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Fix FSF patrol ship and replace corpses in hideout (#13785)
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@@ -226,3 +226,26 @@
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corpseid = 1
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corpseidjob = "Commander"
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corpseidaccess = "Captain"
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/*
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Hideout Corpsespawners
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*/
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/obj/effect/landmark/corpse/hideout
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name = "unidentifiable corpse"
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corpseuniform = /obj/item/clothing/under/offworlder
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corpsesuit = /obj/item/clothing/suit/storage/toggle/bomber
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corpseradio = /obj/item/device/radio/headset
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corpseglasses = /obj/item/clothing/glasses/sunglasses
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corpsemask = /obj/item/clothing/mask/breath
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corpsehelmet = /obj/item/clothing/head/softcap/cargo
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corpsegloves = /obj/item/clothing/gloves/yellow/budget
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corpseshoes = /obj/item/clothing/shoes/boots
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/obj/effect/landmark/corpse/hideout/captain
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corpsegloves = /obj/item/clothing/gloves/fingerless
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corpseshoes = /obj/item/clothing/shoes/jackboots
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corpsesuit = /obj/item/clothing/suit/armor/carrier/ballistic
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corpsehelmet = /obj/item/clothing/head/helmet/ballistic
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corpsemask = /obj/item/clothing/mask/smokable/cigarette/cigar/cohiba
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corpsepocket1 = /obj/item/flame/lighter/zippo
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@@ -0,0 +1,8 @@
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author: JohnWildkins
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delete-after: True
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changes:
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- bugfix: "Fixed runtime related to the FSF patrol ship."
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- tweak: "Replaced corpses in the Abandoned Hideout exoplanet ruin."
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- backend: "FSF patrol ship and Abandoned Hideout converted to TGM files."
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+68259
-595
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