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blatant bulwark buffs (#16026)
* blatant bulwark buff * changelog * Update code/modules/mob/living/carbon/human/species/species_attack.dm Co-authored-by: Wildkins <john.wildkins@gmail.com> * fixes SOMEONE'S indentation * Update code/modules/mob/living/carbon/human/species/species_attack.dm Co-authored-by: Fluffy <65877598+FluffyGhoster@users.noreply.github.com> * Update code/modules/mob/living/carbon/human/species/species_attack.dm Co-authored-by: Fluffy <65877598+FluffyGhoster@users.noreply.github.com> * fixes html --------- Co-authored-by: Wildkins <john.wildkins@gmail.com> Co-authored-by: Fluffy <65877598+FluffyGhoster@users.noreply.github.com>
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@@ -245,17 +245,29 @@
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if(prob(25))
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target.apply_effect(1, INCINERATE, 0)
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/datum/unarmed_attack/claws/vaurca_bulwark
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attack_verb = list("punched", "clobbered", "lacerated")
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attack_noun = list("clawed fists")
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/datum/unarmed_attack/vaurca_bulwark
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attack_verb = list("punched", "pulverized", "hammered")
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attack_noun = list("fists")
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desc = "Smash into your opponents with the strength the Queens gave you. Not as sharp as other species' claws, but yours hit a hell of a lot harder."
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eye_attack_text = "claws"
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eye_attack_text_victim = "claws"
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attack_name = "clawed fists"
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attack_name = "bulwark punch"
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attack_sound = 'sound/weapons/heavysmash.ogg'
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shredding = TRUE
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damage = 7.5
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damage = 10
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attack_door = 20
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crowbar_door = TRUE
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sparring_variant_type = /datum/unarmed_attack/pain_strike/heavy
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/datum/unarmed_attack/vaurca_bulwark/apply_effects(var/mob/living/carbon/human/user,var/mob/living/carbon/human/target,var/armor,var/attack_damage,var/zone)
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..()
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if(prob(25))
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playsound(user, 'sound/weapons/push_connect.ogg', 50, 1, -1)
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user.visible_message(SPAN_DANGER("[user] shoves hard, sending [target] flying!"))
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var/turf/target_turf = get_ranged_target_turf(target, user.dir, 4)
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target.throw_at(target_turf, 4, 1, user)
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target.apply_effect(attack_damage * 0.4, WEAKEN, armor)
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/datum/unarmed_attack/bite/warrior
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attack_name = "warrior bite"
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@@ -220,7 +220,7 @@
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slowdown = 2
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unarmed_types = list(/datum/unarmed_attack/claws/vaurca_bulwark)
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unarmed_types = list(/datum/unarmed_attack/vaurca_bulwark)
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maneuvers = list(
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/singleton/maneuver/leap/bulwark
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)
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@@ -235,8 +235,8 @@
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radiation_mod = 0
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toxins_mod = 3
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grab_mod = 0.8
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resist_mod = 4
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grab_mod = 0.5 //very big, very easy to grab
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resist_mod = 14 //also very strong
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mob_size = 28
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taste_sensitivity = TASTE_DULL
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@@ -0,0 +1,43 @@
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################################
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# Example Changelog File
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#
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# Note: This file, and files beginning with ".", and files that don't end in ".yml" will not be read. If you change this file, you will look really dumb.
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#
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# Your changelog will be merged with a master changelog. (New stuff added only, and only on the date entry for the day it was merged.)
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# When it is, any changes listed below will disappear.
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#
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# Valid Prefixes:
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# bugfix
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# wip (For works in progress)
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# tweak
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# soundadd
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# sounddel
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# rscadd (general adding of nice things)
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# rscdel (general deleting of nice things)
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# imageadd
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# imagedel
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# maptweak
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# spellcheck (typo fixes)
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# experiment
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# balance
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# admin
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# backend
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# security
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# refactor
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#################################
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# Your name.
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author: RustingWithYou
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# Optional: Remove this file after generating master changelog. Useful for PR changelogs that won't get used again.
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delete-after: True
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# Any changes you've made. See valid prefix list above.
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# INDENT WITH TWO SPACES. NOT TABS. SPACES.
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# SCREW THIS UP AND IT WON'T WORK.
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# Also, all entries are changed into a single [] after a master changelog generation. Just remove the brackets when you add new entries.
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# Please surround your changes in double quotes ("), as certain characters otherwise screws up compiling. The quotes will not show up in the changelog.
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changes:
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- tweak: "Vaurca Bulwark unarmed attacks no longer have a chance to cause bleeding, but deal slightly more brute damage and have a chance to knock back the unfortunate victim."
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- tweak: "Vaurca Bulwarks are easier to grab and have a higher resist modifier to bring them in line with other large mobs."
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- tweak: "Vaurca Bulwarks now use the heavy sparring attack instead of the light one, because they are giant bugs."
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