Changes default occupation's preference to return to lobby (#3570)

This will reduce the ammount of people getting jobs they do not want and then having to cryo/ask admins for a respawn.
Fixes #3571
This commit is contained in:
Alberyk
2017-10-07 20:32:18 +02:00
committed by Werner
parent baa9c475c1
commit a53ccd1453
3 changed files with 19 additions and 3 deletions
+12 -2
View File
@@ -184,10 +184,20 @@
/obj/item/weapon/melee/baton/robot/attackby(obj/item/weapon/W, mob/user)
return
/obj/item/weapon/melee/baton/robot/arm
name = "electrified arm"
icon_state = "stunrod"
/obj/item/weapon/melee/baton/robot/arm/update_icon()
if(status)
icon_state = "[initial(icon_state)]_active"
else
icon_state = "[initial(icon_state)]"
if(icon_state == "[initial(icon_state)]_active")
set_light(1.3, 1, "[baton_color]")
else
set_light(0)
//Makeshift stun baton. Replacement for stun gloves.
/obj/item/weapon/melee/baton/cattleprod
+1 -1
View File
@@ -92,7 +92,7 @@ datum/preferences
var/unsanitized_jobs = ""
//Keeps track of preferrence for not getting any wanted jobs
var/alternate_option = 0
var/alternate_option = 2
var/used_skillpoints = 0
var/skill_specialization = null
+6
View File
@@ -0,0 +1,6 @@
author: Alberyk
delete-after: True
changes:
- tweak: "Changed the default occupation's preference to return to lobby if you do not get the job you want."