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Mobs reappearing in grabs fix (#11512)
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@@ -325,7 +325,7 @@
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//This is used to make sure the victim hasn't managed to yackety sax away before using the grab.
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/obj/item/grab/proc/confirm()
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if(!assailant || !affecting)
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if(!assailant || !affecting || QDELETED(affecting))
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qdel(src)
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return 0
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@@ -0,0 +1,6 @@
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author: Doxxmedearly
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delete-after: True
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changes:
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- bugfix: "Fixed a bug where deleted mobs would sometimes reappear in someone's hands if grabbed, such as holodeck penguins."
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