Automatic Changelog compile [ci skip]

This commit is contained in:
AuroraBuildBot
2024-03-24 16:37:44 +00:00
parent 4bc0ce755e
commit 809f70d472
5 changed files with 33 additions and 102 deletions
+16
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@@ -55,9 +55,25 @@
<li class="rscdel">Removed the forced wait when you pump a shotgun one-handed, similarly to how CM does it.</li>
<li class="rscadd">Added six ammo display units to the Warden&#x27;s office.</li>
</ul>
<h3 class="author">MattAtlas updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Zombie limbs are now ACTUALLY easier to delimb. There was a longstanding bug that made their maim bonus not apply.</li>
<li class="rscadd">Added new abilities to every zombie type. Ported the Consume verb from bay, which zombies can use to refresh their HP, gib dead enemies, or simply kill alive ones and rip their ribcage open. Yes, it visibly rips their ribcage open.</li>
<li class="rscadd">The zombie chem is now called Hylemnomil-Zeta and has Lore:tm:.</li>
<li class="rscadd">Added the antibody extractor. The only way to get Hylemnomil-Zeta antibodies.</li>
<li class="rscadd">Added barricade stacks.</li>
<li class="rscadd">Reworked how the infection works. It starts from an appendage and progresses to the brain. An infection can be stopped by cutting off the infected limb.</li>
<li class="rscadd">You cannot remove zombie parasites surgically anymore.</li>
</ul>
<h3 class="author">MattAtlas (Porting), Loaf (Original Code), Lancer (Umbrella Sprites) updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Ported a weather system from Nebula. Original code credit is to Loaf.</li>
<li class="rscadd">Added umbrellas to the game. Sprites by Lancer.</li>
</ul>
<h3 class="author">Sniblet updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Upgraded cyborg rechargers now specify that they only repair stationbounds.</li>
<li class="bugfix">pAIs no longer receive Hivenet.</li>
</ul>
<h2 class="date">23 March 2024</h2>
+17
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@@ -34441,5 +34441,22 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
- rscdel: Removed the forced wait when you pump a shotgun one-handed, similarly
to how CM does it.
- rscadd: Added six ammo display units to the Warden&#x27;s office.
MattAtlas:
- rscadd: Zombie limbs are now ACTUALLY easier to delimb. There was a longstanding
bug that made their maim bonus not apply.
- rscadd: Added new abilities to every zombie type. Ported the Consume verb from
bay, which zombies can use to refresh their HP, gib dead enemies, or simply
kill alive ones and rip their ribcage open. Yes, it visibly rips their ribcage
open.
- rscadd: The zombie chem is now called Hylemnomil-Zeta and has Lore:tm:.
- rscadd: Added the antibody extractor. The only way to get Hylemnomil-Zeta antibodies.
- rscadd: Added barricade stacks.
- rscadd: Reworked how the infection works. It starts from an appendage and progresses
to the brain. An infection can be stopped by cutting off the infected limb.
- rscadd: You cannot remove zombie parasites surgically anymore.
MattAtlas (Porting), Loaf (Original Code), Lancer (Umbrella Sprites):
- rscadd: Ported a weather system from Nebula. Original code credit is to Loaf.
- rscadd: Added umbrellas to the game. Sprites by Lancer.
Sniblet:
- tweak: Upgraded cyborg rechargers now specify that they only repair stationbounds.
- bugfix: pAIs no longer receive Hivenet.
@@ -1,42 +0,0 @@
################################
# Example Changelog File
#
# Note: This file, and files beginning with ".", and files that don't end in ".yml" will not be read. If you change this file, you will look really dumb.
#
# Your changelog will be merged with a master changelog. (New stuff added only, and only on the date entry for the day it was merged.)
# When it is, any changes listed below will disappear.
#
# Valid Prefixes:
# bugfix
# wip (For works in progress)
# tweak
# soundadd
# sounddel
# rscadd (general adding of nice things)
# rscdel (general deleting of nice things)
# imageadd
# imagedel
# maptweak
# spellcheck (typo fixes)
# experiment
# balance
# admin
# backend
# security
# refactor
#################################
# Your name.
author: MattAtlas (Porting), Loaf (Original Code), Lancer (Umbrella Sprites)
# Optional: Remove this file after generating master changelog. Useful for PR changelogs that won't get used again.
delete-after: True
# Any changes you've made. See valid prefix list above.
# INDENT WITH TWO SPACES. NOT TABS. SPACES.
# SCREW THIS UP AND IT WON'T WORK.
# Also, all entries are changed into a single [] after a master changelog generation. Just remove the brackets when you add new entries.
# Please surround your changes in double quotes ("), as certain characters otherwise screws up compiling. The quotes will not show up in the changelog.
changes:
- rscadd: "Ported a weather system from Nebula. Original code credit is to Loaf."
- rscadd: "Added umbrellas to the game. Sprites by Lancer."
@@ -1,47 +0,0 @@
################################
# Example Changelog File
#
# Note: This file, and files beginning with ".", and files that don't end in ".yml" will not be read. If you change this file, you will look really dumb.
#
# Your changelog will be merged with a master changelog. (New stuff added only, and only on the date entry for the day it was merged.)
# When it is, any changes listed below will disappear.
#
# Valid Prefixes:
# bugfix
# wip (For works in progress)
# tweak
# soundadd
# sounddel
# rscadd (general adding of nice things)
# rscdel (general deleting of nice things)
# imageadd
# imagedel
# maptweak
# spellcheck (typo fixes)
# experiment
# balance
# admin
# backend
# security
# refactor
#################################
# Your name.
author: MattAtlas
# Optional: Remove this file after generating master changelog. Useful for PR changelogs that won't get used again.
delete-after: True
# Any changes you've made. See valid prefix list above.
# INDENT WITH TWO SPACES. NOT TABS. SPACES.
# SCREW THIS UP AND IT WON'T WORK.
# Also, all entries are changed into a single [] after a master changelog generation. Just remove the brackets when you add new entries.
# Please surround your changes in double quotes ("), as certain characters otherwise screws up compiling. The quotes will not show up in the changelog.
changes:
- rscadd: "Zombie limbs are now ACTUALLY easier to delimb. There was a longstanding bug that made their maim bonus not apply."
- rscadd: "Added new abilities to every zombie type. Ported the Consume verb from bay, which zombies can use to refresh their HP, gib dead enemies, or simply kill alive ones and rip their ribcage open. Yes, it visibly rips their ribcage open."
- rscadd: "The zombie chem is now called Hylemnomil-Zeta and has Lore:tm:."
- rscadd: "Added the antibody extractor. The only way to get Hylemnomil-Zeta antibodies."
- rscadd: "Added barricade stacks."
- rscadd: "Reworked how the infection works. It starts from an appendage and progresses to the brain. An infection can be stopped by cutting off the infected limb."
- rscadd: "You cannot remove zombie parasites surgically anymore."
@@ -1,13 +0,0 @@
# Your name.
author: Sniblet
# Optional: Remove this file after generating master changelog. Useful for PR changelogs that won't get used again.
delete-after: True
# Any changes you've made. See valid prefix list above.
# INDENT WITH TWO SPACES. NOT TABS. SPACES.
# SCREW THIS UP AND IT WON'T WORK.
# Also, all entries are changed into a single [] after a master changelog generation. Just remove the brackets when you add new entries.
# Please surround your changes in double quotes ("), as certain characters otherwise screws up compiling. The quotes will not show up in the changelog.
changes:
- bugfix: "pAIs no longer receive Hivenet."