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"[ci skip] Automatic Build - 2020.12.08.10.44.09"
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@@ -35,6 +35,21 @@
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-->
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<div class="commit sansserif">
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<h2 class="date">08 December 2020</h2>
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<h3 class="author">JohnWildkins updated:</h3>
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<ul class="changes bgimages16">
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<li class="tweak">Repairing a robotic body part with a welding tool now fails (without damage) if it runs out of fuel before completion.</li>
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<li class="bugfix">Nitroglycerin no longer explodes upon mixing, nor does it explode due to cold temperatures.</li>
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<li class="bugfix">IPCs are no longer able to make their limbs human in character setup.</li>
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<li class="bugfix">Stowing or equipping the RCD-T (malf fabricator) as a construction borg should no longer create an infinite inventory.</li>
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<li class="bugfix">Using too low of a quality of scanning module in the camera upgrade process will now produce a warning.</li>
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<li class="bugfix">Camera monitors should no longer trap players inside them if they lose power.</li>
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<li class="bugfix">Writing in blood now checks for adjacency to the tile at each step of the writing process.</li>
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<li class="bugfix">Rat skeletons (and other remains) now feel the effects of gravity, and should fall appropriately.</li>
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<li class="bugfix">The unbitten half of a bitten chip is no longer able to infinitely produce nutrition via salsa or other dips.</li>
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<li class="bugfix">Rods should no longer fail to superheat on a properly charged crossbow.</li>
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</ul>
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<h2 class="date">07 December 2020</h2>
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<h3 class="author">Geeves updated:</h3>
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<ul class="changes bgimages16">
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@@ -17310,3 +17310,23 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
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2020-12-07:
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Geeves:
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- bugfix: Pick-up animations now work.
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2020-12-08:
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JohnWildkins:
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- tweak: Repairing a robotic body part with a welding tool now fails (without damage)
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if it runs out of fuel before completion.
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- bugfix: Nitroglycerin no longer explodes upon mixing, nor does it explode due
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to cold temperatures.
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- bugfix: IPCs are no longer able to make their limbs human in character setup.
|
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- bugfix: Stowing or equipping the RCD-T (malf fabricator) as a construction borg
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should no longer create an infinite inventory.
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- bugfix: Using too low of a quality of scanning module in the camera upgrade process
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will now produce a warning.
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- bugfix: Camera monitors should no longer trap players inside them if they lose
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power.
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- bugfix: Writing in blood now checks for adjacency to the tile at each step of
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the writing process.
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- bugfix: Rat skeletons (and other remains) now feel the effects of gravity, and
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should fall appropriately.
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- bugfix: The unbitten half of a bitten chip is no longer able to infinitely produce
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nutrition via salsa or other dips.
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- bugfix: Rods should no longer fail to superheat on a properly charged crossbow.
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@@ -1,15 +0,0 @@
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author: JohnWildkins
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delete-after: True
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changes:
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- tweak: "Repairing a robotic body part with a welding tool now fails (without damage) if it runs out of fuel before completion."
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- bugfix: "Nitroglycerin no longer explodes upon mixing, nor does it explode due to cold temperatures."
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- bugfix: "IPCs are no longer able to make their limbs human in character setup."
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- bugfix: "Stowing or equipping the RCD-T (malf fabricator) as a construction borg should no longer create an infinite inventory."
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- bugfix: "Using too low of a quality of scanning module in the camera upgrade process will now produce a warning."
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- bugfix: "Camera monitors should no longer trap players inside them if they lose power."
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- bugfix: "Writing in blood now checks for adjacency to the tile at each step of the writing process."
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- bugfix: "Rat skeletons (and other remains) now feel the effects of gravity, and should fall appropriately."
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- bugfix: "The unbitten half of a bitten chip is no longer able to infinitely produce nutrition via salsa or other dips."
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- bugfix: "Rods should no longer fail to superheat on a properly charged crossbow."
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