"[ci skip] Automatic Build - 2020.12.08.10.44.09"

This commit is contained in:
AuroraBuildBot
2020-12-08 10:44:09 +00:00
parent 63c6cd2158
commit 7d849c4e18
3 changed files with 35 additions and 15 deletions
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<div class="commit sansserif">
<h2 class="date">08 December 2020</h2>
<h3 class="author">JohnWildkins updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Repairing a robotic body part with a welding tool now fails (without damage) if it runs out of fuel before completion.</li>
<li class="bugfix">Nitroglycerin no longer explodes upon mixing, nor does it explode due to cold temperatures.</li>
<li class="bugfix">IPCs are no longer able to make their limbs human in character setup.</li>
<li class="bugfix">Stowing or equipping the RCD-T (malf fabricator) as a construction borg should no longer create an infinite inventory.</li>
<li class="bugfix">Using too low of a quality of scanning module in the camera upgrade process will now produce a warning.</li>
<li class="bugfix">Camera monitors should no longer trap players inside them if they lose power.</li>
<li class="bugfix">Writing in blood now checks for adjacency to the tile at each step of the writing process.</li>
<li class="bugfix">Rat skeletons (and other remains) now feel the effects of gravity, and should fall appropriately.</li>
<li class="bugfix">The unbitten half of a bitten chip is no longer able to infinitely produce nutrition via salsa or other dips.</li>
<li class="bugfix">Rods should no longer fail to superheat on a properly charged crossbow.</li>
</ul>
<h2 class="date">07 December 2020</h2>
<h3 class="author">Geeves updated:</h3>
<ul class="changes bgimages16">
+20
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@@ -17310,3 +17310,23 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
2020-12-07:
Geeves:
- bugfix: Pick-up animations now work.
2020-12-08:
JohnWildkins:
- tweak: Repairing a robotic body part with a welding tool now fails (without damage)
if it runs out of fuel before completion.
- bugfix: Nitroglycerin no longer explodes upon mixing, nor does it explode due
to cold temperatures.
- bugfix: IPCs are no longer able to make their limbs human in character setup.
- bugfix: Stowing or equipping the RCD-T (malf fabricator) as a construction borg
should no longer create an infinite inventory.
- bugfix: Using too low of a quality of scanning module in the camera upgrade process
will now produce a warning.
- bugfix: Camera monitors should no longer trap players inside them if they lose
power.
- bugfix: Writing in blood now checks for adjacency to the tile at each step of
the writing process.
- bugfix: Rat skeletons (and other remains) now feel the effects of gravity, and
should fall appropriately.
- bugfix: The unbitten half of a bitten chip is no longer able to infinitely produce
nutrition via salsa or other dips.
- bugfix: Rods should no longer fail to superheat on a properly charged crossbow.
@@ -1,15 +0,0 @@
author: JohnWildkins
delete-after: True
changes:
- tweak: "Repairing a robotic body part with a welding tool now fails (without damage) if it runs out of fuel before completion."
- bugfix: "Nitroglycerin no longer explodes upon mixing, nor does it explode due to cold temperatures."
- bugfix: "IPCs are no longer able to make their limbs human in character setup."
- bugfix: "Stowing or equipping the RCD-T (malf fabricator) as a construction borg should no longer create an infinite inventory."
- bugfix: "Using too low of a quality of scanning module in the camera upgrade process will now produce a warning."
- bugfix: "Camera monitors should no longer trap players inside them if they lose power."
- bugfix: "Writing in blood now checks for adjacency to the tile at each step of the writing process."
- bugfix: "Rat skeletons (and other remains) now feel the effects of gravity, and should fall appropriately."
- bugfix: "The unbitten half of a bitten chip is no longer able to infinitely produce nutrition via salsa or other dips."
- bugfix: "Rods should no longer fail to superheat on a properly charged crossbow."