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Simple Mob Blood Revive Fix (#11617)
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@@ -171,6 +171,11 @@
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turns_since_move = turns_per_move
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..()
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/mob/living/simple_animal/revive(reset_to_roundstart)
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. = ..()
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blood_amount = initial(blood_amount)
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bleeding = FALSE
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/mob/living/simple_animal/LateLogin()
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if(src && src.client)
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src.client.screen = null
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@@ -0,0 +1,6 @@
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author: Geeves
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delete-after: True
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changes:
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- bugfix: "Reviving simple mobs will now restore their blood."
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