mirror of
https://github.com/Aurorastation/Aurora.3.git
synced 2026-07-20 20:37:34 +01:00
Add support for Bay-style terminals (which lack holographic features) (#17522)
CL Co-authored-by: Cody Brittain <cbrittain10@live.com>
This commit is contained in:
@@ -14,6 +14,17 @@
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var/list/bodyscans = list()
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var/selected = 0
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/obj/machinery/computer/operating/terminal
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name = "patient monitoring terminal"
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icon = 'icons/obj/machinery/modular_terminal.dmi'
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icon_screen = "med_comp"
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icon_keyboard = "med_key"
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is_connected = TRUE
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has_off_keyboards = TRUE
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can_pass_under = FALSE
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light_power_on = 1
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/obj/machinery/computer/operating/New()
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..()
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for(var/obj/machinery/optable/T in orange(1,src))
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@@ -19,6 +19,9 @@
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var/overlay_layer
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var/is_holographic = TRUE
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var/icon_broken = "broken"
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var/is_connected = FALSE
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var/has_off_keyboards = FALSE
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var/can_pass_under = TRUE
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/obj/machinery/computer/Initialize()
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. = ..()
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@@ -80,8 +83,23 @@
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icon_state = initial(icon_state)
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//Connecting multiple computers in a row
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if(is_connected)
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var/append_string = ""
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var/left = turn(dir, 90)
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var/right = turn(dir, -90)
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var/turf/L = get_step(src, left)
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var/turf/R = get_step(src, right)
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var/obj/machinery/computer/LC = locate() in L
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var/obj/machinery/computer/RC = locate() in R
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if(LC && LC.dir == dir && initial(LC.icon_state) == "computer")
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append_string += "_L"
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if(RC && RC.dir == dir && initial(RC.icon_state) == "computer")
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append_string += "_R"
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icon_state = "computer[append_string]"
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if(stat & BROKEN)
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icon_state = "[initial(icon_state)]-broken"
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icon_state = "[icon_state]-broken"
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if (overlay_layer != layer)
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add_overlay(image(icon, icon_broken, overlay_layer))
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else
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@@ -92,7 +110,10 @@
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if (icon_scanline)
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add_overlay(icon_scanline)
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if (icon_keyboard)
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add_overlay(icon_keyboard)
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if((stat & NOPOWER) && has_off_keyboards)
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add_overlay("[icon_keyboard]_off")
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else
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add_overlay(icon_keyboard)
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else if (overlay_layer != layer)
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add_overlay(image(icon, icon_screen, overlay_layer))
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else
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@@ -150,14 +171,14 @@
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/obj/machinery/computer/CanPass(atom/movable/mover, turf/target, height=0, air_group=0)
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if (!mover)
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return 1
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if(istype(mover,/obj/item/projectile) && density)
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if(istype(mover,/obj/item/projectile) && density && is_holographic)
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if (prob(80))
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//Holoscreens are non solid, and the frames of the computers are thin. So projectiles will usually
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//pass through
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return 1
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else
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return 0
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else if(mover.checkpass(PASSTABLE))
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else if(mover.checkpass(PASSTABLE) && can_pass_under)
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//Animals can run under them, lots of empty space
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return 1
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return ..()
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@@ -166,3 +187,11 @@
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/obj/machinery/computer/can_attach_sticker(var/mob/user, var/obj/item/sticker/S)
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to_chat(user, SPAN_WARNING("\The [src]'s non-stick surface prevents you from attaching a sticker to it!"))
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return FALSE
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/obj/machinery/computer/terminal
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name = "terminal"
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icon = 'icons/obj/machinery/modular_terminal.dmi'
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is_connected = TRUE
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has_off_keyboards = TRUE
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can_pass_under = FALSE
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light_power_on = 1
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@@ -12,6 +12,18 @@
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var/list/names_to_guns = list()
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var/list/names_to_entries = list()
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/obj/machinery/computer/ship/targeting/terminal
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name = "targeting systems terminal"
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desc = "A targeting systems terminal using Zavodskoi software."
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icon = 'icons/obj/machinery/modular_terminal.dmi'
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icon_screen = "hostile"
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icon_keyboard = "red_key"
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is_connected = TRUE
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has_off_keyboards = TRUE
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can_pass_under = FALSE
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light_power_on = 1
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/obj/machinery/computer/ship/targeting/Initialize()
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..()
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return INITIALIZE_HINT_LATELOAD
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@@ -16,6 +16,16 @@
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icon_keyboard = null
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circuit = null
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/obj/machinery/computer/ship/engines/terminal
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name = "engine control terminal"
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icon = 'icons/obj/machinery/modular_terminal.dmi'
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icon_screen = "engines"
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icon_keyboard = "tech_key"
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is_connected = TRUE
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has_off_keyboards = TRUE
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can_pass_under = FALSE
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light_power_on = 1
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/obj/machinery/computer/ship/engines/ui_interact(mob/user, ui_key = "main", var/datum/nanoui/ui = null, var/force_open = 1)
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if(!connected)
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display_reconnect_dialog(user, "ship control systems")
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@@ -24,6 +24,16 @@
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icon_keyboard = null
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circuit = null
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/obj/machinery/computer/ship/helm/terminal
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name = "helm control terminal"
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icon = 'icons/obj/machinery/modular_terminal.dmi'
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icon_screen = "helm"
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icon_keyboard = "security_key"
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is_connected = TRUE
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has_off_keyboards = TRUE
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can_pass_under = FALSE
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light_power_on = 1
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/obj/machinery/computer/ship/helm/Initialize()
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. = ..()
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get_known_sectors()
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@@ -311,6 +321,16 @@
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icon_keyboard = null
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circuit = null
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/obj/machinery/computer/ship/navigation/terminal
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name = "navigation terminal"
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icon = 'icons/obj/machinery/modular_terminal.dmi'
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icon_screen = "nav"
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icon_keyboard = "generic_key"
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is_connected = TRUE
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has_off_keyboards = TRUE
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can_pass_under = FALSE
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light_power_on = 1
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/obj/machinery/computer/ship/navigation/ui_interact(mob/user, ui_key = "main", var/datum/nanoui/ui = null, var/force_open = 1)
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if(!connected)
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display_reconnect_dialog(user, "Navigation")
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@@ -27,6 +27,17 @@
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icon_keyboard = null
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circuit = null
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/obj/machinery/computer/ship/sensors/terminal
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name = "sensors terminal"
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icon = 'icons/obj/machinery/modular_terminal.dmi'
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icon_screen = "teleport"
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icon_keyboard = "teleport_key"
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is_connected = TRUE
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has_off_keyboards = TRUE
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can_pass_under = FALSE
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light_power_on = 1
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/obj/machinery/computer/ship/sensors/Destroy()
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QDEL_NULL(sound_token)
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sensors = null
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@@ -0,0 +1,41 @@
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################################
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# Example Changelog File
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#
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# Note: This file, and files beginning with ".", and files that don't end in ".yml" will not be read. If you change this file, you will look really dumb.
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#
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# Your changelog will be merged with a master changelog. (New stuff added only, and only on the date entry for the day it was merged.)
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# When it is, any changes listed below will disappear.
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#
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# Valid Prefixes:
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# bugfix
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# wip (For works in progress)
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# tweak
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# soundadd
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# sounddel
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# rscadd (general adding of nice things)
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# rscdel (general deleting of nice things)
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# imageadd
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# imagedel
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# maptweak
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# spellcheck (typo fixes)
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# experiment
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# balance
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# admin
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# backend
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# security
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# refactor
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#################################
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# Your name.
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author: GeneralCamo
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# Optional: Remove this file after generating master changelog. Useful for PR changelogs that won't get used again.
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delete-after: True
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# Any changes you've made. See valid prefix list above.
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# INDENT WITH TWO SPACES. NOT TABS. SPACES.
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# SCREW THIS UP AND IT WON'T WORK.
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# Also, all entries are changed into a single [] after a master changelog generation. Just remove the brackets when you add new entries.
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# Please surround your changes in double quotes ("), as certain characters otherwise screws up compiling. The quotes will not show up in the changelog.
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changes:
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- rscadd: "Added older-style terminals, ported from Bay, as a drop-in replacement for holographic consoles."
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Binary file not shown.
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After Width: | Height: | Size: 64 KiB |
+36
-32
@@ -207,16 +207,11 @@
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/turf/template_noop,
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/area/template_noop)
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"aB" = (
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/obj/structure/cable{
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d1 = 4;
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d2 = 8;
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icon_state = "4-8"
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/obj/machinery/computer/terminal{
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dir = 8
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},
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/obj/machinery/door/airlock/external{
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dir = 4
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},
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/turf/simulated/floor/plating,
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/area/engineering)
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/turf/simulated/floor/tiled,
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/area/storage/primary)
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"aC" = (
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/obj/structure/cable{
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d1 = 4;
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@@ -1195,10 +1190,9 @@
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/turf/simulated/wall/r_wall,
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/area/storage/primary)
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"cS" = (
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/obj/machinery/door/airlock/glass{
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/obj/machinery/computer/terminal{
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dir = 1
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},
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/obj/machinery/door/firedoor,
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/turf/simulated/floor/tiled,
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/area/storage/primary)
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"cT" = (
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@@ -1343,11 +1337,9 @@
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/turf/simulated/floor/tiled,
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/area/storage/primary)
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"do" = (
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/obj/machinery/door/airlock/external{
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dir = 4
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},
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/turf/simulated/floor/plating,
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/area/hallway/secondary/entry)
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/obj/machinery/computer/terminal,
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/turf/simulated/floor/tiled,
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/area/storage/primary)
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"dp" = (
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/obj/structure/window_frame/empty,
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/turf/simulated/floor/tiled/full,
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@@ -1445,6 +1437,10 @@
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/obj/item/device/radio/intercom/south,
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/turf/simulated/floor/tiled,
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/area/hallway/primary/central_one)
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"eY" = (
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/obj/machinery/computer/ship/engines/terminal,
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/turf/simulated/floor/tiled,
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/area/storage/primary)
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"fq" = (
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/obj/machinery/computer/shuttle_control/explore/runtime,
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/turf/simulated/floor/shuttle,
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@@ -1572,6 +1568,10 @@
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/obj/effect/landmark/entry_point/aft,
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/turf/simulated/wall/r_wall,
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/area/shuttle/runtime)
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"sf" = (
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/obj/machinery/computer/ship/sensors/terminal,
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/turf/simulated/floor/tiled,
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/area/storage/primary)
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"tr" = (
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/obj/machinery/alarm/south,
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/turf/simulated/floor/tiled,
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@@ -1778,6 +1778,10 @@
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},
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/turf/simulated/floor/tiled,
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/area/hallway/primary/central_one)
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"LF" = (
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/obj/machinery/computer/ship/targeting/terminal,
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/turf/simulated/floor/tiled,
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/area/storage/primary)
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"PS" = (
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/obj/effect/landmark{
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name = "Revenant"
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@@ -8317,7 +8321,7 @@ ad
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aa
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aa
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ah
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aB
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dl
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ah
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ZE
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ab
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@@ -9111,7 +9115,7 @@ da
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tr
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dm
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Sz
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da
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cS
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da
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cP
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ae
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@@ -9364,11 +9368,11 @@ dc
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cZ
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da
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cZ
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da
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sf
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da
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Fw
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da
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da
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cS
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da
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cP
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ae
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@@ -9621,11 +9625,11 @@ dc
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cZ
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da
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cZ
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da
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LF
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da
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BP
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da
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da
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cS
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da
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cP
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ae
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@@ -9878,7 +9882,7 @@ cZ
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dm
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da
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dm
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da
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eY
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Lp
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dm
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eH
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@@ -10128,7 +10132,7 @@ bB
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cx
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UW
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bB
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cS
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dn
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da
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cZ
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dc
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@@ -10139,7 +10143,7 @@ da
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da
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kP
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da
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da
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do
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da
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cP
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ae
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@@ -10396,7 +10400,7 @@ da
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da
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da
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da
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da
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do
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da
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cP
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ae
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@@ -10642,7 +10646,7 @@ bB
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Ly
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bB
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bB
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cS
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dn
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da
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da
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cZ
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@@ -10651,9 +10655,9 @@ da
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cZ
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da
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da
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dm
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da
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da
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do
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da
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cP
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ae
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@@ -10906,9 +10910,9 @@ da
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da
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da
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da
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da
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da
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da
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aB
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aB
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aB
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da
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da
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da
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@@ -12694,7 +12698,7 @@ ac
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ac
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ac
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bv
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do
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cv
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bv
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ac
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ac
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