mirror of
https://github.com/Aurorastation/Aurora.3.git
synced 2026-08-23 13:05:44 +01:00
removes secborgs (#6733)
The evil will finally be defeated. This takes security borgs out of the game entirely. They bring pretty much nothing to the table, in terms of either roleplay or positive influence to the station. Also, combat and syndicate modules now have cuffs.
This commit is contained in:
@@ -111,42 +111,6 @@
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R.speed--
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return 1
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/obj/item/borg/upgrade/tasercooler
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name = "robotic Rapid Taser Cooling Module"
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desc = "Used to cool a mounted taser, increasing the potential current in it and thus its recharge rate."
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icon_state = "cyborg_upgrade3"
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require_module = 1
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/obj/item/borg/upgrade/tasercooler/action(var/mob/living/silicon/robot/R)
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if(..()) return 0
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if(!R.module || !(src.type in R.module.supported_upgrades))
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to_chat(R, "<span class='notice'>Upgrade mounting error! No suitable hardpoint detected!</span>")
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to_chat(usr, "<span class='warning'> There's no mounting point for the module!</span>")
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return 0
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var/obj/item/weapon/gun/energy/taser/mounted/cyborg/T = locate() in R.module
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if(!T)
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T = locate() in R.module.contents
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if(!T)
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T = locate() in R.module.modules
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if(!T)
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to_chat(usr, "This robot has had its taser removed!")
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return 0
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if(T.recharge_time <= 2)
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to_chat(R, "<span class='notice'>Maximum cooling achieved for this hardpoint!</span>")
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to_chat(usr, "<span class='warning'>There's no room for another cooling unit!</span>")
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return 0
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else
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T.recharge_time = max(2 , T.recharge_time - 4)
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return 1
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/obj/item/borg/upgrade/syndicate/
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name = "illegal equipment module"
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desc = "Unlocks the hidden, deadlier functions of a robot"
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@@ -117,7 +117,6 @@ var/list/robot_module_types = list(
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"Custodial",
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"Service",
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"Clerical",
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"Security",
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"Research"
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)
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@@ -142,8 +142,6 @@ var/list/event_last_fired = list()
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if(R.module)
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if(istype(R.module, /obj/item/weapon/robot_module/engineering))
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active_with_role["Engineer"]++
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else if(istype(R.module, /obj/item/weapon/robot_module/security))
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active_with_role["Security"]++
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else if(istype(R.module, /obj/item/weapon/robot_module/medical))
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active_with_role["Medical"]++
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else if(istype(R.module, /obj/item/weapon/robot_module/research))
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@@ -185,24 +185,6 @@
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playsound(src.loc, 'sound/machines/buzz-sigh.ogg', 50, 0)
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m_type = 1
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if("law")
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if (istype(module,/obj/item/weapon/robot_module/security))
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message = "shows its legal authorization barcode."
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playsound(src.loc, 'sound/voice/biamthelaw.ogg', 50, 0)
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m_type = 2
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else
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to_chat(src, "You are not THE LAW, pal.")
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if("halt")
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if (istype(module,/obj/item/weapon/robot_module/security))
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message = "'s speakers skreech, \"Halt! Security!\"."
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playsound(src.loc, 'sound/voice/halt.ogg', 50, 0)
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m_type = 2
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else
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to_chat(src, "You are not security.")
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if ("help")
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to_chat(src, "salute, bow-(none)/mob, clap, flap, aflap, twitch, twitch_s, nod, deathgasp, glare-(none)/mob, stare-(none)/mob, look, beep, ping, \nbuzz, law, halt")
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else
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@@ -411,14 +411,6 @@
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if(!R)
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return
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if(!overclocked)
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//Give them some taser speed if they have a taser.
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var/obj/item/weapon/gun/energy/taser/mounted/cyborg/T = locate() in R.module
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if(!T)
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T = locate() in module.contents
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if(!T)
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T = locate() in module.modules
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if(T)
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T.recharge_time = max(2 , T.recharge_time - 4)
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//Give them the hacked item if they don't have it.
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if(!emagged)
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R.emagged = 1
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@@ -430,14 +422,6 @@
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if(!cell_emp_mult < 2)
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cell_emp_mult = 1
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if(overclocked)
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//Reduce their free taser speed.
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var/obj/item/weapon/gun/energy/taser/mounted/cyborg/T = locate() in R.module
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if(!T)
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T = locate() in module.contents
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if(!T)
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T = locate() in module.modules
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if(T)
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T.recharge_time = max(2 , T.recharge_time + 4)
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//Show them on the robotics console.
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if(scrambledcodes)
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scrambledcodes = 0
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@@ -5,7 +5,6 @@ var/global/list/robot_modules = list(
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"Mining" = /obj/item/weapon/robot_module/miner,
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"Rescue" = /obj/item/weapon/robot_module/medical/rescue,
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"Medical" = /obj/item/weapon/robot_module/medical/general,
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"Security" = /obj/item/weapon/robot_module/security/general,
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"Combat" = /obj/item/weapon/robot_module/combat,
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"Engineering" = /obj/item/weapon/robot_module/engineering/general,
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"Construction" = /obj/item/weapon/robot_module/engineering/construction,
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@@ -501,52 +500,6 @@ var/global/list/robot_modules = list(
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FTD.synths = list(plasteel)
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src.modules += FTD
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/obj/item/weapon/robot_module/security
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name = "security robot module"
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channels = list("Security" = 1)
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networks = list(NETWORK_SECURITY)
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subsystems = list(/mob/living/silicon/proc/subsystem_crew_monitor)
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can_be_pushed = 0
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supported_upgrades = list(/obj/item/borg/upgrade/tasercooler,/obj/item/robot_parts/robot_component/jetpack)
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/obj/item/weapon/robot_module/security/general
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sprites = list(
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"Basic" = "robotsecy",
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"Sleek" = "sleeksecurity",
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"Black Knight" = "securityrobot",
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"Bloodhound" = "bloodhound",
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"Bloodhound - Treaded" = "treadhound",
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"Drone" = "drone-sec",
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"Classic" = "secborg",
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"Spider" = "spidersec",
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"Heavy" = "heavysec"
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)
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/obj/item/weapon/robot_module/security/general/New()
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..()
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src.modules += new /obj/item/weapon/crowbar(src)
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src.modules += new /obj/item/device/flash(src)
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src.modules += new /obj/item/borg/sight/hud/sec(src)
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src.modules += new /obj/item/weapon/handcuffs/cyborg(src)
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src.modules += new /obj/item/weapon/melee/baton/robot(src)
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src.modules += new /obj/item/weapon/gun/energy/taser/mounted/cyborg(src)
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src.modules += new /obj/item/taperoll/police(src)
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src.modules += new /obj/item/device/holowarrant(src)
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src.modules += new /obj/item/weapon/book/manual/security_space_law(src) // book of security space law
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src.emag = new /obj/item/weapon/gun/energy/laser/mounted(src)
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/obj/item/weapon/robot_module/security/respawn_consumable(var/mob/living/silicon/robot/R, var/amount)
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..()
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var/obj/item/weapon/gun/energy/taser/mounted/cyborg/T = locate() in src.modules
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if(T.power_supply.charge < T.power_supply.maxcharge)
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T.power_supply.give(T.charge_cost * amount)
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T.update_icon()
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else
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T.charge_tick = 0
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var/obj/item/weapon/melee/baton/robot/B = locate() in src.modules
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if(B && B.bcell)
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B.bcell.give(amount)
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/obj/item/weapon/robot_module/janitor
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name = "custodial robot module"
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channels = list("Service" = 1)
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@@ -793,6 +746,7 @@ var/global/list/robot_modules = list(
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src.modules += new /obj/item/weapon/gun/launcher/grenade/cyborg(src)
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src.modules += new /obj/item/weapon/crowbar(src)
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src.modules += new /obj/item/weapon/robot_emag(src)
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src.modules += new /obj/item/weapon/handcuffs/cyborg(src)
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supported_upgrades = list(/obj/item/robot_parts/robot_component/jetpack)
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return
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@@ -814,6 +768,7 @@ var/global/list/robot_modules = list(
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src.modules += new /obj/item/weapon/melee/hammer/powered(src)
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src.modules += new /obj/item/borg/combat/shield(src)
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src.modules += new /obj/item/borg/combat/mobility(src)
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src.modules += new /obj/item/weapon/handcuffs/cyborg(src)
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src.modules += new /obj/item/weapon/crowbar(src)
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src.emag = new /obj/item/weapon/gun/energy/lasercannon/mounted(src)
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@@ -1102,8 +1057,6 @@ var/global/list/robot_modules = list(
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// Security
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src.modules += new /obj/item/weapon/handcuffs/cyborg(src)
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src.modules += new /obj/item/weapon/melee/baton/robot(src)
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src.modules += new /obj/item/weapon/gun/energy/taser/mounted/cyborg/overclocked(src)
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src.modules += new /obj/item/weapon/gun/energy/laser/mounted/cyborg/overclocked(src)
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src.modules += new /obj/item/weapon/melee/hammer/powered(src)
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src.modules += new /obj/item/weapon/gun/energy/lasercannon/mounted/cyborg/overclocked(src)
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src.modules += new /obj/item/borg/combat/shield(src)
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@@ -1172,12 +1125,6 @@ var/global/list/robot_modules = list(
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/obj/item/weapon/robot_module/bluespace/respawn_consumable(var/mob/living/silicon/robot/R, var/amount)
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..()
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var/obj/item/weapon/gun/energy/taser/mounted/cyborg/T = locate() in src.modules
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if(T.power_supply.charge < T.power_supply.maxcharge)
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T.power_supply.give(T.charge_cost * amount)
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T.update_icon()
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else
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T.charge_tick = 0
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var/obj/item/weapon/melee/baton/robot/B = locate() in src.modules
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if(B && B.bcell)
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B.bcell.give(amount)
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@@ -17,15 +17,6 @@
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use_external_power = 1
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can_turret = 0
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/obj/item/weapon/gun/energy/taser/mounted/cyborg
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name = "taser gun"
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max_shots = 6
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recharge_time = 10 //Time it takes for shots to recharge (in ticks)
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/obj/item/weapon/gun/energy/taser/mounted/cyborg/overclocked
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max_shots = 20
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recharge_time = 1
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/obj/item/weapon/gun/energy/stunrevolver
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name = "stun revolver"
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desc = "A high-tech revolver that fires rechargeable stun bolts."
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@@ -417,13 +417,6 @@
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materials = list(DEFAULT_WALL_MATERIAL = 80000, "glass" = 6000, "gold" = 5000)
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build_path = /obj/item/borg/upgrade/vtec
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/datum/design/item/robot_upgrade/tasercooler
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name = "Rapid taser cooling module"
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desc = "Used to cool a mounted taser, increasing the potential current in it and thus its recharge rate."
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id = "borg_taser_module"
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materials = list(DEFAULT_WALL_MATERIAL = 80000, "glass" = 6000, "gold" = 2000, "diamond" = 500)
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build_path = /obj/item/borg/upgrade/tasercooler
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/datum/design/item/robot_upgrade/jetpack
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name = "Jetpack module"
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desc = "A carbon dioxide jetpack suitable for low-gravity mining operations."
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@@ -0,0 +1,42 @@
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################################
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# Example Changelog File
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#
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# Note: This file, and files beginning with ".", and files that don't end in ".yml" will not be read. If you change this file, you will look really dumb.
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#
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# Your changelog will be merged with a master changelog. (New stuff added only, and only on the date entry for the day it was merged.)
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# When it is, any changes listed below will disappear.
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#
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# Valid Prefixes:
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# bugfix
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# wip (For works in progress)
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# tweak
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# soundadd
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# sounddel
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# rscadd (general adding of nice things)
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# rscdel (general deleting of nice things)
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# imageadd
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# imagedel
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# maptweak
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# spellcheck (typo fixes)
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# experiment
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# balance
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# admin
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# backend
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# security
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# refactor
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#################################
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# Your name.
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author: ParadoxSpace
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# Optional: Remove this file after generating master changelog. Useful for PR changelogs that won't get used again.
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delete-after: True
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# Any changes you've made. See valid prefix list above.
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# INDENT WITH TWO SPACES. NOT TABS. SPACES.
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# SCREW THIS UP AND IT WON'T WORK.
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# Also, all entries are changed into a single [] after a master changelog generation. Just remove the brackets when you add new entries.
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# Please surround your changes in double quotes ("), as certain characters otherwise screws up compiling. The quotes will not show up in the changelog.
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changes:
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- rscdel: "The security cyborg module has been removed."
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- rscadd: "Combat and Syndicate modules now have handcuffs, for non-lethal capturing."
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