Fixes hostile mobs attacking unraised turrets (#10320)

This commit is contained in:
fernerr
2020-10-23 14:09:51 +02:00
committed by GitHub
parent a2b5b15f3e
commit 85bcdc243f
2 changed files with 6 additions and 0 deletions
@@ -182,6 +182,8 @@ mob/living/simple_animal/hostile/hitby(atom/movable/AM as mob|obj,var/speed = TH
return B
if(istype(target_mob, /obj/machinery/porta_turret))
var/obj/machinery/porta_turret/T = target_mob
if(!T.raising && !T.raised)
return
src.do_attack_animation(T)
T.take_damage(max(melee_damage_lower, melee_damage_upper) / 2)
visible_message(SPAN_DANGER("\The [src] [attacktext] \the [T]!"))
@@ -0,0 +1,4 @@
author: Ferner
delete-after: True
changes:
- bugfix: "Hostile mobs no longer attack turrets that aren't raised."