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The Great Ship Debloating (#21537)
Removes some offships from the map rotation (*not* from the code). While the exact standards are arbitrary, generally these were picked due to one or more of these factors: * Low ghostrole interest * Poor/nonexistent gameplay loop (sorry, science ships) * Overly niche role that does not have meaningful interactions with Horizon/other ships/overmap * Outdated mapping standards (too few docking ports, massive open spaces, ancient objects, too little detail, etc) * Redundant (another ship does its job with more player interest) These ships have been removed: * Casino Ship * Dominian Unathi Privateer * Freebooter Ship * Miners Guild Station * NKA Merchant Ship * Database Freighter * SFA Patrol Ship * Tajaran Smuggler * Unathi Pirate Izharshan Ship * Unathi Pirate Tarwa Ship * COC surveyor * Dominian science ship Note a ship being removed from rotation doesn't necessarily mean it was bad! Sorry if one of these was something you mapped or otherwise liked playing, they just struggle against newer ships engagement-wise. ## y u do this Generally speaking the intent of this PR is to thin out the ship pool to make newer and more engaging offships more likely to spawn. This might not matter now, but it will matter in especially contested sectors like the Badlands and Weeping Stars, where many of these ships are slated to spawn in. This should hopefully allow newer offships to roll more often and not have their spots stolen by something from years ago. This does not necessarily mean the maps are *gone* from existence, just that they are currently unfortunately not engaged with enough to stay in the rotation for nobody to roll. If they get remapped, or suddenly are made more relevant again (i.e. with lore developments or sector changes), they can just as easily be reenabled by a contributor by setting the `spawn_weight` from 0 to 1. --------- Co-authored-by: Cody Brittain <1779662+Generalcamo@users.noreply.github.com>
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################################
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# Example Changelog File
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#
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# Note: This file, and files beginning with ".", and files that don't end in ".yml" will not be read. If you change this file, you will look really dumb.
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# Your changelog will be merged with a master changelog. (New stuff added only, and only on the date entry for the day it was merged.)
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# When it is, any changes listed below will disappear.
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# Valid Prefixes:
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# bugfix
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# - (fixes bugs)
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# wip
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# - (work in progress)
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# qol
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# - (quality of life)
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# soundadd
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# - (adds a sound)
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# sounddel
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# - (removes a sound)
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# rscadd
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# - (adds a feature)
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# rscdel
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# - (removes a feature)
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# imageadd
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# - (adds an image or sprite)
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# imagedel
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# - (removes an image or sprite)
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# spellcheck
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# - (fixes spelling or grammar)
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# experiment
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# - (experimental change)
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# balance
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# - (balance changes)
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# code_imp
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# - (misc internal code change)
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# refactor
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# - (refactors code)
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# config
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# - (makes a change to the config files)
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# admin
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# - (makes changes to administrator tools)
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# server
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# - (miscellaneous changes to server)
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#################################
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# Your name.
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author: nauticall
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# Optional: Remove this file after generating master changelog. Useful for PR changelogs that won't get used again.
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delete-after: True
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# Any changes you've made. See valid prefix list above.
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# INDENT WITH TWO SPACES. NOT TABS. SPACES.
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changes:
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- rscdel: "Removes the following offship maps from rotation (1/2): Casino Ship, Dominian Unathi Privateer, Freebooter Ship, Miners Guild Station, NKA Merchant Ship, Database Freighter."
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- rscdel: "Removes the following offship maps too (2/2): SFA Patrol Ship, Tajaran Smuggler, Unathi Pirate Izharshan Ship, Unathi Pirate Tarwa Ship, COC Surveyor, Dominian Science Vessel."
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- code_imp: "The Freebooter Salvager will now take the place of the old Freebooter Ship; spawn weight was adjusted to 1 (normal)."
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@@ -7,6 +7,7 @@
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sectors = list(ALL_TAU_CETI_SECTORS, SECTOR_VALLEY_HALE, SECTOR_BADLANDS, SECTOR_TABITI, SECTOR_AEMAQ, SECTOR_SRANDMARR, SECTOR_NRRAHRAHUL, SECTOR_GAKAL, SECTOR_UUEOAESA, ALL_COALITION_SECTORS)
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spawn_weight = 1
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template_flags = TEMPLATE_FLAG_RUIN_STARTS_DISALLOWED // Disabled for debloating. Feel free to enable again if reworked or relevant.
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spawn_cost = 1
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id = "awaysite_casino"
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shuttles_to_initialise = list(/datum/shuttle/autodock/overmap/casino_cutter)
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@@ -9,6 +9,7 @@
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spawn_weight_sector_dependent = list(ALL_BADLAND_SECTORS = 0.3)
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sectors_blacklist = list(SECTOR_HANEUNIM, SECTOR_BURZSIA, SECTOR_XANU)
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spawn_weight = 1
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template_flags = TEMPLATE_FLAG_RUIN_STARTS_DISALLOWED // Disabled for debloating. Feel free to enable again if reworked or relevant.
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ship_cost = 1
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id = "coc_surveyor"
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shuttles_to_initialise = list(/datum/shuttle/autodock/overmap/coc_survey_shuttle)
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@@ -7,6 +7,7 @@
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sectors = list(ALL_TAU_CETI_SECTORS, SECTOR_BADLANDS, SECTOR_VALLEY_HALE)
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spawn_weight = 1
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template_flags = TEMPLATE_FLAG_RUIN_STARTS_DISALLOWED // Disabled for debloating. Feel free to enable again if reworked or relevant.
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ship_cost = 1
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id = "dominian_science_vessel"
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shuttles_to_initialise = list(/datum/shuttle/autodock/overmap/dominian_science_shuttle)
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@@ -7,6 +7,7 @@
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sectors = list(SECTOR_BADLANDS, SECTOR_WEEPING_STARS, SECTOR_VALLEY_HALE)
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spawn_weight = 1
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template_flags = TEMPLATE_FLAG_RUIN_STARTS_DISALLOWED // Disabled for debloating. Feel free to enable again if reworked or relevant.
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ship_cost = 1
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id = "dominian_unathi"
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shuttles_to_initialise = list(/datum/shuttle/autodock/overmap/dominian_unathi_shuttle)
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@@ -12,7 +12,7 @@
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)
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ship_cost = 1
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spawn_weight = 0.5 // halved from 1 as this is a variation
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spawn_weight = 1
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shuttles_to_initialise = list(/datum/shuttle/autodock/overmap/freebooter_salvager, /datum/shuttle/autodock/multi/lift/freebooter_salvager)
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sectors = list(ALL_POSSIBLE_SECTORS)
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@@ -9,7 +9,8 @@
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suffix = "freebooter_ship_.dmm"
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sectors = list(ALL_POSSIBLE_SECTORS)
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spawn_weight = 0.5 // halved from 1 as this is a variation
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spawn_weight = 1
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template_flags = TEMPLATE_FLAG_RUIN_STARTS_DISALLOWED // Disabled for debloating. Feel free to enable again if reworked or relevant.
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ship_cost = 1
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id = "freebooter_ship"
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shuttles_to_initialise = list(/datum/shuttle/autodock/overmap/freebooter_shuttle)
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@@ -6,6 +6,7 @@
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suffix = "miners_guild_station.dmm"
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spawn_weight = 1
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template_flags = TEMPLATE_FLAG_RUIN_STARTS_DISALLOWED // Disabled for debloating. Feel free to enable again if reworked or relevant.
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ship_cost = 1
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sectors = list(SECTOR_BADLANDS, SECTOR_UUEOAESA)
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spawn_weight_sector_dependent = list(SECTOR_UUEOAESA = 1.5)
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@@ -8,6 +8,7 @@
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ship_cost = 1
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spawn_weight = 1
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template_flags = TEMPLATE_FLAG_RUIN_STARTS_DISALLOWED // Disabled for debloating. Feel free to enable again if reworked or relevant.
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shuttles_to_initialise = list(/datum/shuttle/autodock/overmap/nka_merchant_shuttle)
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spawn_weight_sector_dependent = list(SECTOR_SRANDMARR = 2, SECTOR_BADLANDS = 0.5)
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sectors = list(SECTOR_BADLANDS, SECTOR_SRANDMARR, SECTOR_VALLEY_HALE, SECTOR_CORP_ZONE, SECTOR_TAU_CETI)
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@@ -8,6 +8,7 @@
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ship_cost = 1
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spawn_weight = 1
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template_flags = TEMPLATE_FLAG_RUIN_STARTS_DISALLOWED // Disabled for debloating. Feel free to enable again if reworked or relevant.
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shuttles_to_initialise = list(/datum/shuttle/autodock/overmap/database_freighter_shuttle)
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sectors = list(SECTOR_BADLANDS, SECTOR_SRANDMARR, SECTOR_NRRAHRAHUL)
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spawn_weight_sector_dependent = list(SECTOR_BADLANDS = 0.5)
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@@ -7,6 +7,7 @@
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sectors = list(SECTOR_VALLEY_HALE, SECTOR_BADLANDS)
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spawn_weight = 0.5 // Lowered to represent increasing scarcity of faction.
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template_flags = TEMPLATE_FLAG_RUIN_STARTS_DISALLOWED // Disabled for debloating. Feel free to enable again if reworked or relevant.
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ship_cost = 1
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id = "sfa_patrol_ship"
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shuttles_to_initialise = list(/datum/shuttle/autodock/overmap/sfa_shuttle)
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@@ -8,6 +8,7 @@
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sectors = list(SECTOR_ROMANOVICH, SECTOR_CORP_ZONE, ALL_BADLAND_SECTORS, SECTOR_WEEPING_STARS)
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spawn_weight_sector_dependent = list(SECTOR_BADLANDS = 0.5)
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spawn_weight = 1
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template_flags = TEMPLATE_FLAG_RUIN_STARTS_DISALLOWED // Disabled for debloating. Feel free to enable again if reworked or relevant.
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ship_cost = 1
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id = "tajaran_smuggler"
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shuttles_to_initialise = list(/datum/shuttle/autodock/overmap/tajaran_smuggler_shuttle, /datum/shuttle/autodock/overmap/tajaran_smuggler_cargo)
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@@ -7,6 +7,7 @@
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suffix = "unathi_pirate_izharshan.dmm"
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spawn_weight = 1
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template_flags = TEMPLATE_FLAG_RUIN_STARTS_DISALLOWED // Disabled for debloating. Feel free to enable again if reworked or relevant.
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ship_cost = 1
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shuttles_to_initialise = list(/datum/shuttle/autodock/overmap/unathi_pirate_izharshan)
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sectors = list(SECTOR_NRRAHRAHUL, SECTOR_BADLANDS, SECTOR_GAKAL, SECTOR_UUEOAESA)
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@@ -7,6 +7,7 @@
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sectors = list(SECTOR_BADLANDS, SECTOR_GAKAL, SECTOR_LIGHTS_EDGE, SECTOR_WEEPING_STARS)
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spawn_weight = 1
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template_flags = TEMPLATE_FLAG_RUIN_STARTS_DISALLOWED // Disabled for debloating. Feel free to enable again if reworked or relevant.
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ship_cost = 1
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shuttles_to_initialise = list(/datum/shuttle/autodock/overmap/tarwa_shuttle)
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id = "tarwa_conglomerate"
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@@ -7,7 +7,8 @@
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suffix = "yacht.dmm"
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spawn_cost = 0.5
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spawn_weight = 0.5
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spawn_weight = 1
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template_flags = TEMPLATE_FLAG_RUIN_STARTS_DISALLOWED // Disabled for debloating. Feel free to enable again if reworked or relevant.
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sectors = list(SECTOR_ROMANOVICH, SECTOR_TAU_CETI, SECTOR_CORP_ZONE, SECTOR_VALLEY_HALE, SECTOR_BADLANDS, ALL_COALITION_SECTORS, SECTOR_TABITI, SECTOR_AEMAQ, SECTOR_SRANDMARR, SECTOR_NRRAHRAHUL, SECTOR_GAKAL, SECTOR_UUEOAESA)
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unit_test_groups = list(3)
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