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Added a uniform for Einstein Engines (#17202)
* Added a uniform for Einstein Engines * Fix indenting
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@@ -1663,6 +1663,7 @@
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#include "code\modules\clothing\ears\earrings.dm"
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#include "code\modules\clothing\ears\skrell.dm"
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#include "code\modules\clothing\factions\dominia.dm"
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#include "code\modules\clothing\factions\einstein.dm"
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#include "code\modules\clothing\factions\elyra.dm"
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#include "code\modules\clothing\factions\europa.dm"
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#include "code\modules\clothing\factions\gadpathur.dm"
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@@ -133,7 +133,7 @@
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/datum/outfit/admin/megacorp/einstein_trooper/heavy
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name = "Einstein Engines Asset Protection"
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uniform = /obj/item/clothing/under/rank/engineer/heph
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uniform = /obj/item/clothing/under/rank/einstein
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back = /obj/item/rig/ert/assetprotection/einstein
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belt = /obj/item/storage/belt/security/tactical
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shoes = null
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@@ -514,6 +514,11 @@
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new /obj/item/clothing/suit/space/void/einstein(src)
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new /obj/item/clothing/suit/space/void/einstein(src)
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new /obj/item/clothing/suit/space/void/einstein(src)
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new /obj/item/clothing/under/rank/einstein(src)
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new /obj/item/clothing/under/rank/einstein(src)
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new /obj/item/clothing/under/rank/einstein(src)
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new /obj/item/clothing/under/rank/einstein(src)
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new /obj/item/clothing/under/rank/einstein(src)
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new /obj/item/gun/energy/laser/shotgun(src)
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new /obj/item/gun/energy/rifle(src)
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new /obj/item/gun/energy/rifle(src)
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@@ -537,6 +542,7 @@
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/obj/structure/closet/crate/secure/gear_loadout/einstein/single/fill()
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new /obj/item/clothing/head/helmet/space/void/einstein(src)
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new /obj/item/clothing/suit/space/void/einstein(src)
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new /obj/item/clothing/under/rank/einstein(src)
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new /obj/item/gun/energy/rifle(src)
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new /obj/item/gun/projectile/pistol(src)
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new /obj/item/suppressor(src)
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@@ -0,0 +1,7 @@
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/obj/item/clothing/under/rank/einstein
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name = "\improper Einstein Engines uniform"
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desc = "A standardized uniform used by Einstein Engines personnel."
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icon = 'icons/clothing/under/uniforms/einstein.dmi'
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icon_state = "einstein"
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item_state = "einstein"
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contained_sprite = TRUE
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@@ -0,0 +1,41 @@
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################################
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# Example Changelog File
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#
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# Note: This file, and files beginning with ".", and files that don't end in ".yml" will not be read. If you change this file, you will look really dumb.
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#
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# Your changelog will be merged with a master changelog. (New stuff added only, and only on the date entry for the day it was merged.)
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# When it is, any changes listed below will disappear.
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#
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# Valid Prefixes:
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# bugfix
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# wip (For works in progress)
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# tweak
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# soundadd
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# sounddel
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# rscadd (general adding of nice things)
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# rscdel (general deleting of nice things)
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# imageadd
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# imagedel
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# maptweak
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# spellcheck (typo fixes)
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# experiment
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# balance
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# admin
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# backend
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# security
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# refactor
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#################################
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# Your name.
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author: GeneralCamo
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# Optional: Remove this file after generating master changelog. Useful for PR changelogs that won't get used again.
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delete-after: True
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# Any changes you've made. See valid prefix list above.
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# INDENT WITH TWO SPACES. NOT TABS. SPACES.
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# SCREW THIS UP AND IT WON'T WORK.
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# Also, all entries are changed into a single [] after a master changelog generation. Just remove the brackets when you add new entries.
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# Please surround your changes in double quotes ("), as certain characters otherwise screws up compiling. The quotes will not show up in the changelog.
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changes:
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- rscadd: "Added a uniform for Einstein Engines, replacing the Hephaestus uniform for these roles."
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After Width: | Height: | Size: 941 B |
@@ -19,7 +19,7 @@
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/datum/outfit/admin/ee_crewman
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name = "Einstein Engines Crewman"
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uniform = /obj/item/clothing/under/rank/engineer/heph
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uniform = /obj/item/clothing/under/rank/einstein
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shoes = /obj/item/clothing/shoes/jackboots
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back = /obj/item/storage/backpack/satchel
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belt = /obj/item/storage/belt/utility/full
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@@ -55,7 +55,7 @@
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/datum/outfit/admin/ee_research_officer
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name = "Einstein Engines Research Officer"
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uniform = /obj/item/clothing/under/rank/engineer/heph
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uniform = /obj/item/clothing/under/rank/einstein
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shoes = /obj/item/clothing/shoes/jackboots
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back = /obj/item/storage/backpack/satchel/leather
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glasses = /obj/item/clothing/glasses/sunglasses
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