Medical Facelift (#22917)

This PR moves some parts of the Medical department around, and also
changes the floor decal color to a more unique and less eye-smarting
shade of green.

The ICU and the storage room have been swapped. You no longer have to
trample the GTR to rush a patient to the stasis beds. Antagonists may
also enjoy an easy way to quietly steal some medical items without
having to leave maintenance.

The Medical lobby area has been shrunk to a more reasonable size and is
less of an awkward L-shaped hallway.

Pharmacy has been moved to Recovery Ward's current location, and
Recovery Ward is to the right of the Lobby.
This commit is contained in:
ASmallCuteCat
2026-08-16 16:13:34 +00:00
committed by GitHub
parent e489e77a7b
commit a020ae7ccf
4 changed files with 20840 additions and 20895 deletions
+1
View File
@@ -24,6 +24,7 @@
#define COLOR_LIME "#00ff00"
#define COLOR_CYAN "#00ffff"
#define COLOR_TEAL "#33cccc"
#define COLOR_SEAFOAM "#629c87"
#define COLOR_RED "#ff0000"
#define COLOR_PINK "#ff00ff"
#define COLOR_PALE_PINK "#bf89ba"
@@ -528,6 +528,18 @@
icon_state = "preview_wide_threethirds"
blend_state = "wide_threethirds"
/obj/effect/floor_decal/corner_wide/seafoam
name = "seafoam corner"
color = COLOR_SEAFOAM
/obj/effect/floor_decal/corner_wide/seafoam/diagonal
icon_state = "preview_wide_diagonal"
blend_state = "wide_diagonal"
/obj/effect/floor_decal/corner_wide/seafoam/full
icon_state = "preview_wide_threethirds"
blend_state = "wide_threethirds"
// Full corners. // If you ever need just a little more reach. Maybe for linoleum. I'm not your dad. -Wezzy
/obj/effect/floor_decal/corner_full
@@ -0,0 +1,61 @@
################################
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author: ASmallCuteCat
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changes:
- qol: "Swaps the placement of the ICU and the storage room in Medical."
- qol: "Moves the Pharmacy and the Recovery Ward, with the lobby centered between them."
- qol: "The Medical Department's floor decals are now seafoam green, for less eye strain and greater difference with Service green."
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