Adds a power knot to xenoarch (v2) (#15713)

This commit is contained in:
LoreCoder
2023-02-03 23:47:22 +01:00
committed by GitHub
parent 3562562067
commit aafc011df7
2 changed files with 96 additions and 26 deletions
+41
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@@ -0,0 +1,41 @@
################################
# Example Changelog File
#
# Note: This file, and files beginning with ".", and files that don't end in ".yml" will not be read. If you change this file, you will look really dumb.
#
# Your changelog will be merged with a master changelog. (New stuff added only, and only on the date entry for the day it was merged.)
# When it is, any changes listed below will disappear.
#
# Valid Prefixes:
# bugfix
# wip (For works in progress)
# tweak
# soundadd
# sounddel
# rscadd (general adding of nice things)
# rscdel (general deleting of nice things)
# imageadd
# imagedel
# maptweak
# spellcheck (typo fixes)
# experiment
# balance
# admin
# backend
# security
# refactor
#################################
# Your name.
author: Nope63
# Optional: Remove this file after generating master changelog. Useful for PR changelogs that won't get used again.
delete-after: True
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changes:
- maptweak: "Adds a power knot to Xenoarchaeology for powering emitters."
+55 -26
View File
@@ -8506,6 +8506,11 @@
/obj/machinery/suit_storage_unit/standard_unit,
/turf/simulated/floor/plating,
/area/shuttle/intrepid/cockpit)
"gwG" = (
/obj/structure/cable/green,
/obj/effect/floor_decal/industrial/hatch,
/turf/simulated/floor,
/area/rnd/xenoarch_atrium)
"gwQ" = (
/obj/effect/floor_decal/industrial/warning{
dir = 9
@@ -25824,6 +25829,9 @@
/obj/structure/table/reinforced/steel,
/obj/item/clothing/head/welding,
/obj/item/storage/toolbox/mechanical,
/obj/structure/cable/green{
icon_state = "1-2"
},
/turf/simulated/floor/tiled/dark,
/area/rnd/xenoarch_atrium)
"ulE" = (
@@ -28768,6 +28776,27 @@
/obj/structure/bed/stool/chair/office/dark,
/turf/simulated/floor/tiled/dark,
/area/security/checkpoint)
"wyN" = (
/obj/effect/floor_decal/corner_wide/purple{
dir = 10
},
/obj/effect/floor_decal/corner_wide/purple{
dir = 4
},
/obj/machinery/atmospherics/pipe/simple/visible/yellow{
dir = 4
},
/obj/structure/cable/green{
icon_state = "4-8"
},
/obj/structure/disposalpipe/segment{
dir = 4
},
/obj/structure/cable/green{
icon_state = "2-8"
},
/turf/simulated/floor/tiled/white,
/area/rnd/xenoarch_atrium)
"wzl" = (
/obj/structure/cable{
icon_state = "1-2"
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