mirror of
https://github.com/Aurorastation/Aurora.3.git
synced 2026-08-22 12:29:46 +01:00
Replaces the IAA with the Representative job (#6752)
This pr does what is suggested in this thread: https://forums.aurorastation.org/topic/12395-iaa-rework-representatives/
This commit is contained in:
@@ -509,6 +509,7 @@
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#include "code\game\jobs\job\security.dm"
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#include "code\game\jobs\job\silicon.dm"
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#include "code\game\jobs\job\outsider\merchant.dm"
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#include "code\game\jobs\job\outsider\representative.dm"
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#include "code\game\machinery\adv_med.dm"
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#include "code\game\machinery\ai_slipper.dm"
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#include "code\game\machinery\alarm.dm"
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@@ -138,7 +138,7 @@ var/datum/controller/subsystem/atlas/SSatlas
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admin_departments = list(
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"[current_map.boss_name]",
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"[current_map.system_name] Government",
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"External Routing",
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"Supply"
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)
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@@ -6,7 +6,7 @@ var/datum/antagonist/legion/legion
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role_text = "Tau Ceti Foreign Legion Volunteer"
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role_text_plural = "Tau Ceti Foreign Legion Volunteers"
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welcome_text = "As member of the Tau Ceti Foreign Legion, you answer to your leader and NanoTrasen officials."
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leader_welcome_text = "As leader of the Tau Ceti Foreign Legion Team, you answer only to the Tau Ceti goverment and NanoTrasen officials. It is recommended that you attempt to cooperate with the captain and the crew when possible."
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leader_welcome_text = "As leader of the Tau Ceti Foreign Legion Team, you answer only to the Tau Ceti government and NanoTrasen officials. It is recommended that you attempt to cooperate with the captain and the crew when possible."
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landmark_id = "Tau Ceti Legion"
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id_type = /obj/item/weapon/card/id/legion
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@@ -240,8 +240,8 @@
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/var/const/access_lawyer = 38
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/datum/access/lawyer
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id = access_lawyer
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desc = "Internal Affairs"
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region = ACCESS_REGION_COMMAND
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desc = "Representative"
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region = ACCESS_TYPE_CENTCOM
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/var/const/access_virology = 39
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/datum/access/virology
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@@ -26,7 +26,8 @@
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/datum/job/officer,
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/datum/job/warden,
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/datum/job/forensics,
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/datum/job/paramedic
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/datum/job/paramedic,
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/datum/job/representative
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)
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allowed_species_types = list(
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@@ -41,21 +42,34 @@
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"Security Officer" = /datum/outfit/job/officer/eridani,
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"Warden" = /datum/outfit/job/warden/eridani,
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"Forensic Technician" = /datum/outfit/job/forensics/eridani,
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"Paramedic" = /datum/outfit/job/paramedic/eridani
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"Paramedic" = /datum/outfit/job/paramedic/eridani,
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"Corporate Liaison" = /datum/outfit/job/representative/eridani
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)
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/datum/outfit/job/officer/eridani
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name = "Security Officer - Eridani"
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uniform = /obj/item/clothing/under/rank/security/eridani
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id = /obj/item/weapon/card/id/eridani
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/datum/outfit/job/warden/eridani
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name = "Warden - Eridani"
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uniform = /obj/item/clothing/under/rank/security/eridani
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id = /obj/item/weapon/card/id/eridani
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/datum/outfit/job/forensics/eridani
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name = "Forensic Technician - Eridani"
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uniform = /obj/item/clothing/under/rank/security/eridani
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id = /obj/item/weapon/card/id/eridani
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/datum/outfit/job/paramedic/eridani
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name = "Paramedic - Eridani"
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uniform = /obj/item/clothing/under/rank/security/eridani/alt
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id = /obj/item/weapon/card/id/eridani
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/datum/outfit/job/representative/eridani
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name = "Corporate Liaison - Eridani"
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uniform = /obj/item/clothing/under/rank/security/eridani/alt
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head = null
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suit = null
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implants = null
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id = /obj/item/weapon/card/id/eridani
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@@ -46,3 +46,18 @@
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/datum/faction/proc/get_logo_name()
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return "faction_[title_suffix].png"
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/datum/faction/proc/get_corporate_objectives(var/mission_level)
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var/objective
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switch(mission_level)
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if("high")
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objective = pick("Assist your contractor in smuggling [rand(1,4)] items of value",
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"Collect evidence of Nanotrasen being unfair or oppressive against your contractors to be used as leverage in future talks")
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if("medium")
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objective = pick("Convince [rand(1,3)] of NT employees to join your own company",
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"Have [rand(1,3)] of your contractors write down their grievances with the company, and present the report to station command.")
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else
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objective = pick("Collect [rand(3,7)] pictures of secure station areas",
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"Make sure that [rand(2,4)] complaints related to contractors are solved on the station")
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return objective
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@@ -34,7 +34,8 @@
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/datum/job/scientist,
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/datum/job/roboticist,
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/datum/job/mining,
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/datum/job/cargo_tech
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/datum/job/cargo_tech,
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/datum/job/representative
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)
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allowed_species_types = list(
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@@ -51,7 +52,8 @@
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"Scientist" = /datum/outfit/job/scientist/hephaestus,
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"Roboticist" = /datum/outfit/job/roboticist/hephaestus,
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"Miner" = /datum/outfit/job/mining/hephaestus,
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"Cargo Technician" = /datum/outfit/job/cargo_tech/hephaestus
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"Cargo Technician" = /datum/outfit/job/cargo_tech/hephaestus,
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"Corporate Liaison" = /datum/outfit/job/representative/hephaestus
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)
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/datum/outfit/job/engineer/hephaestus
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@@ -83,3 +85,11 @@
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name = "Cargo Technician - Hephaestus"
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uniform = /obj/item/clothing/under/rank/hephaestus
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id = /obj/item/weapon/card/id/hephaestus
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/datum/outfit/job/representative/hephaestus
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name = "Corporate Liaison - Hephaestus"
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uniform = /obj/item/clothing/under/rank/hephaestus
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head = null
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suit = null
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implants = null
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id = /obj/item/weapon/card/id/hephaestus
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@@ -36,7 +36,8 @@
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/datum/job/bartender,
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/datum/job/chef,
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/datum/job/hydro,
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/datum/job/cargo_tech
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/datum/job/cargo_tech,
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/datum/job/representative
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)
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allowed_species_types = list(
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@@ -51,7 +52,8 @@
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"Bartender" = /datum/outfit/job/bartender/idris,
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"Chef" = /datum/outfit/job/chef/idris,
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"Gardener" = /datum/outfit/job/hydro/idris,
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"Cargo Technician" = /datum/outfit/job/cargo_tech/idris
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"Cargo Technician" = /datum/outfit/job/cargo_tech/idris,
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"Corporate Liaison" = /datum/outfit/job/representative/idris
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)
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/datum/outfit/job/officer/idris
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@@ -78,3 +80,11 @@
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name = "Cargo Technician - Idris"
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uniform = /obj/item/clothing/under/rank/idris
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id = /obj/item/weapon/card/id/idris
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/datum/outfit/job/representative/idris
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name = "Corporate Liaison - Idris"
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uniform = /obj/item/clothing/under/rank/idris
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head = null
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suit = null
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implants = null
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id = /obj/item/weapon/card/id/idris
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@@ -15,3 +15,21 @@
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// Really shitty hack until I get around to rewriting jobs a bit.
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allowed_role_types -= /datum/job/merchant
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/datum/faction/nano_trasen/get_corporate_objectives(var/mission_level)
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var/objective
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switch(mission_level)
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if("high")
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objective = pick("Have [rand(1,4)] crewmember sign NT apprenticeship contracts",
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"Make sure that the station fullfils [rand(4,12)] cargo bounties",
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"Make sure that the station raises [rand(5000,12000)] credits by the end of the shift")
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if("medium")
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objective = pick("Have [rand(2,5)] crewmembers sign contract extensions",
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"Have [rand(2,5)] crewmembers buy Odin real estate",
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"[rand(3,10)] crewmember must buy Getmore products from the vendors")
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else
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objective = pick("Conduct and present a survey on crew morale and content",
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"Make sure that [rand(2,4)] complaints are solved on the station",
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"Have [rand(3,10)] crewmembers buy Getmore products from the vendors")
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return objective
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@@ -38,7 +38,8 @@
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/datum/job/doctor,
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/datum/job/pharmacist,
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/datum/job/scientist,
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/datum/job/roboticist
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/datum/job/roboticist,
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/datum/job/representative
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)
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allowed_species_types = list(
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@@ -55,7 +56,8 @@
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"Pharmacist" = /datum/outfit/job/pharmacist/necropolis,
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"Medical Doctor" = /datum/outfit/job/doctor/necropolis,
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"Scientist" = /datum/outfit/job/scientist/necropolis,
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"Roboticist" = /datum/outfit/job/roboticist/necropolis
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"Roboticist" = /datum/outfit/job/roboticist/necropolis,
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"Corporate Liaison" = /datum/outfit/job/representative/necropolis
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)
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/datum/outfit/job/officer/necropolis
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@@ -87,3 +89,11 @@
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name = "Roboticist - Necropolis"
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uniform = /obj/item/clothing/under/rank/necropolis
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id = /obj/item/weapon/card/id/necropolis
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/datum/outfit/job/representative/necropolis
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name = "Corporate Liaison - Necropolis"
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uniform = /obj/item/clothing/under/rank/necropolis
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head = null
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suit = null
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implants = null
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id = /obj/item/weapon/card/id/necropolis
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@@ -11,7 +11,8 @@
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allowed_role_types = list(
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/datum/job/journalist,
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/datum/job/merchant
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/datum/job/merchant,
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/datum/job/representative
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)
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/datum/faction/unaffiliated/get_logo_name()
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@@ -37,7 +37,8 @@
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/datum/job/doctor,
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/datum/job/pharmacist,
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/datum/job/psychiatrist,
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/datum/job/paramedic
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/datum/job/paramedic,
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/datum/job/representative
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)
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allowed_species_types = list(
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@@ -51,7 +52,8 @@
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"Medical Doctor" = /datum/outfit/job/doctor/zeng_hu,
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"Pharmacist" = /datum/outfit/job/pharmacist/zeng_hu,
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"Psychiatrist" = /datum/outfit/job/psychiatrist/zeng_hu,
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"Paramedic" = /datum/outfit/job/paramedic/zeng_hu
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"Paramedic" = /datum/outfit/job/paramedic/zeng_hu,
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"Corporate Liaison" = /datum/outfit/job/representative/zeng_hu
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)
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/datum/outfit/job/doctor/zeng_hu
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@@ -78,3 +80,11 @@
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name = "Paramedic - Zeng-Hu"
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uniform = /obj/item/clothing/under/rank/zeng
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id = /obj/item/weapon/card/id/zeng_hu
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/datum/outfit/job/representative/zeng_hu
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name = "Corporate Liaison - Zeng-Hu"
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uniform = /obj/item/clothing/under/rank/zeng
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head = null
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suit = null
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implants = null
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id = /obj/item/weapon/card/id/zeng_hu
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+278
-310
@@ -1,310 +1,278 @@
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//Food
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/datum/job/bartender
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title = "Bartender"
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flag = BARTENDER
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department = "Civilian"
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department_flag = CIVILIAN
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faction = "Station"
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total_positions = 1
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spawn_positions = 1
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supervisors = "the head of personnel"
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selection_color = "#dddddd"
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access = list(access_hydroponics, access_bar, access_kitchen)
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minimal_access = list(access_bar)
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alt_titles = list("Barista")
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outfit = /datum/outfit/job/bartender
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/datum/outfit/job/bartender
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name = "Bartender"
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jobtype = /datum/job/bartender
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uniform = /obj/item/clothing/under/rank/bartender
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pda = /obj/item/device/pda/bar
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shoes = /obj/item/clothing/shoes/black
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l_ear = /obj/item/device/radio/headset/headset_service
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/datum/job/chef
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title = "Chef"
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flag = CHEF
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department = "Civilian"
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department_flag = CIVILIAN
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faction = "Station"
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total_positions = 2
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spawn_positions = 2
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supervisors = "the head of personnel"
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selection_color = "#dddddd"
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access = list(access_hydroponics, access_bar, access_kitchen)
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minimal_access = list(access_kitchen)
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alt_titles = list("Cook")
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outfit = /datum/outfit/job/chef
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/datum/outfit/job/chef
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name = "Chef"
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jobtype = /datum/job/chef
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uniform = /obj/item/clothing/under/rank/chef
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suit = /obj/item/clothing/suit/chef
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head = /obj/item/clothing/head/chefhat
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pda = /obj/item/device/pda/chef
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shoes = /obj/item/clothing/shoes/black
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l_ear = /obj/item/device/radio/headset/headset_service
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backpack_contents = list(
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/obj/item/weapon/storage/box/produce = 1
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)
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/datum/job/hydro
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title = "Gardener"
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flag = BOTANIST
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department = "Civilian"
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department_flag = CIVILIAN
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faction = "Station"
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total_positions = 2
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spawn_positions = 1
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supervisors = "the head of personnel"
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selection_color = "#dddddd"
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access = list(access_hydroponics, access_bar, access_kitchen)
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minimal_access = list(access_hydroponics)
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alt_titles = list("Hydroponicist")
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outfit = /datum/outfit/job/hydro
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/datum/outfit/job/hydro
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name = "Gardener"
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jobtype = /datum/job/hydro
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uniform = /obj/item/clothing/under/rank/hydroponics
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suit = /obj/item/clothing/suit/apron
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pda = /obj/item/device/pda/botanist
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shoes = /obj/item/clothing/shoes/black
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l_ear = /obj/item/device/radio/headset/headset_service
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suit_store = /obj/item/device/analyzer/plant_analyzer
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backpack = /obj/item/weapon/storage/backpack/hydroponics
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satchel = /obj/item/weapon/storage/backpack/satchel_hyd
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dufflebag = /obj/item/weapon/storage/backpack/duffel/hyd
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messengerbag = /obj/item/weapon/storage/backpack/messenger/hyd
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/datum/outfit/job/hydro/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE)
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. = ..()
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if(istajara(H))
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H.equip_or_collect(new /obj/item/clothing/gloves/botanic_leather/tajara(H), slot_gloves)
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else if(isunathi(H))
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H.equip_or_collect(new /obj/item/clothing/gloves/botanic_leather/unathi(H), slot_gloves)
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else
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H.equip_or_collect(new /obj/item/clothing/gloves/botanic_leather(H), slot_gloves)
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//Cargo
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/datum/job/qm
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title = "Quartermaster"
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flag = QUARTERMASTER
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head_position = 1
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department = "Cargo"
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department_flag = CIVILIAN
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faction = "Station"
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total_positions = 1
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spawn_positions = 1
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supervisors = "the head of personnel"
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selection_color = "#dddddd"
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economic_modifier = 5
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access = list(access_maint_tunnels, access_mailsorting, access_cargo, access_cargo_bot, access_qm, access_mining, access_mining_station)
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minimal_access = list(access_maint_tunnels, access_mailsorting, access_cargo, access_cargo_bot, access_qm, access_mining, access_mining_station)
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ideal_character_age = 40
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outfit = /datum/outfit/job/qm
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/datum/outfit/job/qm
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name = "Quartermaster"
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jobtype = /datum/job/qm
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uniform = /obj/item/clothing/under/rank/cargo
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pda = /obj/item/device/pda/quartermaster
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shoes = /obj/item/clothing/shoes/brown
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l_ear = /obj/item/device/radio/headset/headset_cargo
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l_hand = /obj/item/weapon/clipboard
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glasses = /obj/item/clothing/glasses/sunglasses
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/datum/job/cargo_tech
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title = "Cargo Technician"
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flag = CARGOTECH
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department = "Cargo"
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department_flag = CIVILIAN
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faction = "Station"
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||||
total_positions = 3
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spawn_positions = 3
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||||
supervisors = "the quartermaster and the head of personnel"
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selection_color = "#dddddd"
|
||||
access = list(access_maint_tunnels, access_mailsorting, access_cargo, access_cargo_bot, access_qm, access_mining, access_mining_station)
|
||||
minimal_access = list(access_maint_tunnels, access_cargo, access_cargo_bot, access_mailsorting)
|
||||
outfit = /datum/outfit/job/cargo_tech
|
||||
|
||||
/datum/outfit/job/cargo_tech
|
||||
name = "Cargo Technician"
|
||||
jobtype = /datum/job/cargo_tech
|
||||
|
||||
uniform = /obj/item/clothing/under/rank/cargotech
|
||||
pda = /obj/item/device/pda/cargo
|
||||
shoes = /obj/item/clothing/shoes/brown
|
||||
l_ear = /obj/item/device/radio/headset/headset_cargo
|
||||
|
||||
|
||||
/datum/job/mining
|
||||
title = "Shaft Miner"
|
||||
flag = MINER
|
||||
department = "Cargo"
|
||||
department_flag = CIVILIAN
|
||||
faction = "Station"
|
||||
total_positions = 4
|
||||
spawn_positions = 4
|
||||
supervisors = "the quartermaster and the head of personnel"
|
||||
selection_color = "#dddddd"
|
||||
economic_modifier = 5
|
||||
access = list(access_maint_tunnels, access_mailsorting, access_cargo, access_cargo_bot, access_qm, access_mining, access_mining_station)
|
||||
minimal_access = list(access_mining, access_mining_station, access_mailsorting)
|
||||
outfit = /datum/outfit/job/mining
|
||||
|
||||
/datum/outfit/job/mining
|
||||
name = "Shaft Miner"
|
||||
jobtype = /datum/job/mining
|
||||
|
||||
uniform = /obj/item/clothing/under/rank/miner
|
||||
pda = /obj/item/device/pda/shaftminer
|
||||
shoes = /obj/item/clothing/shoes/black
|
||||
l_ear = /obj/item/device/radio/headset/headset_cargo
|
||||
|
||||
backpack_contents = list(
|
||||
/obj/item/weapon/crowbar = 1,
|
||||
/obj/item/weapon/storage/bag/ore = 1
|
||||
)
|
||||
|
||||
backpack = /obj/item/weapon/storage/backpack/industrial
|
||||
satchel = /obj/item/weapon/storage/backpack/satchel_eng
|
||||
dufflebag = /obj/item/weapon/storage/backpack/duffel/eng
|
||||
messengerbag = /obj/item/weapon/storage/backpack/messenger/engi
|
||||
|
||||
|
||||
//Not engineers, just the mop boys
|
||||
/datum/job/janitor
|
||||
title = "Janitor"
|
||||
flag = JANITOR
|
||||
department = "Civilian"
|
||||
department_flag = CIVILIAN
|
||||
faction = "Station"
|
||||
total_positions = 2
|
||||
spawn_positions = 2
|
||||
supervisors = "the head of personnel"
|
||||
selection_color = "#dddddd"
|
||||
access = list(access_janitor, access_maint_tunnels, access_engine, access_research, access_sec_doors, access_medical)
|
||||
minimal_access = list(access_janitor, access_maint_tunnels, access_engine, access_research, access_sec_doors, access_medical)
|
||||
outfit = /datum/outfit/job/janitor
|
||||
|
||||
/datum/outfit/job/janitor
|
||||
name = "Janitor"
|
||||
jobtype = /datum/job/janitor
|
||||
|
||||
uniform = /obj/item/clothing/under/rank/janitor
|
||||
pda = /obj/item/device/pda/janitor
|
||||
shoes = /obj/item/clothing/shoes/black
|
||||
l_ear = /obj/item/device/radio/headset/headset_service
|
||||
|
||||
/datum/job/journalist
|
||||
title = "Corporate Reporter"
|
||||
flag = JOURNALIST
|
||||
department = "Civilian"
|
||||
department_flag = CIVILIAN
|
||||
faction = "Station"
|
||||
total_positions = 1
|
||||
spawn_positions = 1
|
||||
supervisors = "the head of personnel"
|
||||
selection_color = "#dddddd"
|
||||
access = list(access_journalist, access_maint_tunnels)
|
||||
minimal_access = list(access_journalist, access_maint_tunnels)
|
||||
alt_titles = list("Freelance Journalist")
|
||||
alt_outfits = list("Freelance Journalist" = /datum/outfit/job/journalistf)
|
||||
title_accesses = list("Corporate Reporter" = list(access_medical, access_sec_doors, access_research, access_engine))
|
||||
outfit = /datum/outfit/job/journalist
|
||||
|
||||
/datum/outfit/job/journalist
|
||||
name = "Corporate Reporter"
|
||||
jobtype = /datum/job/journalist
|
||||
|
||||
uniform = /obj/item/clothing/under/suit_jacket/red
|
||||
pda = /obj/item/device/pda/librarian
|
||||
shoes = /obj/item/clothing/shoes/black
|
||||
l_ear = /obj/item/device/radio/headset/headset_service
|
||||
|
||||
backpack_contents = list(
|
||||
/obj/item/clothing/accessory/badge/press = 1
|
||||
)
|
||||
|
||||
/datum/outfit/job/journalistf
|
||||
name = "Freelance Journalist"
|
||||
jobtype = /datum/job/journalist
|
||||
|
||||
uniform = /obj/item/clothing/under/suit_jacket/red
|
||||
pda = /obj/item/device/pda/librarian
|
||||
shoes = /obj/item/clothing/shoes/black
|
||||
|
||||
backpack_contents = list(
|
||||
/obj/item/clothing/accessory/badge/press/independent = 1
|
||||
)
|
||||
|
||||
|
||||
/datum/job/librarian
|
||||
title = "Librarian"
|
||||
flag = LIBRARIAN
|
||||
department = "Civilian"
|
||||
department_flag = CIVILIAN
|
||||
faction = "Station"
|
||||
total_positions = 1
|
||||
spawn_positions = 1
|
||||
supervisors = "the head of personnel"
|
||||
selection_color = "#dddddd"
|
||||
access = list(access_library, access_maint_tunnels)
|
||||
minimal_access = list(access_library)
|
||||
outfit = /datum/outfit/job/librarian
|
||||
|
||||
/datum/outfit/job/librarian
|
||||
name = "Librarian"
|
||||
jobtype = /datum/job/librarian
|
||||
|
||||
uniform = /obj/item/clothing/under/suit_jacket/red
|
||||
pda = /obj/item/device/pda/librarian
|
||||
shoes = /obj/item/clothing/shoes/black
|
||||
l_ear = /obj/item/device/radio/headset/headset_service
|
||||
r_pocket = /obj/item/weapon/barcodescanner
|
||||
l_hand = /obj/item/weapon/storage/bag/books
|
||||
|
||||
|
||||
/datum/job/lawyer
|
||||
title = "Internal Affairs Agent"
|
||||
flag = LAWYER
|
||||
department = "Civilian"
|
||||
department_flag = CIVILIAN
|
||||
faction = "Station"
|
||||
total_positions = 2
|
||||
spawn_positions = 2
|
||||
supervisors = "company officials and Corporate Regulations"
|
||||
selection_color = "#dddddd"
|
||||
economic_modifier = 7
|
||||
access = list(access_lawyer, access_sec_doors, access_maint_tunnels, access_heads)
|
||||
minimal_access = list(access_lawyer, access_sec_doors, access_heads)
|
||||
outfit = /datum/outfit/job/iaa
|
||||
|
||||
/datum/outfit/job/iaa
|
||||
name = "Internal Affairs Agent"
|
||||
jobtype = /datum/job/lawyer
|
||||
|
||||
uniform = /obj/item/clothing/under/rank/internalaffairs
|
||||
suit = /obj/item/clothing/suit/storage/toggle/internalaffairs
|
||||
pda = /obj/item/device/pda/lawyer
|
||||
shoes = /obj/item/clothing/shoes/brown
|
||||
glasses = /obj/item/clothing/glasses/sunglasses/big
|
||||
l_ear = /obj/item/device/radio/headset/ia
|
||||
l_hand = /obj/item/weapon/storage/briefcase
|
||||
|
||||
implants = list(
|
||||
/obj/item/weapon/implant/loyalty
|
||||
)
|
||||
//Food
|
||||
/datum/job/bartender
|
||||
title = "Bartender"
|
||||
flag = BARTENDER
|
||||
department = "Civilian"
|
||||
department_flag = CIVILIAN
|
||||
faction = "Station"
|
||||
total_positions = 1
|
||||
spawn_positions = 1
|
||||
supervisors = "the head of personnel"
|
||||
selection_color = "#dddddd"
|
||||
access = list(access_hydroponics, access_bar, access_kitchen)
|
||||
minimal_access = list(access_bar)
|
||||
alt_titles = list("Barista")
|
||||
outfit = /datum/outfit/job/bartender
|
||||
|
||||
/datum/outfit/job/bartender
|
||||
name = "Bartender"
|
||||
jobtype = /datum/job/bartender
|
||||
|
||||
uniform = /obj/item/clothing/under/rank/bartender
|
||||
pda = /obj/item/device/pda/bar
|
||||
shoes = /obj/item/clothing/shoes/black
|
||||
l_ear = /obj/item/device/radio/headset/headset_service
|
||||
|
||||
|
||||
/datum/job/chef
|
||||
title = "Chef"
|
||||
flag = CHEF
|
||||
department = "Civilian"
|
||||
department_flag = CIVILIAN
|
||||
faction = "Station"
|
||||
total_positions = 2
|
||||
spawn_positions = 2
|
||||
supervisors = "the head of personnel"
|
||||
selection_color = "#dddddd"
|
||||
access = list(access_hydroponics, access_bar, access_kitchen)
|
||||
minimal_access = list(access_kitchen)
|
||||
alt_titles = list("Cook")
|
||||
outfit = /datum/outfit/job/chef
|
||||
|
||||
/datum/outfit/job/chef
|
||||
name = "Chef"
|
||||
jobtype = /datum/job/chef
|
||||
|
||||
uniform = /obj/item/clothing/under/rank/chef
|
||||
suit = /obj/item/clothing/suit/chef
|
||||
head = /obj/item/clothing/head/chefhat
|
||||
pda = /obj/item/device/pda/chef
|
||||
shoes = /obj/item/clothing/shoes/black
|
||||
l_ear = /obj/item/device/radio/headset/headset_service
|
||||
|
||||
backpack_contents = list(
|
||||
/obj/item/weapon/storage/box/produce = 1
|
||||
)
|
||||
|
||||
/datum/job/hydro
|
||||
title = "Gardener"
|
||||
flag = BOTANIST
|
||||
department = "Civilian"
|
||||
department_flag = CIVILIAN
|
||||
faction = "Station"
|
||||
total_positions = 2
|
||||
spawn_positions = 1
|
||||
supervisors = "the head of personnel"
|
||||
selection_color = "#dddddd"
|
||||
access = list(access_hydroponics, access_bar, access_kitchen)
|
||||
minimal_access = list(access_hydroponics)
|
||||
alt_titles = list("Hydroponicist")
|
||||
outfit = /datum/outfit/job/hydro
|
||||
|
||||
/datum/outfit/job/hydro
|
||||
name = "Gardener"
|
||||
jobtype = /datum/job/hydro
|
||||
|
||||
uniform = /obj/item/clothing/under/rank/hydroponics
|
||||
suit = /obj/item/clothing/suit/apron
|
||||
pda = /obj/item/device/pda/botanist
|
||||
shoes = /obj/item/clothing/shoes/black
|
||||
l_ear = /obj/item/device/radio/headset/headset_service
|
||||
suit_store = /obj/item/device/analyzer/plant_analyzer
|
||||
|
||||
backpack = /obj/item/weapon/storage/backpack/hydroponics
|
||||
satchel = /obj/item/weapon/storage/backpack/satchel_hyd
|
||||
dufflebag = /obj/item/weapon/storage/backpack/duffel/hyd
|
||||
messengerbag = /obj/item/weapon/storage/backpack/messenger/hyd
|
||||
|
||||
/datum/outfit/job/hydro/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE)
|
||||
. = ..()
|
||||
if(istajara(H))
|
||||
H.equip_or_collect(new /obj/item/clothing/gloves/botanic_leather/tajara(H), slot_gloves)
|
||||
else if(isunathi(H))
|
||||
H.equip_or_collect(new /obj/item/clothing/gloves/botanic_leather/unathi(H), slot_gloves)
|
||||
else
|
||||
H.equip_or_collect(new /obj/item/clothing/gloves/botanic_leather(H), slot_gloves)
|
||||
|
||||
//Cargo
|
||||
/datum/job/qm
|
||||
title = "Quartermaster"
|
||||
flag = QUARTERMASTER
|
||||
head_position = 1
|
||||
department = "Cargo"
|
||||
department_flag = CIVILIAN
|
||||
faction = "Station"
|
||||
total_positions = 1
|
||||
spawn_positions = 1
|
||||
supervisors = "the head of personnel"
|
||||
selection_color = "#dddddd"
|
||||
economic_modifier = 5
|
||||
access = list(access_maint_tunnels, access_mailsorting, access_cargo, access_cargo_bot, access_qm, access_mining, access_mining_station)
|
||||
minimal_access = list(access_maint_tunnels, access_mailsorting, access_cargo, access_cargo_bot, access_qm, access_mining, access_mining_station)
|
||||
|
||||
ideal_character_age = 40
|
||||
|
||||
outfit = /datum/outfit/job/qm
|
||||
|
||||
/datum/outfit/job/qm
|
||||
name = "Quartermaster"
|
||||
jobtype = /datum/job/qm
|
||||
|
||||
uniform = /obj/item/clothing/under/rank/cargo
|
||||
pda = /obj/item/device/pda/quartermaster
|
||||
shoes = /obj/item/clothing/shoes/brown
|
||||
l_ear = /obj/item/device/radio/headset/headset_cargo
|
||||
l_hand = /obj/item/weapon/clipboard
|
||||
glasses = /obj/item/clothing/glasses/sunglasses
|
||||
|
||||
|
||||
/datum/job/cargo_tech
|
||||
title = "Cargo Technician"
|
||||
flag = CARGOTECH
|
||||
department = "Cargo"
|
||||
department_flag = CIVILIAN
|
||||
faction = "Station"
|
||||
total_positions = 3
|
||||
spawn_positions = 3
|
||||
supervisors = "the quartermaster and the head of personnel"
|
||||
selection_color = "#dddddd"
|
||||
access = list(access_maint_tunnels, access_mailsorting, access_cargo, access_cargo_bot, access_qm, access_mining, access_mining_station)
|
||||
minimal_access = list(access_maint_tunnels, access_cargo, access_cargo_bot, access_mailsorting)
|
||||
outfit = /datum/outfit/job/cargo_tech
|
||||
|
||||
/datum/outfit/job/cargo_tech
|
||||
name = "Cargo Technician"
|
||||
jobtype = /datum/job/cargo_tech
|
||||
|
||||
uniform = /obj/item/clothing/under/rank/cargotech
|
||||
pda = /obj/item/device/pda/cargo
|
||||
shoes = /obj/item/clothing/shoes/brown
|
||||
l_ear = /obj/item/device/radio/headset/headset_cargo
|
||||
|
||||
|
||||
/datum/job/mining
|
||||
title = "Shaft Miner"
|
||||
flag = MINER
|
||||
department = "Cargo"
|
||||
department_flag = CIVILIAN
|
||||
faction = "Station"
|
||||
total_positions = 4
|
||||
spawn_positions = 4
|
||||
supervisors = "the quartermaster and the head of personnel"
|
||||
selection_color = "#dddddd"
|
||||
economic_modifier = 5
|
||||
access = list(access_maint_tunnels, access_mailsorting, access_cargo, access_cargo_bot, access_qm, access_mining, access_mining_station)
|
||||
minimal_access = list(access_mining, access_mining_station, access_mailsorting)
|
||||
outfit = /datum/outfit/job/mining
|
||||
|
||||
/datum/outfit/job/mining
|
||||
name = "Shaft Miner"
|
||||
jobtype = /datum/job/mining
|
||||
|
||||
uniform = /obj/item/clothing/under/rank/miner
|
||||
pda = /obj/item/device/pda/shaftminer
|
||||
shoes = /obj/item/clothing/shoes/black
|
||||
l_ear = /obj/item/device/radio/headset/headset_cargo
|
||||
|
||||
backpack_contents = list(
|
||||
/obj/item/weapon/crowbar = 1,
|
||||
/obj/item/weapon/storage/bag/ore = 1
|
||||
)
|
||||
|
||||
backpack = /obj/item/weapon/storage/backpack/industrial
|
||||
satchel = /obj/item/weapon/storage/backpack/satchel_eng
|
||||
dufflebag = /obj/item/weapon/storage/backpack/duffel/eng
|
||||
messengerbag = /obj/item/weapon/storage/backpack/messenger/engi
|
||||
|
||||
|
||||
//Not engineers, just the mop boys
|
||||
/datum/job/janitor
|
||||
title = "Janitor"
|
||||
flag = JANITOR
|
||||
department = "Civilian"
|
||||
department_flag = CIVILIAN
|
||||
faction = "Station"
|
||||
total_positions = 2
|
||||
spawn_positions = 2
|
||||
supervisors = "the head of personnel"
|
||||
selection_color = "#dddddd"
|
||||
access = list(access_janitor, access_maint_tunnels, access_engine, access_research, access_sec_doors, access_medical)
|
||||
minimal_access = list(access_janitor, access_maint_tunnels, access_engine, access_research, access_sec_doors, access_medical)
|
||||
outfit = /datum/outfit/job/janitor
|
||||
|
||||
/datum/outfit/job/janitor
|
||||
name = "Janitor"
|
||||
jobtype = /datum/job/janitor
|
||||
|
||||
uniform = /obj/item/clothing/under/rank/janitor
|
||||
pda = /obj/item/device/pda/janitor
|
||||
shoes = /obj/item/clothing/shoes/black
|
||||
l_ear = /obj/item/device/radio/headset/headset_service
|
||||
|
||||
/datum/job/journalist
|
||||
title = "Corporate Reporter"
|
||||
flag = JOURNALIST
|
||||
department = "Civilian"
|
||||
department_flag = CIVILIAN
|
||||
faction = "Station"
|
||||
total_positions = 1
|
||||
spawn_positions = 1
|
||||
supervisors = "the head of personnel"
|
||||
selection_color = "#dddddd"
|
||||
access = list(access_journalist, access_maint_tunnels)
|
||||
minimal_access = list(access_journalist, access_maint_tunnels)
|
||||
alt_titles = list("Freelance Journalist")
|
||||
alt_outfits = list("Freelance Journalist" = /datum/outfit/job/journalistf)
|
||||
title_accesses = list("Corporate Reporter" = list(access_medical, access_sec_doors, access_research, access_engine))
|
||||
outfit = /datum/outfit/job/journalist
|
||||
|
||||
/datum/outfit/job/journalist
|
||||
name = "Corporate Reporter"
|
||||
jobtype = /datum/job/journalist
|
||||
|
||||
uniform = /obj/item/clothing/under/suit_jacket/red
|
||||
pda = /obj/item/device/pda/librarian
|
||||
shoes = /obj/item/clothing/shoes/black
|
||||
l_ear = /obj/item/device/radio/headset/headset_service
|
||||
|
||||
backpack_contents = list(
|
||||
/obj/item/clothing/accessory/badge/press = 1
|
||||
)
|
||||
|
||||
/datum/outfit/job/journalistf
|
||||
name = "Freelance Journalist"
|
||||
jobtype = /datum/job/journalist
|
||||
|
||||
uniform = /obj/item/clothing/under/suit_jacket/red
|
||||
pda = /obj/item/device/pda/librarian
|
||||
shoes = /obj/item/clothing/shoes/black
|
||||
|
||||
backpack_contents = list(
|
||||
/obj/item/clothing/accessory/badge/press/independent = 1
|
||||
)
|
||||
|
||||
|
||||
/datum/job/librarian
|
||||
title = "Librarian"
|
||||
flag = LIBRARIAN
|
||||
department = "Civilian"
|
||||
department_flag = CIVILIAN
|
||||
faction = "Station"
|
||||
total_positions = 1
|
||||
spawn_positions = 1
|
||||
supervisors = "the head of personnel"
|
||||
selection_color = "#dddddd"
|
||||
access = list(access_library, access_maint_tunnels)
|
||||
minimal_access = list(access_library)
|
||||
outfit = /datum/outfit/job/librarian
|
||||
|
||||
/datum/outfit/job/librarian
|
||||
name = "Librarian"
|
||||
jobtype = /datum/job/librarian
|
||||
|
||||
uniform = /obj/item/clothing/under/suit_jacket/red
|
||||
pda = /obj/item/device/pda/librarian
|
||||
shoes = /obj/item/clothing/shoes/black
|
||||
l_ear = /obj/item/device/radio/headset/headset_service
|
||||
r_pocket = /obj/item/weapon/barcodescanner
|
||||
l_hand = /obj/item/weapon/storage/bag/books
|
||||
|
||||
@@ -0,0 +1,179 @@
|
||||
/datum/job/representative
|
||||
title = "Corporate Liaison"
|
||||
flag = LAWYER
|
||||
department = "Civilian"
|
||||
department_flag = CIVILIAN
|
||||
faction = "Station"
|
||||
total_positions = 1
|
||||
spawn_positions = 1
|
||||
supervisors = "company officials"
|
||||
selection_color = "#dddddd"
|
||||
economic_modifier = 7
|
||||
latejoin_at_spawnpoints = TRUE
|
||||
access = list(access_lawyer, access_maint_tunnels, access_heads)
|
||||
minimal_access = list(access_lawyer, access_heads)
|
||||
outfit = /datum/outfit/job/representative
|
||||
alt_titles = list("Tau Ceti Representative","Sol Consular Officer", "PRA Consular Officer")
|
||||
outfit = /datum/outfit/job/representative
|
||||
alt_outfits = list(
|
||||
"Tau Ceti Representative"=/datum/outfit/job/representative/ceti,
|
||||
"Sol Consular Officer"=/datum/outfit/job/representative/sol,
|
||||
"PRA Consular Officer"= /datum/outfit/job/representative/pra
|
||||
)
|
||||
|
||||
/datum/outfit/job/representative
|
||||
name = "Corporate Liaison"
|
||||
jobtype = /datum/job/representative
|
||||
|
||||
head = /obj/item/clothing/head/beret/liaison
|
||||
uniform = /obj/item/clothing/under/rank/liaison
|
||||
suit = /obj/item/clothing/suit/storage/toggle/liaison
|
||||
pda = /obj/item/device/pda/lawyer
|
||||
shoes = /obj/item/clothing/shoes/laceup
|
||||
glasses = /obj/item/clothing/glasses/sunglasses/big
|
||||
l_ear = /obj/item/device/radio/headset/representative
|
||||
l_hand = /obj/item/weapon/storage/briefcase
|
||||
backpack_contents = list(
|
||||
/obj/item/device/camera = 1,
|
||||
/obj/item/weapon/gun/energy/pistol = 1
|
||||
)
|
||||
|
||||
implants = list(
|
||||
/obj/item/weapon/implant/loyalty
|
||||
)
|
||||
|
||||
|
||||
/datum/outfit/job/representative/post_equip(mob/living/carbon/human/H, visualsOnly)
|
||||
. = ..()
|
||||
if(H && !visualsOnly)
|
||||
addtimer(CALLBACK(src, .proc/send_representative_mission, H), 5 MINUTES)
|
||||
return TRUE
|
||||
|
||||
/datum/outfit/job/representative/proc/send_representative_mission(var/mob/living/carbon/human/H)
|
||||
var/faxtext = "<center><br><h2><br><b>Directives Report</h2></b></FONT size><HR></center>"
|
||||
faxtext += "<b><font face='Courier New'>Attention [name], the following directives are to be fulfilled during your stay in the station:</font></b><br><ul>"
|
||||
|
||||
faxtext += "<li>[get_objectives(H, "low")].</li>"
|
||||
|
||||
if(prob(50))
|
||||
faxtext += "<li>[get_objectives(H, "medium")].</li>"
|
||||
|
||||
if(prob(25))
|
||||
faxtext += "<li>[get_objectives(H, "high")].</li>"
|
||||
|
||||
for (var/obj/machinery/photocopier/faxmachine/F in allfaxes)
|
||||
if (F.department == "Representative's Office")
|
||||
var/obj/item/weapon/paper/P = new /obj/item/weapon/paper(get_turf(F))
|
||||
P.name = "[name] - Directives"
|
||||
P.info = faxtext
|
||||
P.update_icon()
|
||||
return
|
||||
|
||||
/datum/outfit/job/representative/proc/get_objectives(var/mob/living/carbon/human/H, var/mission_level)
|
||||
var/rep_objectives
|
||||
|
||||
for (var/datum/faction/faction in SSjobs.factions)
|
||||
if (faction.name == H.employer_faction)
|
||||
var/datum/faction/selected_faction = faction
|
||||
|
||||
rep_objectives = selected_faction.get_corporate_objectives(mission_level)
|
||||
|
||||
return rep_objectives
|
||||
|
||||
/datum/outfit/job/representative/ceti
|
||||
name = "Tau Ceti Representative"
|
||||
|
||||
uniform = /obj/item/clothing/under/lawyer/blue
|
||||
head = null
|
||||
suit = null
|
||||
backpack_contents = list(
|
||||
/obj/item/clothing/accessory/tc_pin = 1,
|
||||
/obj/item/weapon/storage/box/ceti_visa = 1,
|
||||
/obj/item/weapon/gun/energy/pistol = 1
|
||||
)
|
||||
|
||||
implants = null
|
||||
|
||||
|
||||
/datum/outfit/job/representative/ceti/get_objectives(mob/living/carbon/human/H, mission_level)
|
||||
var/rep_objectives
|
||||
|
||||
switch(mission_level)
|
||||
if("high")
|
||||
rep_objectives = pick("Compile and report and audit [rand(1,3)] suspicious indivduals who might be spies or otherwise act hostile against the Republic",
|
||||
"Have [rand(2,6)] crewmembers sign a pledge of loyalty to the Republic")
|
||||
|
||||
if("medium")
|
||||
rep_objectives = pick("Sell [rand(2,5)] Tau Ceti residence visas to foreign employees, 2000 credits each.",
|
||||
"Convince [rand(3,6)] crewmembers of Tau Ceti superiority over the Sol Alliance")
|
||||
else
|
||||
rep_objectives = pick("Run a questionnaire on Tau Ceti citizens' views on synthetic citizenship",
|
||||
"Run a questionnaire on Tau Ceti citizens' views on vaurca citizenship")
|
||||
|
||||
|
||||
return rep_objectives
|
||||
|
||||
/datum/outfit/job/representative/sol
|
||||
name = "Sol Consular Officer"
|
||||
|
||||
uniform = /obj/item/clothing/under/suit_jacket/navy
|
||||
head = null
|
||||
suit = null
|
||||
backpack_contents = list(
|
||||
/obj/item/clothing/accessory/sol_pin = 1,
|
||||
/obj/item/weapon/storage/box/sol_visa = 1,
|
||||
/obj/item/device/camera = 1,
|
||||
/obj/item/weapon/gun/projectile/pistol/sol = 1
|
||||
)
|
||||
|
||||
implants = null
|
||||
|
||||
/datum/outfit/job/representative/sol/get_objectives(mob/living/carbon/human/H, mission_level)
|
||||
var/rep_objectives
|
||||
|
||||
switch(mission_level)
|
||||
if("high")
|
||||
rep_objectives = pick("Collect evidence of NanoTrasen being unfair or oppressive against Solarian employees, to be used as leverage in future diplomatic talks",
|
||||
"Convince [rand(1,3)] solarian employees to apply for the solarian armed forces")
|
||||
|
||||
if("medium")
|
||||
rep_objectives = pick("Have [rand(2,5)] amount of Sol citizens write down their grievances with the company, and present the report to station command",
|
||||
"Convince [rand(3,6)] human crewmembers to apply for solarian citizenship")
|
||||
else
|
||||
rep_objectives = pick("Collect [rand(3,7)] pictures of secure station areas",
|
||||
"Convince station command to turn a solarian crewmember's sentence into a fine.")
|
||||
|
||||
return rep_objectives
|
||||
|
||||
/datum/outfit/job/representative/pra
|
||||
name = "PRA Consular Officer"
|
||||
|
||||
uniform = /obj/item/clothing/under/suit_jacket/checkered
|
||||
head = /obj/item/clothing/head/fedora
|
||||
suit = null
|
||||
backpack_contents = list(
|
||||
/obj/item/clothing/accessory/hadii_pin = 1,
|
||||
/obj/item/weapon/storage/box/hadii_card = 1,
|
||||
/obj/item/weapon/storage/box/hadii_manifesto = 1,
|
||||
/obj/item/weapon/gun/projectile/pistol = 1
|
||||
)
|
||||
|
||||
implants = null
|
||||
|
||||
/datum/outfit/job/representative/pra/get_objectives(mob/living/carbon/human/H, mission_level)
|
||||
var/rep_objectives
|
||||
|
||||
switch(mission_level)
|
||||
if("high")
|
||||
rep_objectives = pick("Collect evidence of NanoTrasen being unfair or oppressive against Tajaran employees, to be used as leverage in future diplomatic talks",
|
||||
"Compile a report on suspicious PRA citizens to be forwarded to authorities")
|
||||
|
||||
if("medium")
|
||||
rep_objectives = pick("Sell [rand(3,6)] Party Membership Cards, 1000 credits each",
|
||||
"Have [rand(2,5)] PRA citizens to write down their grievances with the company, and present the report to station command",
|
||||
"Sell [rand(3,6)] copies of Hadiist manifesto, 30 credits each")
|
||||
else
|
||||
rep_objectives = pick("Ensure party loyalty for Tajara in prestigious positions",
|
||||
"Ensure [rand(2,5)] PRA citizens are secure and follow party lines.")
|
||||
|
||||
return rep_objectives
|
||||
@@ -99,7 +99,7 @@ var/list/cargo_positions = list(
|
||||
|
||||
var/list/civilian_positions = list(
|
||||
"Head of Personnel",
|
||||
"Internal Affairs Agent",
|
||||
"Corporate Liaison",
|
||||
"Bartender",
|
||||
"Gardener",
|
||||
"Chef",
|
||||
@@ -128,7 +128,7 @@ var/list/nonhuman_positions = list(
|
||||
)
|
||||
|
||||
/proc/guest_jobbans(var/job)
|
||||
return ((job in command_positions) || job == "Internal Affairs Agent")
|
||||
return ((job in command_positions) || job == "Corporate Liaison")
|
||||
|
||||
/proc/get_job_datums()
|
||||
var/list/occupations = list()
|
||||
|
||||
@@ -225,12 +225,12 @@
|
||||
item_state = "headset"
|
||||
ks2type = /obj/item/device/encryptionkey/onlyert
|
||||
|
||||
/obj/item/device/radio/headset/ia
|
||||
name = "internal affairs headset"
|
||||
/obj/item/device/radio/headset/representative
|
||||
name = "representative headset"
|
||||
desc = "The headset of your worst enemy."
|
||||
icon_state = "com_headset"
|
||||
item_state = "headset"
|
||||
ks2type = /obj/item/device/encryptionkey/heads/hos
|
||||
ks2type = /obj/item/device/encryptionkey/headset_com
|
||||
|
||||
/obj/item/device/radio/headset/attackby(obj/item/weapon/W as obj, mob/user as mob)
|
||||
// ..()
|
||||
|
||||
@@ -1149,4 +1149,64 @@
|
||||
/obj/item/weapon/storage/box/toothpaste/red/fill()
|
||||
new /obj/item/weapon/reagent_containers/toothpaste(src)
|
||||
new /obj/item/weapon/reagent_containers/toothbrush/red(src)
|
||||
make_exact_fit()
|
||||
make_exact_fit()
|
||||
|
||||
/obj/item/weapon/storage/box/holobadge
|
||||
name = "holobadge box"
|
||||
desc = "A box claiming to contain holobadges."
|
||||
|
||||
/obj/item/weapon/storage/box/holobadge/fill()
|
||||
new /obj/item/clothing/accessory/badge/holo(src)
|
||||
new /obj/item/clothing/accessory/badge/holo(src)
|
||||
new /obj/item/clothing/accessory/badge/holo(src)
|
||||
new /obj/item/clothing/accessory/badge/holo(src)
|
||||
new /obj/item/clothing/accessory/badge/holo/cord(src)
|
||||
new /obj/item/clothing/accessory/badge/holo/cord(src)
|
||||
|
||||
/obj/item/weapon/storage/box/sol_visa
|
||||
name = "Sol Alliance visa box"
|
||||
desc = "A box full of Sol Aliance temporary visas."
|
||||
|
||||
/obj/item/weapon/storage/box/sol_visa/fill()
|
||||
new /obj/item/clothing/accessory/badge/sol_visa(src)
|
||||
new /obj/item/clothing/accessory/badge/sol_visa(src)
|
||||
new /obj/item/clothing/accessory/badge/sol_visa(src)
|
||||
new /obj/item/clothing/accessory/badge/sol_visa(src)
|
||||
new /obj/item/clothing/accessory/badge/sol_visa(src)
|
||||
new /obj/item/clothing/accessory/badge/sol_visa(src)
|
||||
|
||||
/obj/item/weapon/storage/box/ceti_visa
|
||||
name = "Republic of Biesel visa box"
|
||||
desc = "A box full of Tau Cetian visas."
|
||||
|
||||
/obj/item/weapon/storage/box/ceti_visa/fill()
|
||||
new /obj/item/clothing/accessory/badge/ceti_visa(src)
|
||||
new /obj/item/clothing/accessory/badge/ceti_visa(src)
|
||||
new /obj/item/clothing/accessory/badge/ceti_visa(src)
|
||||
new /obj/item/clothing/accessory/badge/ceti_visa(src)
|
||||
new /obj/item/clothing/accessory/badge/ceti_visa(src)
|
||||
new /obj/item/clothing/accessory/badge/ceti_visa(src)
|
||||
|
||||
/obj/item/weapon/storage/box/hadii_card
|
||||
name = "party member card box"
|
||||
desc = "A box full of Hadiist party member cards."
|
||||
|
||||
/obj/item/weapon/storage/box/hadii_card/fill()
|
||||
new /obj/item/clothing/accessory/badge/hadii_card(src)
|
||||
new /obj/item/clothing/accessory/badge/hadii_card(src)
|
||||
new /obj/item/clothing/accessory/badge/hadii_card(src)
|
||||
new /obj/item/clothing/accessory/badge/hadii_card(src)
|
||||
new /obj/item/clothing/accessory/badge/hadii_card(src)
|
||||
new /obj/item/clothing/accessory/badge/hadii_card(src)
|
||||
|
||||
/obj/item/weapon/storage/box/hadii_manifesto
|
||||
name = "hadiist manifesto card box"
|
||||
desc = "A box full of hadiist manifesto books."
|
||||
|
||||
/obj/item/weapon/storage/box/hadii_manifesto/fill()
|
||||
new /obj/item/pra_manifesto(src)
|
||||
new /obj/item/pra_manifesto(src)
|
||||
new /obj/item/pra_manifesto(src)
|
||||
new /obj/item/pra_manifesto(src)
|
||||
new /obj/item/pra_manifesto(src)
|
||||
new /obj/item/pra_manifesto(src)
|
||||
@@ -84,7 +84,7 @@
|
||||
M.equip_to_slot_or_del(new /obj/item/weapon/reagent_containers/spray/pepper(M), slot_l_store)
|
||||
M.equip_to_slot_or_del(new /obj/item/device/taperecorder/cciaa(M), slot_r_store)
|
||||
|
||||
var/obj/item/clothing/suit/storage/toggle/internalaffairs/suit = new(M)
|
||||
var/obj/item/clothing/suit/storage/toggle/liaison/suit = new(M)
|
||||
suit.name = "central command internal affairs jacket"
|
||||
M.equip_to_slot_or_del(suit, slot_wear_suit)
|
||||
|
||||
|
||||
@@ -43,7 +43,7 @@
|
||||
/datum/gear/accessory/holster
|
||||
display_name = "holster selection"
|
||||
path = /obj/item/clothing/accessory/holster/armpit
|
||||
allowed_roles = list("Captain", "Head of Personnel", "Security Officer", "Warden", "Head of Security","Detective", "Forensic Technician", "Security Cadet")
|
||||
allowed_roles = list("Captain", "Head of Personnel", "Security Officer", "Warden", "Head of Security","Detective", "Forensic Technician", "Security Cadet", "Corporate Liaison")
|
||||
|
||||
/datum/gear/accessory/holster/New()
|
||||
..()
|
||||
|
||||
@@ -87,6 +87,11 @@
|
||||
desc = "A stylish, if purple, beret."
|
||||
icon_state = "purpleberet"
|
||||
|
||||
/obj/item/clothing/head/beret/liaison
|
||||
name = "corporate liaison beret"
|
||||
desc = "A stylish beret worn by corporate liaisons."
|
||||
icon_state = "centcomofficerberet"
|
||||
|
||||
/obj/item/clothing/head/beret/centcom/officer
|
||||
name = "officers beret"
|
||||
desc = "A black beret adorned with the shield - a silver kite shield with an engraved sword - of the NanoTrasen security forces."
|
||||
|
||||
@@ -247,8 +247,8 @@ obj/item/clothing/suit/apron/overalls/blue
|
||||
|
||||
|
||||
//Internal Affairs
|
||||
/obj/item/clothing/suit/storage/toggle/internalaffairs
|
||||
name = "internal affairs jacket"
|
||||
/obj/item/clothing/suit/storage/toggle/liaison
|
||||
name = "liaison jacket"
|
||||
desc = "A smooth black jacket."
|
||||
icon_state = "ia_jacket_open"
|
||||
item_state = "ia_jacket"
|
||||
|
||||
@@ -564,3 +564,27 @@
|
||||
desc = "A lightweight polymer frame meant to brace and hold someone's neck upright comfortably."
|
||||
icon_state = "neckbrace"
|
||||
item_state = "neckbrace"
|
||||
|
||||
/obj/item/clothing/accessory/offworlder/bracer/neckbrace
|
||||
name = "neckbrace"
|
||||
desc = "A lightweight polymer frame meant to brace and hold someone's neck upright comfortably."
|
||||
icon_state = "neckbrace"
|
||||
item_state = "neckbrace"
|
||||
|
||||
/obj/item/clothing/accessory/tc_pin
|
||||
name = "Tau Ceti pin"
|
||||
desc = "A small, Tau Ceti flag pin of the Republic of Tau Ceti."
|
||||
icon_state = "tc-pin"
|
||||
item_state = "tc-pin"
|
||||
|
||||
/obj/item/clothing/accessory/sol_pin
|
||||
name = "Sol Alliance pin"
|
||||
desc = "A small pin of the Sol Alliance, shaped like a golden sun."
|
||||
icon_state = "sol-pin"
|
||||
item_state = "sol-pin"
|
||||
|
||||
/obj/item/clothing/accessory/hadii_pin
|
||||
name = "hadiist party pin"
|
||||
desc = "A small, red flag pin of the People's Republic."
|
||||
icon_state = "hadii-pin"
|
||||
item_state = "hadii-pin"
|
||||
@@ -1,127 +1,135 @@
|
||||
/*
|
||||
Badges are worn on the belt or neck, and can be used to show that the holder is an authorized
|
||||
Security agent - the user details can be imprinted on holobadges with a Security-access ID card,
|
||||
or they can be emagged to accept any ID for use in disguises.
|
||||
*/
|
||||
|
||||
/obj/item/clothing/accessory/badge
|
||||
name = "detective's badge"
|
||||
desc = "A corporate security badge, made from gold and set on false leather."
|
||||
icon_state = "badge"
|
||||
item_state = "marshalbadge"
|
||||
slot_flags = SLOT_BELT | SLOT_TIE
|
||||
|
||||
var/stored_name
|
||||
var/badge_string = "Corporate Security"
|
||||
|
||||
/obj/item/clothing/accessory/badge/press
|
||||
name = "corporate press pass"
|
||||
desc = "A corporate reporter's pass, emblazoned with the NanoTrasen logo."
|
||||
icon_state = "pressbadge"
|
||||
item_state = "pbadge"
|
||||
badge_string = "Corporate Reporter"
|
||||
|
||||
/obj/item/clothing/accessory/badge/press/independent
|
||||
name = "press pass"
|
||||
desc = "A freelance journalist's pass."
|
||||
icon_state = "pressbadge-i"
|
||||
badge_string = "Freelance Journalist"
|
||||
|
||||
/obj/item/clothing/accessory/badge/old
|
||||
name = "faded badge"
|
||||
desc = "A faded security badge, backed with leather."
|
||||
icon_state = "badge_round"
|
||||
|
||||
/obj/item/clothing/accessory/badge/proc/set_name(var/new_name)
|
||||
stored_name = new_name
|
||||
name = "[initial(name)] ([stored_name])"
|
||||
|
||||
/obj/item/clothing/accessory/badge/attack_self(mob/user as mob)
|
||||
|
||||
if(!stored_name)
|
||||
to_chat(user, "You inspect your [src.name]. Everything seems to be in order and you give it a quick cleaning with your hand.")
|
||||
set_name(user.real_name)
|
||||
return
|
||||
|
||||
if(isliving(user))
|
||||
if(stored_name)
|
||||
user.visible_message("<span class='notice'>[user] displays their [src.name].\nIt reads: [stored_name], [badge_string].</span>","<span class='notice'>You display your [src.name].\nIt reads: [stored_name], [badge_string].</span>")
|
||||
else
|
||||
user.visible_message("<span class='notice'>[user] displays their [src.name].\nIt reads: [badge_string].</span>","<span class='notice'>You display your [src.name]. It reads: [badge_string].</span>")
|
||||
|
||||
/obj/item/clothing/accessory/badge/attack(mob/living/carbon/human/M, mob/living/user)
|
||||
if(isliving(user))
|
||||
user.visible_message("<span class='danger'>[user] invades [M]'s personal space, thrusting [src] into their face insistently.</span>","<span class='danger'>You invade [M]'s personal space, thrusting [src] into their face insistently.</span>")
|
||||
|
||||
//.Holobadges.
|
||||
/obj/item/clothing/accessory/badge/holo
|
||||
name = "holobadge"
|
||||
desc = "This glowing blue badge marks the holder as a member of corporate security."
|
||||
icon_state = "holobadge"
|
||||
item_state = "holobadge"
|
||||
var/emagged //Emagging removes Sec check.
|
||||
|
||||
/obj/item/clothing/accessory/badge/holo/cord
|
||||
icon_state = "holobadge-cord"
|
||||
slot_flags = SLOT_MASK | SLOT_TIE
|
||||
|
||||
/obj/item/clothing/accessory/badge/holo/attack_self(mob/user as mob)
|
||||
if(!stored_name)
|
||||
to_chat(user, "Waving around a holobadge before swiping an ID would be pretty pointless.")
|
||||
return
|
||||
return ..()
|
||||
|
||||
/obj/item/clothing/accessory/badge/holo/emag_act(var/remaining_charges, var/mob/user)
|
||||
if (emagged)
|
||||
to_chat(user, "<span class='danger'>\The [src] is already cracked.</span>")
|
||||
return
|
||||
else
|
||||
emagged = 1
|
||||
to_chat(user, "<span class='danger'>You crack the holobadge security checks.</span>")
|
||||
return 1
|
||||
|
||||
/obj/item/clothing/accessory/badge/holo/attackby(var/obj/item/O as obj, var/mob/user as mob)
|
||||
if(istype(O, /obj/item/weapon/card/id) || istype(O, /obj/item/device/pda))
|
||||
|
||||
var/obj/item/weapon/card/id/id_card = null
|
||||
|
||||
if(istype(O, /obj/item/weapon/card/id))
|
||||
id_card = O
|
||||
else
|
||||
var/obj/item/device/pda/pda = O
|
||||
id_card = pda.id
|
||||
|
||||
if(access_security in id_card.access || emagged)
|
||||
to_chat(user, "You imprint your ID details onto the badge.")
|
||||
set_name(user.real_name)
|
||||
else
|
||||
to_chat(user, "[src] rejects your insufficient access rights.")
|
||||
return
|
||||
..()
|
||||
|
||||
/obj/item/weapon/storage/box/holobadge
|
||||
name = "holobadge box"
|
||||
desc = "A box claiming to contain holobadges."
|
||||
New()
|
||||
new /obj/item/clothing/accessory/badge/holo(src)
|
||||
new /obj/item/clothing/accessory/badge/holo(src)
|
||||
new /obj/item/clothing/accessory/badge/holo(src)
|
||||
new /obj/item/clothing/accessory/badge/holo(src)
|
||||
new /obj/item/clothing/accessory/badge/holo/cord(src)
|
||||
new /obj/item/clothing/accessory/badge/holo/cord(src)
|
||||
..()
|
||||
return
|
||||
|
||||
|
||||
/obj/item/clothing/accessory/badge/warden
|
||||
name = "warden's badge"
|
||||
desc = "A silver corporate security badge. Stamped with the words 'Brig Officer.'"
|
||||
icon_state = "silverbadge"
|
||||
slot_flags = SLOT_TIE
|
||||
|
||||
|
||||
/obj/item/clothing/accessory/badge/hos
|
||||
name = "commander's badge"
|
||||
desc = "An immaculately polished gold security badge. Labeled 'Commander.'"
|
||||
icon_state = "goldbadge"
|
||||
slot_flags = SLOT_TIE
|
||||
/*
|
||||
Badges are worn on the belt or neck, and can be used to show that the holder is an authorized
|
||||
Security agent - the user details can be imprinted on holobadges with a Security-access ID card,
|
||||
or they can be emagged to accept any ID for use in disguises.
|
||||
*/
|
||||
|
||||
/obj/item/clothing/accessory/badge
|
||||
name = "detective's badge"
|
||||
desc = "A corporate security badge, made from gold and set on false leather."
|
||||
icon_state = "badge"
|
||||
item_state = "marshalbadge"
|
||||
slot_flags = SLOT_BELT | SLOT_TIE
|
||||
|
||||
var/stored_name
|
||||
var/badge_string = "Corporate Security"
|
||||
|
||||
/obj/item/clothing/accessory/badge/press
|
||||
name = "corporate press pass"
|
||||
desc = "A corporate reporter's pass, emblazoned with the NanoTrasen logo."
|
||||
icon_state = "pressbadge"
|
||||
item_state = "pbadge"
|
||||
badge_string = "Corporate Reporter"
|
||||
|
||||
/obj/item/clothing/accessory/badge/press/independent
|
||||
name = "press pass"
|
||||
desc = "A freelance journalist's pass."
|
||||
icon_state = "pressbadge-i"
|
||||
badge_string = "Freelance Journalist"
|
||||
|
||||
/obj/item/clothing/accessory/badge/old
|
||||
name = "faded badge"
|
||||
desc = "A faded security badge, backed with leather."
|
||||
icon_state = "badge_round"
|
||||
|
||||
/obj/item/clothing/accessory/badge/proc/set_name(var/new_name)
|
||||
stored_name = new_name
|
||||
name = "[initial(name)] ([stored_name])"
|
||||
|
||||
/obj/item/clothing/accessory/badge/attack_self(mob/user as mob)
|
||||
|
||||
if(!stored_name)
|
||||
to_chat(user, "You inspect your [src.name]. Everything seems to be in order and you give it a quick cleaning with your hand.")
|
||||
set_name(user.real_name)
|
||||
return
|
||||
|
||||
if(isliving(user))
|
||||
if(stored_name)
|
||||
user.visible_message("<span class='notice'>[user] displays their [src.name].\nIt reads: [stored_name], [badge_string].</span>","<span class='notice'>You display your [src.name].\nIt reads: [stored_name], [badge_string].</span>")
|
||||
else
|
||||
user.visible_message("<span class='notice'>[user] displays their [src.name].\nIt reads: [badge_string].</span>","<span class='notice'>You display your [src.name]. It reads: [badge_string].</span>")
|
||||
|
||||
/obj/item/clothing/accessory/badge/attack(mob/living/carbon/human/M, mob/living/user)
|
||||
if(isliving(user))
|
||||
user.visible_message("<span class='danger'>[user] invades [M]'s personal space, thrusting [src] into their face insistently.</span>","<span class='danger'>You invade [M]'s personal space, thrusting [src] into their face insistently.</span>")
|
||||
|
||||
//.Holobadges.
|
||||
/obj/item/clothing/accessory/badge/holo
|
||||
name = "holobadge"
|
||||
desc = "This glowing blue badge marks the holder as a member of corporate security."
|
||||
icon_state = "holobadge"
|
||||
item_state = "holobadge"
|
||||
var/emagged //Emagging removes Sec check.
|
||||
|
||||
/obj/item/clothing/accessory/badge/holo/cord
|
||||
icon_state = "holobadge-cord"
|
||||
slot_flags = SLOT_MASK | SLOT_TIE
|
||||
|
||||
/obj/item/clothing/accessory/badge/holo/attack_self(mob/user as mob)
|
||||
if(!stored_name)
|
||||
to_chat(user, "Waving around a holobadge before swiping an ID would be pretty pointless.")
|
||||
return
|
||||
return ..()
|
||||
|
||||
/obj/item/clothing/accessory/badge/holo/emag_act(var/remaining_charges, var/mob/user)
|
||||
if (emagged)
|
||||
to_chat(user, "<span class='danger'>\The [src] is already cracked.</span>")
|
||||
return
|
||||
else
|
||||
emagged = 1
|
||||
to_chat(user, "<span class='danger'>You crack the holobadge security checks.</span>")
|
||||
return 1
|
||||
|
||||
/obj/item/clothing/accessory/badge/holo/attackby(var/obj/item/O as obj, var/mob/user as mob)
|
||||
if(istype(O, /obj/item/weapon/card/id) || istype(O, /obj/item/device/pda))
|
||||
|
||||
var/obj/item/weapon/card/id/id_card = null
|
||||
|
||||
if(istype(O, /obj/item/weapon/card/id))
|
||||
id_card = O
|
||||
else
|
||||
var/obj/item/device/pda/pda = O
|
||||
id_card = pda.id
|
||||
|
||||
if(access_security in id_card.access || emagged)
|
||||
to_chat(user, "You imprint your ID details onto the badge.")
|
||||
set_name(user.real_name)
|
||||
else
|
||||
to_chat(user, "[src] rejects your insufficient access rights.")
|
||||
return
|
||||
..()
|
||||
|
||||
/obj/item/clothing/accessory/badge/warden
|
||||
name = "warden's badge"
|
||||
desc = "A silver corporate security badge. Stamped with the words 'Brig Officer.'"
|
||||
icon_state = "silverbadge"
|
||||
slot_flags = SLOT_TIE
|
||||
|
||||
|
||||
/obj/item/clothing/accessory/badge/hos
|
||||
name = "commander's badge"
|
||||
desc = "An immaculately polished gold security badge. Labeled 'Commander.'"
|
||||
icon_state = "goldbadge"
|
||||
slot_flags = SLOT_TIE
|
||||
|
||||
/obj/item/clothing/accessory/badge/sol_visa
|
||||
name = "alliance visa"
|
||||
desc = "A compact piece of legal paperwork, permitting temporary entrance in the Sol Alliance."
|
||||
icon_state = "sol-visa"
|
||||
slot_flags = SLOT_TIE
|
||||
badge_string = "Temporary Sol Alliance Visa"
|
||||
|
||||
/obj/item/clothing/accessory/badge/ceti_visa
|
||||
name = "\improper Tau Ceti residence visa"
|
||||
desc = "A compact piece of legal paperwork, permitting temporary residence in the Republic of Biesel."
|
||||
icon_state = "tc-visa"
|
||||
slot_flags = SLOT_TIE
|
||||
badge_string = "Tau Ceti Temporary Residence"
|
||||
|
||||
/obj/item/clothing/accessory/badge/hadii_card
|
||||
name = "party member card"
|
||||
desc = "A card denoting a member of the Hadiist party."
|
||||
icon_state = "hadii-id"
|
||||
slot_flags = SLOT_TIE
|
||||
badge_string = "Member of Party of the Free Tajara under the Leadership of Hadii"
|
||||
|
||||
|
||||
@@ -81,9 +81,9 @@
|
||||
permeability_coefficient = 0.50
|
||||
|
||||
|
||||
/obj/item/clothing/under/rank/internalaffairs
|
||||
desc = "The plain, professional attire of an Internal Affairs Agent. The collar is <i>immaculately</i> starched."
|
||||
name = "internal affairs uniform"
|
||||
/obj/item/clothing/under/rank/liaison
|
||||
desc = "The plain, professional attire of a corporate liaison. The collar is <i>immaculately</i> starched."
|
||||
name = "corporate liaison uniform"
|
||||
icon_state = "internalaffairs"
|
||||
item_state = "ba_suit"
|
||||
worn_state = "internalaffairs"
|
||||
|
||||
@@ -351,3 +351,10 @@
|
||||
else
|
||||
to_chat(user, "<font color=red>No associated computer found. Only local scans will function properly.</font>")
|
||||
to_chat(user, "\n")
|
||||
|
||||
/obj/item/pra_manifesto
|
||||
name = "hadiist manifesto"
|
||||
desc = "A compact red book with the ideas and guidance of Hadii for the Tajaran society."
|
||||
icon = 'icons/obj/library.dmi'
|
||||
icon_state ="hadii-manifesto"
|
||||
w_class = 2.0
|
||||
@@ -9,7 +9,7 @@ var/list/admin_departments
|
||||
icon = 'icons/obj/library.dmi'
|
||||
icon_state = "fax"
|
||||
insert_anim = "faxsend"
|
||||
req_one_access = list(access_lawyer, access_heads, access_armory) //Warden needs to be able to Fax tau ceti gov too.
|
||||
req_one_access = list(access_lawyer, access_heads)
|
||||
density = 0//It's a small machine that sits on a table, this allows small things to walk under that table
|
||||
use_power = 1
|
||||
idle_power_usage = 30
|
||||
@@ -270,8 +270,8 @@ var/list/admin_departments
|
||||
//message badmins that a fax has arrived
|
||||
if (destination == current_map.boss_name)
|
||||
message_admins(sender, "[uppertext(current_map.boss_short)] FAX", rcvdcopy, "CentcommFaxReply", "#006100")
|
||||
else if (destination == "[current_map.system_name] Government")
|
||||
message_admins(sender, "[uppertext(current_map.system_name)] GOVERNMENT FAX", rcvdcopy, "CentcommFaxReply", "#1F66A0")
|
||||
else if (destination == "External Routing")
|
||||
message_admins(sender, "EXTERNAL ROUTING FAX", rcvdcopy, "CentcommFaxReply", "#1F66A0")
|
||||
|
||||
set_cooldown(adminfax_cooldown)
|
||||
spawn(50)
|
||||
|
||||
@@ -0,0 +1,6 @@
|
||||
author: Alberyk
|
||||
|
||||
delete-after: True
|
||||
|
||||
changes:
|
||||
- rscadd: "Replaced the IAA job with the Representative job."
|
||||
Binary file not shown.
|
Before Width: | Height: | Size: 54 KiB After Width: | Height: | Size: 54 KiB |
Binary file not shown.
|
Before Width: | Height: | Size: 43 KiB After Width: | Height: | Size: 45 KiB |
Binary file not shown.
|
Before Width: | Height: | Size: 27 KiB After Width: | Height: | Size: 27 KiB |
@@ -149,7 +149,7 @@
|
||||
icon_state = "chapeloffice"
|
||||
|
||||
/area/lawoffice
|
||||
name = "\improper Internal Affairs"
|
||||
name = "\improper Representative Office"
|
||||
icon_state = "law"
|
||||
station_area = 1
|
||||
|
||||
|
||||
@@ -13250,35 +13250,13 @@
|
||||
/area/centcom/ferry)
|
||||
"aDW" = (
|
||||
/obj/machinery/computer/shuttle_control{
|
||||
req_access = list(101);
|
||||
req_access = list(38);
|
||||
shuttle_tag = "Centcom"
|
||||
},
|
||||
/turf/unsimulated/floor{
|
||||
name = "plating"
|
||||
},
|
||||
/area/centcom/ferry)
|
||||
"aDX" = (
|
||||
/obj/structure/sign/securearea{
|
||||
desc = "A warning sign which reads 'EXTERNAL AIRLOCK'";
|
||||
icon_state = "space";
|
||||
layer = 4;
|
||||
name = "EXTERNAL AIRLOCK";
|
||||
pixel_x = 0
|
||||
},
|
||||
/obj/structure/window/reinforced{
|
||||
dir = 4
|
||||
},
|
||||
/obj/structure/window/reinforced,
|
||||
/obj/structure/window/reinforced{
|
||||
dir = 1
|
||||
},
|
||||
/obj/structure/window/reinforced{
|
||||
dir = 8
|
||||
},
|
||||
/turf/unsimulated/floor{
|
||||
name = "plating"
|
||||
},
|
||||
/area/centcom/ferry)
|
||||
"aDY" = (
|
||||
/turf/unsimulated/floor{
|
||||
icon_state = "vault";
|
||||
@@ -13431,7 +13409,7 @@
|
||||
/area/template_noop)
|
||||
"aEv" = (
|
||||
/obj/machinery/computer/shuttle_control{
|
||||
req_access = list(101);
|
||||
req_access = list(38);
|
||||
shuttle_tag = "Centcom"
|
||||
},
|
||||
/obj/machinery/light{
|
||||
@@ -13481,8 +13459,9 @@
|
||||
/turf/unsimulated/wall/riveted,
|
||||
/area/centcom/ferry)
|
||||
"aEC" = (
|
||||
/obj/machinery/door/airlock/external{
|
||||
name = "Arrivals Bar Airlock"
|
||||
/obj/machinery/door/airlock/centcom{
|
||||
name = "Bar Airlock";
|
||||
req_access = list(101)
|
||||
},
|
||||
/obj/machinery/door/blast/regular{
|
||||
dir = 1;
|
||||
@@ -24257,6 +24236,29 @@
|
||||
icon_state = "carpetside"
|
||||
},
|
||||
/area/centcom/living)
|
||||
"bwi" = (
|
||||
/obj/machinery/door/airlock/centcom{
|
||||
name = "Representative Office";
|
||||
req_access = list(38)
|
||||
},
|
||||
/turf/unsimulated/floor{
|
||||
icon_state = "floor"
|
||||
},
|
||||
/area/centcom/ferry)
|
||||
"bwn" = (
|
||||
/obj/structure/bed/chair/office/dark{
|
||||
dir = 4
|
||||
},
|
||||
/obj/effect/landmark/start{
|
||||
name = "Corporate Liaison"
|
||||
},
|
||||
/obj/effect/landmark{
|
||||
name = "LateJoinCorporate Liaison"
|
||||
},
|
||||
/turf/unsimulated/floor{
|
||||
icon_state = "floor"
|
||||
},
|
||||
/area/centcom/ferry)
|
||||
"djI" = (
|
||||
/obj/machinery/light{
|
||||
dir = 2;
|
||||
@@ -24323,6 +24325,15 @@
|
||||
icon_state = "floor"
|
||||
},
|
||||
/area/centcom/checkpoint/aft)
|
||||
"egt" = (
|
||||
/obj/machinery/computer/cryopod{
|
||||
pixel_y = 32
|
||||
},
|
||||
/obj/machinery/light{
|
||||
dir = 1
|
||||
},
|
||||
/turf/simulated/floor/tiled,
|
||||
/area/centcom/ferry)
|
||||
"eiE" = (
|
||||
/turf/simulated/floor/carpet/blue,
|
||||
/area/centcom/legion)
|
||||
@@ -24332,6 +24343,12 @@
|
||||
},
|
||||
/turf/simulated/floor/carpet/blue,
|
||||
/area/centcom/legion)
|
||||
"elZ" = (
|
||||
/obj/structure/bed/chair/comfy/black,
|
||||
/turf/unsimulated/floor{
|
||||
icon_state = "floor"
|
||||
},
|
||||
/area/centcom/ferry)
|
||||
"epB" = (
|
||||
/obj/machinery/light/small{
|
||||
dir = 4;
|
||||
@@ -24351,6 +24368,12 @@
|
||||
dir = 4
|
||||
},
|
||||
/area/centcom/living)
|
||||
"eJf" = (
|
||||
/obj/structure/filingcabinet/chestdrawer,
|
||||
/turf/unsimulated/floor{
|
||||
icon_state = "floor"
|
||||
},
|
||||
/area/centcom/ferry)
|
||||
"eSC" = (
|
||||
/obj/machinery/atm{
|
||||
pixel_x = -26
|
||||
@@ -24409,6 +24432,15 @@
|
||||
/obj/machinery/chem_master,
|
||||
/turf/simulated/floor/tiled/dark,
|
||||
/area/centcom/legion)
|
||||
"hfV" = (
|
||||
/obj/machinery/light/spot{
|
||||
icon_state = "tube1";
|
||||
dir = 1
|
||||
},
|
||||
/turf/unsimulated/floor{
|
||||
icon_state = "floor"
|
||||
},
|
||||
/area/centcom/ferry)
|
||||
"hDK" = (
|
||||
/obj/structure/bed/chair/office/dark{
|
||||
dir = 1
|
||||
@@ -24510,6 +24542,12 @@
|
||||
"ifh" = (
|
||||
/turf/unsimulated/wall/riveted,
|
||||
/area/centcom/evac)
|
||||
"ikd" = (
|
||||
/obj/machinery/cryopod{
|
||||
dir = 4
|
||||
},
|
||||
/turf/simulated/floor/tiled,
|
||||
/area/centcom/ferry)
|
||||
"ioS" = (
|
||||
/obj/structure/table/reinforced,
|
||||
/obj/machinery/door/window/southright,
|
||||
@@ -24652,6 +24690,15 @@
|
||||
dir = 4
|
||||
},
|
||||
/area/centcom/living)
|
||||
"kBw" = (
|
||||
/obj/structure/table/wood,
|
||||
/obj/item/weapon/material/ashtray/glass,
|
||||
/obj/item/weapon/storage/fancy/cigarettes/dromedaryco,
|
||||
/obj/item/weapon/reagent_containers/food/drinks/cans/waterbottle,
|
||||
/turf/unsimulated/floor{
|
||||
icon_state = "floor"
|
||||
},
|
||||
/area/centcom/ferry)
|
||||
"kHc" = (
|
||||
/obj/machinery/door/blast/regular{
|
||||
density = 0;
|
||||
@@ -24689,6 +24736,18 @@
|
||||
icon_state = "floor"
|
||||
},
|
||||
/area/centcom/checkpoint/fore)
|
||||
"lil" = (
|
||||
/obj/machinery/light/spot{
|
||||
icon_state = "tube1";
|
||||
dir = 4
|
||||
},
|
||||
/obj/structure/bed/chair/comfy/black{
|
||||
dir = 8
|
||||
},
|
||||
/turf/unsimulated/floor{
|
||||
icon_state = "floor"
|
||||
},
|
||||
/area/centcom/ferry)
|
||||
"lkF" = (
|
||||
/obj/effect/wingrille_spawn/reinforced/crescent,
|
||||
/turf/unsimulated/wall/riveted,
|
||||
@@ -24849,6 +24908,11 @@
|
||||
dir = 8
|
||||
},
|
||||
/area/centcom/living)
|
||||
"oQj" = (
|
||||
/turf/unsimulated/floor{
|
||||
icon_state = "floor"
|
||||
},
|
||||
/area/centcom/ferry)
|
||||
"oQu" = (
|
||||
/obj/effect/wingrille_spawn/reinforced/crescent,
|
||||
/turf/unsimulated/wall/riveted,
|
||||
@@ -25109,6 +25173,13 @@
|
||||
icon_state = "wood"
|
||||
},
|
||||
/area/centcom/living)
|
||||
"vzi" = (
|
||||
/obj/structure/table/wood,
|
||||
/obj/machinery/computer/skills,
|
||||
/turf/unsimulated/floor{
|
||||
icon_state = "floor"
|
||||
},
|
||||
/area/centcom/ferry)
|
||||
"vUd" = (
|
||||
/obj/structure/window/reinforced/crescent,
|
||||
/obj/structure/window/reinforced/crescent{
|
||||
@@ -25200,6 +25271,10 @@
|
||||
dir = 1
|
||||
},
|
||||
/area/centcom/living)
|
||||
"wyZ" = (
|
||||
/obj/structure/cryofeed,
|
||||
/turf/simulated/floor/tiled,
|
||||
/area/centcom/ferry)
|
||||
"wEJ" = (
|
||||
/obj/structure/window/reinforced/crescent,
|
||||
/obj/structure/window/reinforced/crescent{
|
||||
@@ -25229,6 +25304,14 @@
|
||||
icon_state = "green"
|
||||
},
|
||||
/area/centcom/living)
|
||||
"wLU" = (
|
||||
/obj/structure/table/wood,
|
||||
/obj/item/weapon/paper_bin,
|
||||
/obj/item/weapon/pen,
|
||||
/turf/unsimulated/floor{
|
||||
icon_state = "floor"
|
||||
},
|
||||
/area/centcom/ferry)
|
||||
"xjq" = (
|
||||
/obj/machinery/light,
|
||||
/obj/structure/curtain,
|
||||
@@ -25237,6 +25320,20 @@
|
||||
dir = 2
|
||||
},
|
||||
/area/centcom/spawning)
|
||||
"xpI" = (
|
||||
/obj/effect/wingrille_spawn/reinforced/crescent,
|
||||
/turf/unsimulated/floor{
|
||||
name = "plating"
|
||||
},
|
||||
/area/centcom/ferry)
|
||||
"xKn" = (
|
||||
/obj/structure/bed/chair/office/dark{
|
||||
dir = 8
|
||||
},
|
||||
/turf/unsimulated/floor{
|
||||
icon_state = "floor"
|
||||
},
|
||||
/area/centcom/ferry)
|
||||
"xLe" = (
|
||||
/obj/machinery/door/airlock/centcom{
|
||||
name = "Cmdt Office";
|
||||
@@ -25248,6 +25345,15 @@
|
||||
},
|
||||
/turf/simulated/floor/tiled/dark,
|
||||
/area/centcom/legion)
|
||||
"yjD" = (
|
||||
/obj/machinery/door/airlock/centcom{
|
||||
name = "Cryo Storage";
|
||||
req_access = list(38)
|
||||
},
|
||||
/turf/unsimulated/floor{
|
||||
icon_state = "floor"
|
||||
},
|
||||
/area/centcom/ferry)
|
||||
|
||||
(1,1,1) = {"
|
||||
aaa
|
||||
@@ -51899,9 +52005,9 @@ aaM
|
||||
aaM
|
||||
aaM
|
||||
aaM
|
||||
aaM
|
||||
aaM
|
||||
aaM
|
||||
aDM
|
||||
aDM
|
||||
aDM
|
||||
aaM
|
||||
aaM
|
||||
aaM
|
||||
@@ -52156,9 +52262,9 @@ aaM
|
||||
aaM
|
||||
aaM
|
||||
aaM
|
||||
aaM
|
||||
aaM
|
||||
aaM
|
||||
aDM
|
||||
wyZ
|
||||
aDM
|
||||
aaM
|
||||
aaM
|
||||
aaM
|
||||
@@ -52413,9 +52519,9 @@ aaM
|
||||
aaM
|
||||
aaM
|
||||
aaM
|
||||
aaM
|
||||
aaM
|
||||
aaM
|
||||
aDM
|
||||
ikd
|
||||
aDM
|
||||
aaM
|
||||
aaM
|
||||
aaM
|
||||
@@ -52670,9 +52776,9 @@ aaM
|
||||
aaM
|
||||
aaM
|
||||
aaM
|
||||
aaM
|
||||
aaM
|
||||
aaM
|
||||
aDM
|
||||
egt
|
||||
aDM
|
||||
aaM
|
||||
aaM
|
||||
aaM
|
||||
@@ -52925,11 +53031,11 @@ aaM
|
||||
aaM
|
||||
aaM
|
||||
aaM
|
||||
aaM
|
||||
aaM
|
||||
aaM
|
||||
aaM
|
||||
aaM
|
||||
aDM
|
||||
aDM
|
||||
aDM
|
||||
yjD
|
||||
aDM
|
||||
aaM
|
||||
aaM
|
||||
aaM
|
||||
@@ -53182,11 +53288,11 @@ aaM
|
||||
aaM
|
||||
aaM
|
||||
aaM
|
||||
aaM
|
||||
aaM
|
||||
aaM
|
||||
aaM
|
||||
aaM
|
||||
xpI
|
||||
eJf
|
||||
bwn
|
||||
oQj
|
||||
xpI
|
||||
aaM
|
||||
aaM
|
||||
aaM
|
||||
@@ -53439,11 +53545,11 @@ aaM
|
||||
aaM
|
||||
aaM
|
||||
aaM
|
||||
aaM
|
||||
aaM
|
||||
aaM
|
||||
aaM
|
||||
aaM
|
||||
xpI
|
||||
vzi
|
||||
wLU
|
||||
oQj
|
||||
xpI
|
||||
aaM
|
||||
aaM
|
||||
aaM
|
||||
@@ -53696,11 +53802,11 @@ aaM
|
||||
aaM
|
||||
aaM
|
||||
aaM
|
||||
aaM
|
||||
aaM
|
||||
aaM
|
||||
aaM
|
||||
aaM
|
||||
aDM
|
||||
hfV
|
||||
xKn
|
||||
oQj
|
||||
aDM
|
||||
aaM
|
||||
aaM
|
||||
aaM
|
||||
@@ -53953,11 +54059,11 @@ aaM
|
||||
aaM
|
||||
aaM
|
||||
aaM
|
||||
aaM
|
||||
aaM
|
||||
aaM
|
||||
aaM
|
||||
aaM
|
||||
aDM
|
||||
oQj
|
||||
oQj
|
||||
oQj
|
||||
aDM
|
||||
aaM
|
||||
aaM
|
||||
aaM
|
||||
@@ -54210,11 +54316,11 @@ aaM
|
||||
aaM
|
||||
aaM
|
||||
aaM
|
||||
aaM
|
||||
aaM
|
||||
aaM
|
||||
aaM
|
||||
aaM
|
||||
xpI
|
||||
elZ
|
||||
oQj
|
||||
oQj
|
||||
xpI
|
||||
aaM
|
||||
aaM
|
||||
aaM
|
||||
@@ -54467,11 +54573,11 @@ aaM
|
||||
aaM
|
||||
aaM
|
||||
aaM
|
||||
aaM
|
||||
aaM
|
||||
aaM
|
||||
aaM
|
||||
aaM
|
||||
xpI
|
||||
kBw
|
||||
lil
|
||||
oQj
|
||||
xpI
|
||||
aaM
|
||||
aaM
|
||||
aaM
|
||||
@@ -54727,8 +54833,8 @@ aCb
|
||||
ave
|
||||
ave
|
||||
ave
|
||||
aaM
|
||||
aaM
|
||||
oQj
|
||||
aDM
|
||||
aaM
|
||||
aaM
|
||||
aaM
|
||||
@@ -54984,8 +55090,8 @@ aCc
|
||||
aCc
|
||||
aCc
|
||||
ave
|
||||
aaM
|
||||
aaM
|
||||
oQj
|
||||
aDM
|
||||
aaM
|
||||
aaM
|
||||
aaM
|
||||
@@ -55241,7 +55347,7 @@ aCT
|
||||
aCc
|
||||
aDB
|
||||
aDM
|
||||
aDM
|
||||
bwi
|
||||
aDM
|
||||
aEj
|
||||
aEj
|
||||
@@ -59867,9 +59973,9 @@ aCj
|
||||
aCj
|
||||
aCj
|
||||
aDM
|
||||
aDX
|
||||
aEB
|
||||
aEg
|
||||
aDX
|
||||
aEB
|
||||
aDM
|
||||
aDM
|
||||
aDM
|
||||
|
||||
+222
-232
@@ -11438,13 +11438,10 @@
|
||||
pixel_x = 0;
|
||||
pixel_y = 32
|
||||
},
|
||||
/turf/simulated/floor/carpet,
|
||||
/area/lawoffice)
|
||||
"ava" = (
|
||||
/obj/machinery/light{
|
||||
dir = 1
|
||||
},
|
||||
/turf/simulated/floor/wood,
|
||||
/turf/simulated/floor/carpet,
|
||||
/area/lawoffice)
|
||||
"avb" = (
|
||||
/obj/machinery/light_switch{
|
||||
@@ -11459,14 +11456,12 @@
|
||||
pixel_x = 3;
|
||||
pixel_y = 2
|
||||
},
|
||||
/obj/item/weapon/storage/briefcase,
|
||||
/obj/machinery/button/windowtint{
|
||||
id = "iaa";
|
||||
pixel_x = 24;
|
||||
pixel_y = 0
|
||||
},
|
||||
/obj/item/device/flash,
|
||||
/obj/item/device/flash,
|
||||
/turf/simulated/floor/wood,
|
||||
/area/lawoffice)
|
||||
"avd" = (
|
||||
@@ -12353,17 +12348,13 @@
|
||||
/turf/simulated/floor/tiled,
|
||||
/area/security/brig)
|
||||
"awB" = (
|
||||
/obj/structure/bed/chair/office/dark{
|
||||
dir = 4
|
||||
},
|
||||
/obj/machinery/button/windowtint{
|
||||
id = "iaa";
|
||||
pixel_x = -24;
|
||||
pixel_y = 0
|
||||
},
|
||||
/obj/effect/landmark/start{
|
||||
name = "Internal Affairs Agent"
|
||||
/obj/structure/filingcabinet/chestdrawer,
|
||||
/obj/machinery/requests_console{
|
||||
department = "Representative's Office";
|
||||
departmentType = 5;
|
||||
pixel_x = -32
|
||||
},
|
||||
/obj/structure/window/reinforced,
|
||||
/turf/simulated/floor/carpet,
|
||||
/area/lawoffice)
|
||||
"awC" = (
|
||||
@@ -13508,16 +13499,11 @@
|
||||
/turf/simulated/floor/plating,
|
||||
/area/security/brig)
|
||||
"ayo" = (
|
||||
/obj/structure/filingcabinet/chestdrawer,
|
||||
/obj/machinery/light/small{
|
||||
dir = 8
|
||||
/obj/machinery/light{
|
||||
dir = 8;
|
||||
icon_state = "tube1";
|
||||
pixel_x = 0
|
||||
},
|
||||
/obj/machinery/requests_console{
|
||||
department = "Internal Affairs";
|
||||
departmentType = 5;
|
||||
pixel_x = -32
|
||||
},
|
||||
/obj/structure/window/reinforced,
|
||||
/turf/simulated/floor/carpet,
|
||||
/area/lawoffice)
|
||||
"ayp" = (
|
||||
@@ -13526,17 +13512,6 @@
|
||||
/obj/structure/window/reinforced,
|
||||
/turf/simulated/floor/carpet,
|
||||
/area/lawoffice)
|
||||
"ayq" = (
|
||||
/obj/structure/bed/chair/comfy/brown{
|
||||
dir = 1
|
||||
},
|
||||
/obj/structure/window/reinforced,
|
||||
/obj/structure/window/reinforced{
|
||||
icon_state = "rwindow";
|
||||
dir = 4
|
||||
},
|
||||
/turf/simulated/floor/carpet,
|
||||
/area/lawoffice)
|
||||
"ayr" = (
|
||||
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
|
||||
dir = 6
|
||||
@@ -14350,37 +14325,24 @@
|
||||
/turf/simulated/floor/plating,
|
||||
/area/security/brig)
|
||||
"azQ" = (
|
||||
/obj/structure/filingcabinet/chestdrawer,
|
||||
/obj/machinery/light/small{
|
||||
dir = 8
|
||||
/obj/structure/bed/chair/office/dark{
|
||||
dir = 4
|
||||
},
|
||||
/obj/machinery/requests_console{
|
||||
department = "Internal Affairs";
|
||||
departmentType = 5;
|
||||
pixel_x = -32
|
||||
},
|
||||
/obj/structure/window/reinforced{
|
||||
dir = 1
|
||||
},
|
||||
/turf/simulated/floor/carpet,
|
||||
/area/lawoffice)
|
||||
"azR" = (
|
||||
/obj/structure/table/wood,
|
||||
/obj/machinery/computer/skills,
|
||||
/obj/structure/window/reinforced{
|
||||
dir = 1
|
||||
/obj/machinery/button/windowtint{
|
||||
id = "iaa";
|
||||
pixel_x = -24;
|
||||
pixel_y = 0
|
||||
},
|
||||
/turf/simulated/floor/carpet,
|
||||
/area/lawoffice)
|
||||
"azS" = (
|
||||
/obj/structure/bed/chair/comfy/brown,
|
||||
/obj/structure/window/reinforced{
|
||||
dir = 1
|
||||
},
|
||||
/obj/structure/window/reinforced{
|
||||
icon_state = "rwindow";
|
||||
dir = 4
|
||||
},
|
||||
/obj/structure/bed/chair/comfy/brown{
|
||||
dir = 8
|
||||
},
|
||||
/turf/simulated/floor/carpet,
|
||||
/area/lawoffice)
|
||||
"azT" = (
|
||||
@@ -14394,7 +14356,6 @@
|
||||
pixel_x = 3;
|
||||
pixel_y = 3
|
||||
},
|
||||
/obj/item/device/taperecorder,
|
||||
/obj/machinery/camera/network/security{
|
||||
c_tag = "Security - Internal Affairs";
|
||||
dir = 8
|
||||
@@ -15271,14 +15232,14 @@
|
||||
/area/security/brig)
|
||||
"aBp" = (
|
||||
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
|
||||
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
|
||||
dir = 6
|
||||
},
|
||||
/turf/simulated/floor/wood,
|
||||
/area/lawoffice)
|
||||
"aBq" = (
|
||||
/obj/structure/table/wood,
|
||||
/obj/machinery/photocopier/faxmachine{
|
||||
anchored = 0;
|
||||
department = "Internal Affairs' Office"
|
||||
},
|
||||
/obj/machinery/recharger,
|
||||
/turf/simulated/floor/wood,
|
||||
/area/lawoffice)
|
||||
"aBr" = (
|
||||
@@ -16241,35 +16202,15 @@
|
||||
},
|
||||
/turf/simulated/floor/tiled,
|
||||
/area/security/brig)
|
||||
"aCQ" = (
|
||||
/obj/structure/sign/nosmoking_2{
|
||||
pixel_x = -32
|
||||
},
|
||||
/obj/structure/window/reinforced,
|
||||
/turf/simulated/floor/carpet,
|
||||
/area/lawoffice)
|
||||
"aCR" = (
|
||||
/obj/structure/window/reinforced,
|
||||
/turf/simulated/floor/carpet,
|
||||
/area/lawoffice)
|
||||
"aCS" = (
|
||||
/obj/machinery/atmospherics/unary/vent_scrubber/on{
|
||||
"aCT" = (
|
||||
/obj/structure/disposalpipe/segment{
|
||||
dir = 4
|
||||
},
|
||||
/obj/structure/window/reinforced,
|
||||
/turf/simulated/floor/carpet,
|
||||
/area/lawoffice)
|
||||
"aCT" = (
|
||||
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
|
||||
dir = 10
|
||||
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
|
||||
dir = 5
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
|
||||
/turf/simulated/floor/wood,
|
||||
/area/lawoffice)
|
||||
"aCU" = (
|
||||
/obj/structure/disposalpipe/segment{
|
||||
dir = 4;
|
||||
icon_state = "pipe-c"
|
||||
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
|
||||
dir = 5
|
||||
},
|
||||
/turf/simulated/floor/wood,
|
||||
/area/lawoffice)
|
||||
@@ -16282,13 +16223,24 @@
|
||||
"aCW" = (
|
||||
/obj/machinery/door/firedoor,
|
||||
/obj/machinery/door/airlock{
|
||||
desc = "It opens and closes. Bring your relationship affairs here.";
|
||||
name = "Internal Affairs";
|
||||
desc = "It opens and closes.";
|
||||
name = "Representative Office";
|
||||
req_access = list(38)
|
||||
},
|
||||
/obj/structure/disposalpipe/segment{
|
||||
dir = 4
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
|
||||
dir = 4
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
|
||||
dir = 4
|
||||
},
|
||||
/obj/structure/cable/green{
|
||||
d1 = 4;
|
||||
d2 = 8;
|
||||
icon_state = "4-8"
|
||||
},
|
||||
/turf/simulated/floor/wood,
|
||||
/area/lawoffice)
|
||||
"aCX" = (
|
||||
@@ -16298,6 +16250,17 @@
|
||||
/obj/effect/floor_decal/plaque{
|
||||
desc = "Mikail Ivanovich Memorial<br>The 3rd Victim of the Odin Killer. Mikail Ivanovich had an unparalleled work ethic and an unbreakable drive to end corruption. Struck down too soon. <br>May 2419 - June 2460"
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
|
||||
dir = 4
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
|
||||
dir = 4
|
||||
},
|
||||
/obj/structure/cable/green{
|
||||
d1 = 4;
|
||||
d2 = 8;
|
||||
icon_state = "4-8"
|
||||
},
|
||||
/turf/simulated/floor/tiled,
|
||||
/area/hallway/primary/starboard)
|
||||
"aCY" = (
|
||||
@@ -16307,12 +16270,21 @@
|
||||
icon_state = "1-2";
|
||||
pixel_y = 0
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
|
||||
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
|
||||
/obj/structure/disposalpipe/junction{
|
||||
dir = 1;
|
||||
icon_state = "pipe-j2"
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
|
||||
dir = 4
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
|
||||
dir = 4
|
||||
},
|
||||
/obj/structure/cable/green{
|
||||
d1 = 4;
|
||||
d2 = 8;
|
||||
icon_state = "4-8"
|
||||
},
|
||||
/turf/simulated/floor/tiled,
|
||||
/area/hallway/primary/starboard)
|
||||
"aCZ" = (
|
||||
@@ -17342,35 +17314,6 @@
|
||||
},
|
||||
/turf/simulated/floor/wood,
|
||||
/area/lawoffice)
|
||||
"aEK" = (
|
||||
/obj/structure/disposalpipe/segment{
|
||||
dir = 4
|
||||
},
|
||||
/obj/structure/banner,
|
||||
/turf/simulated/floor/wood,
|
||||
/area/lawoffice)
|
||||
"aEL" = (
|
||||
/obj/structure/disposalpipe/segment{
|
||||
dir = 4
|
||||
},
|
||||
/obj/machinery/papershredder,
|
||||
/turf/simulated/floor/wood,
|
||||
/area/lawoffice)
|
||||
"aEM" = (
|
||||
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
|
||||
/obj/structure/disposalpipe/segment{
|
||||
dir = 4
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
|
||||
/turf/simulated/floor/wood,
|
||||
/area/lawoffice)
|
||||
"aEN" = (
|
||||
/obj/structure/disposalpipe/segment{
|
||||
dir = 8;
|
||||
icon_state = "pipe-c"
|
||||
},
|
||||
/turf/simulated/floor/wood,
|
||||
/area/lawoffice)
|
||||
"aEO" = (
|
||||
/obj/structure/table/wood,
|
||||
/obj/item/weapon/folder{
|
||||
@@ -17392,12 +17335,14 @@
|
||||
pixel_x = -3;
|
||||
pixel_y = 4
|
||||
},
|
||||
/obj/item/weapon/stamp/internalaffairs,
|
||||
/obj/machinery/light{
|
||||
dir = 4;
|
||||
icon_state = "tube1";
|
||||
pixel_x = 0
|
||||
},
|
||||
/obj/item/weapon/stamp{
|
||||
name = "representative stamp"
|
||||
},
|
||||
/turf/simulated/floor/wood,
|
||||
/area/lawoffice)
|
||||
"aEP" = (
|
||||
@@ -18634,11 +18579,6 @@
|
||||
d2 = 2;
|
||||
icon_state = "1-2"
|
||||
},
|
||||
/obj/structure/cable/green{
|
||||
d1 = 1;
|
||||
d2 = 4;
|
||||
icon_state = "1-4"
|
||||
},
|
||||
/obj/structure/cable/green{
|
||||
d1 = 1;
|
||||
d2 = 8;
|
||||
@@ -18647,112 +18587,40 @@
|
||||
/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
|
||||
dir = 8
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
|
||||
dir = 8
|
||||
},
|
||||
/obj/effect/floor_decal/corner/blue{
|
||||
icon_state = "corner_white";
|
||||
dir = 9
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
|
||||
/turf/simulated/floor/tiled,
|
||||
/area/security/brig)
|
||||
"aGF" = (
|
||||
/obj/structure/cable/green{
|
||||
d1 = 4;
|
||||
d2 = 8;
|
||||
icon_state = "4-8"
|
||||
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
|
||||
dir = 9
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
|
||||
dir = 4
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,
|
||||
/turf/simulated/floor/tiled,
|
||||
/area/security/brig)
|
||||
"aGG" = (
|
||||
/obj/machinery/door/firedoor,
|
||||
/obj/structure/cable/green{
|
||||
d1 = 4;
|
||||
d2 = 8;
|
||||
icon_state = "4-8"
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
|
||||
dir = 4
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
|
||||
dir = 4
|
||||
},
|
||||
/obj/machinery/door/blast/regular{
|
||||
density = 0;
|
||||
dir = 1;
|
||||
icon_state = "pdoor0";
|
||||
id = "Security Lockdown";
|
||||
name = "Security Blast Door";
|
||||
opacity = 0
|
||||
},
|
||||
/obj/machinery/door/airlock{
|
||||
desc = "It opens and closes. Bring your relationship affairs here.";
|
||||
name = "Internal Affairs";
|
||||
req_access = list(38)
|
||||
},
|
||||
/turf/simulated/floor/wood,
|
||||
/area/lawoffice)
|
||||
"aGH" = (
|
||||
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
|
||||
dir = 4
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
|
||||
dir = 4
|
||||
},
|
||||
/obj/structure/cable/green{
|
||||
d1 = 4;
|
||||
d2 = 8;
|
||||
icon_state = "4-8"
|
||||
},
|
||||
/obj/structure/flora/pottedplant/random,
|
||||
/turf/simulated/floor/wood,
|
||||
/area/lawoffice)
|
||||
"aGI" = (
|
||||
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
|
||||
dir = 4
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
|
||||
dir = 4
|
||||
},
|
||||
/obj/structure/cable/green{
|
||||
d1 = 4;
|
||||
d2 = 8;
|
||||
icon_state = "4-8"
|
||||
},
|
||||
/obj/machinery/firealarm/south,
|
||||
/turf/simulated/floor/wood,
|
||||
/area/lawoffice)
|
||||
"aGJ" = (
|
||||
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
|
||||
dir = 9
|
||||
},
|
||||
/obj/structure/cable/green{
|
||||
d1 = 4;
|
||||
d2 = 8;
|
||||
icon_state = "4-8"
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
|
||||
icon_state = "intact-supply";
|
||||
dir = 9
|
||||
},
|
||||
/obj/machinery/newscaster{
|
||||
pixel_y = -27
|
||||
},
|
||||
/turf/simulated/floor/wood,
|
||||
/area/lawoffice)
|
||||
"aGK" = (
|
||||
/obj/structure/cable/green{
|
||||
d2 = 8;
|
||||
icon_state = "0-8"
|
||||
},
|
||||
/obj/machinery/power/apc{
|
||||
dir = 2;
|
||||
name = "south bump";
|
||||
pixel_y = -24
|
||||
},
|
||||
/obj/structure/cable/green,
|
||||
/turf/simulated/floor/wood,
|
||||
/area/lawoffice)
|
||||
"aGL" = (
|
||||
@@ -18774,7 +18642,7 @@
|
||||
/obj/item/weapon/paper_bin,
|
||||
/obj/item/weapon/pen,
|
||||
/obj/machinery/door/window/westleft{
|
||||
name = "Internal Affairs Desk";
|
||||
name = "Representative Desk";
|
||||
req_access = list(38)
|
||||
},
|
||||
/obj/machinery/door/firedoor,
|
||||
@@ -18783,7 +18651,7 @@
|
||||
dir = 2;
|
||||
icon_state = "shutter0";
|
||||
id = "iaa_desk";
|
||||
name = "IAA Privacy Shutters";
|
||||
name = "Privacy Shutters";
|
||||
opacity = 0
|
||||
},
|
||||
/turf/simulated/floor/wood,
|
||||
@@ -64392,6 +64260,23 @@
|
||||
/obj/effect/decal/cleanable/dirt,
|
||||
/turf/simulated/floor/tiled,
|
||||
/area/maintenance/atmos_control)
|
||||
"cng" = (
|
||||
/obj/structure/disposalpipe/segment{
|
||||
dir = 4
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
|
||||
dir = 4
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
|
||||
dir = 4
|
||||
},
|
||||
/obj/structure/cable/green{
|
||||
d1 = 4;
|
||||
d2 = 8;
|
||||
icon_state = "4-8"
|
||||
},
|
||||
/turf/simulated/floor/wood,
|
||||
/area/lawoffice)
|
||||
"cnM" = (
|
||||
/obj/structure/closet{
|
||||
name = "Patient's Closet"
|
||||
@@ -64871,6 +64756,11 @@
|
||||
},
|
||||
/turf/simulated/floor/plating,
|
||||
/area/maintenance/civ)
|
||||
"evJ" = (
|
||||
/obj/structure/table/wood,
|
||||
/obj/item/device/flashlight/lamp,
|
||||
/turf/simulated/floor/carpet,
|
||||
/area/lawoffice)
|
||||
"eye" = (
|
||||
/obj/structure/window/reinforced{
|
||||
dir = 8
|
||||
@@ -65064,6 +64954,14 @@
|
||||
/obj/random/junk,
|
||||
/turf/simulated/floor/plating,
|
||||
/area/maintenance/bar)
|
||||
"fDm" = (
|
||||
/obj/structure/cable/green{
|
||||
d1 = 1;
|
||||
d2 = 2;
|
||||
icon_state = "1-2"
|
||||
},
|
||||
/turf/simulated/floor/wood,
|
||||
/area/lawoffice)
|
||||
"fFb" = (
|
||||
/obj/item/ammo_casing/c45/rubber,
|
||||
/turf/simulated/floor/plating,
|
||||
@@ -65170,6 +65068,23 @@
|
||||
/obj/machinery/atmospherics/pipe/manifold4w/visible/black,
|
||||
/turf/simulated/floor/plating,
|
||||
/area/engineering/engine_waste)
|
||||
"fWV" = (
|
||||
/obj/structure/disposalpipe/segment{
|
||||
dir = 4
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
|
||||
dir = 4
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
|
||||
dir = 4
|
||||
},
|
||||
/obj/structure/cable/green{
|
||||
d1 = 2;
|
||||
d2 = 4;
|
||||
icon_state = "2-4"
|
||||
},
|
||||
/turf/simulated/floor/wood,
|
||||
/area/lawoffice)
|
||||
"fXR" = (
|
||||
/obj/structure/table/standard,
|
||||
/obj/item/clothing/head/beret/sec{
|
||||
@@ -65184,6 +65099,14 @@
|
||||
/obj/item/weapon/storage/toolbox/mechanical,
|
||||
/turf/simulated/floor/plating,
|
||||
/area/maintenance/maintcentral)
|
||||
"gaq" = (
|
||||
/obj/structure/cable/green{
|
||||
d1 = 2;
|
||||
d2 = 8;
|
||||
icon_state = "2-8"
|
||||
},
|
||||
/turf/simulated/floor/tiled,
|
||||
/area/hallway/primary/starboard)
|
||||
"gcr" = (
|
||||
/obj/structure/table/standard,
|
||||
/obj/structure/cable/green{
|
||||
@@ -65299,6 +65222,10 @@
|
||||
/obj/machinery/door/firedoor,
|
||||
/turf/simulated/floor/tiled/white,
|
||||
/area/medical/medbay2)
|
||||
"gMu" = (
|
||||
/obj/structure/banner,
|
||||
/turf/simulated/floor/wood,
|
||||
/area/lawoffice)
|
||||
"gNU" = (
|
||||
/obj/structure/table/wood,
|
||||
/obj/item/weapon/flame/candle{
|
||||
@@ -65570,6 +65497,7 @@
|
||||
/obj/machinery/alarm{
|
||||
pixel_y = 23
|
||||
},
|
||||
/obj/machinery/papershredder,
|
||||
/turf/simulated/floor/carpet,
|
||||
/area/lawoffice)
|
||||
"hLN" = (
|
||||
@@ -66224,6 +66152,12 @@
|
||||
},
|
||||
/turf/simulated/floor/tiled/dark,
|
||||
/area/crew_quarters/medbreak)
|
||||
"kKm" = (
|
||||
/obj/machinery/atmospherics/unary/vent_scrubber/on{
|
||||
dir = 8
|
||||
},
|
||||
/turf/simulated/floor/wood,
|
||||
/area/lawoffice)
|
||||
"kMO" = (
|
||||
/obj/structure/grille,
|
||||
/obj/machinery/door/firedoor,
|
||||
@@ -66333,6 +66267,14 @@
|
||||
},
|
||||
/turf/simulated/floor/plating,
|
||||
/area/engineering/engine_waste)
|
||||
"lmc" = (
|
||||
/obj/structure/table/wood,
|
||||
/obj/machinery/photocopier/faxmachine{
|
||||
anchored = 0;
|
||||
department = "Representative's Office"
|
||||
},
|
||||
/turf/simulated/floor/carpet,
|
||||
/area/lawoffice)
|
||||
"lmd" = (
|
||||
/obj/machinery/atmospherics/portables_connector,
|
||||
/obj/machinery/portable_atmospherics/canister/air/airlock,
|
||||
@@ -66718,6 +66660,14 @@
|
||||
roof_type = null
|
||||
},
|
||||
/area/maintenance/maintcentral)
|
||||
"mGX" = (
|
||||
/obj/structure/window/reinforced,
|
||||
/obj/structure/window/reinforced{
|
||||
icon_state = "rwindow";
|
||||
dir = 4
|
||||
},
|
||||
/turf/simulated/floor/carpet,
|
||||
/area/lawoffice)
|
||||
"mIZ" = (
|
||||
/obj/machinery/atmospherics/pipe/manifold/hidden,
|
||||
/turf/simulated/floor/plating,
|
||||
@@ -67363,6 +67313,28 @@
|
||||
},
|
||||
/turf/simulated/floor/plating,
|
||||
/area/maintenance/medbay)
|
||||
"qto" = (
|
||||
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
|
||||
dir = 4
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
|
||||
dir = 4
|
||||
},
|
||||
/obj/structure/disposalpipe/segment{
|
||||
dir = 4
|
||||
},
|
||||
/obj/structure/cable/green{
|
||||
d1 = 4;
|
||||
d2 = 8;
|
||||
icon_state = "4-8"
|
||||
},
|
||||
/obj/structure/cable/green{
|
||||
d1 = 1;
|
||||
d2 = 4;
|
||||
icon_state = "1-4"
|
||||
},
|
||||
/turf/simulated/floor/tiled,
|
||||
/area/hallway/primary/starboard)
|
||||
"qtu" = (
|
||||
/obj/structure/cable{
|
||||
d1 = 4;
|
||||
@@ -67405,6 +67377,17 @@
|
||||
/obj/structure/grille,
|
||||
/turf/simulated/floor/plating,
|
||||
/area/rnd/misc_lab)
|
||||
"qzi" = (
|
||||
/obj/machinery/door/firedoor{
|
||||
enable_smart_generation = 0
|
||||
},
|
||||
/obj/structure/cable/green{
|
||||
d1 = 1;
|
||||
d2 = 2;
|
||||
icon_state = "1-2"
|
||||
},
|
||||
/turf/simulated/floor/tiled,
|
||||
/area/hallway/primary/starboard)
|
||||
"qzz" = (
|
||||
/obj/item/weapon/clipboard,
|
||||
/obj/item/stack/packageWrap,
|
||||
@@ -68617,6 +68600,13 @@
|
||||
},
|
||||
/turf/simulated/floor/plating,
|
||||
/area/maintenance/medbay)
|
||||
"wfO" = (
|
||||
/obj/machinery/door/airlock/maintenance{
|
||||
name = "Maintenance Access";
|
||||
req_access = list(38)
|
||||
},
|
||||
/turf/simulated/floor/wood,
|
||||
/area/lawoffice)
|
||||
"whu" = (
|
||||
/obj/structure/disposalpipe/trunk{
|
||||
dir = 4
|
||||
@@ -105419,7 +105409,7 @@ atr
|
||||
atr
|
||||
atr
|
||||
atr
|
||||
aGG
|
||||
atr
|
||||
atr
|
||||
aKa
|
||||
aLM
|
||||
@@ -105669,14 +105659,14 @@ agy
|
||||
agy
|
||||
arY
|
||||
atr
|
||||
lmc
|
||||
auY
|
||||
awB
|
||||
ayo
|
||||
azQ
|
||||
awB
|
||||
aCQ
|
||||
aEJ
|
||||
aGH
|
||||
gMu
|
||||
awE
|
||||
atr
|
||||
aKb
|
||||
aLN
|
||||
@@ -105927,12 +105917,12 @@ acU
|
||||
arZ
|
||||
atr
|
||||
hGy
|
||||
auY
|
||||
evJ
|
||||
awC
|
||||
ayp
|
||||
azR
|
||||
awC
|
||||
aCR
|
||||
aEK
|
||||
aCV
|
||||
awE
|
||||
aGH
|
||||
atr
|
||||
aKc
|
||||
@@ -106185,11 +106175,11 @@ arZ
|
||||
atr
|
||||
auZ
|
||||
awD
|
||||
ayq
|
||||
azS
|
||||
awD
|
||||
aCS
|
||||
aEL
|
||||
azS
|
||||
mGX
|
||||
aCV
|
||||
awE
|
||||
aGI
|
||||
atr
|
||||
awK
|
||||
@@ -106439,14 +106429,14 @@ acV
|
||||
apy
|
||||
acU
|
||||
arZ
|
||||
atr
|
||||
ava
|
||||
wfO
|
||||
awE
|
||||
awE
|
||||
ayr
|
||||
azT
|
||||
aBp
|
||||
aCT
|
||||
aEM
|
||||
awE
|
||||
aGJ
|
||||
atr
|
||||
awK
|
||||
@@ -106701,9 +106691,9 @@ avb
|
||||
awF
|
||||
ays
|
||||
awE
|
||||
awE
|
||||
aCU
|
||||
aEN
|
||||
kKm
|
||||
fWV
|
||||
fDm
|
||||
aGK
|
||||
atr
|
||||
aKd
|
||||
@@ -106959,7 +106949,7 @@ awG
|
||||
ayt
|
||||
azU
|
||||
aBq
|
||||
aCV
|
||||
cng
|
||||
aEO
|
||||
aGL
|
||||
atr
|
||||
@@ -107987,12 +107977,12 @@ awK
|
||||
awK
|
||||
awK
|
||||
aBu
|
||||
awK
|
||||
awK
|
||||
awK
|
||||
aIH
|
||||
awK
|
||||
aLT
|
||||
gaq
|
||||
aNS
|
||||
aNS
|
||||
qzi
|
||||
aNS
|
||||
qto
|
||||
awK
|
||||
aPy
|
||||
aRe
|
||||
|
||||
Reference in New Issue
Block a user