Better SQL prepared statements (#2474)

The system used to be of complexity O(n^2). Essentially two for loops running per every argument. Which ended up being surprisingly slow (there were instances where I saw the argument parser as using quite a lot of CPU time).

This replaces it with a more linear algorithm. It's somewhere near O(n) where n is the length of the unparsed query. Which is more stable and faaaster. This comes with two changes, however:

Parameters inside the query now have to be delimited from both sides with : (colons). The alternative to this would be to use something like $n or just assume that space marks the end of a marker. Only the former is workable, the latter would break a few queries already.
Arguments in the argument array no longer have to be prefixed by : (colons). So, while in the query you would write :thing:, you'd initialize the array of args as: list("thing" = somevar). It could be made to work without it, but eh, I think this is fine.
Argument validation is slightly weaker. What I mean by this is that with the old system, unused keys would result in an error. This is no longer a thing. Missing keys will still result in an error, however.
One more improvement: double delimiting removes an edge case where if key A partially covers key B, depending on the order, key A would mangle key B.
Updated and tested all queries that I could find. So this should be good.
This commit is contained in:
skull132
2017-05-29 21:17:41 +03:00
committed by GitHub
parent b88d6aaadb
commit a3ec0cf45d
36 changed files with 366 additions and 333 deletions
@@ -479,14 +479,14 @@ datum/species/machine/handle_post_spawn(var/mob/living/carbon/human/H)
var/obj/item/organ/ipc_tag/tag = new_machine.internal_organs_by_name["ipc tag"]
var/status = 0
var/list/query_details = list(":ckey" = player.ckey, ":character_name" = player.prefs.real_name)
var/DBQuery/query = dbcon.NewQuery("SELECT tag_status FROM ss13_ipc_tracking WHERE player_ckey = :ckey AND character_name = :character_name")
var/list/query_details = list("ckey" = player.ckey, "character_name" = player.prefs.real_name)
var/DBQuery/query = dbcon.NewQuery("SELECT tag_status FROM ss13_ipc_tracking WHERE player_ckey = :ckey: AND character_name = :character_name:")
query.Execute(query_details)
if (query.NextRow())
status = text2num(query.item[1])
else
var/DBQuery/log_query = dbcon.NewQuery("INSERT INTO ss13_ipc_tracking (player_ckey, character_name) VALUES (:ckey, :character_name)")
var/DBQuery/log_query = dbcon.NewQuery("INSERT INTO ss13_ipc_tracking (player_ckey, character_name) VALUES (:ckey:, :character_name:)")
log_query.Execute(query_details)
if (!status)
@@ -504,8 +504,8 @@ datum/species/machine/handle_post_spawn(var/mob/living/carbon/human/H)
if (target.internal_organs_by_name["ipc tag"])
status = 1
var/list/query_details = list(":ckey" = player.ckey, ":character_name" = target.real_name)
var/DBQuery/query = dbcon.NewQuery("SELECT tag_status FROM ss13_ipc_tracking WHERE player_ckey = :ckey AND character_name = :character_name")
var/list/query_details = list("ckey" = player.ckey, "character_name" = target.real_name)
var/DBQuery/query = dbcon.NewQuery("SELECT tag_status FROM ss13_ipc_tracking WHERE player_ckey = :ckey: AND character_name = :character_name:")
query.Execute(query_details)
if (query.NextRow())
@@ -513,9 +513,8 @@ datum/species/machine/handle_post_spawn(var/mob/living/carbon/human/H)
if (sql_status == status)
return
query_details.Add(":status")
query_details[":status"] = status
var/DBQuery/update_query = dbcon.NewQuery("UPDATE ss13_ipc_tracking SET tag_status = :status WHERE player_ckey = :ckey AND character_name = :character_name")
query_details["status"] = status
var/DBQuery/update_query = dbcon.NewQuery("UPDATE ss13_ipc_tracking SET tag_status = :status: WHERE player_ckey = :ckey: AND character_name = :character_name:")
update_query.Execute(query_details)
/datum/species/machine/get_light_color(hair_style)