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Sewage + shallow water bugfixes (#20846)
Sewage no longer inexplicably changes colour when a mob goes over it, and you aren't climbing out of water with every turf you take in it.
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@@ -91,12 +91,12 @@
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if(numobjects)
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numobjects -= 1
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var/mob/living/L = AM
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if(!istype(newloc, /turf/simulated/floor/exoplanet/water))
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var/new_turf = get_step(src, newloc)
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if(!istype(new_turf, src))
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to_chat(L, SPAN_WARNING("You climb out of \the [src]."))
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..()
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/turf/simulated/floor/exoplanet/water/process()
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clean(src)
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for(var/mob/living/L in src)
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var/obj/structure/lattice/lattice = locate(/obj/structure/lattice, src)
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if(!lattice)
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@@ -0,0 +1,59 @@
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################################
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#################################
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# Your name.
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author: hazelmouse
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changes:
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- bugfix: "Exoplanet water turfs no longer describe mobs as stepping out of them when they shouldn't."
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- bugfix: "Sewage turfs no longer reset in colour when a mob moves over them."
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