mirror of
https://github.com/Aurorastation/Aurora.3.git
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Surgical gowns (#20555)
Adds surgical gowns, for use in operating rooms or sterile environments. These come in 5 different corporate colors as well as a recolorable generic variant. Gowns appear on Surgeons by default, are available in the loadout (+ colorable variant), and in medical lockers alongside scrubs. Deletes the surgical apron from the loadout. Still available in code but supplanted entirely by the gowns now. ⚠️ **Gowns replace the labcoat on the Surgeon loadout** (to prevent surgeons from forgetting them). This does unfortunately mean the labcoat will need to be added in as a separate loadout item now to characters, but the cost should be minimal. Variants  Ingame  Colorable 
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@@ -133,7 +133,7 @@
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name = "Surgeon - PMC"
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uniform = /obj/item/clothing/under/rank/medical/surgeon/pmc
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suit = /obj/item/clothing/suit/storage/toggle/labcoat/pmc
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suit = /obj/item/clothing/suit/storage/surgical_gown/pmc/alt
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id = /obj/item/card/id/pmc
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shoes = /obj/item/clothing/shoes/sneakers/medsci/pmc
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@@ -82,7 +82,7 @@
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name = "Surgeon - Zeng-Hu"
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uniform = /obj/item/clothing/under/rank/medical/surgeon/zeng
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suit = /obj/item/clothing/suit/storage/toggle/labcoat/zeng
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suit = /obj/item/clothing/suit/storage/surgical_gown/zeng
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id = /obj/item/card/id/zeng_hu
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shoes = /obj/item/clothing/shoes/sneakers/medsci/zeng
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@@ -139,7 +139,7 @@
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jobtype = /datum/job/surgeon
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uniform = /obj/item/clothing/under/rank/medical/surgeon
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suit = /obj/item/clothing/suit/storage/toggle/labcoat/nt
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suit = /obj/item/clothing/suit/storage/surgical_gown/nt
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shoes = /obj/item/clothing/shoes/sneakers/medsci
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/obj/outfit/job/doctor/surgeon/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE)
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@@ -43,26 +43,43 @@
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new /obj/item/storage/backpack/satchel/med(src)
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new /obj/item/storage/backpack/duffel/med(src)
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new /obj/item/clothing/head/nursehat (src)
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switch(pick("blue", "green", "purple"))
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if ("blue")
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switch(pick("blue", "gray", "green", "purple"))
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if("blue")
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new /obj/item/clothing/under/rank/medical/surgeon(src)
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new /obj/item/clothing/head/surgery(src)
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new /obj/item/clothing/suit/storage/surgical_gown(src)
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if ("gray")
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new /obj/item/clothing/under/rank/medical/surgeon/pmc(src)
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new /obj/item/clothing/head/surgery/pmc(src)
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new /obj/item/clothing/suit/storage/surgical_gown/pmc(src)
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if ("green")
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new /obj/item/clothing/under/rank/medical/surgeon/idris(src)
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new /obj/item/clothing/head/surgery/idris(src)
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new /obj/item/clothing/suit/storage/surgical_gown/idris(src)
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if ("purple")
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new /obj/item/clothing/under/rank/medical/surgeon/zeng(src)
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new /obj/item/clothing/head/surgery/zeng(src)
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switch(pick("blue", "green", "purple"))
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if ("blue")
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new /obj/item/clothing/suit/storage/surgical_gown/zeng(src)
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switch(pick("blue", "gray", "green", "purple"))
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if("blue")
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new /obj/item/clothing/under/rank/medical/surgeon(src)
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new /obj/item/clothing/head/surgery(src)
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new /obj/item/clothing/suit/storage/surgical_gown(src)
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if ("gray")
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new /obj/item/clothing/under/rank/medical/surgeon/pmc(src)
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new /obj/item/clothing/head/surgery/pmc(src)
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new /obj/item/clothing/suit/storage/surgical_gown/pmc(src)
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if ("green")
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new /obj/item/clothing/under/rank/medical/surgeon/idris(src)
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new /obj/item/clothing/head/surgery/idris(src)
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new /obj/item/clothing/suit/storage/surgical_gown/idris(src)
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if ("purple")
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new /obj/item/clothing/under/rank/medical/surgeon/zeng(src)
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new /obj/item/clothing/head/surgery/zeng(src)
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new /obj/item/clothing/suit/storage/surgical_gown/zeng(src)
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new /obj/item/clothing/suit/storage/hooded/tajaran/surgery(src)
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new /obj/item/storage/box/gloves(src)
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new /obj/item/clothing/accessory/storage/white_vest(src)
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@@ -125,6 +125,38 @@
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cost = 1
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allowed_roles = list("Scientist", "Chief Medical Officer", "Physician", "Surgeon", "Pharmacist", "Paramedic", "Medical Intern", "Xenobiologist", "Research Director", "Investigator", "Medical Personnel", "Science Personnel")
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/datum/gear/suit/surgicalgown
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display_name = "surgical gown selection"
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description = "A selection of corporate surgical gowns."
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path = /obj/item/clothing/suit/storage/surgical_gown/nt
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cost = 1
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allowed_roles = list("Scientist", "Chief Medical Officer", "Physician", "Surgeon", "Pharmacist", "Paramedic", "Medical Intern", "Xenobiologist", "Research Director", "Investigator", "Medical Personnel", "Science Personnel")
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flags = GEAR_HAS_NAME_SELECTION | GEAR_HAS_DESC_SELECTION
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/datum/gear/suit/surgicalgown/New()
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..()
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var/list/surgical_gowns = list()
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surgical_gowns["surgical gown, nanotrasen"] = /obj/item/clothing/suit/storage/surgical_gown/nt
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surgical_gowns["surgical gown, zeng-hu"] = /obj/item/clothing/suit/storage/surgical_gown/zeng
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surgical_gowns["surgical gown, pmcg"] = /obj/item/clothing/suit/storage/surgical_gown/pmc
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surgical_gowns["surgical gown, pmcg, alternate"] = /obj/item/clothing/suit/storage/surgical_gown/pmc/alt
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surgical_gowns["surgical gown, zavodskoi"] = /obj/item/clothing/suit/storage/surgical_gown/zavod
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surgical_gowns["surgical gown, idris"] = /obj/item/clothing/suit/storage/surgical_gown/idris
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gear_tweaks += new /datum/gear_tweak/path(surgical_gowns)
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/datum/gear/suit/surgicalgown_colorable
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display_name = "surgical gown, colorable"
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description = "A customizable surgical gown."
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path = /obj/item/clothing/suit/storage/surgical_gown
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flags = GEAR_HAS_NAME_SELECTION | GEAR_HAS_DESC_SELECTION | GEAR_HAS_COLOR_SELECTION | GEAR_HAS_ACCENT_COLOR_SELECTION
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/datum/gear/suit/surgicalgown_colorable/New()
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..()
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var/list/surgical_gowns_colorable = list()
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surgical_gowns_colorable["surgical gown, colorable"] = /obj/item/clothing/suit/storage/surgical_gown
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surgical_gowns_colorable["surgical gown, accented"] = /obj/item/clothing/suit/storage/surgical_gown/accent
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gear_tweaks += new /datum/gear_tweak/path(surgical_gowns_colorable)
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/datum/gear/suit/medical_outerwear
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display_name = "medical outerwear (jackets, vests, rigs)"
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path = /obj/item/clothing/suit/storage/toggle/para_jacket
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@@ -265,7 +265,6 @@
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icon_state = "pmc_alt_emt_jacket"
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item_state = "pmc_alt_emt_jacket"
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/obj/item/clothing/suit/storage/medical_chest_rig
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name = "medic chest-rig"
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desc = "A white chest-rig with pouches worn by paramedics, meant to carry their equipment."
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@@ -276,6 +275,51 @@
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/obj/item/device/healthanalyzer, /obj/item/device/flashlight, /obj/item/device/radio, /obj/item/tank/emergency_oxygen, /obj/item/device/breath_analyzer, /obj/item/reagent_containers/blood, /obj/item/clothing/head/hardhat/paramedic)
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body_parts_covered = UPPER_TORSO
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/obj/item/clothing/suit/storage/surgical_gown
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name = "surgical gown"
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desc = "A sterile overgarment used for surgical settings, like operating theaters, where cleanliness is crucial. Expect these to be routinely splashed by blood."
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icon = 'icons/obj/item/clothing/department_uniforms/medical.dmi'
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contained_sprite = TRUE
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icon_state = "generic_surgown"
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item_state = "generic_surgown"
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blood_overlay_type = "suit"
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allowed = list(
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/obj/item/device/analyzer,/obj/item/stack/medical,/obj/item/dnainjector,/obj/item/reagent_containers/dropper,/obj/item/reagent_containers/syringe,
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/obj/item/reagent_containers/hypospray,/obj/item/device/healthanalyzer,/obj/item/device/flashlight/pen,/obj/item/reagent_containers/glass/bottle,/obj/item/reagent_containers/glass/beaker,
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/obj/item/reagent_containers/pill,/obj/item/storage/pill_bottle,/obj/item/paper, /obj/item/device/breath_analyzer
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)
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body_parts_covered = UPPER_TORSO|LOWER_TORSO|ARMS
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armor = list(
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bio = ARMOR_BIO_STRONG,
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)
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/obj/item/clothing/suit/storage/surgical_gown/accent
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has_accents = TRUE
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/obj/item/clothing/suit/storage/surgical_gown/nt
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icon_state = "nt_surgown"
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item_state = "nt_surgown"
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/obj/item/clothing/suit/storage/surgical_gown/zeng
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icon_state = "zeng_surgown"
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item_state = "zeng_surgown"
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/obj/item/clothing/suit/storage/surgical_gown/pmc
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icon_state = "pmc_surgown"
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item_state = "pmc_surgown"
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/obj/item/clothing/suit/storage/surgical_gown/pmc/alt
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icon_state = "pmc_surgown_alt"
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item_state = "pmc_surgown_alt"
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/obj/item/clothing/suit/storage/surgical_gown/zavod
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icon_state = "zavod_surgown"
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item_state = "zavod_surgown"
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/obj/item/clothing/suit/storage/surgical_gown/idris
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icon_state = "idris_surgown"
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item_state = "idris_surgown"
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//Mime
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/obj/item/clothing/suit/suspenders
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name = "suspenders"
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@@ -0,0 +1,58 @@
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################################
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# Example Changelog File
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#
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# Note: This file, and files beginning with ".", and files that don't end in ".yml" will not be read. If you change this file, you will look really dumb.
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#
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# Your changelog will be merged with a master changelog. (New stuff added only, and only on the date entry for the day it was merged.)
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# When it is, any changes listed below will disappear.
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#
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# Valid Prefixes:
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# bugfix
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# - (fixes bugs)
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# wip
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# - (work in progress)
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# qol
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# - (quality of life)
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# soundadd
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# - (adds a sound)
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# sounddel
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# - (removes a sound)
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# rscadd
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# - (adds a feature)
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# rscdel
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# - (removes a feature)
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# imageadd
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# - (adds an image or sprite)
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# imagedel
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# - (removes an image or sprite)
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# spellcheck
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# - (fixes spelling or grammar)
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# experiment
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# - (experimental change)
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# balance
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# - (balance changes)
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# code_imp
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# - (misc internal code change)
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# refactor
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# - (refactors code)
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# config
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# - (makes a change to the config files)
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# admin
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# - (makes changes to administrator tools)
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# server
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# - (miscellaneous changes to server)
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#################################
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# Your name.
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author: nauticall
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# Optional: Remove this file after generating master changelog. Useful for PR changelogs that won't get used again.
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delete-after: True
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# Any changes you've made. See valid prefix list above.
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# INDENT WITH TWO SPACES. NOT TABS. SPACES.
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# SCREW THIS UP AND IT WON'T WORK.
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# Also, this gets changed to [] after reading. Just remove the brackets when you add new shit.
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# Please surround your changes in double quotes ("). It works without them, but if you use certain characters it screws up compiling. The quotes will not show up in the changelog.
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changes:
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- rscadd: "Added surgical gowns. Includes faction-specific variants as well as a colorable generic variant. Available in the loadout, on Surgeons by default and in medical lockers."
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