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https://github.com/Aurorastation/Aurora.3.git
synced 2026-07-12 16:37:19 +01:00
Better SQL prepared statements (#2474)
The system used to be of complexity O(n^2). Essentially two for loops running per every argument. Which ended up being surprisingly slow (there were instances where I saw the argument parser as using quite a lot of CPU time).
This replaces it with a more linear algorithm. It's somewhere near O(n) where n is the length of the unparsed query. Which is more stable and faaaster. This comes with two changes, however:
Parameters inside the query now have to be delimited from both sides with : (colons). The alternative to this would be to use something like $n or just assume that space marks the end of a marker. Only the former is workable, the latter would break a few queries already.
Arguments in the argument array no longer have to be prefixed by : (colons). So, while in the query you would write :thing:, you'd initialize the array of args as: list("thing" = somevar). It could be made to work without it, but eh, I think this is fine.
Argument validation is slightly weaker. What I mean by this is that with the old system, unused keys would result in an error. This is no longer a thing. Missing keys will still result in an error, however.
One more improvement: double delimiting removes an edge case where if key A partially covers key B, depending on the order, key A would mangle key B.
Updated and tested all queries that I could find. So this should be good.
This commit is contained in:
@@ -26,7 +26,7 @@
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"args" = list("id")))
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/datum/category_item/player_setup_item/general/basic/gather_load_parameters()
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return list(":id" = pref.current_character)
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return list("id" = pref.current_character)
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/datum/category_item/player_setup_item/general/basic/gather_save_query()
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return list("ss13_characters" = list("name",
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@@ -38,13 +38,13 @@
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"ckey" = 1))
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/datum/category_item/player_setup_item/general/basic/gather_save_parameters()
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return list(":name" = pref.real_name,
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":gender" = pref.gender,
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":age" = pref.age,
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":metadata" = pref.metadata,
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":spawnpoint" = pref.spawnpoint,
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":id" = pref.current_character,
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":ckey" = pref.client.ckey)
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return list("name" = pref.real_name,
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"gender" = pref.gender,
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"age" = pref.age,
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"metadata" = pref.metadata,
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"spawnpoint" = pref.spawnpoint,
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"id" = pref.current_character,
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"ckey" = pref.client.ckey)
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/datum/category_item/player_setup_item/general/basic/load_special()
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pref.can_edit_name = 1
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@@ -55,8 +55,8 @@
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// Called /after/ loading and /before/ sanitization.
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// So we have pref.current_character. It's just in text format.
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var/DBQuery/query = dbcon.NewQuery("SELECT DATEDIFF(NOW(), created_at) AS DiffDate FROM ss13_characters WHERE id = :id")
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query.Execute(list(":id" = text2num(pref.current_character)))
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var/DBQuery/query = dbcon.NewQuery("SELECT DATEDIFF(NOW(), created_at) AS DiffDate FROM ss13_characters WHERE id = :id:")
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query.Execute(list("id" = text2num(pref.current_character)))
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if (query.NextRow())
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if (text2num(query.item[1]) > 5)
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@@ -12,7 +12,7 @@
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return list("ss13_characters" = list("vars" = list("language" = "alternate_languages"), "args" = list("id")))
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/datum/category_item/player_setup_item/general/language/gather_load_parameters()
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return list(":id" = pref.current_character)
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return list("id" = pref.current_character)
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/datum/category_item/player_setup_item/general/language/gather_save_query()
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return list("ss13_characters" = list("id" = 1,
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@@ -20,9 +20,9 @@
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"language"))
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/datum/category_item/player_setup_item/general/language/gather_save_parameters()
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return list(":language" = list2params(pref.alternate_languages),
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":id" = pref.current_character,
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":ckey" = pref.client.ckey)
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return list("language" = list2params(pref.alternate_languages),
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"id" = pref.current_character,
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"ckey" = pref.client.ckey)
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/datum/category_item/player_setup_item/general/language/sanitize_character(var/sql_load = 0)
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if (sql_load)
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@@ -64,7 +64,7 @@ var/global/list/valid_bloodtypes = list("A+", "A-", "B+", "B-", "AB+", "AB-", "O
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"args" = list("id")))
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/datum/category_item/player_setup_item/general/body/gather_load_parameters()
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return list(":id" = pref.current_character)
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return list("id" = pref.current_character)
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/datum/category_item/player_setup_item/general/body/gather_save_query()
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return list("ss13_characters" = list("species",
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@@ -83,20 +83,20 @@ var/global/list/valid_bloodtypes = list("A+", "A-", "B+", "B-", "AB+", "AB-", "O
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"ckey" = 1))
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/datum/category_item/player_setup_item/general/body/gather_save_parameters()
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return list(":species" = pref.species,
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":hair_colour" = "#" + num2hex(pref.r_hair, 2) + num2hex(pref.g_hair, 2) + num2hex(pref.b_hair, 2),
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":facial_colour" = "#" + num2hex(pref.r_facial, 2) + num2hex(pref.g_facial, 2) + num2hex(pref.b_facial, 2),
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":skin_tone" = pref.s_tone,
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":skin_colour" = "#" + num2hex(pref.r_skin, 2) + num2hex(pref.g_skin, 2) + num2hex(pref.b_skin, 2),
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":hair_style" = pref.h_style,
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":facial_style" = pref.f_style,
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":eyes_colour" = "#" + num2hex(pref.r_eyes, 2) + num2hex(pref.g_eyes, 2) + num2hex(pref.b_eyes, 2),
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":b_type" = pref.b_type,
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":disabilities" = pref.disabilities,
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":organs_data" = list2params(pref.organ_data),
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":organs_robotic"= list2params(pref.rlimb_data),
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":id" = pref.current_character,
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":ckey" = pref.client.ckey)
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return list("species" = pref.species,
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"hair_colour" = "#" + num2hex(pref.r_hair, 2) + num2hex(pref.g_hair, 2) + num2hex(pref.b_hair, 2),
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"facial_colour" = "#" + num2hex(pref.r_facial, 2) + num2hex(pref.g_facial, 2) + num2hex(pref.b_facial, 2),
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"skin_tone" = pref.s_tone,
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"skin_colour" = "#" + num2hex(pref.r_skin, 2) + num2hex(pref.g_skin, 2) + num2hex(pref.b_skin, 2),
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"hair_style" = pref.h_style,
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"facial_style" = pref.f_style,
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"eyes_colour" = "#" + num2hex(pref.r_eyes, 2) + num2hex(pref.g_eyes, 2) + num2hex(pref.b_eyes, 2),
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"b_type" = pref.b_type,
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"disabilities" = pref.disabilities,
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"organs_data" = list2params(pref.organ_data),
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"organs_robotic"= list2params(pref.rlimb_data),
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"id" = pref.current_character,
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"ckey" = pref.client.ckey)
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/datum/category_item/player_setup_item/general/body/sanitize_character(var/sql_load = 0)
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if(!pref.species || !(pref.species in playable_species))
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@@ -18,13 +18,13 @@
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return list("ss13_characters" = list("vars" = list("underwear", "undershirt", "socks", "backbag"), "args" = list("id")))
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/datum/category_item/player_setup_item/general/equipment/gather_load_parameters()
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return list(":id" = pref.current_character)
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return list("id" = pref.current_character)
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/datum/category_item/player_setup_item/general/equipment/gather_save_query()
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return list("ss13_characters" = list("underwear", "undershirt", "socks", "backbag", "id" = 1, "ckey" = 1))
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/datum/category_item/player_setup_item/general/equipment/gather_save_parameters()
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return list(":underwear" = pref.underwear, ":undershirt" = pref.undershirt, ":socks" = pref.socks, ":backbag" = pref.backbag, ":id" = pref.current_character, ":ckey" = pref.client.ckey)
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return list("underwear" = pref.underwear, "undershirt" = pref.undershirt, "socks" = pref.socks, "backbag" = pref.backbag, "id" = pref.current_character, "ckey" = pref.client.ckey)
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/datum/category_item/player_setup_item/general/equipment/sanitize_character(var/sql_load = 0)
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if (sql_load)
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@@ -31,7 +31,7 @@
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"ss13_characters" = list("vars" = list("home_system", "citizenship", "faction", "religion"), "args" = list("id")))
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/datum/category_item/player_setup_item/general/background/gather_load_parameters()
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return list(":id" = pref.current_character, ":char_id" = pref.current_character)
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return list("id" = pref.current_character, "char_id" = pref.current_character)
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/datum/category_item/player_setup_item/general/background/gather_save_query()
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return list("ss13_characters_flavour" = list("records_employment",
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@@ -41,16 +41,16 @@
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"ss13_characters" = list("home_system", "citizenship", "faction", "religion", "id" = 1, "ckey" = 1))
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/datum/category_item/player_setup_item/general/background/gather_save_parameters()
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return list(":records_employment" = pref.gen_record,
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":records_medical" = pref.med_record,
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":records_security" = pref.sec_record,
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":char_id" = pref.current_character,
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":home_system" = pref.home_system,
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":citizenship" = pref.citizenship,
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":faction" = pref.faction,
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":religion" = pref.religion,
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":id" = pref.current_character,
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":ckey" = pref.client.ckey)
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return list("records_employment" = pref.gen_record,
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"records_medical" = pref.med_record,
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"records_security" = pref.sec_record,
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"char_id" = pref.current_character,
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"home_system" = pref.home_system,
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"citizenship" = pref.citizenship,
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"faction" = pref.faction,
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"religion" = pref.religion,
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"id" = pref.current_character,
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"ckey" = pref.client.ckey)
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/datum/category_item/player_setup_item/general/background/sanitize_character()
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if(!pref.home_system)
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@@ -59,7 +59,7 @@
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return list("ss13_characters_flavour" = list("vars" = var_list, "args" = list("char_id")))
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/datum/category_item/player_setup_item/general/flavor/gather_load_parameters()
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return list(":char_id" = pref.current_character)
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return list("char_id" = pref.current_character)
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/datum/category_item/player_setup_item/general/flavor/gather_save_query()
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var/list/var_list = list("flavour_general",
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@@ -82,22 +82,22 @@
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return list("ss13_characters_flavour" = var_list)
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/datum/category_item/player_setup_item/general/flavor/gather_save_parameters()
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var/list/var_list = list(":char_id" = pref.current_character,
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":flavour_general" = pref.flavor_texts["general"],
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":flavour_head" = pref.flavor_texts["head"],
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":flavour_face" = pref.flavor_texts["face"],
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":flavour_eyes" = pref.flavor_texts["eyes"],
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":flavour_torso" = pref.flavor_texts["torso"],
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":flavour_arms" = pref.flavor_texts["arms"],
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":flavour_hands" = pref.flavor_texts["hands"],
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":flavour_legs" = pref.flavor_texts["legs"],
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":flavour_feet" = pref.flavor_texts["feet"],
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":robot_default" = pref.flavour_texts_robot["default"],
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":signature_font" = pref.signfont,
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":signature" = pref.signature)
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var/list/var_list = list("char_id" = pref.current_character,
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"flavour_general" = pref.flavor_texts["general"],
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"flavour_head" = pref.flavor_texts["head"],
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"flavour_face" = pref.flavor_texts["face"],
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"flavour_eyes" = pref.flavor_texts["eyes"],
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"flavour_torso" = pref.flavor_texts["torso"],
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"flavour_arms" = pref.flavor_texts["arms"],
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"flavour_hands" = pref.flavor_texts["hands"],
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"flavour_legs" = pref.flavor_texts["legs"],
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"flavour_feet" = pref.flavor_texts["feet"],
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"robot_default" = pref.flavour_texts_robot["default"],
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"signature" = pref.signature,
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"signature_font" = pref.signfont)
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for (var/module in robot_module_types)
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var_list[":robot_[module]"] += pref.flavour_texts_robot[module]
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var_list["robot_[module]"] += pref.flavour_texts_robot[module]
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return var_list
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