Automatic changelog compile [ci skip]

This commit is contained in:
Changelogs
2026-02-10 02:13:44 +00:00
parent 3d183d7262
commit 8c052e1304
5 changed files with 27 additions and 93 deletions
-24
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@@ -1,24 +0,0 @@
# Your name.
author: Wildkins
# Optional: Remove this file after generating master changelog. Useful for PR changelogs that won't get used again.
delete-after: True
# Any changes you've made. See valid prefix list above.
# INDENT WITH TWO SPACES. NOT TABS. SPACES.
# SCREW THIS UP AND IT WON'T WORK.
# Also, this gets changed to [] after reading. Just remove the brackets when you add new shit.
# Please surround your changes in double quotes ("). It works without them, but if you use certain characters it screws up compiling. The quotes will not show up in the changelog.
changes:
- refactor: "Every single datum no longer does REF(src) on /Destroy to see if it has an open nanoui"
- bugfix: "Showing held items no longer causes every recording device to runtime."
- refactor: "Every obj/item/Destroy no longer updates the held mob's icon three times."
- refactor: "Follow menu is now a global UI and should no longer DDOS the server when 50 people have it open"
- refactor: "Follow menu no longer auto-updates the list of mobs while open, use the refresh button."
- bugfix: "Fix runtime when a /human without hair or facial hair would be skeletonized"
- refactor: "Cleaned up human icon update code. Lying / direction changes no longer cause four update_icon calls. Tailed species turning no longer causes six."
- bugfix: "Fix runtime caused by detached / ownerless mechanical hands."
- bugfix: "Fix colorspace runtime."
- bugfix: "Fix lighting harddel caused by using improper handlers for static lights."
- bugfix: "Lifts now grey out the current location, instead of throwing a runtime when you click it."
- bugfix: "Fix runtime when a bloodless/fakedeath mob has their pulse taken."
+27
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@@ -213,3 +213,30 @@
and as an option to the lunchbox.
Wildkins:
- bugfix: Fix tool interactions using the target as the tool rather than the tool.
2026-02-10:
ChangeMe:
- rscadd: Added a changelog editing system that should cause fewer conflicts and
more accurate timestamps.
- rscdel: Killed innocent kittens.
FabianK3:
- rscadd: Updated the bounties paper design.
Hellfirejag:
- bugfix: Added a check to prevent division by 0 in ship math.
Wildkins:
- refactor: Every single datum no longer does REF(src) on /Destroy to see if it
has an open nanoui
- bugfix: Showing held items no longer causes every recording device to runtime.
- refactor: Every obj/item/Destroy no longer updates the held mob's icon three times.
- refactor: Follow menu is now a global UI and should no longer DDOS the server
when 50 people have it open
- refactor: Follow menu no longer auto-updates the list of mobs while open, use
the refresh button.
- bugfix: Fix runtime when a /human without hair or facial hair would be skeletonized
- refactor: Cleaned up human icon update code. Lying / direction changes no longer
cause four update_icon calls. Tailed species turning no longer causes six.
- bugfix: Fix runtime caused by detached / ownerless mechanical hands.
- bugfix: Fix colorspace runtime.
- bugfix: Fix lighting harddel caused by using improper handlers for static lights.
- bugfix: Lifts now grey out the current location, instead of throwing a runtime
when you click it.
- bugfix: Fix runtime when a bloodless/fakedeath mob has their pulse taken.
@@ -1,6 +0,0 @@
author: FabianK3
delete-after: True
changes:
- rscadd: "Updated the bounties paper design."
@@ -1,59 +0,0 @@
################################
# Example Changelog File
#
# Note: This file, and files beginning with ".", and files that don't end in ".yml" will not be read. If you change this file, you will look really dumb.
#
# Your changelog will be merged with a master changelog. (New stuff added only, and only on the date entry for the day it was merged.)
# When it is, any changes listed below will disappear.
#
# Valid Prefixes:
# bugfix
# - (fixes bugs)
# wip
# - (work in progress)
# qol
# - (quality of life)
# soundadd
# - (adds a sound)
# sounddel
# - (removes a sound)
# rscadd
# - (adds a feature)
# rscdel
# - (removes a feature)
# imageadd
# - (adds an image or sprite)
# imagedel
# - (removes an image or sprite)
# spellcheck
# - (fixes spelling or grammar)
# experiment
# - (experimental change)
# balance
# - (balance changes)
# code_imp
# - (misc internal code change)
# refactor
# - (refactors code)
# config
# - (makes a change to the config files)
# admin
# - (makes changes to administrator tools)
# server
# - (miscellaneous changes to server)
#################################
# Your name.
author: ChangeMe
# Optional: Remove this file after generating master changelog. Useful for PR changelogs that won't get used again.
delete-after: True
# Any changes you've made. See valid prefix list above.
# INDENT WITH TWO SPACES. NOT TABS. SPACES.
# SCREW THIS UP AND IT WON'T WORK.
# Also, this gets changed to [] after reading. Just remove the brackets when you add new shit.
# Please surround your changes in double quotes ("). It works without them, but if you use certain characters it screws up compiling. The quotes will not show up in the changelog.
changes:
- rscadd: "Added a changelog editing system that should cause fewer conflicts and more accurate timestamps."
- rscdel: "Killed innocent kittens."
@@ -1,4 +0,0 @@
author: Hellfirejag
delete-after: True
changes:
- bugfix: "Added a check to prevent division by 0 in ship math."