mirror of
https://github.com/Aurorastation/Aurora.3.git
synced 2026-07-11 07:58:57 +01:00
Blueprints Rework (#18947)
Reworks blueprints to use an eye component for area selection and changing. Blueprints will now work on whichever overmap site they spawn on if overmap is enabled, though currently they have only been added to the Horizon. Adds shuttle-modifying blueprints for altering shuttle areas and exoplanet outpost blueprints for creating areas on exoplanets. A set of outpost blueprints and a lockbox containing blueprints for the Horizon's shuttles have been added to the CE's locker. Moves eye creation to a component. Ported from: https://github.com/NebulaSS13/Nebula/pull/465 https://github.com/NebulaSS13/Nebula/pull/564 https://github.com/NebulaSS13/Nebula/pull/3046
This commit is contained in:
@@ -424,6 +424,9 @@
|
||||
#include "code\datums\components\local_network.dm"
|
||||
#include "code\datums\components\armor\armor.dm"
|
||||
#include "code\datums\components\base_name\base_name.dm"
|
||||
#include "code\datums\components\eye\_eye.dm"
|
||||
#include "code\datums\components\eye\blueprints.dm"
|
||||
#include "code\datums\components\eye\freelook.dm"
|
||||
#include "code\datums\components\multitool\_multitool.dm"
|
||||
#include "code\datums\components\multitool\multitool.dm"
|
||||
#include "code\datums\components\multitool\circuitboards\circuitboards.dm"
|
||||
@@ -2458,6 +2461,7 @@
|
||||
#include "code\modules\mob\abstract\freelook\ai\chunk.dm"
|
||||
#include "code\modules\mob\abstract\freelook\ai\eye.dm"
|
||||
#include "code\modules\mob\abstract\freelook\ai\update_triggers.dm"
|
||||
#include "code\modules\mob\abstract\freelook\blueprints\blueprints.dm"
|
||||
#include "code\modules\mob\abstract\new_player\character_traits.dm"
|
||||
#include "code\modules\mob\abstract\new_player\login.dm"
|
||||
#include "code\modules\mob\abstract\new_player\logout.dm"
|
||||
|
||||
@@ -135,6 +135,7 @@
|
||||
#define AREA_FLAG_PRISON BITFLAG(6) // Marks prison area for purposes of checking if brigged/imprisoned
|
||||
#define AREA_FLAG_NO_GHOST_TELEPORT_ACCESS BITFLAG(7) // Marks whether ghosts should not have teleport access to this area
|
||||
#define AREA_FLAG_INDESTRUCTIBLE_TURFS BITFLAG(8) //Marks whether or not turfs in this area can be destroyed by explosions
|
||||
#define AREA_FLAG_IS_BACKGROUND BITFLAG(9) //Marks whether or not blueprints can create areas on top of this area
|
||||
|
||||
// Convoluted setup so defines can be supplied by Bay12 main server compile script.
|
||||
// Should still work fine for people jamming the icons into their repo.
|
||||
|
||||
@@ -104,6 +104,8 @@
|
||||
#define LAZYISIN(L, I) (L ? (I in L) : FALSE)
|
||||
#define LAZYDISTINCTADD(L, I) if(!L) { L = list(); } L |= I;
|
||||
#define LAZYREPLACEKEY(L, K, NK) if(L) { if(L[K]) { L[NK] = L[K] } else {L += NK} L -= K; }
|
||||
///Inserts an item into the list at position X, if the list is null it will initialize it
|
||||
#define LAZYINSERT(L, I, X) if(!L) { L = list(); } L.Insert(X, I);
|
||||
|
||||
// Shims for some list procs in lists.dm.
|
||||
#define isemptylist(L) (!LAZYLEN(L))
|
||||
|
||||
@@ -83,6 +83,9 @@
|
||||
return B.ClickOn(A, params)
|
||||
|
||||
var/list/modifiers = params2list(params)
|
||||
if(modifiers["right"])
|
||||
RightClickOn(A)
|
||||
return TRUE
|
||||
if(modifiers["shift"] && modifiers["ctrl"])
|
||||
CtrlShiftClickOn(A)
|
||||
return TRUE
|
||||
@@ -306,6 +309,12 @@
|
||||
/mob/proc/TurfAdjacent(var/turf/T)
|
||||
return T.AdjacentQuick(src)
|
||||
|
||||
/mob/proc/RightClickOn(atom/A)
|
||||
A.RightClick(src)
|
||||
|
||||
/atom/proc/RightClick(mob/user)
|
||||
return
|
||||
|
||||
/*
|
||||
Control+Shift click
|
||||
Unused except for AI
|
||||
|
||||
@@ -10,6 +10,12 @@
|
||||
#define AB_CHECK_ALIVE 8
|
||||
#define AB_CHECK_INSIDE 16
|
||||
|
||||
///Eye action targets the parent datum.
|
||||
#define PARENT_TARGET 0
|
||||
///Eye action targets the eye mob itself.
|
||||
#define EYE_TARGET 1
|
||||
///Eye action targets the eye component.
|
||||
#define COMPONENT_TARGET 2
|
||||
|
||||
/datum/action
|
||||
var/name = "Generic Action"
|
||||
@@ -288,6 +294,31 @@
|
||||
to_chat(usr, SPAN_NOTICE("You press the button on the exterior of \the [target_clothing]."))
|
||||
target_clothing.action_circuit.activate_pin(1)
|
||||
|
||||
/datum/action/eye
|
||||
action_type = AB_GENERIC
|
||||
check_flags = AB_CHECK_LYING|AB_CHECK_STUNNED
|
||||
///The type of /mob/abstract/eye used by the action.
|
||||
var/eye_type = /mob/abstract/eye
|
||||
///The relevant owner of the proc to be called by the eye action.
|
||||
var/target_type = PARENT_TARGET
|
||||
|
||||
/datum/action/eye/New(var/datum/component/eye/eye_component)
|
||||
if(!istype(eye_component))
|
||||
crash_with("Attempted to generate eye action [src], but no eye component was provided!")
|
||||
switch(target_type)
|
||||
if(PARENT_TARGET)
|
||||
return ..(eye_component.parent)
|
||||
if(EYE_TARGET)
|
||||
return ..(eye_component.component_eye)
|
||||
if(COMPONENT_TARGET)
|
||||
return ..(eye_component)
|
||||
else
|
||||
crash_with("Attempted to generate eye action [src] but an improper target_type ([target_type]) was defined.")
|
||||
|
||||
/datum/action/eye/CheckRemoval(mob/living/user)
|
||||
if(!user.eyeobj || !istype(user.eyeobj, eye_type))
|
||||
return TRUE
|
||||
|
||||
#undef AB_WEST_OFFSET
|
||||
#undef AB_NORTH_OFFSET
|
||||
#undef AB_MAX_COLUMNS
|
||||
|
||||
@@ -151,3 +151,9 @@
|
||||
|
||||
/obj/screen/fullscreen/teleport
|
||||
icon_state = "teleport"
|
||||
|
||||
/obj/screen/fullscreen/blueprints
|
||||
icon = 'icons/effects/blueprints.dmi'
|
||||
icon_state = "base"
|
||||
screen_loc = ui_entire_screen
|
||||
alpha = 100
|
||||
|
||||
@@ -0,0 +1,84 @@
|
||||
/datum/component/eye
|
||||
///The actual eye mob linked to the component
|
||||
var/mob/abstract/eye/component_eye
|
||||
///What type of /mob/abstract/eye is used
|
||||
var/eye_type = /mob/abstract/eye
|
||||
///The mob currently looking through the eye
|
||||
var/mob/current_looker
|
||||
|
||||
///Actions used to pass commands from the eye to the holder. Must be subtypes of /datum/action/eye
|
||||
///Base type of the action, all subtypes of this are added to actions.
|
||||
var/action_type
|
||||
///The actions available to the eye
|
||||
var/list/actions = list()
|
||||
|
||||
/datum/component/eye/Destroy()
|
||||
unlook()
|
||||
QDEL_LIST(actions)
|
||||
. = ..()
|
||||
|
||||
/datum/component/eye/proc/look(var/mob/new_looker, var/list/eye_args)
|
||||
if(new_looker.eyeobj || current_looker)
|
||||
return FALSE
|
||||
LAZYINSERT(eye_args, get_turf(current_looker), 1) //Make sure that a loc is provided to the eye
|
||||
if(!component_eye)
|
||||
component_eye = new eye_type(arglist(eye_args))
|
||||
current_looker = new_looker
|
||||
component_eye.possess(current_looker)
|
||||
|
||||
if(action_type)
|
||||
for(var/atype in subtypesof(action_type))
|
||||
var/datum/action/eye/action = new atype(src)
|
||||
actions += action
|
||||
action.Grant(current_looker)
|
||||
|
||||
//Manual unlooking for the looker
|
||||
var/datum/action/eye/unlook/unlook_action = new(src)
|
||||
actions += unlook_action
|
||||
unlook_action.Grant(current_looker)
|
||||
|
||||
//Checks for removing the user from the eye outside of unlook actions.
|
||||
RegisterSignal(parent, COMSIG_MOVABLE_MOVED, PROC_REF(unlook))
|
||||
RegisterSignal(current_looker, COMSIG_MOVABLE_MOVED, PROC_REF(unlook))
|
||||
|
||||
RegisterSignal(parent, COMSIG_QDELETING, PROC_REF(unlook))
|
||||
RegisterSignal(current_looker, COMSIG_QDELETING, PROC_REF(unlook))
|
||||
RegisterSignal(component_eye, COMSIG_QDELETING, PROC_REF(unlook))
|
||||
|
||||
RegisterSignal(current_looker, COMSIG_MOB_LOGOUT, PROC_REF(unlook))
|
||||
RegisterSignal(current_looker, COMSIG_GLOB_MOB_DEATH, PROC_REF(unlook))
|
||||
|
||||
return TRUE
|
||||
|
||||
/datum/component/eye/proc/unlook()
|
||||
if(!isnull(parent))
|
||||
UnregisterSignal(parent, COMSIG_QDELETING)
|
||||
UnregisterSignal(parent, COMSIG_MOVABLE_MOVED)
|
||||
|
||||
if(!isnull(component_eye))
|
||||
UnregisterSignal(component_eye, COMSIG_QDELETING)
|
||||
component_eye.release(current_looker)
|
||||
|
||||
if(!isnull(current_looker))
|
||||
UnregisterSignal(current_looker, COMSIG_MOVABLE_MOVED)
|
||||
UnregisterSignal(current_looker, COMSIG_QDELETING)
|
||||
UnregisterSignal(current_looker, COMSIG_MOB_LOGOUT)
|
||||
UnregisterSignal(current_looker, COMSIG_GLOB_MOB_DEATH)
|
||||
if(current_looker.client)
|
||||
current_looker.client.eye = current_looker
|
||||
current_looker.eyeobj = null
|
||||
QDEL_NULL(component_eye)
|
||||
if(current_looker)
|
||||
for(var/datum/action/A in actions)
|
||||
A.Remove(current_looker)
|
||||
current_looker = null
|
||||
|
||||
/datum/component/eye/proc/get_eye_turf()
|
||||
return get_turf(component_eye)
|
||||
|
||||
//Every eye created using a subtype of this extension will have this action added for manual unlooking.
|
||||
/datum/action/eye/unlook
|
||||
name = "Stop looking"
|
||||
procname = "unlook"
|
||||
button_icon_state = "cancel"
|
||||
target_type = COMPONENT_TARGET
|
||||
@@ -0,0 +1,48 @@
|
||||
/datum/component/eye/blueprints
|
||||
eye_type = /mob/abstract/eye/blueprints
|
||||
action_type = /datum/action/eye/blueprints
|
||||
|
||||
/datum/action/eye/blueprints
|
||||
eye_type = /mob/abstract/eye/blueprints
|
||||
|
||||
/datum/action/eye/blueprints/mark_new_area
|
||||
name = "Mark New Area"
|
||||
procname = "create_area"
|
||||
button_icon_state = "pencil"
|
||||
target_type = EYE_TARGET
|
||||
|
||||
/datum/action/eye/blueprints/remove_selection
|
||||
name = "Remove Selection"
|
||||
procname = "remove_selection"
|
||||
button_icon_state = "eraser"
|
||||
target_type = EYE_TARGET
|
||||
|
||||
/datum/action/eye/blueprints/edit_area
|
||||
name = "Edit Area"
|
||||
procname = "edit_area"
|
||||
button_icon_state = "edit_area"
|
||||
target_type = EYE_TARGET
|
||||
|
||||
/datum/action/eye/blueprints/remove_area
|
||||
name = "Remove Area"
|
||||
procname = "remove_area"
|
||||
button_icon_state = "remove_area"
|
||||
target_type = EYE_TARGET
|
||||
|
||||
/datum/action/eye/blueprints/help
|
||||
name = "Help"
|
||||
procname = "help"
|
||||
button_icon_state = "help"
|
||||
target_type = COMPONENT_TARGET
|
||||
|
||||
/datum/component/eye/blueprints/proc/help()
|
||||
if(!current_looker)
|
||||
return
|
||||
to_chat(current_looker, SPAN_NOTICE("***********************************************************"))
|
||||
to_chat(current_looker, SPAN_NOTICE("Left Click = Select Area"))
|
||||
to_chat(current_looker, SPAN_NOTICE("Shift Click = Deselect Area"))
|
||||
to_chat(current_looker, SPAN_NOTICE("Control Click = Clear Selection"))
|
||||
to_chat(current_looker, SPAN_NOTICE("***********************************************************"))
|
||||
|
||||
/datum/component/eye/blueprints/shuttle
|
||||
eye_type = /mob/abstract/eye/blueprints/shuttle
|
||||
@@ -0,0 +1,13 @@
|
||||
//For mobs connecting to the station's cameranet without needing AI procs
|
||||
/datum/component/eye/cameranet
|
||||
eye_type = /mob/abstract/eye/cameranet
|
||||
|
||||
//For mobs connecting to other visualnets. Pass visualnet as eye_args in look()
|
||||
/datum/component/eye/freelook
|
||||
eye_type = /mob/abstract/eye
|
||||
|
||||
/datum/component/eye/freelook/proc/set_visualnet(var/datum/visualnet/net)
|
||||
if(component_eye)
|
||||
var/mob/abstract/eye/eye = component_eye
|
||||
if(istype(eye))
|
||||
eye.visualnet = net
|
||||
@@ -59,6 +59,7 @@
|
||||
return
|
||||
|
||||
/atom/proc/additional_sight_flags()
|
||||
SHOULD_BE_PURE(TRUE)
|
||||
return 0
|
||||
|
||||
/atom/proc/additional_see_invisible()
|
||||
|
||||
@@ -1,275 +1,151 @@
|
||||
/obj/item/blueprints
|
||||
name = "station blueprints"
|
||||
name = "blueprints"
|
||||
desc = "Blueprints of the station. There is a \"Classified\" stamp and several coffee stains on it."
|
||||
icon = 'icons/obj/items.dmi'
|
||||
icon = 'icons/obj/item/tools/blueprints.dmi'
|
||||
icon_state = "blueprints"
|
||||
attack_verb = list("attacked", "bapped", "hit")
|
||||
var/datum/wires/airlock/blueprint/airlock_wires
|
||||
var/datum/wires/vending/blueprint/vending_wires
|
||||
|
||||
var/const/AREA_ERRNONE = 0
|
||||
var/const/AREA_STATION = 1
|
||||
var/const/AREA_SPACE = 2
|
||||
var/const/AREA_SPECIAL = 3
|
||||
|
||||
var/const/BORDER_ERROR = 0
|
||||
var/const/BORDER_NONE = 1
|
||||
var/const/BORDER_BETWEEN = 2
|
||||
var/const/BORDER_2NDTILE = 3
|
||||
var/const/BORDER_SPACE = 4
|
||||
|
||||
var/const/ROOM_ERR_LOLWAT = 0
|
||||
var/const/ROOM_ERR_SPACE = -1
|
||||
var/const/ROOM_ERR_TOOLARGE = -2
|
||||
|
||||
var/list/active_blueprints
|
||||
w_class = ITEMSIZE_SMALL
|
||||
var/list/valid_z_levels = list()
|
||||
var/area_prefix
|
||||
|
||||
/obj/item/blueprints/Initialize(mapload, ...)
|
||||
. = ..()
|
||||
airlock_wires = new(src)
|
||||
vending_wires = new(src)
|
||||
return INITIALIZE_HINT_LATELOAD
|
||||
|
||||
/obj/item/blueprints/LateInitialize()
|
||||
. = ..()
|
||||
desc = "Blueprints of the [station_name()]. There is a \"Classified\" stamp and several coffee stains on it."
|
||||
if(set_valid_z_levels())
|
||||
create_blueprint_component()
|
||||
|
||||
/obj/item/blueprints/attack_self(mob/user)
|
||||
if(use_check_and_message(user, USE_DISALLOW_SILICONS))
|
||||
return
|
||||
add_fingerprint(user)
|
||||
interact()
|
||||
|
||||
/obj/item/blueprints/equipped(var/mob/user, var/slot)
|
||||
. = ..()
|
||||
if(slot == slot_l_hand || slot == slot_r_hand)
|
||||
START_PROCESSING(SSprocessing, src)
|
||||
LAZYINITLIST(active_blueprints)
|
||||
|
||||
/obj/item/blueprints/dropped(mob/user)
|
||||
. = ..()
|
||||
STOP_PROCESSING(SSprocessing, src)
|
||||
if(user.client)
|
||||
for(var/thing in active_blueprints)
|
||||
user.client.images -= thing
|
||||
LAZYCLEARLIST(active_blueprints)
|
||||
|
||||
/obj/item/blueprints/process()
|
||||
var/mob/user = loc
|
||||
if(!istype(user))
|
||||
return PROCESS_KILL
|
||||
|
||||
var/turf/origin_turf = get_turf(src)
|
||||
|
||||
var/list/new_prints = list()
|
||||
for(var/turf/T as anything in RANGE_TURFS(world.view, origin_turf))
|
||||
for(var/image/I as anything in T.blueprints)
|
||||
new_prints += I
|
||||
|
||||
var/list/update_remove = active_blueprints - new_prints
|
||||
active_blueprints = new_prints - update_remove
|
||||
|
||||
for(var/thing in update_remove)
|
||||
user.client.images -= thing
|
||||
|
||||
for(var/thing in active_blueprints)
|
||||
user.client.images += thing
|
||||
|
||||
/obj/item/blueprints/Topic(href, href_list)
|
||||
..()
|
||||
if(use_check_and_message(usr, USE_DISALLOW_SILICONS) || usr.get_active_hand() != src)
|
||||
return
|
||||
if(!href_list["action"])
|
||||
add_fingerprint(user)
|
||||
var/datum/component/eye/blueprints = GetComponent(/datum/component/eye)
|
||||
if(!(user.z in valid_z_levels))
|
||||
to_chat(user, SPAN_WARNING("The markings on this are entirely irrelevant to your whereabouts!"))
|
||||
return
|
||||
switch(href_list["action"])
|
||||
if ("create_area")
|
||||
if(get_area_type() != AREA_SPACE)
|
||||
interact()
|
||||
return
|
||||
create_area()
|
||||
if ("edit_area")
|
||||
if (get_area_type()!=AREA_STATION)
|
||||
interact()
|
||||
return
|
||||
edit_area()
|
||||
if("airlock_wires")
|
||||
airlock_wires.get_wire_diagram(usr)
|
||||
if("vending_wires")
|
||||
vending_wires.get_wire_diagram(usr)
|
||||
if(blueprints)
|
||||
if(blueprints.look(user, get_look_args())) // Abandon all peripheral vision, ye who enter here.
|
||||
to_chat(user, SPAN_NOTICE("You start peering closely at \the [src]"))
|
||||
return
|
||||
else
|
||||
to_chat(user, SPAN_WARNING("You couldn't get a good look at \the [src]. Maybe someone else is using it?"))
|
||||
return
|
||||
to_chat(user, SPAN_WARNING("The markings on this are useless!"))
|
||||
|
||||
/obj/item/blueprints/interact()
|
||||
var/area/A = get_area(src)
|
||||
var/text = {"<HTML><head><title>[src]</title></head><BODY>
|
||||
<h2>[station_name()] blueprints</h2>
|
||||
<small>Property of [SSatlas.current_map.company_name]. For heads of staff only. Store in high-secure storage.</small><hr>
|
||||
"}
|
||||
switch (get_area_type())
|
||||
if (AREA_SPACE)
|
||||
text += {"
|
||||
<p>According the blueprints, you are now in <b>outer space</b>. Hold your breath.</p>
|
||||
<p><a href='?src=\ref[src];action=create_area'>Mark this place as new area.</a></p>
|
||||
"}
|
||||
if (AREA_STATION)
|
||||
text += {"
|
||||
<p>According the blueprints, you are now in <b>\"[A.name]\"</b>.</p>
|
||||
<p>You may <a href='?src=\ref[src];action=edit_area'>
|
||||
move an amendment</a> to the drawing.</p>
|
||||
"}
|
||||
if (AREA_SPECIAL)
|
||||
text += {"
|
||||
<p>This place isn't noted on the blueprint.</p>
|
||||
"}
|
||||
/obj/item/blueprints/proc/set_valid_z_levels()
|
||||
if(SSatlas.current_map.use_overmap)
|
||||
var/obj/effect/overmap/visitable/sector/S = GLOB.map_sectors["[GET_Z(src)]"]
|
||||
if(!S) //Blueprints are useless now, but keep them around for fluff
|
||||
desc = "Some dusty old blueprints. The markings are old, and seem entirely irrelevant for your wherabouts."
|
||||
return FALSE
|
||||
name += " - [S.name]"
|
||||
desc = "Blueprints of \the [S.name]. There is a \"Classified\" stamp and several coffee stains on it."
|
||||
valid_z_levels += S.map_z
|
||||
area_prefix = S.name
|
||||
return TRUE
|
||||
desc = "Blueprints of the [station_name()]. There is a \"Classified\" stamp and several coffee stains on it."
|
||||
area_prefix = station_name()
|
||||
valid_z_levels = SSatlas.current_map.station_levels
|
||||
|
||||
text += "<br><a href='?src=\ref[src];action=airlock_wires'>View Airlock Wire Schema</a><br>"
|
||||
text += "<br><a href='?src=\ref[src];action=vending_wires'>View Vending Machine Wire Schema</a><br>"
|
||||
/obj/item/blueprints/proc/create_blueprint_component() //So that subtypes can override
|
||||
AddComponent(/datum/component/eye/blueprints)
|
||||
|
||||
text += "</BODY></HTML>"
|
||||
/obj/item/blueprints/proc/get_look_args() // ditto
|
||||
return list(valid_z_levels, area_prefix)
|
||||
|
||||
var/datum/browser/blueprints_win = new(usr, "blueprints", capitalize_first_letters(name))
|
||||
blueprints_win.set_content(text)
|
||||
blueprints_win.open()
|
||||
//Blueprints for building exoplanet outposts
|
||||
/obj/item/blueprints/outpost
|
||||
name = "outpost blueprints"
|
||||
icon_state = "blueprints2"
|
||||
|
||||
/obj/item/blueprints/proc/get_area_type(var/area/A = get_area(src))
|
||||
if(istype(A, /area/space) || istype(A, /area/mine/unexplored))
|
||||
return AREA_SPACE
|
||||
var/list/SPECIALS = list(
|
||||
/area/shuttle,
|
||||
/area/centcom,
|
||||
/area/tdome,
|
||||
/area/antag
|
||||
/obj/item/blueprints/outpost/attack_self(mob/user)
|
||||
var/obj/effect/overmap/visitable/sector/S = GLOB.map_sectors["[GET_Z(user)]"]
|
||||
area_prefix = S.name
|
||||
. = ..()
|
||||
|
||||
/obj/item/blueprints/outpost/set_valid_z_levels()
|
||||
if(!SSatlas.current_map.use_overmap)
|
||||
desc = "Some dusty old blueprints. The markings are old, and seem entirely irrelevant for your wherabouts."
|
||||
return FALSE
|
||||
desc = "Blueprints for the daring souls wanting to establish a planetary outpost. Has some sketchy looking stains and what appears to be bite holes."
|
||||
var/area/overmap/map = global.map_overmap
|
||||
for(var/obj/effect/overmap/visitable/sector/exoplanet/E in map)
|
||||
valid_z_levels += E.map_z
|
||||
return TRUE
|
||||
|
||||
/obj/item/blueprints/shuttle
|
||||
desc_info = "These blueprints can be used to modify a shuttle. In order to be used, the shuttle must be located on its \"Open Space\" z-level. Newly-created areas will be automatically added to the shuttle. If all shuttle areas are removed, the shuttle will be destroyed!"
|
||||
///Name of the blueprints' linked shuttle. Mapped-in versions should have this preset, or be mapped into the shuttle area itself.
|
||||
var/shuttle_name
|
||||
///The actual overmap shuttle type, for setting on preset blueprints.
|
||||
var/obj/effect/overmap/visitable/ship/landable/shuttle_type
|
||||
|
||||
/obj/item/blueprints/shuttle/set_valid_z_levels()
|
||||
if(SSatlas.current_map.use_overmap)
|
||||
var/area/A = get_area(src)
|
||||
|
||||
if(!shuttle_type)
|
||||
for(var/obj/effect/overmap/visitable/ship/landable/landable in SSshuttle.ships)
|
||||
var/datum/shuttle/shuttle = SSshuttle.shuttles[landable.shuttle]
|
||||
if(shuttle && (A in shuttle.shuttle_area))
|
||||
shuttle_type = landable
|
||||
break
|
||||
else
|
||||
var/obj/effect/overmap/visitable/ship/landable/S = SSshuttle.ship_by_type(shuttle_type)
|
||||
shuttle_type = S
|
||||
|
||||
if(istype(shuttle_type) && !isnull(shuttle_type))
|
||||
if(isnull(shuttle_name))
|
||||
shuttle_name = shuttle_type.shuttle
|
||||
update_linked_name(shuttle_type, null, shuttle_type.name)
|
||||
RegisterSignal(shuttle_type, COMSIG_QDELETING, PROC_REF(on_shuttle_destroy))
|
||||
RegisterSignal(shuttle_type, COMSIG_BASENAME_SETNAME, PROC_REF(update_linked_name))
|
||||
valid_z_levels += shuttle_type.map_z
|
||||
area_prefix = shuttle_type.name
|
||||
return TRUE
|
||||
// The blueprints are useless now, but keep them around for fluff.
|
||||
desc = "Some dusty old blueprints. The markings are old, and seem entirely irrelevant for your wherabouts."
|
||||
return FALSE
|
||||
|
||||
/obj/item/blueprints/shuttle/proc/update_linked_name(atom/namee, old_name, new_name)
|
||||
name = "\improper [new_name] blueprints"
|
||||
desc = "Blueprints of \the [new_name]. There are several coffee stains on it."
|
||||
area_prefix = new_name
|
||||
|
||||
/obj/item/blueprints/shuttle/proc/on_shuttle_destroy(datum/destroyed)
|
||||
UnregisterSignal(destroyed, COMSIG_QDELETING)
|
||||
UnregisterSignal(destroyed, COMSIG_BASENAME_SETNAME)
|
||||
name = initial(name)
|
||||
desc = "Some dusty old blueprints. The markings are old, and seem entirely irrelevant for your wherabouts."
|
||||
valid_z_levels = list()
|
||||
area_prefix = null
|
||||
|
||||
/obj/item/blueprints/shuttle/create_blueprint_component()
|
||||
AddComponent(/datum/component/eye/blueprints/shuttle)
|
||||
|
||||
/obj/item/blueprints/shuttle/get_look_args()
|
||||
return list(valid_z_levels, area_prefix, shuttle_name)
|
||||
|
||||
/obj/item/blueprints/shuttle/intrepid
|
||||
shuttle_name = "Intrepid"
|
||||
shuttle_type = /obj/effect/overmap/visitable/ship/landable/intrepid
|
||||
|
||||
/obj/item/blueprints/shuttle/mining_shuttle
|
||||
shuttle_name = "Spark"
|
||||
shuttle_type = /obj/effect/overmap/visitable/ship/landable/mining_shuttle
|
||||
|
||||
/obj/item/blueprints/shuttle/canary
|
||||
shuttle_name = "Canary"
|
||||
shuttle_type = /obj/effect/overmap/visitable/ship/landable/canary
|
||||
|
||||
/obj/item/storage/lockbox/shuttle_blueprints //Blueprints for modifying the Horizon's shuttles.
|
||||
name = "shuttle blueprints lockbox"
|
||||
req_access = list(ACCESS_CE)
|
||||
starts_with = list(
|
||||
/obj/item/blueprints/shuttle/intrepid = 1,
|
||||
/obj/item/blueprints/shuttle/mining_shuttle = 1,
|
||||
/obj/item/blueprints/shuttle/canary = 1
|
||||
)
|
||||
for (var/type in SPECIALS)
|
||||
if ( istype(A,type) )
|
||||
return AREA_SPECIAL
|
||||
return AREA_STATION
|
||||
|
||||
/obj/item/blueprints/proc/create_area()
|
||||
var/res = detect_room(get_turf(usr))
|
||||
if(!istype(res,/list))
|
||||
switch(res)
|
||||
if(ROOM_ERR_SPACE)
|
||||
to_chat(usr, "<span class='warning'>The new area must be completely airtight!</span>")
|
||||
return
|
||||
if(ROOM_ERR_TOOLARGE)
|
||||
to_chat(usr, "<span class='warning'>The new area too large!</span>")
|
||||
return
|
||||
else
|
||||
to_chat(usr, "<span class='warning'>Error! Please notify administration!</span>")
|
||||
return
|
||||
var/list/turf/turfs = res
|
||||
var/str = sanitizeSafe(input("New area name:","Blueprint Editing", ""), MAX_NAME_LEN)
|
||||
if(!str || !length(str)) //cancel
|
||||
return
|
||||
if(length(str) > 50)
|
||||
to_chat(usr, "<span class='warning'>Name too long.</span>")
|
||||
return
|
||||
var/area/A = new
|
||||
A.name = str
|
||||
A.power_equip = 0
|
||||
A.power_light = 0
|
||||
A.power_environ = 0
|
||||
A.always_unpowered = 0
|
||||
move_turfs_to_area(turfs, A)
|
||||
|
||||
A.always_unpowered = 0
|
||||
|
||||
sorted_add_area(A)
|
||||
|
||||
addtimer(CALLBACK(src, PROC_REF(interact)), 5)
|
||||
return
|
||||
|
||||
|
||||
/obj/item/blueprints/proc/move_turfs_to_area(var/list/turf/turfs, var/area/A)
|
||||
A.contents.Add(turfs)
|
||||
//oldarea.contents.Remove(usr.loc) // not needed
|
||||
//T.forceMove(A) //error: cannot change constant value
|
||||
|
||||
|
||||
/obj/item/blueprints/proc/edit_area()
|
||||
var/area/A = get_area(src)
|
||||
var/prevname = "[A.name]"
|
||||
var/str = sanitizeSafe(input("New area name:","Blueprint Editing", prevname), MAX_NAME_LEN)
|
||||
if(!str || !length(str) || str==prevname) //cancel
|
||||
return
|
||||
if(length(str) > 50)
|
||||
to_chat(usr, "<span class='warning'>Text too long.</span>")
|
||||
return
|
||||
INVOKE_ASYNC(src, PROC_REF(set_area_machinery_title), A, str, prevname)
|
||||
A.name = str
|
||||
sortTim(GLOB.all_areas, GLOBAL_PROC_REF(cmp_text_asc))
|
||||
to_chat(usr, "<span class='notice'>You set the area '[prevname]' title to '[str]'.</span>")
|
||||
interact()
|
||||
return
|
||||
|
||||
|
||||
|
||||
/obj/item/blueprints/proc/set_area_machinery_title(var/area/A,var/title,var/oldtitle)
|
||||
if (!oldtitle) // or replacetext goes to infinite loop
|
||||
return
|
||||
|
||||
var/static/list/types_to_rename = list(
|
||||
/obj/machinery/alarm,
|
||||
/obj/machinery/power/apc,
|
||||
/obj/machinery/atmospherics/unary/vent_scrubber,
|
||||
/obj/machinery/atmospherics/unary/vent_pump,
|
||||
/obj/machinery/door
|
||||
)
|
||||
|
||||
for(var/obj/machinery/M in A)
|
||||
if (is_type_in_list(M, types_to_rename))
|
||||
M.name = replacetext(M.name, oldtitle, title)
|
||||
|
||||
CHECK_TICK
|
||||
|
||||
/obj/item/blueprints/proc/check_tile_is_border(var/turf/T2,var/dir)
|
||||
if (istype(T2, /turf/space) || istype(T2, /turf/unsimulated/floor/asteroid))
|
||||
return BORDER_SPACE //omg hull breach we all going to die here
|
||||
if (get_area_type(T2.loc)!=AREA_SPACE)
|
||||
return BORDER_BETWEEN
|
||||
if (istype(T2, /turf/simulated/wall))
|
||||
return BORDER_2NDTILE
|
||||
if (!istype(T2, /turf/simulated))
|
||||
return BORDER_BETWEEN
|
||||
|
||||
for (var/obj/structure/window/W in T2)
|
||||
if(turn(dir,180) == W.dir)
|
||||
return BORDER_BETWEEN
|
||||
if (W.dir in list(NORTHEAST,SOUTHEAST,NORTHWEST,SOUTHWEST))
|
||||
return BORDER_2NDTILE
|
||||
for(var/obj/machinery/door/window/D in T2)
|
||||
if(turn(dir,180) == D.dir)
|
||||
return BORDER_BETWEEN
|
||||
if (locate(/obj/machinery/door) in T2)
|
||||
return BORDER_2NDTILE
|
||||
|
||||
return BORDER_NONE
|
||||
|
||||
/obj/item/blueprints/proc/detect_room(var/turf/first)
|
||||
var/list/turf/found = new
|
||||
var/list/turf/pending = list(first)
|
||||
while(pending.len)
|
||||
if (found.len+pending.len > 300)
|
||||
return ROOM_ERR_TOOLARGE
|
||||
var/turf/T = pending[1] //why byond havent list::pop()?
|
||||
pending -= T
|
||||
for (var/dir in GLOB.cardinal)
|
||||
var/skip = 0
|
||||
for (var/obj/structure/window/W in T)
|
||||
if(dir == W.dir || (W.dir in list(NORTHEAST,SOUTHEAST,NORTHWEST,SOUTHWEST)))
|
||||
skip = 1; break
|
||||
if (skip) continue
|
||||
for(var/obj/machinery/door/window/D in T)
|
||||
if(dir == D.dir)
|
||||
skip = 1; break
|
||||
if (skip) continue
|
||||
|
||||
var/turf/NT = get_step(T,dir)
|
||||
if (!isturf(NT) || (NT in found) || (NT in pending))
|
||||
continue
|
||||
|
||||
var/tile_is_border = check_tile_is_border(NT,dir)
|
||||
if(tile_is_border != BORDER_BETWEEN)
|
||||
switch(tile_is_border)
|
||||
if(BORDER_NONE)
|
||||
pending+=NT
|
||||
if(BORDER_2NDTILE)
|
||||
found+=NT //tile included to new area, but we dont seek more
|
||||
if(BORDER_SPACE)
|
||||
return ROOM_ERR_SPACE
|
||||
found+=T
|
||||
return found
|
||||
|
||||
@@ -29,6 +29,8 @@
|
||||
new /obj/item/crowbar/rescue_axe/red(src)
|
||||
new /obj/item/device/radio/eng/off(src)
|
||||
new /obj/item/grenade/chem_grenade/antifuel(src)
|
||||
new /obj/item/storage/lockbox/shuttle_blueprints(src)
|
||||
new /obj/item/blueprints/outpost(src)
|
||||
|
||||
// Chief Engineer - Clothing Satchel
|
||||
// This satchel is used nowhere except in conjunction with the locker above,
|
||||
|
||||
@@ -144,55 +144,27 @@
|
||||
body_parts_covered = FACE|EYES
|
||||
action_button_name = "Toggle MIU"
|
||||
origin_tech = list(TECH_DATA = 5, TECH_ENGINEERING = 5)
|
||||
var/active = FALSE
|
||||
var/mob/abstract/eye/cameranet/eye
|
||||
|
||||
/obj/item/clothing/mask/ai/Initialize()
|
||||
eye = new(src)
|
||||
eye.name_suffix = "camera MIU"
|
||||
. = ..()
|
||||
|
||||
/obj/item/clothing/mask/ai/Destroy()
|
||||
if(eye)
|
||||
if(active)
|
||||
disengage_mask(eye.owner)
|
||||
qdel(eye)
|
||||
eye = null
|
||||
|
||||
. = ..()
|
||||
AddComponent(/datum/component/eye/cameranet)
|
||||
|
||||
/obj/item/clothing/mask/ai/attack_self(mob/user)
|
||||
if(user.incapacitated())
|
||||
return
|
||||
active = !active
|
||||
to_chat(user, SPAN_NOTICE("You [active ? "" : "dis"]engage \the [src]."))
|
||||
if(active)
|
||||
engage_mask(user)
|
||||
else
|
||||
disengage_mask(user)
|
||||
|
||||
/obj/item/clothing/mask/ai/equipped(mob/user, slot)
|
||||
..(user, slot)
|
||||
engage_mask(user)
|
||||
|
||||
/obj/item/clothing/mask/ai/dropped(mob/user)
|
||||
..()
|
||||
disengage_mask(user)
|
||||
|
||||
/obj/item/clothing/mask/ai/proc/engage_mask(mob/user)
|
||||
if(!active)
|
||||
return
|
||||
if(user.get_equipped_item(slot_wear_mask) != src)
|
||||
to_chat(user, SPAN_WARNING("You must be wearing \the [src] to activate it!"))
|
||||
return
|
||||
|
||||
eye.possess(user)
|
||||
to_chat(eye.owner, SPAN_NOTICE("You feel disoriented for a moment as your mind connects to the camera network."))
|
||||
|
||||
/obj/item/clothing/mask/ai/proc/disengage_mask(mob/user)
|
||||
if(user == eye.owner)
|
||||
to_chat(eye.owner, SPAN_NOTICE("You feel disoriented for a moment as your mind disconnects from the camera network."))
|
||||
eye.release(eye.owner)
|
||||
eye.forceMove(src)
|
||||
var/datum/component/eye/cameranet/CN = GetComponent(/datum/component/eye)
|
||||
if(!CN)
|
||||
to_chat(user, SPAN_WARNING("\The [src] doesn't respond!"))
|
||||
return
|
||||
if(CN.current_looker)
|
||||
CN.unlook()
|
||||
to_chat(user, SPAN_NOTICE("You deactivate \the [src]."))
|
||||
else
|
||||
CN.look(user)
|
||||
to_chat(user, SPAN_NOTICE("You activate \the [src]."))
|
||||
|
||||
/obj/item/clothing/mask/offworlder
|
||||
name = "scarab scarf"
|
||||
|
||||
@@ -7,6 +7,7 @@
|
||||
// Generic version of the AI eye without the AI-specific handling, for things like the Camera MIU mask.
|
||||
name = "Inactive Camera Eye"
|
||||
name_suffix = "Camera Eye"
|
||||
living_eye = FALSE
|
||||
|
||||
/mob/abstract/eye/cameranet/Initialize()
|
||||
. = ..()
|
||||
@@ -16,6 +17,7 @@
|
||||
name = "Inactive AI Eye"
|
||||
name_suffix = "AI Eye"
|
||||
icon_state = "AI-eye"
|
||||
living_eye = FALSE
|
||||
|
||||
/mob/abstract/eye/aiEye/Initialize()
|
||||
. = ..()
|
||||
|
||||
@@ -0,0 +1,330 @@
|
||||
#define MAX_AREA_SIZE 300
|
||||
|
||||
/mob/abstract/eye/blueprints
|
||||
/// Associative list of turfs -> boolean validity that the player has selected for new area creation.
|
||||
var/list/selected_turfs = list()
|
||||
///The overlayed images of the user's selection.
|
||||
var/list/selection_images = list()
|
||||
///The last turf selected.
|
||||
var/turf/last_selected_turf
|
||||
///The image overlayed on the last selected turf
|
||||
var/image/last_selected_image
|
||||
|
||||
///On what z-levels the blueprints can be used to modify or create areas.
|
||||
var/list/valid_z_levels = list()
|
||||
|
||||
///Displayed to the user to allow them to see what area they're hovering over
|
||||
var/obj/effect/overlay/area_name_effect
|
||||
///The prefix of the area name effect display
|
||||
var/area_prefix
|
||||
|
||||
///Displayed to the user on failed area creation
|
||||
var/list/errors = list()
|
||||
|
||||
/mob/abstract/eye/blueprints/Initialize(mapload, var/list/valid_zs, var/area_p)
|
||||
. = ..(mapload)
|
||||
if(valid_zs)
|
||||
valid_z_levels = valid_zs.Copy()
|
||||
area_prefix = area_p
|
||||
area_name_effect = new(src)
|
||||
|
||||
area_name_effect.icon_state = "nothing"
|
||||
area_name_effect.maptext_height = 64
|
||||
area_name_effect.maptext_width = 128
|
||||
area_name_effect.layer = FLOAT_LAYER
|
||||
area_name_effect.plane = HUD_PLANE
|
||||
area_name_effect.appearance_flags = APPEARANCE_UI_IGNORE_ALPHA
|
||||
area_name_effect.screen_loc = "LEFT+1,BOTTOM+2"
|
||||
|
||||
last_selected_image = image('icons/effects/blueprints.dmi', "selected")
|
||||
last_selected_image.plane = HUD_PLANE
|
||||
last_selected_image.appearance_flags = NO_CLIENT_COLOR|RESET_COLOR
|
||||
|
||||
/mob/abstract/eye/blueprints/Destroy()
|
||||
QDEL_NULL(area_name_effect)
|
||||
errors = null
|
||||
selected_turfs = null
|
||||
valid_z_levels = null
|
||||
last_selected_turf = null
|
||||
. = ..()
|
||||
|
||||
/mob/abstract/eye/blueprints/release(var/mob/user)
|
||||
if(owner && owner.client && user == owner)
|
||||
owner.client.images.Cut()
|
||||
. = ..()
|
||||
|
||||
/mob/abstract/eye/blueprints/proc/create_area()
|
||||
var/area_name = sanitizeSafe(tgui_input_text(owner, "New area name: ", "Area Creation", "", MAX_NAME_LEN))
|
||||
if(!area_name || !length(area_name))
|
||||
return
|
||||
if(length(area_name) > 50)
|
||||
to_chat(owner, SPAN_WARNING("That name is too long!"))
|
||||
return
|
||||
|
||||
if(!check_selection_validity())
|
||||
to_chat(owner, SPAN_WARNING("Could not mark area: [english_list(errors)]!"))
|
||||
return
|
||||
|
||||
var/area/A = finalize_area(area_name)
|
||||
for(var/turf/T in selected_turfs)
|
||||
ChangeArea(T, A)
|
||||
remove_selection() // Reset the selection for clarity.
|
||||
|
||||
/mob/abstract/eye/blueprints/proc/finalize_area(var/area_name)
|
||||
var/area/A = new()
|
||||
A.name = area_name
|
||||
var/area/old_area = get_area(selected_turfs[1])
|
||||
if(old_area.area_flags & AREA_FLAG_INDESTRUCTIBLE_TURFS) //to prevent new areas on exoplanets being ventable
|
||||
A.area_flags |= AREA_FLAG_INDESTRUCTIBLE_TURFS
|
||||
A.power_equip = FALSE
|
||||
A.power_light = FALSE
|
||||
A.power_environ = FALSE
|
||||
A.always_unpowered = FALSE
|
||||
return A
|
||||
|
||||
/mob/abstract/eye/blueprints/proc/remove_area()
|
||||
var/area/A = get_area(src)
|
||||
if(!check_modification_validity())
|
||||
return
|
||||
if(A.apc)
|
||||
to_chat(owner, SPAN_WARNING("You must remove the APC from this area before you can remove it from the blueprints!"))
|
||||
return
|
||||
to_chat(owner, SPAN_NOTICE("You scrub [A.name] off the blueprints."))
|
||||
log_and_message_admins("deleted area [A.name] via station blueprints.")
|
||||
var/background_area = /area/space
|
||||
var/obj/effect/overmap/visitable/sector/sector = GLOB.map_sectors["[A.z]"]
|
||||
var/obj/effect/overmap/visitable/sector/exoplanet/exoplanet = sector
|
||||
if(istype(exoplanet))
|
||||
background_area = exoplanet.planetary_area
|
||||
for(var/turf/T in A.contents)
|
||||
ChangeArea(T, background_area)
|
||||
if(!locate(/turf) in A)
|
||||
qdel(A)
|
||||
|
||||
/mob/abstract/eye/blueprints/proc/edit_area()
|
||||
var/area/A = get_area(src)
|
||||
if(!check_modification_validity())
|
||||
return
|
||||
var/prevname = A.name
|
||||
var/new_area_name = sanitizeSafe(input("Edit area name:","Area Editing", prevname), MAX_NAME_LEN)
|
||||
if(!new_area_name || !LAZYLEN(new_area_name) || new_area_name==prevname)
|
||||
return
|
||||
if(length(new_area_name) > 50)
|
||||
to_chat(owner, SPAN_WARNING("Text too long."))
|
||||
return
|
||||
|
||||
// Adjusting titles in the old area.
|
||||
var/static/list/types_to_rename = list(
|
||||
/obj/machinery/alarm,
|
||||
/obj/machinery/power/apc,
|
||||
/obj/machinery/atmospherics/unary/vent_pump,
|
||||
/obj/machinery/atmospherics/unary/vent_pump,
|
||||
/obj/machinery/door
|
||||
)
|
||||
for(var/obj/machinery/M in A)
|
||||
if(is_type_in_list(M, types_to_rename))
|
||||
M.name = replacetext(M.name, prevname, new_area_name)
|
||||
A.name = new_area_name
|
||||
to_chat(owner, SPAN_NOTICE("You set the area '[prevname]' title to '[new_area_name]'."))
|
||||
|
||||
/mob/abstract/eye/blueprints/ClickOn(atom/A, params)
|
||||
params = params2list(params)
|
||||
if(!canClick())
|
||||
return
|
||||
if(params["left"])
|
||||
update_selected_turfs(get_turf(A), params)
|
||||
if(params["ctrl"]) //Shift-click to clear the selection
|
||||
remove_selection()
|
||||
|
||||
/mob/abstract/eye/blueprints/proc/update_selected_turfs(var/turf/next_selected_turf, var/list/params)
|
||||
if(!next_selected_turf)
|
||||
return
|
||||
if(!last_selected_turf) //The player has only placed one corner of the block
|
||||
last_selected_turf = next_selected_turf
|
||||
last_selected_image.loc = last_selected_turf
|
||||
return
|
||||
if(last_selected_turf.z != next_selected_turf.z) // No multi-Z areas. Contiguity checks this as well, but this is cheaper.
|
||||
return
|
||||
|
||||
var/list/new_selection = block(last_selected_turf, next_selected_turf)
|
||||
if(params["shift"]) //Right-click to remove areas from the selection
|
||||
selected_turfs -= new_selection
|
||||
else
|
||||
selected_turfs |= new_selection
|
||||
|
||||
last_selected_image.loc = null //Remove last selected turf indicator image
|
||||
check_selection_validity()
|
||||
update_images()
|
||||
|
||||
/mob/abstract/eye/blueprints/proc/check_selection_validity()
|
||||
. = TRUE
|
||||
errors.Cut()
|
||||
|
||||
if(!LAZYLEN(selected_turfs)) //Sanity check
|
||||
errors |= "no turfs are selected"
|
||||
return FALSE
|
||||
if(LAZYLEN(selected_turfs) > MAX_AREA_SIZE)
|
||||
errors |= "selection exceeds max size"
|
||||
return FALSE
|
||||
for(var/turf/T in selected_turfs)
|
||||
var/turf_valid = check_turf_validity(T)
|
||||
. = min(., turf_valid)
|
||||
selected_turfs[T] = turf_valid
|
||||
if(!.) return
|
||||
. = check_contiguity()
|
||||
|
||||
/mob/abstract/eye/blueprints/proc/check_turf_validity(var/turf/T)
|
||||
. = TRUE
|
||||
if(!T)
|
||||
return FALSE
|
||||
if(!(T.z in valid_z_levels))
|
||||
errors |= "selection isn't marked on the blueprints"
|
||||
. = FALSE
|
||||
var/area/A = T.loc
|
||||
if(!A) //Safety check
|
||||
errors |= "selection overlaps unknown location"
|
||||
return FALSE
|
||||
if(!(A.area_flags & AREA_FLAG_IS_BACKGROUND)) // Cannot create new areas over old ones.
|
||||
errors |= "selection overlaps other area"
|
||||
. = FALSE
|
||||
if(istype(T, (A.base_turf ? A.base_turf : /turf/space)))
|
||||
errors |= "selection is exposed to the outside"
|
||||
. = FALSE
|
||||
|
||||
/mob/abstract/eye/blueprints/proc/check_contiguity()
|
||||
var/turf/start_turf = pick(selected_turfs)
|
||||
var/list/pending_turfs = list(start_turf)
|
||||
var/list/checked_turfs = list()
|
||||
|
||||
while(pending_turfs.len)
|
||||
if(LAZYLEN(checked_turfs) > MAX_AREA_SIZE)
|
||||
errors |= "selection exceeds max size"
|
||||
break
|
||||
var/turf/T = pending_turfs[1]
|
||||
pending_turfs -= T
|
||||
for(var/dir in GLOB.cardinal) // Floodfill to find all turfs contiguous with the randomly chosen start_turf.
|
||||
var/turf/NT = get_step(T, dir)
|
||||
if(!isturf(NT) || !(NT in selected_turfs) || (NT in pending_turfs) || (NT in checked_turfs))
|
||||
continue
|
||||
pending_turfs += NT
|
||||
|
||||
checked_turfs += T
|
||||
|
||||
var/list/incontiguous_turfs = (selected_turfs.Copy() - checked_turfs)
|
||||
|
||||
if(LAZYLEN(incontiguous_turfs)) // If turfs still remain in incontiguous_turfs, there are non-contiguous turfs in the selection.
|
||||
errors |= "selection must be contiguous"
|
||||
return FALSE
|
||||
|
||||
return TRUE
|
||||
|
||||
/mob/abstract/eye/blueprints/proc/check_modification_validity()
|
||||
. = TRUE
|
||||
var/area/A = get_area(src)
|
||||
if(!(A.z in valid_z_levels))
|
||||
to_chat(owner, SPAN_WARNING("The markings on this are entirely irrelevant to your whereabouts!"))
|
||||
return FALSE
|
||||
if(A in SSshuttle.shuttle_areas)
|
||||
to_chat(owner, SPAN_WARNING("This segment of the blueprints looks far too complex. Best not touch it!"))
|
||||
return FALSE
|
||||
if(!A || (A.area_flags & AREA_FLAG_IS_BACKGROUND))
|
||||
to_chat(owner, SPAN_WARNING("This area is not marked on the blueprints!"))
|
||||
return FALSE
|
||||
|
||||
/mob/abstract/eye/blueprints/proc/remove_selection()
|
||||
selected_turfs.Cut()
|
||||
last_selected_turf = null
|
||||
update_images()
|
||||
|
||||
/mob/abstract/eye/blueprints/proc/update_images()
|
||||
if(!owner || !owner.client)
|
||||
return
|
||||
|
||||
owner.client.images -= selection_images
|
||||
selection_images.Cut()
|
||||
if(LAZYLEN(selected_turfs))
|
||||
for(var/turf/T in selected_turfs)
|
||||
var/selection_icon_state = selected_turfs[T] ? "valid" : "invalid"
|
||||
var/image/I = image('icons/effects/blueprints.dmi', T, selection_icon_state)
|
||||
I.plane = HUD_PLANE
|
||||
I.appearance_flags = NO_CLIENT_COLOR
|
||||
selection_images += I
|
||||
|
||||
owner.client.images |= last_selected_image
|
||||
owner.client.images += selection_images
|
||||
|
||||
/mob/abstract/eye/blueprints/setLoc(T)
|
||||
. = ..()
|
||||
var/style = "font-family: 'Fixedsys'; -dm-text-outline: 1 black; font-size: 11px;"
|
||||
var/area/A = get_area(src)
|
||||
if(!A)
|
||||
return
|
||||
area_name_effect.maptext = "<span style=\"[style]\">[area_prefix], [A.name]</span>"
|
||||
|
||||
/mob/abstract/eye/blueprints/additional_sight_flags()
|
||||
return SEE_TURFS|BLIND
|
||||
|
||||
/mob/abstract/eye/blueprints/apply_visual(mob/living/M)
|
||||
M.overlay_fullscreen("blueprints", /obj/screen/fullscreen/blueprints)
|
||||
M.client.screen += area_name_effect
|
||||
M.add_client_color(/datum/client_color/monochrome)
|
||||
|
||||
/mob/abstract/eye/blueprints/remove_visual(mob/living/M)
|
||||
M.clear_fullscreen("blueprints", 0)
|
||||
M.client.screen -= area_name_effect
|
||||
M.remove_client_color(/datum/client_color/monochrome)
|
||||
|
||||
//Shuttle blueprint eye
|
||||
/mob/abstract/eye/blueprints/shuttle
|
||||
var/shuttle_name
|
||||
|
||||
/mob/abstract/eye/blueprints/shuttle/Initialize(mapload, list/valid_zs, area_p, shuttle_name)
|
||||
. = ..()
|
||||
src.shuttle_name = shuttle_name
|
||||
|
||||
/mob/abstract/eye/blueprints/shuttle/check_modification_validity()
|
||||
. = TRUE
|
||||
var/area/A = get_area(src)
|
||||
if(!(A.z in valid_z_levels))
|
||||
to_chat(owner, SPAN_WARNING("The markings on this are entirely irrelevant to your whereabouts!"))
|
||||
return FALSE
|
||||
var/datum/shuttle/our_shuttle = SSshuttle.shuttles[shuttle_name]
|
||||
if(!(A in our_shuttle.shuttle_area))
|
||||
to_chat(owner, SPAN_WARNING("That's not a part of the [our_shuttle.name]!"))
|
||||
return FALSE
|
||||
if(!A || (A.area_flags & AREA_FLAG_IS_BACKGROUND))
|
||||
to_chat(owner, SPAN_WARNING("This area is not marked on the blueprints!"))
|
||||
return FALSE
|
||||
|
||||
/mob/abstract/eye/blueprints/shuttle/remove_area()
|
||||
var/area/A = get_area(src)
|
||||
if(!check_modification_validity())
|
||||
return
|
||||
if(A.apc)
|
||||
to_chat(owner, SPAN_WARNING("You must remove the APC from this area before you can remove it from the blueprints!"))
|
||||
return
|
||||
var/datum/shuttle/our_shuttle = SSshuttle.shuttles[shuttle_name]
|
||||
if(our_shuttle.shuttle_area.len == 1) //If it's the last shuttle area, make sure that we don't break the shuttle in question.
|
||||
to_chat(owner, SPAN_WARNING("You cannot delete the last area in a shuttle!"))
|
||||
return
|
||||
to_chat(owner, SPAN_NOTICE("You scrub [A.name] off the blueprints."))
|
||||
log_and_message_admins("deleted area [A.name] from [our_shuttle.name] via shuttle blueprints.")
|
||||
var/background_area = /area/space
|
||||
var/obj/effect/overmap/visitable/sector/sector = GLOB.map_sectors["[A.z]"]
|
||||
var/obj/effect/overmap/visitable/sector/exoplanet/exoplanet = sector
|
||||
if(istype(exoplanet))
|
||||
background_area = exoplanet.planetary_area
|
||||
for(var/turf/T in A.contents)
|
||||
ChangeArea(T, background_area)
|
||||
if(!(locate(/turf) in A))
|
||||
qdel(A) // uh oh, is this safe?
|
||||
|
||||
/mob/abstract/eye/blueprints/shuttle/finalize_area(area_name)
|
||||
var/area/A = ..(area_name)
|
||||
var/datum/shuttle/our_shuttle = SSshuttle.shuttles[shuttle_name]
|
||||
our_shuttle.shuttle_area += A
|
||||
SSshuttle.shuttle_areas += A
|
||||
RegisterSignal(A, COMSIG_QDELETING, TYPE_PROC_REF(/datum/shuttle, remove_shuttle_area))
|
||||
return A
|
||||
|
||||
#undef MAX_AREA_SIZE
|
||||
@@ -24,6 +24,11 @@
|
||||
|
||||
var/ghostimage = null
|
||||
var/datum/visualnet/visualnet
|
||||
///Set if the eye uses special click handling. Distinct from parent mob click handling for AI eye.
|
||||
var/click_handler_type = /datum/click_handler/eye
|
||||
|
||||
///Whether or not our eye uses normal living vision handling
|
||||
var/living_eye = TRUE
|
||||
|
||||
/mob/abstract/eye/New()
|
||||
ghostimage = image(src.icon,src,src.icon_state)
|
||||
@@ -78,6 +83,10 @@
|
||||
name = "[owner.name] ([name_suffix])"
|
||||
if(owner.client)
|
||||
owner.client.eye = src
|
||||
LAZYDISTINCTADD(owner.additional_vision_handlers, src)
|
||||
apply_visual(owner)
|
||||
if(click_handler_type)
|
||||
owner.PushClickHandler(click_handler_type)
|
||||
setLoc(owner)
|
||||
visualnet.update_eye_chunks(src, TRUE)
|
||||
|
||||
@@ -86,8 +95,14 @@
|
||||
return
|
||||
if(owner.eyeobj != src)
|
||||
return
|
||||
remove_visual(owner)
|
||||
LAZYREMOVE(owner.additional_vision_handlers, src)
|
||||
visualnet.remove_eye(src)
|
||||
owner.eyeobj = null
|
||||
if(owner.client)
|
||||
owner.client.eye = owner
|
||||
if(click_handler_type)
|
||||
owner.RemoveClickHandler(click_handler_type)
|
||||
owner = null
|
||||
name = initial(name)
|
||||
|
||||
@@ -144,3 +159,28 @@
|
||||
else
|
||||
sprint = initial
|
||||
return 1
|
||||
|
||||
/mob/abstract/eye/ClickOn(atom/A, params)
|
||||
if(owner)
|
||||
return owner.ClickOn(A, params)
|
||||
return ..()
|
||||
|
||||
/mob/abstract/eye/proc/apply_visual(mob/M)
|
||||
if(M != owner || !M.client)
|
||||
return FALSE
|
||||
return TRUE
|
||||
|
||||
/mob/abstract/eye/proc/remove_visual(mob/M)
|
||||
if(M != owner || !M.client)
|
||||
return FALSE
|
||||
return TRUE
|
||||
|
||||
/datum/click_handler/eye/OnClick(atom/A, params)
|
||||
var/mob/abstract/eye = user.eyeobj
|
||||
if(!eye) //Something has broken, ensure the click handler doesn't stick around
|
||||
user.RemoveClickHandler(src)
|
||||
return
|
||||
eye.ClickOn(A, params)
|
||||
|
||||
/datum/click_handler/eye/OnDblClick(atom/A, params)
|
||||
OnClick(A, params)
|
||||
|
||||
@@ -1867,6 +1867,8 @@
|
||||
..()
|
||||
if(update_hud)
|
||||
handle_regular_hud_updates()
|
||||
if(eyeobj)
|
||||
eyeobj.remove_visual(src)
|
||||
|
||||
|
||||
/mob/living/carbon/human/can_stand_overridden()
|
||||
|
||||
@@ -146,6 +146,7 @@
|
||||
else if(viewflags)
|
||||
set_sight(viewflags)
|
||||
else if(eyeobj)
|
||||
eyeobj.apply_visual(src)
|
||||
if(eyeobj.owner != src)
|
||||
reset_view(null)
|
||||
else if(!client.adminobs)
|
||||
@@ -160,7 +161,7 @@
|
||||
|
||||
/mob/living/proc/update_sight()
|
||||
set_sight(0)
|
||||
if(stat == DEAD || eyeobj)
|
||||
if(stat == DEAD || (eyeobj && !eyeobj.living_eye))
|
||||
update_dead_sight()
|
||||
else
|
||||
update_living_sight()
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
name = "\improper Planetary surface"
|
||||
ambience = list('sound/effects/wind/wind_2_1.ogg','sound/effects/wind/wind_2_2.ogg','sound/effects/wind/wind_3_1.ogg','sound/effects/wind/wind_4_1.ogg','sound/effects/wind/wind_4_2.ogg','sound/effects/wind/wind_5_1.ogg')
|
||||
always_unpowered = 1
|
||||
area_flags = AREA_FLAG_INDESTRUCTIBLE_TURFS
|
||||
area_flags = AREA_FLAG_INDESTRUCTIBLE_TURFS|AREA_FLAG_IS_BACKGROUND
|
||||
is_outside = OUTSIDE_YES
|
||||
|
||||
/area/exoplanet/adhomai
|
||||
|
||||
@@ -10,6 +10,10 @@
|
||||
/datum/shuttle/autodock/overmap/New(var/_name, var/obj/effect/shuttle_landmark/start_waypoint)
|
||||
..(_name, start_waypoint)
|
||||
refresh_fuel_ports_list()
|
||||
for(var/area/A in shuttle_area) //If shuttles initialize after the blueprints, they won't set correctly so we do it here.
|
||||
var/obj/item/blueprints/shuttle/blueprints = locate() in A
|
||||
if(blueprints)
|
||||
blueprints.set_valid_z_levels()
|
||||
|
||||
/datum/shuttle/autodock/overmap/proc/refresh_fuel_ports_list() //loop through all
|
||||
fuel_ports = list()
|
||||
|
||||
@@ -207,6 +207,7 @@ var/global/area/overmap/map_overmap // Global object used to locate the overmap
|
||||
return
|
||||
if(comms_support)
|
||||
update_away_freq(name, get_real_name())
|
||||
SEND_SIGNAL(src, COMSIG_BASENAME_SETNAME, args)
|
||||
name = get_real_name()
|
||||
|
||||
/obj/effect/overmap/visitable/proc/get_real_name()
|
||||
|
||||
@@ -49,6 +49,7 @@
|
||||
if(!istype(A))
|
||||
CRASH("Shuttle \"[name]\" couldn't locate area [T].")
|
||||
areas += A
|
||||
RegisterSignal(A, COMSIG_QDELETING, PROC_REF(remove_shuttle_area))
|
||||
shuttle_area = areas
|
||||
|
||||
if(initial_location)
|
||||
@@ -311,3 +312,10 @@
|
||||
|
||||
/datum/shuttle/proc/on_move_interim()
|
||||
return
|
||||
|
||||
/datum/shuttle/proc/remove_shuttle_area(area/area_to_remove)
|
||||
UnregisterSignal(area_to_remove, COMSIG_QDELETING)
|
||||
SSshuttle.shuttle_areas -= area_to_remove
|
||||
shuttle_area -= area_to_remove
|
||||
if(!length(shuttle_area))
|
||||
qdel(src)
|
||||
|
||||
@@ -0,0 +1,60 @@
|
||||
################################
|
||||
# Example Changelog File
|
||||
#
|
||||
# Note: This file, and files beginning with ".", and files that don't end in ".yml" will not be read. If you change this file, you will look really dumb.
|
||||
#
|
||||
# Your changelog will be merged with a master changelog. (New stuff added only, and only on the date entry for the day it was merged.)
|
||||
# When it is, any changes listed below will disappear.
|
||||
#
|
||||
# Valid Prefixes:
|
||||
# bugfix
|
||||
# - (fixes bugs)
|
||||
# wip
|
||||
# - (work in progress)
|
||||
# qol
|
||||
# - (quality of life)
|
||||
# soundadd
|
||||
# - (adds a sound)
|
||||
# sounddel
|
||||
# - (removes a sound)
|
||||
# rscadd
|
||||
# - (adds a feature)
|
||||
# rscdel
|
||||
# - (removes a feature)
|
||||
# imageadd
|
||||
# - (adds an image or sprite)
|
||||
# imagedel
|
||||
# - (removes an image or sprite)
|
||||
# spellcheck
|
||||
# - (fixes spelling or grammar)
|
||||
# experiment
|
||||
# - (experimental change)
|
||||
# balance
|
||||
# - (balance changes)
|
||||
# code_imp
|
||||
# - (misc internal code change)
|
||||
# refactor
|
||||
# - (refactors code)
|
||||
# config
|
||||
# - (makes a change to the config files)
|
||||
# admin
|
||||
# - (makes changes to administrator tools)
|
||||
# server
|
||||
# - (miscellaneous changes to server)
|
||||
#################################
|
||||
|
||||
# Your name.
|
||||
author: RustingWithYou
|
||||
|
||||
# Optional: Remove this file after generating master changelog. Useful for PR changelogs that won't get used again.
|
||||
delete-after: True
|
||||
|
||||
# Any changes you've made. See valid prefix list above.
|
||||
# INDENT WITH TWO SPACES. NOT TABS. SPACES.
|
||||
# SCREW THIS UP AND IT WON'T WORK.
|
||||
# Also, this gets changed to [] after reading. Just remove the brackets when you add new shit.
|
||||
# Please surround your changes in double quotes ("). It works without them, but if you use certain characters it screws up compiling. The quotes will not show up in the changelog.
|
||||
changes:
|
||||
- qol: "Reworks blueprints to use an eye for area modification."
|
||||
- rscadd: "Adds outpost blueprints for creating areas on exoplanets, and shuttle blueprints for modifying shuttles."
|
||||
- qol: "Moves eye creation to a component."
|
||||
Binary file not shown.
|
After Width: | Height: | Size: 486 B |
Binary file not shown.
|
Before Width: | Height: | Size: 30 KiB After Width: | Height: | Size: 32 KiB |
Binary file not shown.
|
After Width: | Height: | Size: 516 B |
@@ -38,6 +38,7 @@ Generally you don't want to put your areas in here; if the area is only used in
|
||||
no_light_control = 1
|
||||
base_turf = /turf/space
|
||||
is_outside = OUTSIDE_YES
|
||||
area_flags = AREA_FLAG_IS_BACKGROUND
|
||||
|
||||
/area/space/atmosalert()
|
||||
return
|
||||
|
||||
@@ -4,6 +4,7 @@
|
||||
icon_state = "mining"
|
||||
music = list('sound/music/ambimine.ogg', 'sound/music/song_game.ogg')
|
||||
sound_environment = SOUND_AREA_ASTEROID
|
||||
area_flags = AREA_FLAG_IS_BACKGROUND
|
||||
|
||||
/area/mine/explored
|
||||
name = "Mine"
|
||||
|
||||
@@ -1616,10 +1616,20 @@
|
||||
/obj/machinery/autolathe,
|
||||
/turf/simulated/floor/plating,
|
||||
/area/construction)
|
||||
"rm" = (
|
||||
/obj/item/blueprints/shuttle,
|
||||
/turf/simulated/floor/shuttle,
|
||||
/area/shuttle/runtime)
|
||||
"sf" = (
|
||||
/obj/machinery/computer/ship/sensors/terminal,
|
||||
/turf/simulated/floor/tiled,
|
||||
/area/storage/primary)
|
||||
"sx" = (
|
||||
/obj/effect/shuttle_landmark/runtime/hangar{
|
||||
dir = 4
|
||||
},
|
||||
/turf/simulated/floor/plating,
|
||||
/area/construction)
|
||||
"sU" = (
|
||||
/obj/machinery/atmospherics/pipe/simple/hidden{
|
||||
dir = 9
|
||||
@@ -1707,7 +1717,6 @@
|
||||
/turf/simulated/floor/plating,
|
||||
/area/maintenance/maintcentral)
|
||||
"wL" = (
|
||||
/obj/effect/shuttle_landmark/runtime/hangar,
|
||||
/obj/machinery/computer/ship/engines,
|
||||
/turf/simulated/floor/shuttle,
|
||||
/area/shuttle/runtime)
|
||||
@@ -3394,7 +3403,7 @@ Yc
|
||||
cK
|
||||
de
|
||||
Qe
|
||||
Vm
|
||||
rm
|
||||
Jx
|
||||
wL
|
||||
Vm
|
||||
@@ -4167,7 +4176,7 @@ de
|
||||
de
|
||||
de
|
||||
de
|
||||
de
|
||||
sx
|
||||
de
|
||||
de
|
||||
de
|
||||
|
||||
Reference in New Issue
Block a user