The Great Ship Debloating (#21537)

Removes some offships from the map rotation (*not* from the code). While
the exact standards are arbitrary, generally these were picked due to
one or more of these factors:
* Low ghostrole interest
* Poor/nonexistent gameplay loop (sorry, science ships)
* Overly niche role that does not have meaningful interactions with
Horizon/other ships/overmap
* Outdated mapping standards (too few docking ports, massive open
spaces, ancient objects, too little detail, etc)
* Redundant (another ship does its job with more player interest)

These ships have been removed:
* Casino Ship
* Dominian Unathi Privateer
* Freebooter Ship
* Miners Guild Station
* NKA Merchant Ship
* Database Freighter
* SFA Patrol Ship
* Tajaran Smuggler
* Unathi Pirate Izharshan Ship
* Unathi Pirate Tarwa Ship
* COC surveyor
* Dominian science ship

Note a ship being removed from rotation doesn't necessarily mean it was
bad! Sorry if one of these was something you mapped or otherwise liked
playing, they just struggle against newer ships engagement-wise.

## y u do this

Generally speaking the intent of this PR is to thin out the ship pool to
make newer and more engaging offships more likely to spawn. This might
not matter now, but it will matter in especially contested sectors like
the Badlands and Weeping Stars, where many of these ships are slated to
spawn in. This should hopefully allow newer offships to roll more often
and not have their spots stolen by something from years ago.

This does not necessarily mean the maps are *gone* from existence, just
that they are currently unfortunately not engaged with enough to stay in
the rotation for nobody to roll. If they get remapped, or suddenly are
made more relevant again (i.e. with lore developments or sector
changes), they can just as easily be reenabled by a contributor by
setting the `spawn_weight` from 0 to 1.

---------

Co-authored-by: Cody Brittain <1779662+Generalcamo@users.noreply.github.com>
This commit is contained in:
naut
2026-02-26 18:36:37 +00:00
committed by GitHub
co-authored by Cody Brittain
parent 7af95ebcc9
commit 7433a056e8
15 changed files with 76 additions and 3 deletions
@@ -0,0 +1,60 @@
################################
# Example Changelog File
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# When it is, any changes listed below will disappear.
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# Valid Prefixes:
# bugfix
# - (fixes bugs)
# wip
# - (work in progress)
# qol
# - (quality of life)
# soundadd
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# sounddel
# - (removes a sound)
# rscadd
# - (adds a feature)
# rscdel
# - (removes a feature)
# imageadd
# - (adds an image or sprite)
# imagedel
# - (removes an image or sprite)
# spellcheck
# - (fixes spelling or grammar)
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# - (experimental change)
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# - (balance changes)
# code_imp
# - (misc internal code change)
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# - (refactors code)
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# - (makes a change to the config files)
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# - (makes changes to administrator tools)
# server
# - (miscellaneous changes to server)
#################################
# Your name.
author: nauticall
# Optional: Remove this file after generating master changelog. Useful for PR changelogs that won't get used again.
delete-after: True
# Any changes you've made. See valid prefix list above.
# INDENT WITH TWO SPACES. NOT TABS. SPACES.
# SCREW THIS UP AND IT WON'T WORK.
# Also, this gets changed to [] after reading. Just remove the brackets when you add new shit.
# Please surround your changes in double quotes ("). It works without them, but if you use certain characters it screws up compiling. The quotes will not show up in the changelog.
changes:
- rscdel: "Removes the following offship maps from rotation (1/2): Casino Ship, Dominian Unathi Privateer, Freebooter Ship, Miners Guild Station, NKA Merchant Ship, Database Freighter."
- rscdel: "Removes the following offship maps too (2/2): SFA Patrol Ship, Tajaran Smuggler, Unathi Pirate Izharshan Ship, Unathi Pirate Tarwa Ship, COC Surveyor, Dominian Science Vessel."
- code_imp: "The Freebooter Salvager will now take the place of the old Freebooter Ship; spawn weight was adjusted to 1 (normal)."
+1
View File
@@ -7,6 +7,7 @@
sectors = list(ALL_TAU_CETI_SECTORS, SECTOR_VALLEY_HALE, SECTOR_BADLANDS, SECTOR_TABITI, SECTOR_AEMAQ, SECTOR_SRANDMARR, SECTOR_NRRAHRAHUL, SECTOR_GAKAL, SECTOR_UUEOAESA, ALL_COALITION_SECTORS)
spawn_weight = 1
template_flags = TEMPLATE_FLAG_RUIN_STARTS_DISALLOWED // Disabled for debloating. Feel free to enable again if reworked or relevant.
spawn_cost = 1
id = "awaysite_casino"
shuttles_to_initialise = list(/datum/shuttle/autodock/overmap/casino_cutter)
@@ -9,6 +9,7 @@
spawn_weight_sector_dependent = list(ALL_BADLAND_SECTORS = 0.3)
sectors_blacklist = list(SECTOR_HANEUNIM, SECTOR_BURZSIA, SECTOR_XANU)
spawn_weight = 1
template_flags = TEMPLATE_FLAG_RUIN_STARTS_DISALLOWED // Disabled for debloating. Feel free to enable again if reworked or relevant.
ship_cost = 1
id = "coc_surveyor"
shuttles_to_initialise = list(/datum/shuttle/autodock/overmap/coc_survey_shuttle)
@@ -7,6 +7,7 @@
sectors = list(ALL_TAU_CETI_SECTORS, SECTOR_BADLANDS, SECTOR_VALLEY_HALE)
spawn_weight = 1
template_flags = TEMPLATE_FLAG_RUIN_STARTS_DISALLOWED // Disabled for debloating. Feel free to enable again if reworked or relevant.
ship_cost = 1
id = "dominian_science_vessel"
shuttles_to_initialise = list(/datum/shuttle/autodock/overmap/dominian_science_shuttle)
@@ -7,6 +7,7 @@
sectors = list(SECTOR_BADLANDS, SECTOR_WEEPING_STARS, SECTOR_VALLEY_HALE)
spawn_weight = 1
template_flags = TEMPLATE_FLAG_RUIN_STARTS_DISALLOWED // Disabled for debloating. Feel free to enable again if reworked or relevant.
ship_cost = 1
id = "dominian_unathi"
shuttles_to_initialise = list(/datum/shuttle/autodock/overmap/dominian_unathi_shuttle)
@@ -12,7 +12,7 @@
)
ship_cost = 1
spawn_weight = 0.5 // halved from 1 as this is a variation
spawn_weight = 1
shuttles_to_initialise = list(/datum/shuttle/autodock/overmap/freebooter_salvager, /datum/shuttle/autodock/multi/lift/freebooter_salvager)
sectors = list(ALL_POSSIBLE_SECTORS)
@@ -9,7 +9,8 @@
suffix = "freebooter_ship_.dmm"
sectors = list(ALL_POSSIBLE_SECTORS)
spawn_weight = 0.5 // halved from 1 as this is a variation
spawn_weight = 1
template_flags = TEMPLATE_FLAG_RUIN_STARTS_DISALLOWED // Disabled for debloating. Feel free to enable again if reworked or relevant.
ship_cost = 1
id = "freebooter_ship"
shuttles_to_initialise = list(/datum/shuttle/autodock/overmap/freebooter_shuttle)
@@ -6,6 +6,7 @@
suffix = "miners_guild_station.dmm"
spawn_weight = 1
template_flags = TEMPLATE_FLAG_RUIN_STARTS_DISALLOWED // Disabled for debloating. Feel free to enable again if reworked or relevant.
ship_cost = 1
sectors = list(SECTOR_BADLANDS, SECTOR_UUEOAESA)
spawn_weight_sector_dependent = list(SECTOR_UUEOAESA = 1.5)
@@ -8,6 +8,7 @@
ship_cost = 1
spawn_weight = 1
template_flags = TEMPLATE_FLAG_RUIN_STARTS_DISALLOWED // Disabled for debloating. Feel free to enable again if reworked or relevant.
shuttles_to_initialise = list(/datum/shuttle/autodock/overmap/nka_merchant_shuttle)
spawn_weight_sector_dependent = list(SECTOR_SRANDMARR = 2, SECTOR_BADLANDS = 0.5)
sectors = list(SECTOR_BADLANDS, SECTOR_SRANDMARR, SECTOR_VALLEY_HALE, SECTOR_CORP_ZONE, SECTOR_TAU_CETI)
@@ -8,6 +8,7 @@
ship_cost = 1
spawn_weight = 1
template_flags = TEMPLATE_FLAG_RUIN_STARTS_DISALLOWED // Disabled for debloating. Feel free to enable again if reworked or relevant.
shuttles_to_initialise = list(/datum/shuttle/autodock/overmap/database_freighter_shuttle)
sectors = list(SECTOR_BADLANDS, SECTOR_SRANDMARR, SECTOR_NRRAHRAHUL)
spawn_weight_sector_dependent = list(SECTOR_BADLANDS = 0.5)
@@ -7,6 +7,7 @@
sectors = list(SECTOR_VALLEY_HALE, SECTOR_BADLANDS)
spawn_weight = 0.5 // Lowered to represent increasing scarcity of faction.
template_flags = TEMPLATE_FLAG_RUIN_STARTS_DISALLOWED // Disabled for debloating. Feel free to enable again if reworked or relevant.
ship_cost = 1
id = "sfa_patrol_ship"
shuttles_to_initialise = list(/datum/shuttle/autodock/overmap/sfa_shuttle)
@@ -8,6 +8,7 @@
sectors = list(SECTOR_ROMANOVICH, SECTOR_CORP_ZONE, ALL_BADLAND_SECTORS, SECTOR_WEEPING_STARS)
spawn_weight_sector_dependent = list(SECTOR_BADLANDS = 0.5)
spawn_weight = 1
template_flags = TEMPLATE_FLAG_RUIN_STARTS_DISALLOWED // Disabled for debloating. Feel free to enable again if reworked or relevant.
ship_cost = 1
id = "tajaran_smuggler"
shuttles_to_initialise = list(/datum/shuttle/autodock/overmap/tajaran_smuggler_shuttle, /datum/shuttle/autodock/overmap/tajaran_smuggler_cargo)
@@ -7,6 +7,7 @@
suffix = "unathi_pirate_izharshan.dmm"
spawn_weight = 1
template_flags = TEMPLATE_FLAG_RUIN_STARTS_DISALLOWED // Disabled for debloating. Feel free to enable again if reworked or relevant.
ship_cost = 1
shuttles_to_initialise = list(/datum/shuttle/autodock/overmap/unathi_pirate_izharshan)
sectors = list(SECTOR_NRRAHRAHUL, SECTOR_BADLANDS, SECTOR_GAKAL, SECTOR_UUEOAESA)
@@ -7,6 +7,7 @@
sectors = list(SECTOR_BADLANDS, SECTOR_GAKAL, SECTOR_LIGHTS_EDGE, SECTOR_WEEPING_STARS)
spawn_weight = 1
template_flags = TEMPLATE_FLAG_RUIN_STARTS_DISALLOWED // Disabled for debloating. Feel free to enable again if reworked or relevant.
ship_cost = 1
shuttles_to_initialise = list(/datum/shuttle/autodock/overmap/tarwa_shuttle)
id = "tarwa_conglomerate"
+2 -1
View File
@@ -7,7 +7,8 @@
suffix = "yacht.dmm"
spawn_cost = 0.5
spawn_weight = 0.5
spawn_weight = 1
template_flags = TEMPLATE_FLAG_RUIN_STARTS_DISALLOWED // Disabled for debloating. Feel free to enable again if reworked or relevant.
sectors = list(SECTOR_ROMANOVICH, SECTOR_TAU_CETI, SECTOR_CORP_ZONE, SECTOR_VALLEY_HALE, SECTOR_BADLANDS, ALL_COALITION_SECTORS, SECTOR_TABITI, SECTOR_AEMAQ, SECTOR_SRANDMARR, SECTOR_NRRAHRAHUL, SECTOR_GAKAL, SECTOR_UUEOAESA)
unit_test_groups = list(3)