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Better SQL prepared statements (#2474)
The system used to be of complexity O(n^2). Essentially two for loops running per every argument. Which ended up being surprisingly slow (there were instances where I saw the argument parser as using quite a lot of CPU time).
This replaces it with a more linear algorithm. It's somewhere near O(n) where n is the length of the unparsed query. Which is more stable and faaaster. This comes with two changes, however:
Parameters inside the query now have to be delimited from both sides with : (colons). The alternative to this would be to use something like $n or just assume that space marks the end of a marker. Only the former is workable, the latter would break a few queries already.
Arguments in the argument array no longer have to be prefixed by : (colons). So, while in the query you would write :thing:, you'd initialize the array of args as: list("thing" = somevar). It could be made to work without it, but eh, I think this is fine.
Argument validation is slightly weaker. What I mean by this is that with the old system, unused keys would result in an error. This is no longer a thing. Missing keys will still result in an error, however.
One more improvement: double delimiting removes an edge case where if key A partially covers key B, depending on the order, key A would mangle key B.
Updated and tested all queries that I could find. So this should be good.
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@@ -31,7 +31,7 @@
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"ss13_characters" = list("vars" = list("home_system", "citizenship", "faction", "religion"), "args" = list("id")))
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/datum/category_item/player_setup_item/general/background/gather_load_parameters()
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return list(":id" = pref.current_character, ":char_id" = pref.current_character)
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return list("id" = pref.current_character, "char_id" = pref.current_character)
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/datum/category_item/player_setup_item/general/background/gather_save_query()
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return list("ss13_characters_flavour" = list("records_employment",
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@@ -41,16 +41,16 @@
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"ss13_characters" = list("home_system", "citizenship", "faction", "religion", "id" = 1, "ckey" = 1))
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/datum/category_item/player_setup_item/general/background/gather_save_parameters()
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return list(":records_employment" = pref.gen_record,
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":records_medical" = pref.med_record,
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":records_security" = pref.sec_record,
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":char_id" = pref.current_character,
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":home_system" = pref.home_system,
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":citizenship" = pref.citizenship,
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":faction" = pref.faction,
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":religion" = pref.religion,
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":id" = pref.current_character,
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":ckey" = pref.client.ckey)
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return list("records_employment" = pref.gen_record,
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"records_medical" = pref.med_record,
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"records_security" = pref.sec_record,
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"char_id" = pref.current_character,
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"home_system" = pref.home_system,
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"citizenship" = pref.citizenship,
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"faction" = pref.faction,
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"religion" = pref.religion,
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"id" = pref.current_character,
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"ckey" = pref.client.ckey)
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/datum/category_item/player_setup_item/general/background/sanitize_character()
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if(!pref.home_system)
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