mirror of
https://github.com/Aurorastation/Aurora.3.git
synced 2026-08-31 00:49:06 +01:00
Stronger Mechs (#12192)
Mech ballistic and laser armor has been buffed, allowing them to function for longer in firefights. Combat armor melee armor has also been buffed.
Fixed analyzing mechs not giving the correct integrity values.
This commit is contained in:
@@ -46,7 +46,7 @@
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/obj/item/mech_component/proc/return_diagnostics(var/mob/user)
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to_chat(user, SPAN_NOTICE("[capitalize_first_letters(src.name)]:"))
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to_chat(user, SPAN_NOTICE(" - Integrity: <b>[round(((max_damage - total_damage) / max_damage)) * 100]%</b>" ))
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to_chat(user, SPAN_NOTICE(" - Integrity: <b>[round(((max_damage - total_damage) / max_damage) * 100, 0.1)]%</b>" ))
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/obj/item/mech_component/proc/prebuild()
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return
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@@ -3,8 +3,8 @@
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desc = "A pair of flexible armor plates, used to protect the internals of exosuits and its pilot."
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armor = list(
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melee = ARMOR_MELEE_MAJOR,
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bullet = ARMOR_BALLISTIC_PISTOL,
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laser = ARMOR_LASER_PISTOL,
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bullet = ARMOR_BALLISTIC_MEDIUM,
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laser = ARMOR_LASER_MEDIUM,
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energy = ARMOR_ENERGY_MINOR,
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bomb = ARMOR_BOMB_PADDED,
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bio = ARMOR_BIO_SHIELDED,
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@@ -23,8 +23,8 @@
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icon_state_broken = "armor_r_broken"
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armor = list(
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melee = ARMOR_MELEE_RESISTANT,
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bullet = ARMOR_BALLISTIC_PISTOL,
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laser = ARMOR_LASER_PISTOL,
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bullet = ARMOR_BALLISTIC_MEDIUM,
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laser = ARMOR_LASER_MEDIUM,
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energy = ARMOR_ENERGY_MINOR,
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bomb = ARMOR_BOMB_PADDED,
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bio = ARMOR_BIO_SHIELDED,
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@@ -39,8 +39,8 @@
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icon_state_broken = "armor_e_broken"
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armor = list(
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melee = ARMOR_MELEE_RESISTANT ,
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bullet = ARMOR_BALLISTIC_SMALL,
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laser = ARMOR_LASER_SMALL,
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bullet = ARMOR_BALLISTIC_PISTOL,
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laser = ARMOR_LASER_PISTOL,
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energy = ARMOR_ENERGY_SHIELDED,
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bomb = ARMOR_BOMB_MINOR,
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bio = ARMOR_BIO_SHIELDED,
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@@ -54,9 +54,9 @@
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icon_state = "armor_c"
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icon_state_broken = "armor_c_broken"
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armor = list(
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melee = ARMOR_MELEE_MAJOR,
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bullet = ARMOR_BALLISTIC_MEDIUM,
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laser = ARMOR_LASER_PISTOL,
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melee = ARMOR_MELEE_VERY_HIGH,
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bullet = ARMOR_BALLISTIC_REVOLVER,
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laser = ARMOR_LASER_RIFLE,
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energy = ARMOR_ENERGY_MINOR,
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bomb = ARMOR_BOMB_RESISTANT,
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bio = ARMOR_BIO_SHIELDED
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@@ -31,9 +31,9 @@
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/obj/item/mech_component/manipulators/return_diagnostics(mob/user)
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..()
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if(motivator)
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to_chat(user, SPAN_NOTICE(" Actuator Integrity: <b>[round(((motivator.max_dam - motivator.total_dam) / motivator.max_dam)) * 100]%</b>"))
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to_chat(user, SPAN_NOTICE(" - Actuator Integrity: <b>[round(((motivator.max_dam - motivator.total_dam) / motivator.max_dam) * 100, 0.1)]%</b>"))
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else
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to_chat(user, SPAN_WARNING(" Actuator Missing or Non-functional."))
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to_chat(user, SPAN_WARNING(" - Actuator Missing or Non-functional."))
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/obj/item/mech_component/manipulators/ready_to_install()
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return motivator
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@@ -69,13 +69,13 @@
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/obj/item/mech_component/chassis/return_diagnostics(mob/user)
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..()
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if(diagnostics)
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to_chat(user, SPAN_NOTICE(" Diagnostics Unit Integrity: <b>[round(((diagnostics.max_dam - diagnostics.total_dam) / diagnostics.max_dam)) * 100]%</b>"))
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to_chat(user, SPAN_NOTICE(" - Diagnostics Unit Integrity: <b>[round(((diagnostics.max_dam - diagnostics.total_dam) / diagnostics.max_dam) * 100, 0.1)]%</b>"))
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else
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to_chat(user, SPAN_WARNING(" Diagnostics Unit Missing or Non-functional."))
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to_chat(user, SPAN_WARNING(" - Diagnostics Unit Missing or Non-functional."))
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if(mech_armor)
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to_chat(user, SPAN_NOTICE(" Armor Integrity: <b>[round(((mech_armor.max_dam - mech_armor.total_dam) / mech_armor.max_dam)) * 100]%</b>"))
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to_chat(user, SPAN_NOTICE(" - Armor Integrity: <b>[round(((mech_armor.max_dam - mech_armor.total_dam) / mech_armor.max_dam) * 100, 0.1)]%</b>"))
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else
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to_chat(user, SPAN_WARNING(" Armor Missing or Non-functional."))
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to_chat(user, SPAN_WARNING(" - Armor Missing or Non-functional."))
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/obj/item/mech_component/chassis/Initialize()
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. = ..()
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@@ -47,11 +47,11 @@
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for(var/exosystem_software in software.installed_software)
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to_chat(user, SPAN_NOTICE(" - <b>[capitalize_first_letters(exosystem_software)]</b>"))
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else
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to_chat(user, SPAN_WARNING(" Control Module Missing or Non-functional."))
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to_chat(user, SPAN_WARNING(" - Control Module Missing or Non-functional."))
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if(radio)
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to_chat(user, SPAN_NOTICE(" Radio Integrity: <b>[round(((radio.max_dam - radio.total_dam) / radio.max_dam)) * 100]%</b>"))
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to_chat(user, SPAN_NOTICE(" - Radio Integrity: <b>[round(((radio.max_dam - radio.total_dam) / radio.max_dam) * 100, 0.1)]%</b>"))
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else
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to_chat(user, SPAN_WARNING(" Radio Missing or Non-functional."))
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to_chat(user, SPAN_WARNING(" - Radio Missing or Non-functional."))
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/obj/item/mech_component/sensors/prebuild()
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radio = new(src)
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@@ -30,9 +30,9 @@
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/obj/item/mech_component/propulsion/return_diagnostics(mob/user)
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..()
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if(motivator)
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to_chat(user, SPAN_NOTICE(" Actuator Integrity: <b>[round(((motivator.max_dam - motivator.total_dam) / motivator.max_dam)) * 100]%</b>"))
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to_chat(user, SPAN_NOTICE(" - Actuator Integrity: <b>[round(((motivator.max_dam - motivator.total_dam) / motivator.max_dam) * 100, 0.1)]%</b>"))
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else
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to_chat(user, SPAN_WARNING(" Actuator Missing or Non-functional."))
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to_chat(user, SPAN_WARNING(" - Actuator Missing or Non-functional."))
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/obj/item/mech_component/propulsion/ready_to_install()
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return motivator
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@@ -46,6 +46,7 @@
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/obj/item/mech_component/chassis/superheavy/prebuild()
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. = ..()
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QDEL_NULL(cell)
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cell = new /obj/item/cell/super(src)
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mech_armor = new /obj/item/robot_parts/robot_component/armor/mech/combat(src)
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@@ -0,0 +1,7 @@
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author: Geeves
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delete-after: True
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changes:
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- tweak: "Mech ballistic and laser armor has been buffed, allowing them to function for longer in firefights. Combat armor melee armor has also been buffed."
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- bugfix: "Fixed analyzing mechs not giving the correct integrity values."
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