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Changelog Update - 03MAR2016
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@@ -56,6 +56,39 @@
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-->
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<div class="commit sansserif">
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<h2 class="date">03 March 2016</h2>
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<h3 class="author">Lord Lag updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">Vaurca's language key is now M. Also it should work.</li>
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<li class="bugfix">cyborgs should now autoconnect to malfs at round start</li>
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</ul>
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<h2 class="date">21 February 2016</h2>
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<h3 class="author">Skull132 updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">IPCs can change their body colour again.</li>
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<li class="tweak">Supermatter's radiation range is lowered by 1/3rd if you don't have a direct sightline to it.</li>
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<li class="tweak">Mods can now toggle attack logs.</li>
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<li class="tweak">Practice lasers no longer generate attack logs.</li>
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<li class="tweak">Wizard related balancing: magic missile recharge time doubled, to make stunlocking no longer possible; subjugate's effect timers halved, recharge cost lowered by 50; horsemask spells are now targeted again.</li>
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<li class="tweak">Purple colour for DO chat.</li>
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<li class="tweak">Medical Interns and Engineering Apprentices given slightly better access, so they're not completely useless with this new map.</li>
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<li class="tweak">Tesla engine components brought inline with Bay12 coding standards. This means you can set them up properly now, whereas before, wrenching or screwdrivering them failed.</li>
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<li class="tweak">A few quality of life improvements for the map: suit cycler for Heist ship, cooling units for engineering and general EVA, traffic computer in telecomms.</li>
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<li class="bugfix">Nursing Interns now spawn properly.</li>
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<li class="bugfix">Standard severity warnings work properly.</li>
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<li class="bugfix">You can no longer suicide with weapons that do no damage. Less than lethal weaponry still works.</li>
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<li class="bugfix">IPCs no longer gain toxins damage, nor are they affected by hallucinations.</li>
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<li class="bugfix">Fixed a SQL query for the library that was referencing an invalid table.</li>
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<li class="bugfix">Hydroponics trays work properly now, with how they consume liquids and reagents.</li>
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</ul>
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<h2 class="date">16 February 2016</h2>
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<h3 class="author">Skull132 updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">Adds discordbot, nicknamed BOREALIS. Basically: this enables admins to interact with the game without even being on the server. Should push come to shove, we can restart the server remotely, and answer adminhelps remotely. Also makes some other functionality possible.</li>
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</ul>
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<h2 class="date">15 February 2016</h2>
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<h3 class="author">Lord Lag updated:</h3>
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<ul class="changes bgimages16">
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@@ -1782,3 +1782,39 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
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Lord Lag:
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- bugfix: Synthetics should now be able to understand Rootspeak and Vaurcese.
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- bugfix: Core Vaurca mechanics are back
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2016-02-16:
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Skull132:
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- rscadd: 'Adds discordbot, nicknamed BOREALIS. Basically: this enables admins to
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interact with the game without even being on the server. Should push come to
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shove, we can restart the server remotely, and answer adminhelps remotely. Also
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makes some other functionality possible.'
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2016-02-21:
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Skull132:
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- rscadd: IPCs can change their body colour again.
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- tweak: Supermatter's radiation range is lowered by 1/3rd if you don't have a direct
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sightline to it.
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- tweak: Mods can now toggle attack logs.
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- tweak: Practice lasers no longer generate attack logs.
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- tweak: 'Wizard related balancing: magic missile recharge time doubled, to make
|
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stunlocking no longer possible; subjugate''s effect timers halved, recharge
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cost lowered by 50; horsemask spells are now targeted again.'
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- tweak: Purple colour for DO chat.
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- tweak: Medical Interns and Engineering Apprentices given slightly better access,
|
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so they're not completely useless with this new map.
|
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- tweak: Tesla engine components brought inline with Bay12 coding standards. This
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means you can set them up properly now, whereas before, wrenching or screwdrivering
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them failed.
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- tweak: 'A few quality of life improvements for the map: suit cycler for Heist
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ship, cooling units for engineering and general EVA, traffic computer in telecomms.'
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- bugfix: Nursing Interns now spawn properly.
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- bugfix: Standard severity warnings work properly.
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- bugfix: You can no longer suicide with weapons that do no damage. Less than lethal
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weaponry still works.
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- bugfix: IPCs no longer gain toxins damage, nor are they affected by hallucinations.
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- bugfix: Fixed a SQL query for the library that was referencing an invalid table.
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- bugfix: Hydroponics trays work properly now, with how they consume liquids and
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reagents.
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2016-03-03:
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Lord Lag:
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- bugfix: Vaurca's language key is now M. Also it should work.
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- bugfix: cyborgs should now autoconnect to malfs at round start
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@@ -1,6 +0,0 @@
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author: Lord Lag
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delete-after: True
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changes:
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- bugfix: "Vaurca's language key is now M. Also it should work."
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@@ -1,6 +0,0 @@
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author: Lord Lag
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delete-after: True
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changes:
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- bugfix: "cyborgs should now autoconnect to malfs at round start"
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@@ -1,6 +0,0 @@
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author: Skull132
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delete-after: True
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changes:
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- rscadd: "Adds discordbot, nicknamed BOREALIS. Basically: this enables admins to interact with the game without even being on the server. Should push come to shove, we can restart the server remotely, and answer adminhelps remotely. Also makes some other functionality possible."
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@@ -1,20 +0,0 @@
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author: Skull132
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delete-after: True
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changes:
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- rscadd: "IPCs can change their body colour again."
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- tweak: "Supermatter's radiation range is lowered by 1/3rd if you don't have a direct sightline to it."
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- tweak: "Mods can now toggle attack logs."
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- tweak: "Practice lasers no longer generate attack logs."
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- tweak: "Wizard related balancing: magic missile recharge time doubled, to make stunlocking no longer possible; subjugate's effect timers halved, recharge cost lowered by 50; horsemask spells are now targeted again."
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- tweak: "Purple colour for DO chat."
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- tweak: "Medical Interns and Engineering Apprentices given slightly better access, so they're not completely useless with this new map."
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- tweak: "Tesla engine components brought inline with Bay12 coding standards. This means you can set them up properly now, whereas before, wrenching or screwdrivering them failed."
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- tweak: "A few quality of life improvements for the map: suit cycler for Heist ship, cooling units for engineering and general EVA, traffic computer in telecomms."
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- bugfix: "Nursing Interns now spawn properly."
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- bugfix: "Standard severity warnings work properly."
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- bugfix: "You can no longer suicide with weapons that do no damage. Less than lethal weaponry still works."
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- bugfix: "IPCs no longer gain toxins damage, nor are they affected by hallucinations."
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- bugfix: "Fixed a SQL query for the library that was referencing an invalid table."
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- bugfix: "Hydroponics trays work properly now, with how they consume liquids and reagents."
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