Resprites/restricts ERT hardsuits+combat hardsuit (#11204)

This commit is contained in:
kyres1
2021-02-21 16:32:59 -06:00
committed by GitHub
parent 88fc7df4e7
commit 9b131d28ed
28 changed files with 48 additions and 30 deletions
@@ -1,6 +1,6 @@
/obj/item/rig/combat
name = "combat hardsuit control module"
desc = "A sleek and dangerous hardsuit for active combat."
desc = "A sleek and dangerous hardsuit for active combat. This one is a Stellar Corporate Conglomerate design in color scheme and make."
icon_state = "combat_rig"
suit_type = "combat hardsuit"
armor = list(
@@ -40,7 +40,7 @@
/obj/item/rig/military
name = "military hardsuit control module"
desc = "A powerful hardsuit designed for military operations."
desc = "A powerful hardsuit designed for military operations. This is coated in Solarian military colors."
icon_state = "military_rig"
suit_type = "military hardsuit"
armor = list(
@@ -10,6 +10,7 @@
emp_protection = 35
helm_type = /obj/item/clothing/head/helmet/space/rig/ert
req_access = list(access_cent_specops)
species_restricted = list(BODYTYPE_SKRELL,BODYTYPE_HUMAN)
armor = list(
melee = ARMOR_MELEE_MAJOR,
bullet = ARMOR_BALLISTIC_PISTOL,
@@ -112,30 +113,6 @@
)
allowed_module_types = MODULE_GENERAL | MODULE_LIGHT_COMBAT | MODULE_HEAVY_COMBAT | MODULE_SPECIAL
/obj/item/rig/ert/janitor
name = "ERT-J suit control module"
desc = "A suit worn by the janitoral division of an Emergency Response Team. Has purple highlights. Less armored than security the variant, but offers full radiation protection."
suit_type = "ERT janitor"
icon_state = "ert_janitor_rig"
initial_modules = list(
/obj/item/rig_module/ai_container,
/obj/item/rig_module/maneuvering_jets,
/obj/item/rig_module/fabricator/sign,
/obj/item/rig_module/grenade_launcher/cleaner,
/obj/item/rig_module/device/decompiler,
/obj/item/rig_module/actuators
)
armor = list(
melee = ARMOR_MELEE_MAJOR,
bullet = ARMOR_BALLISTIC_PISTOL,
laser = ARMOR_LASER_SMALL,
energy = ARMOR_ENERGY_SMALL,
bomb = ARMOR_BOMB_PADDED,
bio = ARMOR_BIO_SHIELDED,
rad = ARMOR_RAD_SHIELDED
)
allowed_module_types = MODULE_GENERAL | MODULE_LIGHT_COMBAT | MODULE_HEAVY_COMBAT | MODULE_SPECIAL
/obj/item/rig/ert/assetprotection
name = "heavy asset protection suit control module"
desc = "A heavy suit worn by the highest level of Asset Protection, don't mess with the person wearing this. Armored and space ready."
@@ -6,6 +6,7 @@
max_count = 2
outfit = /datum/outfit/admin/ert/nanotrasen
mob_name_prefix = "Tpr. "
possible_species = list(SPECIES_HUMAN, SPECIES_SKRELL)
spawnpoints = list("NTERTSpawn")
/datum/ghostspawner/human/ert/nanotrasen/specialist
@@ -27,5 +28,4 @@
short_name = "ntlead"
desc = "The leader of the Nanotrasen Phoenix ERT."
max_count = 1
mob_name_prefix = "L/Tpr. "
possible_species = list(SPECIES_HUMAN, SPECIES_SKRELL)
mob_name_prefix = "L/Tpr. "
+43
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@@ -0,0 +1,43 @@
################################
# Example Changelog File
#
# Note: This file, and files beginning with ".", and files that don't end in ".yml" will not be read. If you change this file, you will look really dumb.
#
# Your changelog will be merged with a master changelog. (New stuff added only, and only on the date entry for the day it was merged.)
# When it is, any changes listed below will disappear.
#
# Valid Prefixes:
# bugfix
# wip (For works in progress)
# tweak
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# imagedel
# maptweak
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# experiment
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# backend
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#################################
# Your name.
author: Kyres1
# Optional: Remove this file after generating master changelog. Useful for PR changelogs that won't get used again.
delete-after: True
# Any changes you've made. See valid prefix list above.
# INDENT WITH TWO SPACES. NOT TABS. SPACES.
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changes:
- tweak: "Resprites all NT-ERT suits, with the exception of the now deleted J-ERT suit."
- tweak: "Restricts NT-ERT suits to Skrell/Human."
- tweak: "Resprites the combat RIG suit from Robotics."
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-2
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@@ -15248,8 +15248,6 @@
/area/centcom/control)
"aXR" = (
/obj/structure/table/rack,
/obj/item/rig/ert/janitor,
/obj/item/rig/ert/janitor,
/turf/unsimulated/floor{
icon_state = "dark"
},