"[ci skip] Automatic Build - 2021.06.13.22.55.09"

This commit is contained in:
AuroraBuildBot
2021-06-13 22:55:09 +00:00
parent 4dd54461ae
commit abafcc17bf
8 changed files with 43 additions and 42 deletions
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@@ -40,6 +40,23 @@
<ul class="changes bgimages16">
<li class="tweak">CCIA agents should have a bit more of access at the Odin.</li>
</ul>
<h3 class="author">Doxxmedearly updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Fixed some strange behavior relating to missing arms or hands. For example, unloading handgun magazines drops them to the floor instead of deleting them. Report any other buggy behavior.</li>
<li class="bugfix">Fixed an issue where spawning with a missing hand would cause job items to be deleted, such as liaison briefcases. Now it tries to put it in your other hand. If it can&#x27;t, it will spawn in your bag or on the floor.</li>
<li class="bugfix">Punching and kicking simplemobs (including viscerators) now applies damage again.</li>
<li class="bugfix">Medical borgs should be able to reattach internal organs as well as limbs/prosthetics.</li>
<li class="bugfix">Changing your name as a borg no longer changes your sprite to the default module.</li>
<li class="bugfix">Fixed some weird interactions with grippers and paper bundles. The icon should update when you remove the last paper from a bundle, and detaching a bundle should leave you with one piece of paper in-gripper.</li>
<li class="bugfix">Traitor borgs will no longer show that they have a damaged interface as if they were emagged.</li>
<li class="rscadd">Filing cabinets can now hold books, cards (playing and ID), forensics slides and swabs, photo albums, clipboards, disks, pens, badges, passports, and keys.</li>
<li class="bugfix">Stationbounds can now collapse rollerbeds, as well as attach bed-connected IVs to patients, remove IVs from beds, and remove vitals monitors from beds.</li>
<li class="rscadd">Added a tip to the rollerbed description to indicate that stationbounds can unbuckle people by clicking the bed with an empty gripper (any kind).</li>
</ul>
<h3 class="author">TheGreyWolf updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">The PRA cig packet can now be closed.</li>
</ul>
<h2 class="date">12 June 2021</h2>
<h3 class="author">TheGreyWolf updated:</h3>
+26
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@@ -20334,3 +20334,29 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
2021-06-13:
Alberyk:
- tweak: CCIA agents should have a bit more of access at the Odin.
Doxxmedearly:
- bugfix: Fixed some strange behavior relating to missing arms or hands. For example,
unloading handgun magazines drops them to the floor instead of deleting them.
Report any other buggy behavior.
- bugfix: Fixed an issue where spawning with a missing hand would cause job items
to be deleted, such as liaison briefcases. Now it tries to put it in your other
hand. If it can&#x27;t, it will spawn in your bag or on the floor.
- bugfix: Punching and kicking simplemobs (including viscerators) now applies damage
again.
- bugfix: Medical borgs should be able to reattach internal organs as well as limbs/prosthetics.
- bugfix: Changing your name as a borg no longer changes your sprite to the default
module.
- bugfix: Fixed some weird interactions with grippers and paper bundles. The icon
should update when you remove the last paper from a bundle, and detaching a
bundle should leave you with one piece of paper in-gripper.
- bugfix: Traitor borgs will no longer show that they have a damaged interface as
if they were emagged.
- rscadd: Filing cabinets can now hold books, cards (playing and ID), forensics
slides and swabs, photo albums, clipboards, disks, pens, badges, passports,
and keys.
- bugfix: Stationbounds can now collapse rollerbeds, as well as attach bed-connected
IVs to patients, remove IVs from beds, and remove vitals monitors from beds.
- rscadd: Added a tip to the rollerbed description to indicate that stationbounds
can unbuckle people by clicking the bed with an empty gripper (any kind).
TheGreyWolf:
- bugfix: The PRA cig packet can now be closed.
-6
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@@ -1,6 +0,0 @@
author: TheGreyWolf
delete-after: True
changes:
- bugfix: "The PRA cig packet can now be closed."
@@ -1,9 +0,0 @@
author: Doxxmedearly
delete-after: True
changes:
- bugfix: "Medical borgs should be able to reattach internal organs as well as limbs/prosthetics."
- bugfix: "Changing your name as a borg no longer changes your sprite to the default module."
- bugfix: "Fixed some weird interactions with grippers and paper bundles. The icon should update when you remove the last paper from a bundle, and detaching a bundle should leave you with one piece of paper in-gripper."
- bugfix: "Traitor borgs will no longer show that they have a damaged interface as if they were emagged."
@@ -1,7 +0,0 @@
author: Doxxmedearly
delete-after: True
changes:
- bugfix: "Stationbounds can now collapse rollerbeds, as well as attach bed-connected IVs to patients, remove IVs from beds, and remove vitals monitors from beds."
- rscadd: "Added a tip to the rollerbed description to indicate that stationbounds can unbuckle people by clicking the bed with an empty gripper (any kind)."
@@ -1,7 +0,0 @@
author: Doxxmedearly
# Optional: Remove this file after generating master changelog. Useful for PR changelogs that won't get used again.
delete-after: True
changes:
- rscadd: "Filing cabinets can now hold books, cards (playing and ID), forensics slides and swabs, photo albums, clipboards, disks, pens, badges, passports, and keys."
@@ -1,6 +0,0 @@
author: Doxxmedearly
delete-after: True
changes:
- bugfix: "Punching and kicking simplemobs (including viscerators) now applies damage again."
@@ -1,7 +0,0 @@
author: Doxxmedearly
delete-after: True
changes:
- bugfix: "Fixed some strange behavior relating to missing arms or hands. For example, unloading handgun magazines drops them to the floor instead of deleting them. Report any other buggy behavior."
- bugfix: "Fixed an issue where spawning with a missing hand would cause job items to be deleted, such as liaison briefcases. Now it tries to put it in your other hand. If it can't, it will spawn in your bag or on the floor."