States when a player is winded when examined. (#9652)

If someone is winded and a player examines them, it will tell them that the player is winded. Hopefully this will lead to less folks touching winded people without realising. Meaning less "Stop that they're winded" in LOOC.
This commit is contained in:
HouseOfSynth
2020-08-13 20:19:54 +01:00
committed by GitHub
parent 3257195a2f
commit 6407a22341
2 changed files with 46 additions and 1 deletions
@@ -75,6 +75,10 @@
else
msg += "[T.He] [T.is] wearing \icon[w_uniform] <a href='?src=\ref[src];lookitem_desc_only=\ref[w_uniform]'>\a [w_uniform]</a>[tie_msg].\n"
//when the player is winded by an admin
if(paralysis > 6000)
msg += "<span><font color='#002eb8'><b>OOC Information:</b></font> <font color='red'>This player has been winded by a member of staff! Please freeze all roleplay involving their character until the matter is resolved! Adminhelp if you have further questions.</font></span>\n"
//head
if(head)
if(head.blood_color)
@@ -413,4 +417,4 @@
)
var/output_text = color_map[supplied_color] || "fluid"
return output_text
return output_text
@@ -0,0 +1,41 @@
################################
# Example Changelog File
#
# Note: This file, and files beginning with ".", and files that don't end in ".yml" will not be read. If you change this file, you will look really dumb.
#
# Your changelog will be merged with a master changelog. (New stuff added only, and only on the date entry for the day it was merged.)
# When it is, any changes listed below will disappear.
#
# Valid Prefixes:
# bugfix
# wip (For works in progress)
# tweak
# soundadd
# sounddel
# rscadd (general adding of nice things)
# rscdel (general deleting of nice things)
# imageadd
# imagedel
# maptweak
# spellcheck (typo fixes)
# experiment
# balance
# admin
# backend
# security
# refactor
#################################
# Your name.
author: House_Of_Synth
# Optional: Remove this file after generating master changelog. Useful for PR changelogs that won't get used again.
delete-after: True
# Any changes you've made. See valid prefix list above.
# INDENT WITH TWO SPACES. NOT TABS. SPACES.
# SCREW THIS UP AND IT WON'T WORK.
# Also, all entries are changed into a single [] after a master changelog generation. Just remove the brackets when you add new entries.
# Please surround your changes in double quotes ("), as certain characters otherwise screws up compiling. The quotes will not show up in the changelog.
changes:
- rscadd: "You can now see if a player is winded by examining them. It shows a similar message to when they are initially winded for the duration."