Tail Overhaul 2 (#15577)

* Tail Styles

* sql migration

* finishing touches

* cl

* accidentally left this in

* credit spriter

* animated cloth

* cl fix

* update migration

* updated SQL & changelog, merge conflicts resolved

* adds checks for species type in standard.dm

* the above but better

* Applies Suggestions

---------

Co-authored-by: Geeves <ggrobler447@gmail.com>
Co-authored-by: Werner <1331699+Arrow768@users.noreply.github.com>
Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>
This commit is contained in:
Ramke
2023-02-05 20:22:33 +01:00
committed by GitHub
co-authored by Geeves Werner SleepyGemmy
parent 87beb2d6eb
commit ac20badaa0
27 changed files with 275 additions and 59 deletions
+3
View File
@@ -48,6 +48,7 @@ datum/preferences
var/pda_choice = OUTFIT_TAB_PDA
var/headset_choice = OUTFIT_HEADSET
var/primary_radio_slot = "Left Ear"
var/tail_style = null
var/h_style = "Bald" //Hair type
var/hair_colour = "#000000" //Hair colour hex value, for SQL loading
var/r_hair = 0 //Hair color
@@ -440,6 +441,8 @@ datum/preferences
character.g_eyes = g_eyes
character.b_eyes = b_eyes
character.set_tail_style(tail_style)
character.h_style = h_style
character.r_hair = r_hair
character.g_hair = g_hair