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Fixes the Grauwolf and Francisca projectiles not using their overmap projectile icon. (#15144)
Co-authored-by: Matt Atlas <liermattia@gmail.com>
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@@ -18,6 +18,7 @@
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desc = "A box of FMJ bullets for use in a Francisca rotary gun."
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icon = 'icons/obj/guns/ship/ship_ammo_rotary.dmi'
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icon_state = "box_fmj"
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overmap_icon_state = "cannon_salvo"
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impact_type = SHIP_AMMO_IMPACT_FMJ
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ammunition_flags = SHIP_AMMO_FLAG_INFLAMMABLE|SHIP_AMMO_FLAG_VERY_HEAVY|SHIP_AMMO_FLAG_INFLAMMABLE
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caliber = SHIP_CALIBER_40MM
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@@ -17,6 +17,7 @@
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desc = "A bundle of high-explosive flak shells."
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icon = 'icons/obj/guns/ship/ship_ammo_flakbox.dmi'
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icon_state = "bundle_he"
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overmap_icon_state = "flak"
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caliber = SHIP_CALIBER_90MM
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ammunition_behaviour = SHIP_AMMO_BEHAVIOUR_DUMBFIRE
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projectile_type_override = /obj/item/projectile/ship_ammo/grauwolf
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@@ -0,0 +1,41 @@
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################################
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# Example Changelog File
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#
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#
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# Your changelog will be merged with a master changelog. (New stuff added only, and only on the date entry for the day it was merged.)
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# When it is, any changes listed below will disappear.
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#
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# Valid Prefixes:
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# bugfix
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# wip (For works in progress)
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# tweak
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# soundadd
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# sounddel
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# rscadd (general adding of nice things)
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# rscdel (general deleting of nice things)
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# imageadd
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# imagedel
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# maptweak
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# spellcheck (typo fixes)
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# experiment
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# balance
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# admin
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# backend
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# security
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# refactor
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#################################
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# Your name.
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author: MattAtlas
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# Optional: Remove this file after generating master changelog. Useful for PR changelogs that won't get used again.
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delete-after: True
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# Any changes you've made. See valid prefix list above.
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# INDENT WITH TWO SPACES. NOT TABS. SPACES.
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# SCREW THIS UP AND IT WON'T WORK.
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# Also, all entries are changed into a single [] after a master changelog generation. Just remove the brackets when you add new entries.
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# Please surround your changes in double quotes ("), as certain characters otherwise screws up compiling. The quotes will not show up in the changelog.
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changes:
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- bugfix: "Grauwolf and Francisca projectiles now actually use their icon on the overmap."
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