This commit is contained in:
DreamySkrell
2023-09-19 14:56:04 +02:00
committed by GitHub
parent 49cfcbb84b
commit 8a3829d957
4 changed files with 50 additions and 2 deletions
+5 -2
View File
@@ -1,12 +1,15 @@
//making this separate from /obj/effect/landmark until that mess can be dealt with
/obj/effect/shuttle_landmark
name = "Nav Point"
icon = 'icons/effects/effects.dmi'
icon_state = "energynet"
icon = 'icons/effects/map_effects_96x96.dmi'
icon_state = "shuttle_landmark"
anchored = TRUE
unacidable = TRUE
simulated = 0
invisibility = 101
layer = ABOVE_ALL_MOB_LAYER
pixel_x = -32
pixel_y = -32
var/landmark_tag
//ID of the controller on the dock side
@@ -0,0 +1,41 @@
################################
# Example Changelog File
#
# Note: This file, and files beginning with ".", and files that don't end in ".yml" will not be read. If you change this file, you will look really dumb.
#
# Your changelog will be merged with a master changelog. (New stuff added only, and only on the date entry for the day it was merged.)
# When it is, any changes listed below will disappear.
#
# Valid Prefixes:
# bugfix
# wip (For works in progress)
# tweak
# soundadd
# sounddel
# rscadd (general adding of nice things)
# rscdel (general deleting of nice things)
# imageadd
# imagedel
# maptweak
# spellcheck (typo fixes)
# experiment
# balance
# admin
# backend
# security
# refactor
#################################
# Your name.
author: DreamySkrell
# Optional: Remove this file after generating master changelog. Useful for PR changelogs that won't get used again.
delete-after: True
# Any changes you've made. See valid prefix list above.
# INDENT WITH TWO SPACES. NOT TABS. SPACES.
# SCREW THIS UP AND IT WON'T WORK.
# Also, all entries are changed into a single [] after a master changelog generation. Just remove the brackets when you add new entries.
# Please surround your changes in double quotes ("), as certain characters otherwise screws up compiling. The quotes will not show up in the changelog.
changes:
- rscadd: "Adds a clearer, directional sprites for shuttle landmarks. Also a lift variant. Does not actually remap landmarks to match direction."
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@@ -81,6 +81,10 @@
waypoint_station = "nav_morgue_lift_bottom"
waypoint_offsite = "nav_morgue_lift_top"
/obj/effect/shuttle_landmark/lift
name = "ABSTRACT DEF; DO NOT USE THIS"
icon_state = "lift_landmark"
/obj/effect/shuttle_landmark/lift/morgue_top
name = "Morgue Top"
landmark_tag = "nav_morgue_lift_top"