Bugfixes: Welding tool, Constructs, Runes (#1072)

Fixes #1066 
Fixes #1065 
Fixes #1053
This commit is contained in:
inselc
2016-10-29 13:46:19 +02:00
committed by skull132
parent 609139ea31
commit 7443629d82
5 changed files with 50 additions and 11 deletions
+15 -6
View File
@@ -306,15 +306,24 @@
var/mob/living/carbon/human/H = M
if(H.species.flags & IS_SYNTHETIC)
if(M == user)
user << "\red You can't repair damage to your own body - it's against OH&S."
user << "<span class='warning'>You can't repair damage to your own body - it's against OH&S.</span>"
return
if(S.brute_dam)
S.heal_damage(15,0,0,1)
user.visible_message("\red \The [user] patches some dents on \the [M]'s [S.name] with \the [src].")
if(S.brute_dam == 0)
// Organ undamaged
user << "Nothing to fix here!"
return
if (!src.welding)
// Welder is switched off!
user << "<span class='warning'>You need to light the welding tool, first!</span>"
return
if (src.remove_fuel(0))
// Use a bit of fuel and repair
S.heal_damage(15,0,0,1)
user.visible_message("<span class='warning'>\The [user] patches some dents on \the [M]'s [S.name] with \the [src].</span>")
else
user << "Nothing to fix!"
// Welding tool is out of fuel
user << "Need more welding fuel!"
return
else
return ..()
+4 -1
View File
@@ -425,7 +425,10 @@
if(istype(O,/obj/effect/decal/cleanable) || istype(O,/obj/effect/overlay))
qdel(O)
if(istype(O,/obj/effect/rune))
user << "<span class='warning'>\red No matter how well you wash, the bloody symbols remain!</span>"
var/obj/effect/rune/R = O
// Only show message for visible runes
if (R.visibility)
user << "<span class='warning'>No matter how well you wash, the bloody symbols remain!</span>"
else
user << "<span class='warning'>\The [source] is too dry to wash that.</span>"
source.reagents.trans_to_turf(src, 1, 10) //10 is the multiplier for the reaction effect. probably needed to wet the floor properly.
@@ -456,16 +456,20 @@
user << "<span class='warning'>You lack the reach to be able to repair yourself.</span>"
return
if (!getBruteLoss())
if (getBruteLoss() == 0)
user << "Nothing to fix here!"
return
var/obj/item/weapon/weldingtool/WT = W
if (!WT.welding)
// Welding tool is switched off
user << "<span class='warning'>You need to light the welding tool, first!</span>"
return
if (WT.remove_fuel(0))
adjustBruteLoss(-30)
updatehealth()
add_fingerprint(user)
for(var/mob/O in viewers(user, null))
O.show_message(text("\red [user] has fixed some of the dents on [src]!"), 1)
O.show_message(text("<span class='warning'>[user] has fixed some of the dents on [src]!</span>"), 1)
else
user << "Need more welding fuel!"
return
@@ -57,11 +57,14 @@
/mob/living/simple_animal/construct/attack_generic(var/mob/user)
if(istype(user, /mob/living/simple_animal/construct/builder))
if(health < maxHealth)
if(getBruteLoss() > 0)
adjustBruteLoss(-5)
user.visible_message("<span class='notice'>\The [user]</b> mends some of \the [src]'s wounds.</span>")
else
user << "<span class='notice'>\The [src] is undamaged.</span>"
if (health < maxHealth)
user << "<span class='notice'>Healing \the [src] any further is beyond your abilities.</span>"
else
user << "<span class='notice'>\The [src] is undamaged.</span>"
return
return ..()
@@ -131,6 +134,16 @@
return (..(P))
/mob/living/simple_animal/construct/armoured/UnarmedAttack(var/atom/A, var/proximity)
if(istype(A, /obj/machinery))
// Destroy machines instead of opening their UI
var/obj/machinery/M = A
do_attack_animation(M)
playsound(loc, attack_sound, 50, 1, 1)
M.ex_act(3.0)
else
..()
////////////////////////Wraith/////////////////////////////////////////////
+10
View File
@@ -0,0 +1,10 @@
author: inselc
delete-after: True
changes:
- bugfix: "Fixed welding tool not using fuel when repairing IPCs, and repairing IPCs in switched-off state."
- bugfix: "Fixed Artificers healing other constructs."
- bugfix: "Fixed invisible runes triggering message when trying to clean the tile they're on."
- rscadd: "Added Juggernaut ability to smash machines."