorly changes the CMO's office.
Sparky_hotdog:
- rscadd: 'Split survey probes into three types: atmospheric, ground and a new magnetic
variant. Replaced some of the extra mapped in probes with the new types.'
- rscadd: Updated the shuttle manifest program to include extra details such as
shuttle destination, heading, mission and departure & return times, as well
as the assignment of a mission leader and shuttle pilot.
- rscadd: Added the shuttle manifest program to Bridge Crew PDAs at round start.
- rscadd: Ported stasis cages from Baystation. They can be used to load captured
mobs into for safe return to the Horizon. Replaced two of the suspension field
generators in EVA storage with these.
- rscadd: Added safari nets, a weaker form of energy net which xenobiologists can
source from a dispenser in their labs. They are unstable, however, and require
storage in a special container, also found in their lab.
- rscadd: 'Added a science sampling device, with three modes of operation: tissue,
soil and water. It must be loaded with a vial. Found in scientist and xenobotanists
lockers and the xenobiology lab.'
- rscadd: Added a low power microscope for analysis of tissue samples, located in
R&D, xenobotany and xenobiology. The fluff desciptions this provides are presently
focused on common mobs such as carps and griemorians and Moghes mobs.
- rscadd: Added a centrifuge for analysis of soil samples, and a spectrophotometer
for analysis of water samples, both located in R&D.
- bugfix: Fixed tents not allowing assembly/disassembly by someone who was interrupted.
- bugfix: Fixed tents having invisible walls inside of them.
- bugfix: Fixed ghosts being unable to see inside tents.
- bugfix: Fixed tent sprites to be 3/4th compliant.
- bugfix: Fixed tent roofs not disappering when you disassemble one you are inside
of.
- bugfix: Fixed tent canvas not having a description.
- bugfix: Fixed pre-fabricated tents not being disassembleable.
WickedCybs:
- rscadd: Added an extended description to monkey cubes and boxes regarding their
circumstances and use.
budg:
- imageadd: six new hats found in loadout
- qol: moved tcfl softcap to more appropriate loadout section
crosarius:
- qol: Changes the wireless firing pin (disruptor pistols) to be able to fire on
lethal mode during code blue
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@@ -1,59 +0,0 @@
################################
# Example Changelog File
#
# Note: This file, and files beginning with ".", and files that don't end in ".yml" will not be read. If you change this file, you will look really dumb.
#
# Your changelog will be merged with a master changelog. (New stuff added only, and only on the date entry for the day it was merged.)
# When it is, any changes listed below will disappear.
#
# Valid Prefixes:
# bugfix
# - (fixes bugs)
# wip
# - (work in progress)
# qol
# - (quality of life)
# soundadd
# - (adds a sound)
# sounddel
# - (removes a sound)
# rscadd
# - (adds a feature)
# rscdel
# - (removes a feature)
# imageadd
# - (adds an image or sprite)
# imagedel
# - (removes an image or sprite)
# spellcheck
# - (fixes spelling or grammar)
# experiment
# - (experimental change)
# balance
# - (balance changes)
# code_imp
# - (misc internal code change)
# refactor
# - (refactors code)
# config
# - (makes a change to the config files)
# admin
# - (makes changes to administrator tools)
# server
# - (miscellaneous changes to server)
#################################
# Your name.
author: budg
# Optional: Remove this file after generating master changelog. Useful for PR changelogs that won't get used again.
delete-after: True
# Any changes you've made. See valid prefix list above.
# INDENT WITH TWO SPACES. NOT TABS. SPACES.
# SCREW THIS UP AND IT WON'T WORK.
# Also, this gets changed to [] after reading. Just remove the brackets when you add new shit.
# Please surround your changes in double quotes ("). It works without them, but if you use certain characters it screws up compiling. The quotes will not show up in the changelog.
changes:
- imageadd: "six new hats found in loadout"
- qol: "moved tcfl softcap to more appropriate loadout section"
-58
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@@ -1,58 +0,0 @@
################################
# Example Changelog File
#
# Note: This file, and files beginning with ".", and files that don't end in ".yml" will not be read. If you change this file, you will look really dumb.
#
# Your changelog will be merged with a master changelog. (New stuff added only, and only on the date entry for the day it was merged.)
# When it is, any changes listed below will disappear.
#
# Valid Prefixes:
# bugfix
# - (fixes bugs)
# wip
# - (work in progress)
# qol
# - (quality of life)
# soundadd
# - (adds a sound)
# sounddel
# - (removes a sound)
# rscadd
# - (adds a feature)
# rscdel
# - (removes a feature)
# imageadd
# - (adds an image or sprite)
# imagedel
# - (removes an image or sprite)
# spellcheck
# - (fixes spelling or grammar)
# experiment
# - (experimental change)
# balance
# - (balance changes)
# code_imp
# - (misc internal code change)
# refactor
# - (refactors code)
# config
# - (makes a change to the config files)
# admin
# - (makes changes to administrator tools)
# server
# - (miscellaneous changes to server)
#################################
# Your name.
author: CatsinHD
# Optional: Remove this file after generating master changelog. Useful for PR changelogs that won't get used again.
delete-after: True
# Any changes you've made. See valid prefix list above.
# INDENT WITH TWO SPACES. NOT TABS. SPACES.
# SCREW THIS UP AND IT WON'T WORK.
# Also, this gets changed to [] after reading. Just remove the brackets when you add new shit.
# Please surround your changes in double quotes ("). It works without them, but if you use certain characters it screws up compiling. The quotes will not show up in the changelog.
changes:
- rscadd: "Resprited Guest Passes, Legionnaire ID, Centcom, and CCIA IDs. Created 3 new IDs for Command, Bridge Crew, and Captain."
@@ -1,4 +0,0 @@
author: crosarius
delete-after: True
changes:
- qol: "Changes the wireless firing pin (disruptor pistols) to be able to fire on lethal mode during code blue"
@@ -1,58 +0,0 @@
################################
# Example Changelog File
#
# Note: This file, and files beginning with ".", and files that don't end in ".yml" will not be read. If you change this file, you will look really dumb.
#
# Your changelog will be merged with a master changelog. (New stuff added only, and only on the date entry for the day it was merged.)
# When it is, any changes listed below will disappear.
#
# Valid Prefixes:
# bugfix
# - (fixes bugs)
# wip
# - (work in progress)
# qol
# - (quality of life)
# soundadd
# - (adds a sound)
# sounddel
# - (removes a sound)
# rscadd
# - (adds a feature)
# rscdel
# - (removes a feature)
# imageadd
# - (adds an image or sprite)
# imagedel
# - (removes an image or sprite)
# spellcheck
# - (fixes spelling or grammar)
# experiment
# - (experimental change)
# balance
# - (balance changes)
# code_imp
# - (misc internal code change)
# refactor
# - (refactors code)
# config
# - (makes a change to the config files)
# admin
# - (makes changes to administrator tools)
# server
# - (miscellaneous changes to server)
#################################
# Your name.
author: FluffyGhost
# Optional: Remove this file after generating master changelog. Useful for PR changelogs that won't get used again.
delete-after: True
# Any changes you've made. See valid prefix list above.
# INDENT WITH TWO SPACES. NOT TABS. SPACES.
# SCREW THIS UP AND IT WON'T WORK.
# Also, this gets changed to [] after reading. Just remove the brackets when you add new shit.
# Please surround your changes in double quotes ("). It works without them, but if you use certain characters it screws up compiling. The quotes will not show up in the changelog.
changes:
- balance: "Made door rigging landmines defusable."
@@ -1,7 +0,0 @@
author: WickedCybs
delete-after: True
changes:
- rscadd: "Added an extended description to monkey cubes and boxes regarding their circumstances and use."
-6
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@@ -1,6 +0,0 @@
author: Sparky_hotdog
delete-after: True
changes:
- rscadd: "Split survey probes into three types: atmospheric, ground and a new magnetic variant. Replaced some of the extra mapped in probes with the new types."
@@ -1,7 +0,0 @@
author: Sparky_hotdog
delete-after: True
changes:
- rscadd: "Updated the shuttle manifest program to include extra details such as shuttle destination, heading, mission and departure & return times, as well as the assignment of a mission leader and shuttle pilot."
- rscadd: "Added the shuttle manifest program to Bridge Crew PDAs at round start."
@@ -1,10 +0,0 @@
author: Sparky_hotdog
delete-after: True
changes:
- rscadd: "Ported stasis cages from Baystation. They can be used to load captured mobs into for safe return to the Horizon. Replaced two of the suspension field generators in EVA storage with these."
- rscadd: "Added safari nets, a weaker form of energy net which xenobiologists can source from a dispenser in their labs. They are unstable, however, and require storage in a special container, also found in their lab."
- rscadd: "Added a science sampling device, with three modes of operation: tissue, soil and water. It must be loaded with a vial. Found in scientist and xenobotanists lockers and the xenobiology lab."
- rscadd: "Added a low power microscope for analysis of tissue samples, located in R&D, xenobotany and xenobiology. The fluff desciptions this provides are presently focused on common mobs such as carps and griemorians and Moghes mobs."
- rscadd: "Added a centrifuge for analysis of soil samples, and a spectrophotometer for analysis of water samples, both located in R&D."
-12
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@@ -1,12 +0,0 @@
author: Sparky_hotdog
delete-after: True
changes:
- bugfix: "Fixed tents not allowing assembly/disassembly by someone who was interrupted."
- bugfix: "Fixed tents having invisible walls inside of them."
- bugfix: "Fixed ghosts being unable to see inside tents."
- bugfix: "Fixed tent sprites to be 3/4th compliant."
- bugfix: "Fixed tent roofs not disappering when you disassemble one you are inside of."
- bugfix: "Fixed tent canvas not having a description."
- bugfix: "Fixed pre-fabricated tents not being disassembleable."