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Brain Death Fix (#11388)
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@@ -101,7 +101,7 @@
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blinded = 1
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silent = 0
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else //ALIVE. LIGHTS ARE ON
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if( !container && (health < config.health_threshold_dead || ((world.time - timeofhostdeath) > config.revival_brain_life)) )
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if(!container && (health < config.health_threshold_dead || ((config.revival_brain_life != -1) && world.time - timeofhostdeath > config.revival_brain_life)))
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death()
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blinded = 1
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silent = 0
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@@ -0,0 +1,6 @@
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author: Geeves
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delete-after: True
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changes:
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- bugfix: "Fixed brains dying instantly when the head gets decapitated or the body explodes. This will give roboticists enough time to retrieve and borg them."
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