blatant bulwark buffs (#16026)

* blatant bulwark buff

* changelog

* Update code/modules/mob/living/carbon/human/species/species_attack.dm

Co-authored-by: Wildkins <john.wildkins@gmail.com>

* fixes SOMEONE'S indentation

* Update code/modules/mob/living/carbon/human/species/species_attack.dm

Co-authored-by: Fluffy <65877598+FluffyGhoster@users.noreply.github.com>

* Update code/modules/mob/living/carbon/human/species/species_attack.dm

Co-authored-by: Fluffy <65877598+FluffyGhoster@users.noreply.github.com>

* fixes html

---------

Co-authored-by: Wildkins <john.wildkins@gmail.com>
Co-authored-by: Fluffy <65877598+FluffyGhoster@users.noreply.github.com>
This commit is contained in:
RustingWithYou
2023-04-11 09:22:46 +12:00
committed by GitHub
parent e136ebf424
commit 727727adc0
3 changed files with 63 additions and 8 deletions

View File

@@ -245,17 +245,29 @@
if(prob(25))
target.apply_effect(1, INCINERATE, 0)
/datum/unarmed_attack/claws/vaurca_bulwark
attack_verb = list("punched", "clobbered", "lacerated")
attack_noun = list("clawed fists")
/datum/unarmed_attack/vaurca_bulwark
attack_verb = list("punched", "pulverized", "hammered")
attack_noun = list("fists")
desc = "Smash into your opponents with the strength the Queens gave you. Not as sharp as other species' claws, but yours hit a hell of a lot harder."
eye_attack_text = "claws"
eye_attack_text_victim = "claws"
attack_name = "clawed fists"
attack_name = "bulwark punch"
attack_sound = 'sound/weapons/heavysmash.ogg'
shredding = TRUE
damage = 7.5
damage = 10
attack_door = 20
crowbar_door = TRUE
sparring_variant_type = /datum/unarmed_attack/pain_strike/heavy
/datum/unarmed_attack/vaurca_bulwark/apply_effects(var/mob/living/carbon/human/user,var/mob/living/carbon/human/target,var/armor,var/attack_damage,var/zone)
..()
if(prob(25))
playsound(user, 'sound/weapons/push_connect.ogg', 50, 1, -1)
user.visible_message(SPAN_DANGER("[user] shoves hard, sending [target] flying!"))
var/turf/target_turf = get_ranged_target_turf(target, user.dir, 4)
target.throw_at(target_turf, 4, 1, user)
target.apply_effect(attack_damage * 0.4, WEAKEN, armor)
/datum/unarmed_attack/bite/warrior
attack_name = "warrior bite"

View File

@@ -220,7 +220,7 @@
slowdown = 2
unarmed_types = list(/datum/unarmed_attack/claws/vaurca_bulwark)
unarmed_types = list(/datum/unarmed_attack/vaurca_bulwark)
maneuvers = list(
/singleton/maneuver/leap/bulwark
)
@@ -235,8 +235,8 @@
radiation_mod = 0
toxins_mod = 3
grab_mod = 0.8
resist_mod = 4
grab_mod = 0.5 //very big, very easy to grab
resist_mod = 14 //also very strong
mob_size = 28
taste_sensitivity = TASTE_DULL