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Internals HUD Fix (#8865)
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@@ -238,6 +238,8 @@
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mymob.internals = new /obj/screen/internals()
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mymob.internals.icon = ui_style
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hud_elements |= mymob.internals
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if(!isnull(target.internal))
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mymob.internals.icon_state = "internal1"
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if(hud_data.has_warnings)
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mymob.oxygen = new /obj/screen()
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@@ -0,0 +1,6 @@
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author: Geeves
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delete-after: True
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changes:
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- bugfix: "Fixes internals appearing to be off, even when they're on, when spawning or relogging."
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