Fixes the Grauwolf and Francisca projectiles not using their overmap projectile icon. (#15144)

Co-authored-by: Matt Atlas <liermattia@gmail.com>
This commit is contained in:
Matt Atlas
2022-11-21 18:06:16 +01:00
committed by GitHub
parent ee150ee400
commit a4e25a111c
3 changed files with 43 additions and 0 deletions
@@ -18,6 +18,7 @@
desc = "A box of FMJ bullets for use in a Francisca rotary gun."
icon = 'icons/obj/guns/ship/ship_ammo_rotary.dmi'
icon_state = "box_fmj"
overmap_icon_state = "cannon_salvo"
impact_type = SHIP_AMMO_IMPACT_FMJ
ammunition_flags = SHIP_AMMO_FLAG_INFLAMMABLE|SHIP_AMMO_FLAG_VERY_HEAVY|SHIP_AMMO_FLAG_INFLAMMABLE
caliber = SHIP_CALIBER_40MM
@@ -17,6 +17,7 @@
desc = "A bundle of high-explosive flak shells."
icon = 'icons/obj/guns/ship/ship_ammo_flakbox.dmi'
icon_state = "bundle_he"
overmap_icon_state = "flak"
caliber = SHIP_CALIBER_90MM
ammunition_behaviour = SHIP_AMMO_BEHAVIOUR_DUMBFIRE
projectile_type_override = /obj/item/projectile/ship_ammo/grauwolf
@@ -0,0 +1,41 @@
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changes:
- bugfix: "Grauwolf and Francisca projectiles now actually use their icon on the overmap."